diff --git a/code/__DEFINES/dropships.dm b/code/__DEFINES/dropships.dm index f7df570a2864..d53e7c68d8db 100644 --- a/code/__DEFINES/dropships.dm +++ b/code/__DEFINES/dropships.dm @@ -10,3 +10,8 @@ #define DROPSHIP_MIN_AUTO_DELAY 10 SECONDS #define DROPSHIP_AUTO_RETRY_COOLDOWN 20 SECONDS #define DROPSHIP_MEDEVAC_COOLDOWN 20 SECONDS + +//Hatches states +#define SHUTTLE_DOOR_BROKEN -1 +#define SHUTTLE_DOOR_UNLOCKED 0 +#define SHUTTLE_DOOR_LOCKED 1 diff --git a/code/game/machinery/doors/multi_tile.dm b/code/game/machinery/doors/multi_tile.dm index f943cd696897..4214a7234085 100644 --- a/code/game/machinery/doors/multi_tile.dm +++ b/code/game/machinery/doors/multi_tile.dm @@ -241,10 +241,43 @@ no_panel = 1 not_weldable = 1 var/queen_pryable = TRUE + var/obj/docking_port/mobile/marine_dropship/linked_dropship + /obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ex_act(severity) return +/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/attackby(obj/item/item, mob/user) + if(HAS_TRAIT(item, TRAIT_TOOL_MULTITOOL)) + var/direction + switch(id) + if("starboard_door") + direction = "starboard" + if("port_door") + direction = "port" + if("aft_door") + direction = "aft" + if(!linked_dropship || !linked_dropship.door_control.door_controllers[direction]) + return ..() + var/datum/door_controller/single/control = linked_dropship.door_control.door_controllers[direction] + if (control.status != SHUTTLE_DOOR_BROKEN) + return ..() + if(!skillcheck(user, SKILL_ENGINEER, SKILL_ENGINEER_ENGI)) + to_chat(user, SPAN_WARNING("You don't seem to understand how to restore a remote connection to [src].")) + return + if(user.action_busy) + return + + to_chat(user, SPAN_WARNING("You begin to restore the remote connection to [src].")) + if(!do_after(user, 5 SECONDS, INTERRUPT_ALL, BUSY_ICON_BUILD)) + to_chat(user, SPAN_WARNING("You fail to restore a remote connection to [src].")) + return + unlock(TRUE) + close(FALSE) + control.status = SHUTTLE_DOOR_UNLOCKED + to_chat(user, SPAN_WARNING("You successfully restored the remote connection to [src].")) + return + ..() /obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/unlock() if(is_reserved_level(z)) @@ -261,11 +294,26 @@ if(!locked) return ..() + if(xeno.action_busy) + return + to_chat(xeno, SPAN_NOTICE("You try and force the doors open")) if(do_after(xeno, 3 SECONDS, INTERRUPT_ALL, BUSY_ICON_HOSTILE)) unlock(TRUE) open(1) lock(TRUE) + var/direction + switch(id) + if("starboard_door") + direction = "starboard" + if("port_door") + direction = "port" + if("aft_door") + direction = "aft" + if(linked_dropship && linked_dropship.door_control.door_controllers[direction]) + var/datum/door_controller/single/control = linked_dropship.door_control.door_controllers[direction] + control.status = SHUTTLE_DOOR_BROKEN + /obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds1 name = "\improper Alamo cargo door" diff --git a/code/modules/shuttle/computers/escape_pod_computer.dm b/code/modules/shuttle/computers/escape_pod_computer.dm index c45ac7d56102..dd621c83eaec 100644 --- a/code/modules/shuttle/computers/escape_pod_computer.dm +++ b/code/modules/shuttle/computers/escape_pod_computer.dm @@ -55,7 +55,7 @@ .["docking_status"] = STATE_LAUNCHED var/obj/structure/machinery/door/door = shuttle.door_handler.doors[1] .["door_state"] = door.density - .["door_lock"] = shuttle.door_handler.is_locked + .["door_lock"] = shuttle.door_handler.status == SHUTTLE_DOOR_LOCKED .["can_delay"] = TRUE//launch_status[2] .["launch_without_evac"] = launch_without_evac diff --git a/code/modules/shuttle/helpers.dm b/code/modules/shuttle/helpers.dm index 6b29f155582e..9c8d817ec237 100644 --- a/code/modules/shuttle/helpers.dm +++ b/code/modules/shuttle/helpers.dm @@ -19,7 +19,7 @@ if(!door_controllers[direction]) var/datum/door_controller/single/new_controller = new() new_controller.label = label - new_controller.is_locked = FALSE + new_controller.status = SHUTTLE_DOOR_UNLOCKED door_controllers[direction] = new_controller var/datum/door_controller/single/controller = door_controllers[direction] @@ -29,12 +29,12 @@ if(direction == "all") for(var/i in