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Mentor New Player Markers #6860
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Mentor New Player Markers #6860
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Somehow it unincluded the file |
Can we get this as a toggle for non mentors? |
Being new to role but not new to server should have a green blip like holo-badge instead of a big "new" over their head as the people that might have this can range from actual new people or veterans (something like at least 100 hours+) trying out a role. You should also exclude departmental Heads as they don't really have more things to do outside of OW if they have time to kill. |
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sprites 👍
GLOBAL_DATUM(hud_icon_new_player_1, /image) | ||
GLOBAL_DATUM(hud_icon_new_player_2, /image) | ||
GLOBAL_DATUM(hud_icon_new_player_3, /image) |
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Why not use GLOBAL_DATUM_INIT
instead of having every human potentially set it up?
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I have no idea how to make GLOBAL_DATUM_INIT generate an image
Of note apparently xenos can see them sometimes, but I think this is a larger issue with HUDs. But I don't know. See https://discord.com/channels/150315577943130112/745447048261795890/1269578770331865188 |
Co-authored-by: kiVts <[email protected]>
About the pull request
As title, adds a HUD marker mentors can see while ghosted or as SEA to make it easier to identify new players (anyone with less than ten hours in a role)
Red = New to server & role (<10hrs in a role and <25hrs in the server)
Yellow = New to server (<25hrs in server >10hrs in role)
Green = New to role (>25hrs in server <10hrs in role)
Explain why it's good for the game
QOL for mentors, can be difficult to keep track of someone new in a crowd.
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑
add: Added new player markers for SEAs/Mentors
/:cl: