diff --git a/code/__DEFINES/__game.dm b/code/__DEFINES/__game.dm
index f84b3d316d3c..ee98bcc9385b 100644
--- a/code/__DEFINES/__game.dm
+++ b/code/__DEFINES/__game.dm
@@ -32,6 +32,7 @@
#define MAP_ICE_COLONY_V3 "Shivas Snowball" //Ice Rework, low pop enabled.
#define MAP_RUNTIME "USS Runtime"
#define MAP_LV522_CHANCES_CLAIM "LV-522 Chance's Claim"
+#define MAP_LV759_HYBRISA_PROSPERA "LV-759 Hybrisa Prospera" // Highpop Only
#define MAP_NEW_VARADERO "New Varadero"//ice colony underground but as its own map
#define MAP_CHINOOK "Chinook 91 GSO" //admin level
diff --git a/code/__DEFINES/conflict.dm b/code/__DEFINES/conflict.dm
index 17fd8b32c280..67b6f47a74a4 100644
--- a/code/__DEFINES/conflict.dm
+++ b/code/__DEFINES/conflict.dm
@@ -242,6 +242,7 @@
//Health of various items
#define HEALTH_WALL 3000
#define HEALTH_WALL_REINFORCED 9000
+#define HEALTH_WALL_ULTRA_REINFORCED 12000
#define HEALTH_WALL_XENO 900
#define HEALTH_WALL_XENO_WEAK 100
#define HEALTH_WALL_XENO_THICK 1350
diff --git a/code/__DEFINES/dcs/signals/atom/mob/living/signals_living.dm b/code/__DEFINES/dcs/signals/atom/mob/living/signals_living.dm
index cea905dd1011..fd6cc5f22a50 100644
--- a/code/__DEFINES/dcs/signals/atom/mob/living/signals_living.dm
+++ b/code/__DEFINES/dcs/signals/atom/mob/living/signals_living.dm
@@ -45,3 +45,8 @@
/// from base of /mob/living/apply_status_effect(): (datum/status_effect/new_effect)
#define COMSIG_LIVING_APPLY_EFFECT "living_apply_effect"
+
+/// from /datum/component/shimmy_around/proc/on_mob_move to determine if layer should be reset
+#define COMSIG_LIVING_SHIMMY_LAYER "structure_shimmy_layer"
+ /// Sent when a shimmy component is currently overriding the layer
+ #define COMSIG_LIVING_SHIMMY_LAYER_CANCEL (1<<0)
diff --git a/code/__DEFINES/dcs/signals/atom/signals_obj.dm b/code/__DEFINES/dcs/signals/atom/signals_obj.dm
index 35aa07a63563..d2f5992b0f36 100644
--- a/code/__DEFINES/dcs/signals/atom/signals_obj.dm
+++ b/code/__DEFINES/dcs/signals/atom/signals_obj.dm
@@ -31,6 +31,9 @@
#define COMSIG_STRUCTURE_WRENCHED "structure_wrenched"
#define COMSIG_STRUCTURE_UNWRENCHED "structure_unwrenched"
+/// from /obj/structure/Collided() if not overriden for /datum/component/shimmy_around
+#define COMSIG_STRUCTURE_COLLIDED "structure_collided"
+
#define COMSIG_TENT_COLLAPSING "tent_collapsing"
/// from /obj/proc/afterbuckle()
diff --git a/code/__DEFINES/job.dm b/code/__DEFINES/job.dm
index ab27821bf3e0..870426ea12fa 100644
--- a/code/__DEFINES/job.dm
+++ b/code/__DEFINES/job.dm
@@ -249,6 +249,18 @@ GLOBAL_LIST_INIT(job_command_roles, JOB_COMMAND_ROLES_LIST)
#define CMB_GRUNT_LIST list(JOB_CMB, JOB_CMB_TL)
+//-------- NSPA --------//
+#define JOB_NSPA_CST "NSPA Constable"
+#define JOB_NSPA_SC "NSPA Senior Constable"
+#define JOB_NSPA_SGT "NSPA Sergeant"
+#define JOB_NSPA_INSP "NSPA Inspector"
+#define JOB_NSPA_CINSP "NSPA Chief Inspector"
+#define JOB_NSPA_CMD "NSPA Commander"
+#define JOB_NSPA_DCO "NSPA Deputy Commissioner"
+#define JOB_NSPA_COM "NSPA Commissioner"
+
+#define NSPA_GRUNT_LIST list(JOB_NSPA_CST, JOB_NSPA_SC, JOB_NSPA_SGT)
+
//-------- FORECON --------//
#define JOB_FORECON_CO "Reconnaissance Commander"
@@ -378,6 +390,12 @@ GLOBAL_LIST_INIT(job_command_roles, JOB_COMMAND_ROLES_LIST)
#define JOB_PLAYTIME_TIER_2 (25 HOURS)
#define JOB_PLAYTIME_TIER_3 (70 HOURS)
#define JOB_PLAYTIME_TIER_4 (175 HOURS)
+#define JOB_PLAYTIME_TIER_5 (350 HOURS)