door_controllers) var/datum/door_controller/single/control = door_controllers[i] - if(!control.is_locked) + if(control.status != SHUTTLE_DOOR_LOCKED) return FALSE return TRUE if(door_controllers[direction]) var/datum/door_controller/single/single_controller = door_controllers[direction] - return single_controller.is_locked + return single_controller.status == SHUTTLE_DOOR_LOCKED else WARNING("Direction [direction] does not exist.") return FALSE @@ -60,9 +60,9 @@ for(var/direction in door_controllers) var/datum/door_controller/single/controller = door_controllers[direction] - var/list/door_data = list("id" = direction, "value" = controller.is_locked) + var/list/door_data = list("id" = direction, "value" = controller.status) . += list(door_data) - if(!controller.is_locked) + if(controller.status == SHUTTLE_DOOR_UNLOCKED) all_locked = FALSE var/list/door_data = list("id" = "all", "value" = all_locked) @@ -74,7 +74,7 @@ /datum/door_controller/single var/label = "dropship" var/list/doors = list() - var/is_locked = FALSE + var/status = SHUTTLE_DOOR_UNLOCKED /datum/door_controller/single/Destroy(force, ...) . = ..() @@ -93,23 +93,29 @@ if("close") INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/structure/machinery/door/airlock, close)) if("force-lock") + if (status == SHUTTLE_DOOR_BROKEN) + continue INVOKE_ASYNC(src, PROC_REF(lockdown_door), door) - is_locked = TRUE + status = SHUTTLE_DOOR_LOCKED if("lock") INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/structure/machinery/door/airlock, lock)) - is_locked = TRUE + if (status != SHUTTLE_DOOR_BROKEN) + status = SHUTTLE_DOOR_LOCKED if("unlock") INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/structure/machinery/door/airlock, unlock)) - is_locked = FALSE + if (status != SHUTTLE_DOOR_BROKEN) + status = SHUTTLE_DOOR_UNLOCKED if("force-lock-launch") if(asynchronous) INVOKE_ASYNC(src, PROC_REF(lockdown_door_launch), door) else lockdown_door_launch(door) - is_locked = TRUE + if (status != SHUTTLE_DOOR_BROKEN) + status = SHUTTLE_DOOR_LOCKED if("force-unlock") INVOKE_ASYNC(src, PROC_REF(force_lock_open_door), door) - is_locked = FALSE + if (status != SHUTTLE_DOOR_BROKEN) + status = SHUTTLE_DOOR_UNLOCKED else CRASH("Unknown door command [action]") diff --git a/code/modules/shuttle/shuttles/dropship.dm b/code/modules/shuttle/shuttles/dropship.dm index ce9ba7c623bb..e9f9e50e5798 100644 --- a/code/modules/shuttle/shuttles/dropship.dm +++ b/code/modules/shuttle/shuttles/dropship.dm @@ -43,6 +43,9 @@ door_control.add_door(air, "port") if("aft_door") door_control.add_door(air, "aft") + var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/hatch = air + if(istype(hatch)) + hatch.linked_dropship = src RegisterSignal(src, COMSIG_DROPSHIP_ADD_EQUIPMENT, PROC_REF(add_equipment)) RegisterSignal(src, COMSIG_DROPSHIP_REMOVE_EQUIPMENT, PROC_REF(remove_equipment)) diff --git a/tgui/packages/tgui/interfaces/DropshipFlightControl.tsx b/tgui/packages/tgui/interfaces/DropshipFlightControl.tsx index 2ae9a17fe35f..679b78efe843 100644 --- a/tgui/packages/tgui/interfaces/DropshipFlightControl.tsx +++ b/tgui/packages/tgui/interfaces/DropshipFlightControl.tsx @@ -3,9 +3,17 @@ import { Window } from '../layouts'; import { Box, Button, Flex, Icon, ProgressBar, Section, Stack } from '../components'; import { LaunchButton, CancelLaunchButton, DisabledScreen, InFlightCountdown, LaunchCountdown, NavigationProps, ShuttleRecharge, DockingPort } from './NavigationShuttle'; +const DoorStatusEnum = { + SHUTTLE_DOOR_BROKEN: -1, + SHUTTLE_DOOR_UNLOCKED: 0, + SHUTTLE_DOOR_LOCKED: 1, +} as const; + +type DoorStatusEnums = typeof DoorStatusEnum[keyof typeof DoorStatusEnum]; + interface DoorStatus { id: string; - value: 0 | 1; + value: DoorStatusEnums; } interface AutomatedControl { @@ -40,7 +48,7 @@ const DropshipDoorControl = () => { .filter((x) => x.id === 'all') .map((x) => ( <> - {x.value === 0 && ( + {x.value === DoorStatusEnum.SHUTTLE_DOOR_UNLOCKED && ( )} - {x.value === 1 && ( + {x.value === DoorStatusEnum.SHUTTLE_DOOR_LOCKED && ( + )} + {x.value === DoorStatusEnum.SHUTTLE_DOOR_UNLOCKED && ( )} - {x.value === 1 && ( + {x.value === DoorStatusEnum.SHUTTLE_DOOR_LOCKED && (