diff --git a/code/datums/supply_packs/black_market.dm b/code/datums/supply_packs/black_market.dm index 36d890e2b3d5..43e0358a96f9 100644 --- a/code/datums/supply_packs/black_market.dm +++ b/code/datums/supply_packs/black_market.dm @@ -101,7 +101,7 @@ Non-USCM items, from CLF, UPP, colonies, etc. Mostly combat-related. new /obj/item/clothing/head/helmet/marine/veteran/UPP(src) new /obj/item/clothing/under/marine/veteran/UPP(src) new /obj/item/clothing/suit/storage/marine/faction/UPP(src) - new /obj/item/clothing/shoes/marine/upp(src) + new /obj/item/clothing/shoes/marine/upp/knife(src) new /obj/item/clothing/gloves/marine/veteran(src) new /obj/item/storage/backpack/lightpack/five_slot(src) if(5) //freelancer diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 11da4cce6d98..ef9fcacf5647 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -708,7 +708,7 @@ cases. Override_icon_state should be a list.*/ if(WEAR_IN_SHOES) if(human.shoes && istype(human.shoes, /obj/item/clothing/shoes)) var/obj/item/clothing/shoes/shoes = human.shoes - if(shoes.attempt_insert_item(human, src)) + if(shoes.can_be_inserted(src)) return TRUE return FALSE if(WEAR_IN_SCABBARD) diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index d6596474885c..91f42fbafe79 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -336,41 +336,64 @@ permeability_coefficient = 0.50 slowdown = SHOES_SLOWDOWN blood_overlay_type = "feet" + /// The currently inserted item. var/obj/item/stored_item - var/list/items_allowed + /// List of item types that can be inserted. + var/list/allowed_items_typecache + /// An item which should be inserted when the shoes are spawned. + var/obj/item/spawn_item_type var/shoes_blood_amt = 0 -///Checks if you can put the item inside of the shoes -/obj/item/clothing/shoes/proc/attempt_insert_item(mob/user, obj/item/attacking_item, insert_after = FALSE) - if(!items_allowed) - return +/obj/item/clothing/shoes/Initialize(mapload, ...) + . = ..() + if(allowed_items_typecache) + allowed_items_typecache = typecacheof(allowed_items_typecache) + if(spawn_item_type) + _insert_item(new spawn_item_type(src)) + +/// Returns a boolean indicating if `item_to_insert` can be inserted into the shoes. +/obj/item/clothing/shoes/proc/can_be_inserted(obj/item/item_to_insert) + // If the shoes can't actually hold an item. + if(allowed_items_typecache == null) + return FALSE + // If there's already an item inside. if(stored_item) - return - var/allowed = FALSE - for(var/allowed_item in items_allowed) - if(istype(attacking_item, allowed_item)) - allowed = TRUE - break - if(!allowed) - return - if(!insert_after) - return TRUE - insert_item(user, attacking_item) - -///Puts the item inside of the shoe -/obj/item/clothing/shoes/proc/insert_item(mob/user, obj/item/attacking_item) - stored_item = attacking_item - user.drop_inv_item_to_loc(attacking_item, src) - to_chat(user, SPAN_NOTICE("You slide [attacking_item] into [src].")) - playsound(user, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, 1) + return FALSE + // If `item_to_insert` isn't in the whitelist. + if(!is_type_in_typecache(item_to_insert, allowed_items_typecache)) + return FALSE + // If all of those passed, `item_to_insert` can be inserted. + return TRUE + +/** + * Try to insert `item_to_insert` into the shoes. + * + * Returns `TRUE` if it succeeded, or `FALSE` if [/obj/item/clothing/shoes/proc/can_be_inserted] failed, or `user` couldn't drop the item. + */ +/obj/item/clothing/shoes/proc/attempt_insert_item(mob/user, obj/item/item_to_insert) + if(!can_be_inserted(item_to_insert)) + return FALSE + // Try to drop the item and place it inside `src`. + if(!user.drop_inv_item_to_loc(item_to_insert, src)) + return FALSE + _insert_item(item_to_insert) + to_chat(user, SPAN_NOTICE("You slide [item_to_insert] into [src].")) + playsound(user, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE) + return TRUE + +/// Insert `item_to_insert` directly into the shoes without bothering with any checks. +/// (In the majority of cases [/obj/item/clothing/shoes/proc/attempt_insert_item()] should be used instead of this.) +/obj/item/clothing/shoes/proc/_insert_item(obj/item/item_to_insert) + PROTECTED_PROC(TRUE) + stored_item = item_to_insert update_icon() -///Removes the item from the shoes +/// Remove `stored_item` from the shoes, and place it into the `user`'s active hand. /obj/item/clothing/shoes/proc/remove_item(mob/user) - if(!user.put_in_active_hand(stored_item)) + if(!stored_item || !user.put_in_active_hand(stored_item)) return to_chat(user, SPAN_NOTICE("You slide [stored_item] out of [src].")) - playsound(user, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, 1) + playsound(user, 'sound/weapons/gun_shotgun_shell_insert.ogg', 15, TRUE) stored_item = null update_icon() @@ -380,10 +403,8 @@ user.update_inv_shoes() /obj/item/clothing/shoes/Destroy() - if(stored_item) - qdel(stored_item) - stored_item = null - . = ..() + QDEL_NULL(stored_item) + return ..() /obj/item/clothing/shoes/get_examine_text(mob/user) . = ..() @@ -391,17 +412,14 @@ . += "\nIt is storing \a [stored_item]." /obj/item/clothing/shoes/attack_hand(mob/living/user) - if(!stored_item) //Only allow someone to take out the stored_item if it's being worn or held. So you can pick them up off the floor - return ..() - if(user.is_mob_incapacitated()) - return ..() - if(loc != user) + // Only allow someone to take out the `stored_item` if it's being worn or held, so that you can pick them up off the floor. + if(!stored_item || loc != user || user.is_mob_incapacitated()) return ..() remove_item(user) /obj/item/clothing/shoes/attackby(obj/item/attacking_item, mob/living/user) . = ..() - user.equip_to_slot_if_possible(attacking_item, WEAR_IN_SHOES) + attempt_insert_item(user, attacking_item) /obj/item/clothing/equipped(mob/user, slot, silent) if(is_valid_slot(slot, TRUE)) //is it going to a matching clothing slot? diff --git a/code/modules/clothing/shoes/colour.dm b/code/modules/clothing/shoes/colour.dm index b5ec4f3ab924..4318e1a3b184 100644 --- a/code/modules/clothing/shoes/colour.dm +++ b/code/modules/clothing/shoes/colour.dm @@ -41,7 +41,14 @@ /obj/item/clothing/shoes/red/knife name = "dirty red shoes" desc = "Stylish red shoes with a small space to hold a knife." - items_allowed = list(/obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, /obj/item/weapon/gun/pistol/clfpistol, /obj/item/tool/screwdriver, /obj/item/weapon/straight_razor) + allowed_items_typecache = list( + /obj/item/attachable/bayonet, + /obj/item/weapon/throwing_knife, + /obj/item/weapon/gun/pistol/holdout, + /obj/item/weapon/gun/pistol/clfpistol, + /obj/item/tool/screwdriver, + /obj/item/weapon/straight_razor, + ) /obj/item/clothing/shoes/white name = "white shoes" @@ -90,5 +97,3 @@ ..() if (istype(H, /obj/item/handcuffs)) attach_cuffs(H, user) - - diff --git a/code/modules/clothing/shoes/marine_shoes.dm b/code/modules/clothing/shoes/marine_shoes.dm index c7eb4ba53982..7855075c2fb4 100644 --- a/code/modules/clothing/shoes/marine_shoes.dm +++ b/code/modules/clothing/shoes/marine_shoes.dm @@ -18,47 +18,46 @@ min_cold_protection_temperature = SHOE_MIN_COLD_PROT max_heat_protection_temperature = SHOE_MAX_HEAT_PROT siemens_coefficient = 0.7 - var/armor_stage = 0 - items_allowed = list(/obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, /obj/item/weapon/gun/pistol/clfpistol, /obj/item/tool/screwdriver, /obj/item/tool/surgery/scalpel, /obj/item/weapon/straight_razor) - var/knife_type + allowed_items_typecache = list( + /obj/item/attachable/bayonet, + /obj/item/weapon/throwing_knife, + /obj/item/weapon/gun/pistol/holdout, + /obj/item/weapon/gun/pistol/clfpistol, + /obj/item/tool/screwdriver, + /obj/item/tool/surgery/scalpel, + /obj/item/weapon/straight_razor, + ) drop_sound = "armorequip" -/obj/item/clothing/shoes/marine/Initialize(mapload, ...) - . = ..() - if(knife_type) - stored_item = new knife_type(src) - update_icon() - /obj/item/clothing/shoes/marine/update_icon() - if(stored_item && !armor_stage) + if(stored_item) icon_state = "[initial(icon_state)]-1" else - if(!armor_stage) - icon_state = initial(icon_state) + icon_state = initial(icon_state) /obj/item/clothing/shoes/marine/knife - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/jungle icon_state = "marine_jungle" desc = "Don't go walkin' slow, the devil's on the loose." /obj/item/clothing/shoes/marine/jungle/knife - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/brown icon_state = "marine_brown" desc = "Standard issue combat boots for combat scenarios or combat situations. All combat, all the time. These are brown." /obj/item/clothing/shoes/marine/brown/knife - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/monkey name = "monkey combat boots" desc = "A sturdy pair of combat boots, the reflection of the polished leather reflects your true self." icon_state = "monkey_shoes" item_state = "monkey_shoes" - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/upp name = "military combat boots" @@ -67,10 +66,9 @@ armor_bullet = CLOTHING_ARMOR_HIGHPLUS armor_bomb = CLOTHING_ARMOR_MEDIUM armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH - knife_type = /obj/item/attachable/bayonet/upp -/obj/item/clothing/shoes/marine/upp_knife - knife_type = /obj/item/attachable/bayonet/upp +/obj/item/clothing/shoes/marine/upp/knife + spawn_item_type = /obj/item/attachable/bayonet/upp /obj/item/clothing/shoes/marine/joe name = "biohazard boots" @@ -80,7 +78,7 @@ armor_bio = CLOTHING_ARMOR_MEDIUMHIGH armor_rad = CLOTHING_ARMOR_MEDIUMHIGH armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/dress name = "dress shoes" @@ -120,7 +118,13 @@ flags_heat_protection = BODY_FLAG_FEET flags_inventory = FPRINT|NOSLIPPING siemens_coefficient = 0.6 - items_allowed = list(/obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, /obj/item/weapon/gun/pistol/clfpistol, /obj/item/weapon/straight_razor) + allowed_items_typecache = list( + /obj/item/attachable/bayonet, + /obj/item/weapon/throwing_knife, + /obj/item/weapon/gun/pistol/holdout, + /obj/item/weapon/gun/pistol/clfpistol, + /obj/item/weapon/straight_razor, + ) /obj/item/clothing/shoes/veteran/pmc/update_icon() if(stored_item) @@ -128,10 +132,8 @@ else icon_state = initial(icon_state) -/obj/item/clothing/shoes/veteran/pmc/knife/Initialize(mapload, ...) - . = ..() - stored_item = new /obj/item/attachable/bayonet(src) - update_icon() +/obj/item/clothing/shoes/veteran/pmc/knife + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/veteran/pmc/commando name = "\improper PMC commando boots" @@ -141,22 +143,13 @@ siemens_coefficient = 0.2 unacidable = TRUE -/obj/item/clothing/shoes/veteran/pmc/commando/knife/Initialize(mapload, ...) - . = ..() - stored_item = new /obj/item/attachable/bayonet(src) - update_icon() +/obj/item/clothing/shoes/veteran/pmc/commando/knife + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/veteran/pmc/van_bandolier name = "hiking boots" desc = "Over stone, over ice, through sun and sand, mud and snow, into raging water and hungry bog, these will never let you down." - -/obj/item/clothing/shoes/veteran/pmc/van_bandolier/New() - ..() - var/obj/item/attachable/bayonet/upp/knife = new(src) - knife.name = "\improper Fairbairn-Sykes fighting knife" - knife.desc = "This isn't for dressing game or performing camp chores. It's almost certainly not an original. Almost." - stored_item = knife - update_icon() + spawn_item_type = /obj/item/attachable/bayonet/van_bandolier /obj/item/clothing/shoes/veteran/pmc/commando/cbrn name = "\improper M3 MOPP boots" @@ -165,22 +158,18 @@ item_state = "cbrn" armor_rad = CLOTHING_ARMOR_GIGAHIGHPLUS armor_bio = CLOTHING_ARMOR_GIGAHIGHPLUS - -/obj/item/clothing/shoes/veteran/pmc/commando/cbrn/Initialize(mapload, ...) - . = ..() - stored_item = new /obj/item/attachable/bayonet(src) - update_icon() + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/corporate name = "rugged boots" desc = "These synth-leather boots seem high quality when first worn, but quickly detoriate, especially in the environments the corporate security members these are issued to operate in. Still, better than nothing." - knife_type = /obj/item/attachable/bayonet + spawn_item_type = /obj/item/attachable/bayonet /obj/item/clothing/shoes/marine/ress name = "armored sandals" icon_state = "sandals" item_state = "sandals" - items_allowed = null + allowed_items_typecache = null /obj/item/clothing/shoes/hiking name = "hiking shoes" @@ -201,7 +190,13 @@ flags_heat_protection = BODY_FLAG_FEET flags_inventory = FPRINT|NOSLIPPING siemens_coefficient = 0.6 - items_allowed = list(/obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, /obj/item/weapon/gun/pistol/clfpistol, /obj/item/weapon/straight_razor) + allowed_items_typecache = list( + /obj/item/attachable/bayonet, + /obj/item/weapon/throwing_knife, + /obj/item/weapon/gun/pistol/holdout, + /obj/item/weapon/gun/pistol/clfpistol, + /obj/item/weapon/straight_razor, + ) var/weed_slowdown_mult = 0.5 /obj/item/clothing/shoes/hiking/equipped(mob/user, slot, silent) @@ -239,7 +234,7 @@ flags_heat_protection = BODY_FLAG_FEET flags_inventory = FPRINT|NOSLIPPING siemens_coefficient = 0.6 - items_allowed = list( + allowed_items_typecache = list( /obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, @@ -248,7 +243,4 @@ flags_atom = NO_NAME_OVERRIDE /obj/item/clothing/shoes/royal_marine/knife -/obj/item/clothing/shoes/royal_marine/knife/Initialize(mapload, ...) - . = ..() - stored_item = new /obj/item/attachable/bayonet/rmc(src) - update_icon() + spawn_item_type = /obj/item/attachable/bayonet/rmc diff --git a/code/modules/cm_preds/thrall_items.dm b/code/modules/cm_preds/thrall_items.dm index 80b4d42c16e2..708b230d5c11 100644 --- a/code/modules/cm_preds/thrall_items.dm +++ b/code/modules/cm_preds/thrall_items.dm @@ -35,7 +35,7 @@ ) thrall = TRUE - items_allowed = list( + allowed_items_typecache = list( /obj/item/attachable/bayonet, /obj/item/weapon/throwing_knife, /obj/item/weapon/gun/pistol/holdout, diff --git a/code/modules/cm_preds/yaut_items.dm b/code/modules/cm_preds/yaut_items.dm index a648f2392d47..c646d929d9f7 100644 --- a/code/modules/cm_preds/yaut_items.dm +++ b/code/modules/cm_preds/yaut_items.dm @@ -217,7 +217,7 @@ siemens_coefficient = 0.2 min_cold_protection_temperature = SHOE_MIN_COLD_PROT max_heat_protection_temperature = SHOE_MAX_HEAT_PROT - items_allowed = list( + allowed_items_typecache = list( /obj/item/weapon/yautja/knife, /obj/item/weapon/gun/energy/yautja/plasmapistol, ) @@ -259,10 +259,9 @@ armor_rad = CLOTHING_ARMOR_MEDIUMHIGH armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH -/obj/item/clothing/shoes/yautja/hunter/knife/New() - ..