+#define JOB_PLAYTIME_TIER_6 (600 HOURS)
+#define JOB_PLAYTIME_TIER_7 (1000 HOURS)
+#define JOB_PLAYTIME_TIER_8 (1500 HOURS)
+#define JOB_PLAYTIME_TIER_9 (2100 HOURS)
+#define JOB_PLAYTIME_TIER_10 (2800 HOURS)
#define XENO_NO_AGE -1
#define XENO_YOUNG 0
diff --git a/code/__DEFINES/layers.dm b/code/__DEFINES/layers.dm
index ee958d87f580..a508010deb81 100644
--- a/code/__DEFINES/layers.dm
+++ b/code/__DEFINES/layers.dm
@@ -130,6 +130,8 @@
#define ABOVE_XENO_LAYER 4.12
/// For facehuggers
#define FACEHUGGER_LAYER 4.13
+/// For Signs above everything but below weather
+#define BILLBOARD_LAYER 4.13
/// For WEATHER
#define WEATHER_LAYER 4.14
diff --git a/code/__DEFINES/minimap.dm b/code/__DEFINES/minimap.dm
index b1e775bb8e49..2e8b248313b7 100644
--- a/code/__DEFINES/minimap.dm
+++ b/code/__DEFINES/minimap.dm
@@ -79,3 +79,16 @@ GLOBAL_LIST_INIT(all_minimap_flags, bitfield2list(MINIMAP_FLAG_ALL))
#define TACMAP_BASE_OCCLUDED "Occluded"
#define TACMAP_BASE_OPEN "Open"
+
+// Hybrisa
+#define MINIMAP_AREA_COLONY_STREETS "#4e6d67ae"
+#define MINIMAP_AREA_COLONY_SPACE_PORT "#a54b01ee"
+#define MINIMAP_AREA_COLONY_HOSPITAL "#029982e7"
+#define MINIMAP_AREA_COLONY_ENGINEERING "#888404e7"
+#define MINIMAP_AREA_COLONY_MARSHALLS "#880404e7"
+#define MINIMAP_AREA_COLONY_RESANDCOM "#91bdcfe7"
+#define MINIMAP_AREA_HYBRISACAVES "#390192ee"
+#define MINIMAP_AREA_HYBRISARESEARCH "#856600ee"
+#define MINIMAP_AREA_DERELICT "#920190ee"
+#define MINIMAP_AREA_OOB "#3a3a3a"
+#define MINIMAP_AREA_COMMS "#00b3ffe7"
diff --git a/code/__DEFINES/mob_hud.dm b/code/__DEFINES/mob_hud.dm
index a39160cc2247..d735e432c147 100644
--- a/code/__DEFINES/mob_hud.dm
+++ b/code/__DEFINES/mob_hud.dm
@@ -49,6 +49,7 @@
#define MOB_HUD_HUNTER_CLAN 17
#define MOB_HUD_EXECUTE 18
#define MOB_HUD_NEW_PLAYER 19
+#define MOB_HUD_FACTION_NSPA 20
//for SL/FTL/LZ targeting on locator huds
#define TRACKER_SL "track_sl"
diff --git a/code/__DEFINES/mode.dm b/code/__DEFINES/mode.dm
index 2f54513c4e23..74aacf9ebf40 100644
--- a/code/__DEFINES/mode.dm
+++ b/code/__DEFINES/mode.dm
@@ -267,6 +267,7 @@ DEFINE_BITFIELD(whitelist_status, list(
#define FACTION_PMC "PMC"
#define FACTION_CONTRACTOR "VAI"
#define FACTION_MARSHAL "Colonial Marshal"
+#define FACTION_NSPA "NSPA"
#define FACTION_WY_DEATHSQUAD "WY Death Squad"
#define FACTION_MERCENARY "Mercenary"
#define FACTION_FREELANCER "Freelancer"
@@ -299,6 +300,7 @@ DEFINE_BITFIELD(whitelist_status, list(
#define FACTION_LIST_MARINE_UPP list(FACTION_MARINE, FACTION_UPP)
#define FACTION_LIST_MARINE_TWE list(FACTION_MARINE, FACTION_TWE)
#define FACTION_LIST_YAUTJA list(FACTION_YAUTJA)
+#define FACTION_LIST_NSPA list(FACTION_NSPA, FACTION_TWE)
// Xenomorphs
#define FACTION_PREDALIEN "Predalien"
diff --git a/code/__DEFINES/paygrade_defs/civilian.dm b/code/__DEFINES/paygrade_defs/civilian.dm
index ed25a3f50af5..c0a803733df8 100644
--- a/code/__DEFINES/paygrade_defs/civilian.dm
+++ b/code/__DEFINES/paygrade_defs/civilian.dm
@@ -7,6 +7,9 @@
/// CNUR, Nurse
#define PAY_SHORT_CNUR "CNUR"
+///CPARA, Paramedic
+#define PAY_SHORT_CPARA "CPARA"
+
/// CDOC, Doctor
#define PAY_SHORT_CDOC "CDOC"
diff --git a/code/__DEFINES/paygrade_defs/nspa.dm b/code/__DEFINES/paygrade_defs/nspa.dm
new file mode 100644
index 000000000000..d15e17f2a62f
--- /dev/null
+++ b/code/__DEFINES/paygrade_defs/nspa.dm
@@ -0,0 +1,27 @@
+// Paygrade shorthand defines, to allow clearer designation.
