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EOD Buffs #7067

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8 changes: 4 additions & 4 deletions code/modules/clothing/suits/marine_armor/_marine_armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -536,17 +536,17 @@
// M3-EOD pattern heavy armor
/obj/item/clothing/suit/storage/marine/heavy
name = "\improper M3-EOD pattern heavy armor"
desc = "A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts and biological threats."
desc = "A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, biological, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts."
desc_lore = "This configuration of the iconic armor was developed during the Canton War in 2160 between the UPP and USCM - Designed in response to a need for higher protection for ComTechs assigned as EODs during the conflict, this is the pinnacle of protection for your average marine. The shoulders and kneepads have both been expanded upon heavily, covering up the arteries on each limb. A special spall liner was developed for this suit, with the same technology being used in the M70 Flak Jacket being developed at the same time."
specialty = "\improper M3-EOD pattern"
icon_state = "H1"
armor_variation = 6
armor_melee = CLOTHING_ARMOR_MEDIUMHIGH
armor_bullet = CLOTHING_ARMOR_HIGHPLUS
armor_bomb = CLOTHING_ARMOR_HIGHPLUS
armor_bio = CLOTHING_ARMOR_MEDIUMHIGH
armor_rad = CLOTHING_ARMOR_MEDIUM
armor_energy = CLOTHING_ARMOR_MEDIUMLOW
armor_bio = CLOTHING_ARMOR_HIGH
armor_rad = CLOTHING_ARMOR_MEDIUMHIGH
armor_energy = CLOTHING_ARMOR_MEDIUMHIGH
armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH
storage_slots = 2
slowdown = SLOWDOWN_ARMOR_LOWHEAVY
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