() - stored_item = new /obj/item/weapon/yautja/knife(src) - update_icon() +/obj/item/clothing/shoes/yautja/hunter/knife + spawn_item_type = /obj/item/weapon/yautja/knife + /obj/item/clothing/under/chainshirt name = "ancient alien mesh suit" desc = "A strange alloy weave in the form of a vest. It feels cold with an alien weight." diff --git a/code/modules/gear_presets/clf.dm b/code/modules/gear_presets/clf.dm index d89e349a62c1..7748f4e0c558 100644 --- a/code/modules/gear_presets/clf.dm +++ b/code/modules/gear_presets/clf.dm @@ -918,7 +918,7 @@ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smartgun/clf(new_human), WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/smartgunner/clf/full(new_human), WEAR_WAIST) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full(new_human), WEAR_R_STORE) diff --git a/code/modules/gear_presets/corpses.dm b/code/modules/gear_presets/corpses.dm index ca2b2e2ab52d..72513a95f880 100644 --- a/code/modules/gear_presets/corpses.dm +++ b/code/modules/gear_presets/corpses.dm @@ -111,7 +111,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) if(prob(25)) @@ -738,7 +738,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP, WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/device/binoculars, WEAR_IN_JACKET) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) add_random_survivor_equipment(new_human) @@ -854,7 +854,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/freelancer, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/freelancer, WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/dutch, WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine, WEAR_WAIST) diff --git a/code/modules/gear_presets/fun.dm b/code/modules/gear_presets/fun.dm index 68253afbf90a..44b2a1a1157a 100644 --- a/code/modules/gear_presets/fun.dm +++ b/code/modules/gear_presets/fun.dm @@ -327,7 +327,7 @@ //head new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ivanberet, WEAR_HEAD) //limb - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS) //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/ivan, WEAR_WAIST) diff --git a/code/modules/gear_presets/other.dm b/code/modules/gear_presets/other.dm index 6a9fa4d6f55a..3f773f90520e 100644 --- a/code/modules/gear_presets/other.dm +++ b/code/modules/gear_presets/other.dm @@ -69,7 +69,7 @@ //generic clothing new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/freelancer, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/freelancer, WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS) spawn_merc_helmet(new_human) //storage and specific stuff, they all get an ERT medpouch. @@ -149,7 +149,7 @@ new_human.equip_to_slot_or_del(FREELANCER, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/freelancer, WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS) spawn_merc_helmet(new_human) @@ -216,7 +216,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/freelancer, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/freelancer, WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/freelancer/beret, WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) if(new_human.disabilities & NEARSIGHTED) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES) @@ -774,7 +774,7 @@ /datum/equipment_preset/other/xeno_cultist/load_gear(mob/living/carbon/human/new_human) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain/cultist(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE) diff --git a/code/modules/gear_presets/survivors/misc.dm b/code/modules/gear_presets/survivors/misc.dm index 396c38054965..692833bfa82b 100644 --- a/code/modules/gear_presets/survivors/misc.dm +++ b/code/modules/gear_presets/survivors/misc.dm @@ -242,7 +242,7 @@ Everything below isn't used or out of place. new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/freelancer, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/freelancer, WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS) spawn_merc_helmet(new_human) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/dutch, WEAR_L_EAR) diff --git a/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm b/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm index f53f25326b69..220034399293 100644 --- a/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm +++ b/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm @@ -5,7 +5,7 @@ /datum/equipment_preset/survivor/engineer/soro/load_gear(mob/living/carbon/human/new_human) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) @@ -19,7 +19,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) @@ -71,4 +71,3 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) ..