+
+// NSPA - (Neroid Sector Policing Authority) - TWE style Police, like the CMB but for heavy TWE focused colonies.
+
+/// CST, Constable
+#define PAY_SHORT_CST "CST"
+
+/// SC, Senior Constable
+#define PAY_SHORT_SC "SC"
+
+/// SGT, Sergeant
+#define PAY_SHORT_SGT "SGT"
+
+/// INSP, Inspector
+#define PAY_SHORT_INSP "INSP"
+
+/// CINSP, Chief Inspector
+#define PAY_SHORT_CINSP "CINSP"
+
+/// CMD, Commander
+#define PAY_SHORT_CMD "CMD"
+
+/// DCO, Deputy Commissioner
+#define PAY_SHORT_DCO "DCO"
+
+/// COM, Commissioner
+#define PAY_SHORT_COM "COM"
diff --git a/code/__DEFINES/paygrade_defs/weyland.dm b/code/__DEFINES/paygrade_defs/weyland.dm
index dd65caa6db00..7ffcfb7b90ad 100644
--- a/code/__DEFINES/paygrade_defs/weyland.dm
+++ b/code/__DEFINES/paygrade_defs/weyland.dm
@@ -7,6 +7,9 @@
/// WYC2, Junior Executive
#define PAY_SHORT_WYC2 "WYC2"
+/// WYC2, Pilot - Captain
+#define PAY_SHORT_WYPO2 "WYPO2"
+
/// WYC3, Executive
#define PAY_SHORT_WYC3 "WYC3"
diff --git a/code/__DEFINES/sounds.dm b/code/__DEFINES/sounds.dm
index 35f388f351ea..aac1ffc9585b 100644
--- a/code/__DEFINES/sounds.dm
+++ b/code/__DEFINES/sounds.dm
@@ -112,3 +112,22 @@
#define SCAPE_PL_ENG list('sound/soundscape/engamb1.ogg', 'sound/soundscape/engamb2.ogg', 'sound/soundscape/engamb3.ogg', 'sound/soundscape/engamb4.ogg', 'sound/soundscape/engamb5.ogg', 'sound/soundscape/engamb6.ogg', 'sound/soundscape/engamb7.ogg', )
#define SCAPE_PL_HANGAR list('sound/soundscape/hangaramb1.ogg', 'sound/soundscape/hangaramb2.ogg', 'sound/soundscape/hangaramb3.ogg', 'sound/soundscape/hangaramb4.ogg', 'sound/soundscape/hangaramb5.ogg', 'sound/soundscape/hangaramb6.ogg', 'sound/soundscape/hangaramb7.ogg', 'sound/soundscape/hangaramb8.ogg', 'sound/soundscape/hangaramb9.ogg', 'sound/soundscape/hangaramb10.ogg', )
#define SCAPE_PL_ARES list('sound/soundscape/mother.ogg')
+
+// Hybrisa Soundscapes
+
+#define AMBIENCE_CITY 'sound/ambience/city_on_fire.ogg'
+#define AMBIENCE_DERELICT 'sound/ambience/derelict_ambience.ogg'
+#define AMBIENCE_LAB 'sound/ambience/lab_ambience.ogg'
+#define AMBIENCE_LAB_2 'sound/ambience/lab_ambience_2.ogg'
+#define AMBIENCE_LAB_HALLWAY 'sound/ambience/lab_ambience_hallway.ogg'
+#define AMBIENCE_WEYMART 'sound/ambience/weymart.ogg'
+#define AMBIENCE_HYBRISA_INTERIOR 'sound/ambience/hybrisa_interior.ogg'
+#define AMBIENCE_HYBRISA_CAVES 'sound/ambience/caves_ambience.ogg'
+#define AMBIENCE_HYBRISA_CAVES_ALARM 'sound/ambience/caves_ambience_alarm.ogg'
+
+#define SCAPE_PL_LV759_OUTDOORS list('sound/soundscape/lv759/outdoors/wind4.ogg','sound/soundscape/lv759/outdoors/wind5.ogg','sound/soundscape/lv759/outdoors/wind6.ogg','sound/soundscape/lv759/outdoors/wind7.ogg','sound/soundscape/lv759/outdoors/wind8.ogg','sound/soundscape/lv759/outdoors/wind9.ogg','sound/soundscape/lv759/outdoors/wind10.ogg','sound/soundscape/lv759/outdoors/wind11.ogg','sound/soundscape/lv759/outdoors/wind12.ogg','sound/soundscape/lv759/outdoors/wind13.ogg','sound/soundscape/lv759/outdoors/wind14.ogg','sound/soundscape/lv759/outdoors/wind15.ogg','sound/soundscape/lv759/outdoors/wind16.ogg','sound/soundscape/lv759/outdoors/wind17.ogg','sound/soundscape/lv759/outdoors/wind18.ogg','sound/soundscape/lv759/outdoors/wind19.ogg','sound/soundscape/lv759/outdoors/wind20.ogg','sound/soundscape/lv759/outdoors/wind21.ogg','sound/soundscape/lv759/outdoors/wind22.ogg','sound/soundscape/lv759/outdoors/wind23.ogg','sound/soundscape/lv759/outdoors/wind24.ogg','sound/soundscape/lv759/outdoors/wind25.ogg','sound/soundscape/lv759/outdoors/wind26.ogg','sound/soundscape/lv759/outdoors/wind27.ogg','sound/soundscape/lv759/outdoors/wind28.ogg',)
