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J.O.E.Y. [Hyperstyled Edition] #4042

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Aug 2, 2023
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6 changes: 6 additions & 0 deletions code/game/objects/structures/props.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1152,3 +1152,9 @@
icon = 'icons/obj/structures/props/almayer_props.dmi'
icon_state = "rope"
density = FALSE

/obj/structure/prop/invuln/joey
name = "Workin' Joey"
desc = "A defunct Seegson-brand Working Joe lifted from deep storage by a crew of marines after the last shore leave. Attempts have been made to modify the janitorial synthetic to serve as a crude bartender, but with little success."
icon = 'icons/obj/structures/props/props.dmi'
icon_state = "joey"
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Binary file modified icons/obj/structures/props/props.dmi
Binary file not shown.
2 changes: 1 addition & 1 deletion maps/map_files/USS_Almayer/USS_Almayer.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -75281,7 +75281,7 @@
/turf/open/floor/plating/plating_catwalk,
/area/almayer/squads/delta)
"wXv" = (
/obj/structure/machinery/vending/cigarette,
/obj/structure/prop/invuln/joey,
/turf/open/floor/almayer{
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icon_state = "plate"
},
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