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Eggsac no longer able to plant eggs outside hive weeds #4015

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GoldenDarkness55
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@GoldenDarkness55 GoldenDarkness55 commented Jul 27, 2023

About the pull request

Re-adds the weed restriction for egg planting to eggsac carrier.

Explain why it's good for the game

It was removed for a VERY good reason that's more than apparent immediately after this was merged. An egg behind every corner has a massive impact on balance with marines no longer being able to chase any xeno without an instant round end, to say nothing about any pushback ability and especially warrior lunge being an instant round ender now. Even without that simply opening the egg, waiting several seconds and opening the door will cause the hugger to leap several tiles.
It was absurdly overpowered, which is why it was removed in the first place. It is even more so now, given the shorter gestation period making this the easiest and best way to perma marines xenos ever had.

Stop bringing back old issues.

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
balance: Makes eggsac carrier unable to plant eggs outside of hive weeds again.
/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Jul 27, 2023
@CGosling
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CGosling commented Jul 27, 2023

I disagree with the reasons here as they're almost no different than hugger traps, beyond the one tile activation proc. Anything else is easily replicated by a hugger trap or carrying huggers.

They were not removed for balance either, it was simply part of the techweb overhaul about special structures and weeds.

@morrowwolf
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massive impact on balance

True, but also, not relevant remotely.

simply opening the egg, waiting several seconds and opening the door will cause the hugger to leap several tiles

This is an underlying issue, fix this rather than nerfing availability of eggs.

I'm OK with eggsac carriers getting this for now. We'll revisit this in a couple weeks.

@morrowwolf morrowwolf closed this Jul 27, 2023
@GoldenDarkness55
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GoldenDarkness55 commented Jul 27, 2023

This is an underlying issue, fix this rather than nerfing availability of eggs.

Its not an issue by itself, since it requires setup and forces people to be wary when pushing the actual hive. It only becomes one when coupled with this massive egg overabundance all over the map.

We'll revisit this in a couple weeks.

Should probably merge them with normal carriers aswell at that time since there's no point to playing base now, assuming they ain't gonna be outright deleted.

@GoldenDarkness55 GoldenDarkness55 deleted the carrier-eggs branch July 27, 2023 13:16
github-merge-queue bot pushed a commit that referenced this pull request Sep 22, 2023
# About the pull request

This PR removes eggs off hive weeds.

# Explain why it's good for the game

Too strong, too many awkward layering issues to be abused.

I wanted to see if it'd create some sort of niche for egg sac carrier as
carrier in general has been kind of left behind on the power curve
especially since shaman removal. Sadly, it just wasn't meant to be.

As I said in #4015: "We'll revisit this in a couple weeks." Here we are.


# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog

:cl: Morrow
balance: Removed eggs off hive weeds for egg sac carrier
/:cl:
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3 participants