+#define SCAPE_PL_LV759_INDOORS list('sound/soundscape/lv522/indoors/indoor_wind.ogg','sound/soundscape/lv522/indoors/indoor_wind2.ogg','sound/soundscape/lv759/indoors/vent_1.ogg','sound/soundscape/lv759/indoors/vent_2.ogg','sound/soundscape/lv759/indoors/vent_3.ogg','sound/soundscape/lv759/indoors/vent_4.ogg','sound/soundscape/lv759/indoors/vent_5.ogg','sound/soundscape/lv759/indoors/vent_6.ogg','sound/soundscape/lv759/indoors/vent_7.ogg','sound/soundscape/lv759/indoors/vent_6.ogg','sound/soundscape/lv759/indoors/distant_sounds_1.ogg','sound/soundscape/lv759/indoors/distant_sounds_2.ogg','sound/soundscape/lv759/indoors/distant_sounds_3.ogg','sound/soundscape/lv759/indoors/distant_sounds_4.ogg','sound/soundscape/lv759/indoors/distant_sounds_5.ogg','sound/soundscape/lv759/indoors/distant_sounds_6.ogg','sound/soundscape/lv759/indoors/distant_sounds_7.ogg','sound/soundscape/lv759/indoors/distant_sounds_8.ogg','sound/soundscape/lv759/indoors/distant_sounds_9.ogg','sound/soundscape/lv759/indoors/distant_sounds_10.ogg','sound/soundscape/engamb1.ogg','sound/soundscape/engamb2.ogg','sound/soundscape/engamb3.ogg','sound/soundscape/engamb4.ogg','sound/soundscape/engamb5.ogg','sound/soundscape/engamb6.ogg','sound/soundscape/engamb7.ogg',)
+#define SCAPE_PL_LV759_DERELICTSHIP list('sound/soundscape/lv759/indoors/derelict1.ogg','sound/soundscape/lv759/indoors/derelict2.ogg','sound/soundscape/lv759/indoors/derelict3.ogg','sound/soundscape/lv759/indoors/derelict4.ogg','sound/soundscape/lv759/indoors/derelict5.ogg','sound/soundscape/lv759/indoors/derelict6.ogg','sound/soundscape/lv759/indoors/derelict7.ogg','sound/soundscape/lv759/indoors/derelict8.ogg')
+#define SCAPE_PL_LV759_DEEPCAVES list('sound/soundscape/lv759/outdoors/deepcave1.ogg','sound/soundscape/lv759/outdoors/deepcave2.ogg')
+#define SCAPE_PL_LV759_CAVES list('sound/soundscape/lv759/outdoors/windy_caverns_1.ogg','sound/soundscape/lv759/outdoors/windy_caverns_2.ogg','sound/soundscape/lv759/outdoors/windy_caverns_3.ogg',)
+#define SCAPE_PL_LV759_PLATEAU_OUTDOORS list('sound/soundscape/lv759/outdoors/derelict_plateau_1.ogg','sound/soundscape/lv759/outdoors/derelict_plateau_2.ogg',)
diff --git a/code/__DEFINES/weather.dm b/code/__DEFINES/weather.dm
index c67575f80720..f5dcc894d9c6 100644
--- a/code/__DEFINES/weather.dm
+++ b/code/__DEFINES/weather.dm
@@ -6,6 +6,7 @@
#define PROB_WEATHER_BIG_RED 30
#define PROB_WEATHER_LV624 30
#define PROB_WEATHER_NEW_VARADERO 100
+#define PROB_WEATHER_LV759 100
#define WEATHER_TYPE_NO_WEATHER 0
#define WEATHER_TYPE_SNOW 1
diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm
index 32ea0f5ec32e..97935dbb0a6e 100644
--- a/code/__HELPERS/lists.dm
+++ b/code/__HELPERS/lists.dm
@@ -41,12 +41,19 @@
return list[index]
return
-//Checks for specific types in a list
-/proc/is_type_in_list(atom/A, list/L)
- for(var/type in L)
- if(istype(A, type))
- return 1
- return 0
+///Checks if the needle atom is any type in the type_list
+/proc/is_type_in_list(atom/needle, list/type_list)
+ for(var/type in type_list)
+ if(istype(needle, type))
+ return TRUE
+ return FALSE
+
+///Checks if the needle path derives from any in the path_list
+/proc/is_path_in_list(needle, list/path_list)
+ for(var/path in path_list)
+ if(ispath(needle, path))
+ return TRUE
+ return FALSE
//Removes any null entries from the list
/proc/listclearnulls(list/list)
diff --git a/code/_onclick/hud/fullscreen.dm b/code/_onclick/hud/fullscreen.dm
index 505b1876e3af..06b865ae73a3 100644
--- a/code/_onclick/hud/fullscreen.dm
+++ b/code/_onclick/hud/fullscreen.dm
@@ -8,11 +8,14 @@
if (!screen || screen.type != type)
// needs to be recreated
clear_fullscreen(category, FALSE)
- fullscreens[category] = screen = new type()
+ fullscreens[category] = screen = type ? new type() : null
else if ((!severity || severity == screen.severity) && (!client || screen.screen_loc != "CENTER-7,CENTER-7" || screen.fs_view == client.view))
// doesn't need to be updated
return screen
+ if(!screen)
+ return
+
screen.icon_state = "[initial(screen.icon_state)][severity]"
screen.severity = severity
if (client && screen.should_show_to(src))
@@ -55,7 +58,7 @@
var/atom/movable/screen/fullscreen/screen
for(var/category in fullscreens)
screen = fullscreens[category]
- if(screen.should_show_to(src))
+ if(screen?.should_show_to(src))
screen.update_for_view(client.view)
client.add_to_screen(screen)
else
diff --git a/code/controllers/subsystem/weather.dm b/code/controllers/subsystem/weather.dm
index a3fdfe509a96..6a022c052907 100644
--- a/code/controllers/subsystem/weather.dm
+++ b/code/controllers/subsystem/weather.dm
@@ -202,3 +202,6 @@ SUBSYSTEM_DEF(weather)
/obj/effect/weather_vfx_holder/rain
