diff --git a/code/datums/emergency_calls/cryo_marines.dm b/code/datums/emergency_calls/cryo_marines.dm index 7ed61852e9bf..19f73a9843ce 100644 --- a/code/datums/emergency_calls/cryo_marines.dm +++ b/code/datums/emergency_calls/cryo_marines.dm @@ -13,7 +13,7 @@ var/leaders = 0 spawn_max_amount = TRUE -/datum/emergency_call/cryo_squad/spawn_candidates(announce, override_spawn_loc, announce_dispatch_message) +/datum/emergency_call/cryo_squad/spawn_candidates(quiet_launch, announce_incoming, override_spawn_loc) var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] leaders = cryo_squad.num_leaders . = ..() diff --git a/code/datums/emergency_calls/cryo_marines_heavy.dm b/code/datums/emergency_calls/cryo_marines_heavy.dm index 70ce52443573..f4fe3c9f2a57 100644 --- a/code/datums/emergency_calls/cryo_marines_heavy.dm +++ b/code/datums/emergency_calls/cryo_marines_heavy.dm @@ -16,7 +16,7 @@ var/leaders = 0 -/datum/emergency_call/cryo_squad_equipped/spawn_candidates(announce, override_spawn_loc, announce_dispatch_message) +/datum/emergency_call/cryo_squad_equipped/spawn_candidates(quiet_launch, announce_incoming, override_spawn_loc) var/datum/squad/marine/cryo/cryo_squad = RoleAuthority.squads_by_type[/datum/squad/marine/cryo] leaders = cryo_squad.num_leaders . = ..() diff --git a/code/datums/emergency_calls/emergency_call.dm b/code/datums/emergency_calls/emergency_call.dm index 79ba9fff9747..4c3dfbbfac2b 100644 --- a/code/datums/emergency_calls/emergency_call.dm +++ b/code/datums/emergency_calls/emergency_call.dm @@ -91,12 +91,12 @@ else return chosen_call -/datum/game_mode/proc/get_specific_call(call_name, quiet_launch = FALSE, announce = TRUE, is_emergency = TRUE, info = "", announce_dispatch_message = TRUE) +/datum/game_mode/proc/get_specific_call(call_name, quiet_launch = FALSE, announce_incoming = TRUE, info = "") for(var/datum/emergency_call/E in all_calls) //Loop through all potential candidates if(E.name == call_name) var/datum/emergency_call/em_call = new E.type() em_call.objective_info = info - em_call.activate(quiet_launch, announce, is_emergency, announce_dispatch_message) + em_call.activate(quiet_launch, announce_incoming) return error("get_specific_call could not find emergency call '[call_name]'") return @@ -192,7 +192,7 @@ else to_chat(src, SPAN_WARNING("You did not get enlisted in the response team. Better luck next time!")) -/datum/emergency_call/proc/activate(quiet_launch = FALSE, announce = TRUE, turf/override_spawn_loc, announce_dispatch_message = TRUE) +/datum/emergency_call/proc/activate(quiet_launch = FALSE, announce_incoming = TRUE, turf/override_spawn_loc) set waitfor = 0 if(!SSticker.mode) //Something horribly wrong with the gamemode ticker return @@ -205,9 +205,9 @@ if(!quiet_launch) marine_announcement("A distress beacon has been launched from the [MAIN_SHIP_NAME].", "Priority Alert", 'sound/AI/distressbeacon.ogg', logging = ARES_LOG_SECURITY) - addtimer(CALLBACK(src, TYPE_PROC_REF(/datum/emergency_call, spawn_candidates), quiet_launch, announce, override_spawn_loc, announce_dispatch_message), 30 SECONDS) + addtimer(CALLBACK(src, TYPE_PROC_REF(/datum/emergency_call, spawn_candidates), quiet_launch, announce_incoming, override_spawn_loc), 30 SECONDS) -/datum/emergency_call/proc/spawn_candidates(quiet_launch = FALSE, announce = TRUE, override_spawn_loc, announce_dispatch_message = TRUE) +/datum/emergency_call/proc/spawn_candidates(quiet_launch = FALSE, announce_incoming = TRUE, override_spawn_loc) if(SSticker.mode) SSticker.mode.picked_calls -= src @@ -248,7 +248,7 @@ if(I.current) to_chat(I.current, SPAN_WARNING("You didn't get selected to join the distress team. Better luck next time!")) - if(announce) + if(announce_incoming) marine_announcement(dispatch_message, "Distress Beacon", 'sound/AI/distressreceived.ogg', logging = ARES_LOG_SECURITY) //Announcement that the Distress Beacon has been answered, does not hint towards the chosen ERT message_admins("Distress beacon: [src.name] finalized, setting up candidates.") @@ -304,7 +304,7 @@ create_member(null, override_spawn_loc) candidates = list() - if(arrival_message && announce) + if(arrival_message && announce_incoming) marine_announcement(arrival_message, "Intercepted