() - diff --git a/code/modules/gear_presets/survivors/trijent/crashlanding_upp_bar_insert_trijent.dm b/code/modules/gear_presets/survivors/trijent/crashlanding_upp_bar_insert_trijent.dm index 324cfbe3bf7a..99589582cbf6 100644 --- a/code/modules/gear_presets/survivors/trijent/crashlanding_upp_bar_insert_trijent.dm +++ b/code/modules/gear_presets/survivors/trijent/crashlanding_upp_bar_insert_trijent.dm @@ -26,7 +26,7 @@ uniform.roll_suit_sleeves(new_human) new_human.equip_to_slot_or_del(uniform, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp (new_human), WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp_knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare(new_human), WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate(new_human), WEAR_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK) @@ -207,4 +207,4 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/uppsynth, WEAR_R_STORE) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm index 3b2efd8c22be..9a181c817020 100644 --- a/code/modules/gear_presets/synths.dm +++ b/code/modules/gear_presets/synths.dm @@ -317,7 +317,7 @@ WEAR_WAIST = /obj/item/storage/belt/marine, WEAR_HANDS = /obj/item/clothing/gloves/marine/veteran, WEAR_R_HAND = /obj/item/storage/pouch/flare/full, - WEAR_FEET = /obj/item/clothing/shoes/marine/upp, + WEAR_FEET = /obj/item/clothing/shoes/marine/upp/knife, WEAR_L_HAND = /obj/item/storage/large_holster/katana/full ) diff --git a/code/modules/gear_presets/upp.dm b/code/modules/gear_presets/upp.dm index dc79f87c5135..0b3b4d4ecfb5 100644 --- a/code/modules/gear_presets/upp.dm +++ b/code/modules/gear_presets/upp.dm @@ -78,7 +78,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP, WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/device/binoculars, WEAR_IN_JACKET) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD]) @@ -151,7 +151,7 @@ /datum/equipment_preset/upp/soldier/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UM5 Personal Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -261,7 +261,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/full, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //póckets var/obj/item/storage/pouch/magazine/large/ppouch = new() @@ -280,7 +280,7 @@ /datum/equipment_preset/upp/medic/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Medic Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/medic, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UL6 Personal Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/support, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -435,7 +435,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/upp/sapper(new_human), WEAR_WAIST) //limb new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full(new_human), WEAR_R_STORE) @@ -443,7 +443,7 @@ /datum/equipment_preset/upp/sapper/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UM5 Personal Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -556,7 +556,7 @@ new_human.equip_to_slot_or_del(UPP, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/heavy, WEAR_JACKET) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/explosive/C4, WEAR_R_STORE) @@ -582,7 +582,7 @@ /datum/equipment_preset/upp/specialist/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UH7 Heavy Plated Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/heavy, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -683,7 +683,7 @@ new_human.equip_to_slot_or_del(UPP, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/heavy, WEAR_JACKET) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/explosive/C4, WEAR_R_STORE) @@ -707,7 +707,7 @@ /datum/equipment_preset/upp/machinegunner/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UH7 Heavy Plated Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/heavy, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -829,7 +829,7 @@ if(4) //25% new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/revolver, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flamertank, WEAR_R_STORE) @@ -843,7 +843,7 @@ /datum/equipment_preset/upp/leader/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UH7 Heavy Plated Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/heavy, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -979,7 +979,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/UPP/full, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/autoinjector/full, WEAR_L_STORE) @@ -990,7 +990,7 @@ /datum/equipment_preset/upp/military_police/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/mp, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UL4 camouflaged jacket", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/mp, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), @@ -1140,7 +1140,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/np92, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1155,7 +1155,7 @@ /datum/equipment_preset/upp/officer/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -1300,7 +1300,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1315,7 +1315,7 @@ /datum/equipment_preset/upp/officer/senior/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -1461,7 +1461,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1476,7 +1476,7 @@ /datum/equipment_preset/upp/officer/kapitan/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -1622,7 +1622,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1637,7 +1637,7 @@ /datum/equipment_preset/upp/officer/major/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -1783,7 +1783,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1798,7 +1798,7 @@ /datum/equipment_preset/upp/officer/lt_kolonel/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -1944,7 +1944,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -1959,7 +1959,7 @@ /datum/equipment_preset/upp/officer/kolonel/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -2105,7 +2105,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -2120,7 +2120,7 @@ /datum/equipment_preset/upp/officer/may_gen/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -2266,7 +2266,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -2281,7 +2281,7 @@ /datum/equipment_preset/upp/officer/ley_gen/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -2427,7 +2427,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73/leader, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_L_STORE) @@ -2442,7 +2442,7 @@ /datum/equipment_preset/upp/officer/gen/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/officer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -2583,7 +2583,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/shotgun/upp/heavybuck(new_human), WEAR_WAIST) //limb new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) //pockets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/explosive/C4, WEAR_R_STORE) @@ -2667,7 +2667,7 @@ //waist new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/full, WEAR_WAIST) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //póckets var/obj/item/storage/pouch/magazine/large/ppouch = new() @@ -2836,7 +2836,7 @@ new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/upp, WEAR_IN_JACKET) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) var/maybegloves = prob(80) ? pick(/obj/item/clothing/gloves/black, /obj/item/clothing/gloves/marine/veteran/upp, /obj/item/clothing/gloves/combat) : null if(maybegloves) new_human.equip_to_slot_or_del(new maybegloves, WEAR_HANDS) @@ -2865,7 +2865,7 @@ /datum/equipment_preset/upp/conscript/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), list("Ration", 0, /obj/item/reagent_container/food/snacks/upp, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY), @@ -2933,7 +2933,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/np92/suppressed, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -2954,7 +2954,7 @@ /datum/equipment_preset/upp/commando/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/commando, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/kdo, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -3055,7 +3055,7 @@ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71/ap, WEAR_IN_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -3085,7 +3085,7 @@ /datum/equipment_preset/upp/commando/medic/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues Medic", 0, /obj/item/clothing/under/marine/veteran/UPP/medic, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/kdo/medic, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -3225,7 +3225,7 @@ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71/ap, WEAR_IN_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -3249,7 +3249,7 @@ /datum/equipment_preset/upp/commando/leader/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Fatigues", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/commando, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), list("Headset", 