icon_state = "strata_storm"
alpha = 50
+/obj/effect/weather_vfx_holder/hybrisa_rain
+ icon_state = "hybrisa_rain"
+ alpha = 50
diff --git a/code/datums/_atmos_setup.dm b/code/datums/_atmos_setup.dm
index 3075e98ac464..b4120b1725ce 100644
--- a/code/datums/_atmos_setup.dm
+++ b/code/datums/_atmos_setup.dm
@@ -13,8 +13,9 @@
#define PIPE_COLOR_GREEN "#00ff00"
#define PIPE_COLOR_YELLOW "#ffcc00"
#define PIPE_COLOR_PURPLE "#5c1ec0"
+#define PIPE_COLOR_DARKGREY "#a6aeab"
-GLOBAL_LIST_INIT(pipe_colors, list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE))
+GLOBAL_LIST_INIT(pipe_colors, list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE, "darkgrey" = PIPE_COLOR_DARKGREY))
/proc/pipe_color_lookup(color)
for(var/C in GLOB.pipe_colors)
diff --git a/code/datums/ammo/bullet/smg.dm b/code/datums/ammo/bullet/smg.dm
index 0e8983a33a87..e4618acff22d 100644
--- a/code/datums/ammo/bullet/smg.dm
+++ b/code/datums/ammo/bullet/smg.dm
@@ -145,3 +145,23 @@
penetration = ARMOR_PENETRATION_TIER_4
damage_falloff = DAMAGE_FALLOFF_TIER_6
scatter = SCATTER_AMOUNT_TIER_6
+
+/datum/ammo/bullet/smg/p90
+ name = "submachinegun bullet"
+
+ damage = 22
+ accurate_range = 5
+ effective_range_max = 8
+ penetration = ARMOR_PENETRATION_TIER_2
+ damage_falloff = DAMAGE_FALLOFF_TIER_6
+ scatter = SCATTER_AMOUNT_TIER_6
+
+/datum/ammo/bullet/smg/p90/twe_ap
+ name = "armor-piercing submachinegun bullet"
+
+ damage = 26
+ accurate_range = 5
+ effective_range_max = 8
+ penetration = ARMOR_PENETRATION_TIER_4
+ damage_falloff = DAMAGE_FALLOFF_TIER_6
+ scatter = SCATTER_AMOUNT_TIER_6
diff --git a/code/datums/components/shimmy_around.dm b/code/datums/components/shimmy_around.dm
new file mode 100644
index 000000000000..7532463b9c20
--- /dev/null
+++ b/code/datums/components/shimmy_around.dm
@@ -0,0 +1,306 @@
+/// The maximum duration we allow the animations to tween
+#define MAX_ANIMATE_TIME (3.55 DECISECONDS)
+
+/**
+ * A component to act on the signal COMSIG_STRUCTURE_COLLIDED to shimmy around a dense structure
+ * NOTE: If any part of the Collided proc chain is overriden from obj/structure you must ensure the signal is sent
+ */
+/datum/component/shimmy_around
+ /// The structure that we are bound to
+ var/obj/structure/parent_structure
+ /// Approachable directions bitfield
+ var/approach_dirs = NORTH|SOUTH|EAST|WEST
+ /// Approach directions bitfield that override the mob's layer to be above our structure's
+ var/approach_dirs_layer_override = NORTH|SOUTH|EAST|WEST
+ /// The pixel_x offset when approaching and facing NORTH
+ var/north_offset = 12
+ /// The pixel_x offset when approaching and facing SOUTH
+ var/south_offset = -12
+ /// The pixel_y offset when approaching and facing EAST
+ var/east_offset = -5
+ /// The pixel_y offset when approaching and facing WEST
+ var/west_offset = -5
+ /// Whether to adjust the offset using the structure's offset as well
+ var/additional_offset = TRUE
+ /// Extra time added to next_move to shimmy around
+ var/extra_delay = 1 DECISECONDS
+
+/datum/component/shimmy_around/Initialize(\
+ approach_dirs = NORTH|SOUTH|EAST|WEST,\
+ approach_dirs_layer_override = NORTH|SOUTH|EAST|WEST,\
+ north_offset = 12,\
+ south_offset = -12,\
+ east_offset = -5,\
+ west_offset = -5,\
+ additional_offset = TRUE,\
+ extra_delay = 1 DECISECONDS)
+
+ parent_structure = parent
+ if(!istype(parent_structure))
+ return COMPONENT_INCOMPATIBLE
+
+ src.approach_dirs = approach_dirs
+ src.approach_dirs_layer_override = approach_dirs_layer_override
+ src.north_offset = north_offset
+ src.south_offset = south_offset
+ src.east_offset = east_offset
+ src.west_offset = west_offset
+ src.additional_offset = additional_offset
+ src.extra_delay = extra_delay
+
+/datum/component/shimmy_around/Destroy(force, silent)
+ . = ..()
+ parent_structure = null
+
+/datum/component/shimmy_around/RegisterWithParent()
+ RegisterSignal(parent_structure, COMSIG_STRUCTURE_COLLIDED, PROC_REF(on_collide))
+
+/datum/component/shimmy_around/UnregisterFromParent()
+ if(parent_structure)
+ UnregisterSignal(parent_structure, COMSIG_STRUCTURE_COLLIDED)
+
+/// Determines whether the user can move to some turf relative to us
