diff --git a/code/datums/ammo/bullet/special_ammo.dm b/code/datums/ammo/bullet/special_ammo.dm index cdf30b1af7fe..3d53c6b0c0d0 100644 --- a/code/datums/ammo/bullet/special_ammo.dm +++ b/code/datums/ammo/bullet/special_ammo.dm @@ -108,6 +108,9 @@ BULLET_TRAIT_ENTRY(/datum/element/bullet_trait_iff) )) +/datum/ammo/bullet/machinegun/doorgun + flags_ammo_behavior = AMMO_BALLISTIC | AMMO_IGNORE_COVER + /datum/ammo/bullet/machinegun/auto // for M2C, automatic variant for M56D, stats for bullet should always be moderately overtuned to fulfill its ultra-offense + flank-push purpose name = "heavy machinegun bullet" diff --git a/code/modules/cm_marines/smartgun_mount.dm b/code/modules/cm_marines/smartgun_mount.dm index 01183ebceca5..9cad7583d8d8 100644 --- a/code/modules/cm_marines/smartgun_mount.dm +++ b/code/modules/cm_marines/smartgun_mount.dm @@ -1080,6 +1080,7 @@ projectile_coverage = PROJECTILE_COVERAGE_HIGH icon = 'icons/turf/whiskeyoutpost.dmi' zoom = 1 + ammo = /datum/ammo/bullet/machinegun/doorgun /obj/structure/machinery/m56d_hmg/mg_turret/dropship name = "\improper scoped M56D heavy machine gun"