0, /obj/item/device/radio/headset/distress/UPP/kdo/command, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY), @@ -3369,7 +3369,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/np92/suppressed, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp/weak, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -3399,7 +3399,7 @@ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71/ap, WEAR_IN_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp/weak, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -3438,7 +3438,7 @@ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71/ap, WEAR_IN_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/scout_cloak/upp/weak, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m42_night_goggles/upp, WEAR_EYES) @@ -3472,7 +3472,7 @@ /datum/equipment_preset/upp/tank/load_gear(mob/living/carbon/human/new_human) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY) - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP/cct(new_human), WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding(new_human), WEAR_EYES) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS) @@ -3611,7 +3611,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/full, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/oxycodone, WEAR_IN_BELT) //limbs - new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) //póckets new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_R_STORE) @@ -3630,7 +3630,7 @@ /datum/equipment_preset/upp/doctor/get_antag_clothing_equipment() return list( list("STANDARD EQUIPMENT (TAKE ALL)", 0, null, null, null), - list("Boots", 0, /obj/item/clothing/shoes/marine/upp, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), + list("Boots", 0, /obj/item/clothing/shoes/marine/upp/knife, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_MANDATORY), list("Medic Fatigues", 0, /obj/item/clothing/under/marine/veteran/UPP/medic, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY), list("UL6 Personal Armor", 0, /obj/item/clothing/suit/storage/marine/faction/UPP/support, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("Gloves", 0, /obj/item/clothing/gloves/marine/veteran/upp, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_MANDATORY), diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index d71a908d627a..8a0f0f8aa1e9 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -347,13 +347,12 @@ W.forceMove(B) equipped = 1 if(WEAR_IN_SHOES) - if(!shoes) - return + // If the player isn't wearing shoes, or the shoes somehow aren't shoes. if(!istype(shoes, /obj/item/clothing/shoes)) return - if(shoes.stored_item) - return - shoes.attempt_insert_item(src, shoes, TRUE) + // If the item was successfully inserted. + if(shoes.attempt_insert_item(src, W)) + equipped = 1 // what is this proc if(WEAR_IN_SCABBARD) if(src.back && istype(src.back, /obj/item/storage/large_holster)) var/obj/item/storage/large_holster/B = src.back diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index b54f03e2ce7d..34b80d1ce6f9 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -354,8 +354,7 @@ current_storage.attempt_item_insertion(equipping_item, disable_warning, src) back.update_icon() if(WEAR_IN_SHOES) - shoes.attempt_insert_item(src, equipping_item, TRUE) - shoes.update_icon() + shoes.attempt_insert_item(src, equipping_item) if(WEAR_IN_SCABBARD) var/obj/item/storage/current_storage = back current_storage.attempt_item_insertion(equipping_item, disable_warning, src) @@ -571,5 +570,3 @@ /mob/living/carbon/human/drop_inv_item_on_ground(obj/item/I, nomoveupdate, force) remember_dropped_object(I) return ..() - - diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm index 33d28527c8a1..e0dda3203d96 100644 --- a/code/modules/projectiles/gun_attachables.dm +++ b/code/modules/projectiles/gun_attachables.dm @@ -342,6 +342,10 @@ Defined in conflicts.dm of the #defines folder. throw_range = 7 pry_delay = 1 SECONDS +/obj/item/attachable/bayonet/van_bandolier + name = "\improper Fairbairn-Sykes fighting knife" + desc = "This isn't for dressing game or performing camp chores. It's almost certainly not an original. Almost." + /obj/item/attachable/bayonet/co2/update_icon() icon_state = "co2_knife[filled ? "-f" : ""]" attach_icon = "co2_bayonet[filled ? "-f" : ""]_a" diff --git a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm index b37d42f1a55f..ab98e02cb6e4 100644 --- a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm +++ b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm @@ -31053,7 +31053,7 @@ }, /area/fiorina/station/park) "sRv" = ( -/obj/item/clothing/shoes/marine/upp_knife, +/obj/item/clothing/shoes/marine/upp/knife, /turf/open/floor/prison, /area/fiorina/station/lowsec) "sRE" = (