From af779575800e4498e727044d0b56afd9c192b11a Mon Sep 17 00:00:00 2001 From: QuickLode <63271983+QuickLode@users.noreply.github.com> Date: Sun, 24 Mar 2024 20:18:13 -0700 Subject: [PATCH] Allows helmets to protect Synthetics --- code/modules/organs/limbs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/organs/limbs.dm b/code/modules/organs/limbs.dm index 58d0a4780681..e2af7c259af3 100644 --- a/code/modules/organs/limbs.dm +++ b/code/modules/organs/limbs.dm @@ -1503,7 +1503,7 @@ treat_grafted var tells it to apply to grafted but unsalved wounds, for burn kit /obj/limb/head/limb_delimb(damage_source) var/obj/item/clothing/head/helmet/owner_helmet = owner.head - if(!istype(owner_helmet) || !owner.allow_gun_usage) + if(!istype(owner_helmet)) droplimb(0, 0, damage_source) return