+/datum/component/shimmy_around/proc/can_move(mob/living/user, direction)
+ // Check turf + atoms with our parent_structure
+ var/turf/parent_turf = get_turf(parent_structure)
+ if(!can_move_internal(user, parent_turf, direction))
+ return FALSE
+
+ // Check turf + atoms on the other side too
+ if(can_move_internal(user, get_step(parent_structure, direction), direction, ignore_exit = TRUE))
+ return TRUE
+
+ // Determine the alternate directions
+ var/alt_direction = 0
+ var/tertiary_direction = 0
+ switch(direction)
+ if(NORTH)
+ if(north_offset < 0)
+ alt_direction = WEST
+ tertiary_direction = EAST
+ else
+ alt_direction = EAST
+ tertiary_direction = WEST
+ if(SOUTH)
+ if(south_offset < 0)
+ alt_direction = WEST
+ tertiary_direction = EAST
+ else
+ alt_direction = EAST
+ tertiary_direction = WEST
+ if(EAST)
+ if(east_offset < 0)
+ alt_direction = SOUTH
+ tertiary_direction = NORTH
+ else
+ alt_direction = NORTH
+ tertiary_direction = SOUTH
+ if(WEST)
+ if(west_offset < 0)
+ alt_direction = SOUTH
+ tertiary_direction = NORTH
+ else
+ alt_direction = NORTH
+ tertiary_direction = SOUTH
+
+ // Try an alternate direction
+ if(can_move_internal(user, get_step(parent_structure, alt_direction), alt_direction, ignore_exit = TRUE))
+ if(can_move_internal(user, parent_turf, alt_direction))
+ return TRUE
+
+ // Try a tertiary direction
+ if(can_move_internal(user, get_step(parent_structure, tertiary_direction), tertiary_direction, ignore_exit = TRUE))
+ if(can_move_internal(user, parent_turf, tertiary_direction))
+ return TRUE
+
+ return FALSE
+
+/datum/component/shimmy_around/proc/can_move_internal(mob/living/user, turf/turf, direction, ignore_exit)
+ if(turf.density)
+ return FALSE
+
+ for(var/atom/exit_atom in turf)
+ if(!exit_atom.density)
+ continue
+
+ if(exit_atom.GetComponent(type))
+ continue
+
+ if(istype(exit_atom, /atom/movable))
+ var/atom/movable/moveable_exit_atom = exit_atom
+ // Assume we can move the atom over or something when it's not anchored
+ if(!moveable_exit_atom.anchored)
+ continue
+
+ if(exit_atom.BlockedPassDirs(user, direction))
+ return FALSE
+
+ if(!ignore_exit && exit_atom.BlockedExitDirs(user, direction))
+ return FALSE
+
+ return TRUE
+
+/// Signal handler for COMSIG_STRUCTURE_COLLIDED to start a shimmy
+/datum/component/shimmy_around/proc/on_collide(atom/source, atom/movable/collided_atom)
+ SIGNAL_HANDLER
+
+ var/mob/living/mob = collided_atom
+ if(!istype(mob))
+ return
+
+ // See if we allow this approach direction
+ var/direction = get_dir(mob, parent_structure)
+ if(!(direction & approach_dirs))
+ return
+
+ // See if the exit is blocked
+ if(!can_move(mob, direction))
+ return
+
+ // Determine if the layer will need to change
+ var/desired_layer = round(parent_structure.layer + 0.05, 0.01) // Byond floats are garbage
+ if(desired_layer == XENO_HIDING_LAYER)
+ desired_layer += 0.01
+ var/layer_changing = mob.plane == parent_structure.plane && (direction & approach_dirs_layer_override) && initial(mob.layer) < desired_layer
+ if(layer_changing)
+ RegisterSignal(mob, COMSIG_LIVING_SHIMMY_LAYER, PROC_REF(on_mob_shimmy_layer))
+
+ // Actually move them (opting to just make this structure not dense so Move can handle pushing & pulling)
+ var/turf/destination = get_turf(parent_structure)
+ var/prev_density = parent_structure.density
+ parent_structure.density = FALSE
+ mob.Move(destination, direction)
+ parent_structure.density = prev_density
+ if(mob.loc != destination)
+ if(layer_changing)
+ UnregisterSignal(mob, COMSIG_LIVING_SHIMMY_LAYER)
+ return // Merely checking the return value for Move is insufficent to detect a mob swap
+
+ // Override their layer if needed
+ var/animate_time = min(mob.move_delay + extra_delay, MAX_ANIMATE_TIME)
+ if(layer_changing)
+ if(mob.layer == XENO_HIDING_LAYER && isxeno(mob))
+ var/datum/action/xeno_action/onclick/xenohide/hide = get_action(mob, /datum/action/xeno_action/onclick/xenohide)
+ if(hide)
+ hide.post_attack()
+ if(mob.layer > desired_layer)
+ // Delayed since our layer already satisfies the requirement and we might be moving off of another shimmy
+ addtimer(VARSET_CALLBACK(mob, layer, desired_layer), animate_time * 0.5)
+ else
+ mob.layer = desired_layer
+
+ // Offset them
+ switch(direction)
+ if(NORTH)
+ var/extra_offset = additional_offset ? parent_structure.pixel_x : 0
+ animate(mob, time = animate_time, pixel_x = mob.pixel_x + north_offset + extra_offset)
+ if(SOUTH)
+ var/extra_offset = additional_offset ? parent_structure.pixel_x : 0
+ animate(mob, time = animate_time, pixel_x = mob.pixel_x + south_offset + extra_offset)
+ if(EAST)
+ var/extra_offset = additional_offset ? parent_structure.pixel_y : 0
+ animate(mob, time = animate_time, pixel_y = mob.pixel_y + east_offset + extra_offset)
+ if(WEST)
+ var/extra_offset = additional_offset ? parent_structure.pixel_y : 0
+ animate(mob, time = animate_time, pixel_y = mob.pixel_y + west_offset + extra_offset)
+
+ // Delay them if needed
+ if(extra_delay && mob.client)
+ mob.client.move_delay += extra_delay
+
+ // Reset their offset once they move
+ RegisterSignal(mob, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(on_mob_pre_move))
+ RegisterSignal(mob, COMSIG_MOVABLE_MOVED, PROC_REF(on_mob_move))
+
+/// Signal handler for COMSIG_LIVING_SHIMMY_LAYER to prevent layer reset from another shimmy component
+/datum/component/shimmy_around/proc/on_mob_shimmy_layer(mob/living/source)
+ SIGNAL_HANDLER
+ return COMSIG_LIVING_SHIMMY_LAYER_CANCEL
+
+/// Signal handler for COMSIG_MOVABLE_PRE_MOVE to prevent movement into us
+/datum/component/shimmy_around/proc/on_mob_pre_move(atom/movable/source, new_loc)
+ SIGNAL_HANDLER
+
+ var/mob/living/mob = source
+ var/animate_time = min(mob.move_delay + extra_delay, MAX_ANIMATE_TIME)
+ var/new_direction = get_dir(mob, new_loc)
+ var/offset_x = mob.pixel_x - initial(mob.pixel_x)
+ var/offset_y = mob.pixel_y - initial(mob.pixel_y)
+ if(additional_offset)
+ // compensate for any additional adjustment we made
+ if(offset_x)
+ offset_x -= parent_structure.pixel_x
+ else if(offset_y)
+ offset_y -= parent_structure.pixel_y
+
+ // Block movement into parent, but swing around instead
+ if(offset_x)
+ if(offset_x > 0)
+ if(new_direction & WEST)
+ var/extra_offset = additional_offset ? parent_structure.pixel_y : 0
+ animate(mob, time = animate_time, pixel_x = initial(mob.pixel_x), pixel_y = mob.pixel_y + west_offset + extra_offset)
+ . = COMPONENT_CANCEL_MOVE
+ else
+ if(new_direction & EAST)
+ var/extra_offset = additional_offset ? parent_structure.pixel_y : 0
+ animate(mob, time = animate_time, pixel_x = initial(mob.pixel_x), pixel_y = mob.pixel_y + east_offset + extra_offset)
+ . = COMPONENT_CANCEL_MOVE
+ else if(offset_y)
+ if(offset_y > 0)
+ if(new_direction & SOUTH)
+ var/extra_offset = additional_offset ? parent_structure.pixel_x : 0
+ animate(mob, time = animate_time, pixel_y = initial(mob.pixel_y), pixel_x = mob.pixel_x + south_offset + extra_offset)
+ . = COMPONENT_CANCEL_MOVE
+ else
+ if(new_direction & NORTH)
+ var/extra_offset = additional_offset ? parent_structure.pixel_x : 0
+ animate(mob, time = animate_time, pixel_y = initial(mob.pixel_y), pixel_x = mob.pixel_x + north_offset + extra_offset)
+ . = COMPONENT_CANCEL_MOVE
+
+ // If we are swinging them around, so set dir, delay, and layer as needed
+ if(. == COMPONENT_CANCEL_MOVE)
+ source.dir = new_direction
+ if(extra_delay && mob.client)
+ mob.client.move_delay += extra_delay
+ var/desired_layer = round(parent_structure.layer + 0.05, 0.01) // Byond floats are garbage
+ if(desired_layer == XENO_HIDING_LAYER)
+ desired_layer += 0.01
+ var/layer_changing = mob.plane == parent_structure.plane && (new_direction & approach_dirs_layer_override) && initial(mob.layer) < desired_layer
+ if(layer_changing)
+ RegisterSignal(mob, COMSIG_LIVING_SHIMMY_LAYER, PROC_REF(on_mob_shimmy_layer), override = TRUE) // Override because we're just ensuring its set if not already set
+ if(mob.layer == XENO_HIDING_LAYER && isxeno(mob))
+ var/datum/action/xeno_action/onclick/xenohide/hide = get_action(mob, /datum/action/xeno_action/onclick/xenohide)
+ if(hide)
+ hide.post_attack()
+ mob.layer = desired_layer
+ else
+ UnregisterSignal(mob, COMSIG_LIVING_SHIMMY_LAYER)
+ if(mob.layer != XENO_HIDING_LAYER || !isxeno(mob))
+ mob.layer = initial(mob.layer)
+
+ return .
