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Fix Hiding When Busy #3987

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merged 1 commit into from
Jul 25, 2023
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@Drulikar Drulikar commented Jul 25, 2023

About the pull request

This PR makes it so the xenohide ability requires the xeno to not be busy (such as channeling a pounce). #3902 almost addressed this, but not in the scenario of not being hidden -> pounce start -> insta hide.

Explain why it's good for the game

Fixes working around unhide mechanics like this (can be much faster than my example but I just had hide bound to a separate key): https://cdn.discordapp.com/attachments/745447048261795890/1133194895918649354/hug.mp4

Testing Photographs and Procedure

Screenshots & Videos

See above.

Changelog

🆑 Drathek
fix: Fixed xeno hide ability not checking for busy status.
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Jul 25, 2023
@Ben10083

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@harryob harryob added this pull request to the merge queue Jul 25, 2023
Merged via the queue into cmss13-devs:master with commit 5d8b4f8 Jul 25, 2023
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cm13-github added a commit that referenced this pull request Jul 25, 2023
@Drulikar Drulikar deleted the Fix_Hide_When_Pouncing branch July 25, 2023 13:08
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3 participants