From 4dc9c2a96b261854e873e5248fdefe67261694d9 Mon Sep 17 00:00:00 2001 From: iloveloopers Date: Thu, 13 Jun 2024 17:48:26 -0400 Subject: [PATCH] stupid crap blocking movement --- code/game/objects/structures/props.dm | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/code/game/objects/structures/props.dm b/code/game/objects/structures/props.dm index 745dd7ed40fc..16ab0fed895f 100644 --- a/code/game/objects/structures/props.dm +++ b/code/game/objects/structures/props.dm @@ -686,6 +686,20 @@ health = 75 density = TRUE +/obj/structure/prop/ice_colony/dense/attack_alien(mob/living/carbon/xenomorph/xeno) + if(xeno.a_intent == INTENT_HARM) + if(unslashable) + return + xeno.animation_attack_on(src) + playsound(loc, 'sound/effects/metalhit.ogg', 25, 1) + xeno.visible_message(SPAN_DANGER("[xeno] slices [src] apart!"), + SPAN_DANGER("We slice [src] apart!"), null, 5, CHAT_TYPE_XENO_COMBAT) + deconstruct(FALSE) + return XENO_ATTACK_ACTION + else + attack_hand(xeno) + return XENO_NONCOMBAT_ACTION + /obj/structure/prop/ice_colony/dense/ice_tray name = "ice slab tray" icon_state = "ice_tray"