Tranmission:") /datum/emergency_call/proc/add_candidate(mob/M) diff --git a/code/game/gamemodes/colonialmarines/colonialmarines.dm b/code/game/gamemodes/colonialmarines/colonialmarines.dm index 258a1a962713..df04873ac140 100644 --- a/code/game/gamemodes/colonialmarines/colonialmarines.dm +++ b/code/game/gamemodes/colonialmarines/colonialmarines.dm @@ -265,7 +265,7 @@ continue if(groundside_humans > (groundside_xenos * GROUNDSIDE_XENO_MULTIPLIER)) - SSticker.mode.get_specific_call("Xenomorphs Groundside (Forsaken)", TRUE, FALSE, FALSE, announce_dispatch_message = FALSE) + SSticker.mode.get_specific_call("Xenomorphs Groundside (Forsaken)", TRUE, FALSE) TIMER_COOLDOWN_START(src, COOLDOWN_HIJACK_GROUND_CHECK, 1 MINUTES) diff --git a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm index 3d856f35ce77..e7d7b7a67edf 100644 --- a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm +++ b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm @@ -193,7 +193,7 @@ announce_xeno_wave(wave) if(xeno_wave == 7) //Wave when Marines get reinforcements! - get_specific_call("Marine Reinforcements (Squad)", FALSE, TRUE, FALSE) + get_specific_call("Marine Reinforcements (Squad)", FALSE, TRUE) xeno_wave = min(xeno_wave + 1, WO_MAX_WAVE) diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 53ce9ef177fa..e8f40c1d52b3 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -1251,7 +1251,7 @@ var/datum/controller/supply/supply_controller = new() /datum/controller/supply/proc/black_market_investigation() black_market_heat = -1 - SSticker.mode.get_specific_call("Inspection - Colonial Marshal Ledger Investigation Team", TRUE, TRUE, FALSE) + SSticker.mode.get_specific_call("Inspection - Colonial Marshal Ledger Investigation Team", TRUE, TRUE) log_game("Black Market Inspection auto-triggered.") /obj/structure/machinery/computer/supplycomp/proc/is_buyable(datum/supply_packs/supply_pack) diff --git a/code/modules/admin/tabs/event_tab.dm b/code/modules/admin/tabs/event_tab.dm index b3e40af66ed7..8bcd15cb04a9 100644 --- a/code/modules/admin/tabs/event_tab.dm +++ b/code/modules/admin/tabs/event_tab.dm @@ -218,14 +218,17 @@ if(!istype(chosen_ert)) return - var/quiet_launch = tgui_alert(usr, "Would you like to announce the distress beacon to the server population? This will reveal the distress beacon to all players.", "Announce distress beacon?", list("Yes", "No"), 20 SECONDS) - if(!quiet_launch) - qdel(chosen_ert) - return - if(quiet_launch == "No") - quiet_launch = TRUE - if (quiet_launch == "Yes") - quiet_launch = FALSE + var/launch_broadcast = tgui_alert(usr, "Would you like to broadcast the beacon launch? This will reveal the distress beacon to all players.", "Announce distress beacon?", list("Yes", "No"), 20 SECONDS) + if(launch_broadcast == "Yes") + launch_broadcast = TRUE + else + launch_broadcast = FALSE + + var/announce_receipt = tgui_alert(usr, "Would you like to announce the beacon received message? This will reveal the distress beacon to all players.", "Announce beacon received?", list("Yes", "No"), 20 SECONDS) + if(announce_receipt == "Yes") + announce_receipt = TRUE + else + announce_receipt = FALSE var/turf/override_spawn_loc var/prompt = tgui_alert(usr, "Spawn at their assigned spawn, or at your location?", "Spawnpoint Selection", list("Spawn", "Current Location"), 0) @@ -235,7 +238,7 @@ if(prompt == "Current Location") override_spawn_loc = get_turf(usr) - chosen_ert.activate(quiet_launch = quiet_launch, announce = !quiet_launch, override_spawn_loc = override_spawn_loc) + chosen_ert.activate(quiet_launch = launch_broadcast, announce_incoming = announce_receipt, override_spawn_loc = override_spawn_loc) message_admins("[key_name_admin(usr)] admin-called a [choice == "Randomize" ? "randomized ":""]distress beacon: [chosen_ert.name]") diff --git a/code/modules/admin/topic/topic.dm b/code/modules/admin/topic/topic.dm index 27e457be6d43..f78b6a844d4b 100644 --- a/code/modules/admin/topic/topic.dm +++ b/code/modules/admin/topic/topic.dm @@ -2017,7 +2017,7 @@ if(distress_cancel) return distress_cancel = TRUE - SSticker.mode.get_specific_call("[ert_called]", TRUE, FALSE, FALSE) + SSticker.mode.get_specific_call("[ert_called]", TRUE, FALSE) log_game("[key_name_admin(approver)] has sent [ert_called], requested by [key_name_admin(ref_person)]") message_admins("[key_name_admin(approver)] has sent [ert_called], requested by [key_name_admin(ref_person)]") diff --git a/code/modules/admin/topic/topic_events.dm b/code/modules/admin/topic/topic_events.dm index 45d826668d4b..c38f715d93bf 100644 --- a/code/modules/admin/topic/topic_events.dm +++ b/code/modules/admin/topic/topic_events.dm @@ -206,7 +206,19 @@ em_call.players_to_offer = humans em_call.owner = owner - em_call.activate(announce = FALSE) + var/launch_broadcast = tgui_alert(usr, "Would you like to broadcast the beacon launch? This will reveal the distress beacon to all players.", "Announce distress beacon?", list("Yes", "No"), 20 SECONDS) + if(launch_broadcast == "Yes") + launch_broadcast = TRUE + else + launch_broadcast = FALSE + + var/announce_receipt = tgui_alert(usr, "Would you like to announce the beacon received message? This will reveal the distress beacon to all players.", "Announce beacon received?", list("Yes", "No"), 20 SECONDS) + if(announce_receipt == "Yes") + announce_receipt = TRUE + else + announce_receipt = FALSE + + em_call.activate(launch_broadcast, announce_receipt) message_admins("[key_name_admin(usr)] created [humans_to_spawn] humans as [job_name] at [get_area(initial_spot)]") @@ -284,7 +296,19 @@ em_call.players_to_offer = xenos em_call.owner = owner - em_call.activate(announce = FALSE) + var/launch_broadcast = tgui_alert(usr, "Would you like to broadcast the beacon launch? This will reveal the distress beacon to all players.", "Announce distress beacon?", list("Yes", "No"), 20 SECONDS) + if(launch_broadcast == "Yes") + launch_broadcast = TRUE + else + launch_broadcast = FALSE + + var/announce_receipt = tgui_alert(usr, "Would you like to announce the beacon received message? This will reveal the distress beacon to all players.", "Announce beacon received?", list("Yes", "No"), 20 SECONDS) + if(announce_receipt == "Yes") + announce_receipt = TRUE + else + announce_receipt = FALSE + + em_call.activate(launch_broadcast, announce_receipt) message_admins("[key_name_admin(usr)] created [xenos_to_spawn] xenos as [xeno_caste] at [get_area(initial_spot)]") diff --git a/code/modules/cm_tech/techs/marine/tier3/cryo_spec.dm b/code/modules/cm_tech/techs/marine/tier3/cryo_spec.dm index d6c849e883af..16f0f26576a3 100644 --- a/code/modules/cm_tech/techs/marine/tier3/cryo_spec.dm +++ b/code/modules/cm_tech/techs/marine/tier3/cryo_spec.dm @@ -21,4 +21,4 @@ /datum/tech/cryomarine/on_unlock() . = ..() - SSticker.mode.get_specific_call("Marine Cryo Reinforcement (Spec)", TRUE, FALSE, FALSE, announce_dispatch_message = FALSE) + SSticker.mode.get_specific_call("Marine Cryo Reinforcement (Spec)", TRUE, FALSE) diff --git a/code/modules/cm_tech/techs/marine/tier3/cryorine.dm b/code/modules/cm_tech/techs/marine/tier3/cryorine.dm index 575ffe67b85b..49b4eea8f525 100644 --- a/code/modules/cm_tech/techs/marine/tier3/cryorine.dm +++ b/code/modules/cm_tech/techs/marine/tier3/cryorine.dm @@ -23,4 +23,4 @@ /datum/tech/repeatable/cryomarine/on_unlock() . = ..() - SSticker.mode.get_specific_call("Marine Cryo Reinforcements (Tech)", TRUE, FALSE, FALSE, announce_dispatch_message = FALSE) + SSticker.mode.get_specific_call("Marine Cryo Reinforcements (Tech)", TRUE, FALSE) diff --git a/code/modules/reagents/chemistry_properties/prop_special.dm b/code/modules/reagents/chemistry_properties/prop_special.dm index 640e18426311..cec04ca66616 100644 --- a/code/modules/reagents/chemistry_properties/prop_special.dm +++ b/code/modules/reagents/chemistry_properties/prop_special.dm @@ -96,7 +96,7 @@ H.contract_disease(new /datum/disease/xeno_transformation(0),1) //This is the real reason PMCs are being sent to retrieve it. /datum/chem_property/special/DNA_Disintegrating/trigger() - SSticker.mode.get_specific_call("Weyland-Yutani Goon (Chemical Investigation Squad)", TRUE, FALSE, FALSE, holder.name, TRUE) + SSticker.mode.get_specific_call("Weyland-Yutani Goon (Chemical Investigation Squad)", TRUE, FALSE, holder.name) chemical_data.update_credits(10) message_admins("The research department has discovered DNA_Disintegrating in [holder.name] adding 10 bonus tech points.") var/datum/techtree/tree = GET_TREE(TREE_MARINE)