+
+/// Signal handler for COMSIG_MOVABLE_MOVED to reset their pixel offsets
+/datum/component/shimmy_around/proc/on_mob_move(atom/movable/source, atom/old_loc, dir, forced)
+ SIGNAL_HANDLER
+
+ var/mob/living/mob = source
+ UnregisterSignal(source, list(COMSIG_MOVABLE_PRE_MOVE, COMSIG_MOVABLE_MOVED, COMSIG_LIVING_SHIMMY_LAYER))
+
+ // Undo changes
+ var/animate_time = min(mob.move_delay + extra_delay, MAX_ANIMATE_TIME)
+ animate(mob, time = animate_time, pixel_x = initial(mob.pixel_x), pixel_y = initial(mob.pixel_y))
+
+ // Undo layer change only if we aren't shimmying again
+ if(!(SEND_SIGNAL(mob, COMSIG_LIVING_SHIMMY_LAYER) & COMSIG_LIVING_SHIMMY_LAYER_CANCEL))
+ if(mob.layer != XENO_HIDING_LAYER || !isxeno(mob))
+ if(dir & NORTH)
+ mob.layer = initial(mob.layer)
+ else
+ addtimer(VARSET_CALLBACK(mob, layer, initial(mob.layer)), animate_time * 0.5)
+
+ // Delay them if needed
+ if(extra_delay && mob.client)
+ mob.client.move_delay += extra_delay
+
+#undef MAX_ANIMATE_TIME
diff --git a/code/datums/factions/nspa.dm b/code/datums/factions/nspa.dm
new file mode 100644
index 000000000000..776cd5c3bc91
--- /dev/null
+++ b/code/datums/factions/nspa.dm
@@ -0,0 +1,31 @@
+/datum/faction/nspa
+ name = "Neroid Sector Policing Authority"
+ faction_tag = FACTION_NSPA
+
+/datum/faction/nspa/modify_hud_holder(image/holder, mob/living/carbon/human/human)
+ var/hud_icon_state
+ var/obj/item/card/id/ID = human.get_idcard()
+ var/_role
+ if(human.mind)
+ _role = human.job
+ else if(ID)
+ _role = ID.rank
+ switch(_role)
+ if(JOB_NSPA_CST)
+ hud_icon_state = "con"
+ if(JOB_NSPA_SC)
+ hud_icon_state = "con"
+ if(JOB_NSPA_SGT)
+ hud_icon_state = "con"
+ if(JOB_NSPA_INSP)
+ hud_icon_state = "sgt"
+ if(JOB_NSPA_CINSP)
+ hud_icon_state = "sgt"
+ if(JOB_NSPA_CMD)
+ hud_icon_state = "sgt"
+ if(JOB_NSPA_DCO)
+ hud_icon_state = "sgt"
+ if(JOB_NSPA_COM)
+ hud_icon_state = "sgt"
+ if(hud_icon_state)
+ holder.overlays += image('icons/mob/hud/marine_hud.dmi', human, "nspa_[hud_icon_state]")
diff --git a/code/datums/mob_hud.dm b/code/datums/mob_hud.dm
index 64ad6e31280a..001f3a7ae9b8 100644
--- a/code/datums/mob_hud.dm
+++ b/code/datums/mob_hud.dm
@@ -21,6 +21,7 @@ GLOBAL_LIST_INIT_TYPED(huds, /datum/mob_hud, list(
MOB_HUD_HUNTER_CLAN = new /datum/mob_hud/hunter_clan(),
MOB_HUD_EXECUTE = new /datum/mob_hud/execute_hud(),
MOB_HUD_NEW_PLAYER = new /datum/mob_hud/new_player(),
+ MOB_HUD_FACTION_NSPA = new /datum/mob_hud/faction/nspa()
))
/datum/mob_hud
@@ -216,6 +217,9 @@ GLOBAL_LIST_INIT_TYPED(huds, /datum/mob_hud, list(
/datum/mob_hud/faction/pmc
faction_to_check = FACTION_PMC
+/datum/mob_hud/faction/nspa
+ faction_to_check = FACTION_NSPA
+
/datum/mob_hud/faction/observer
hud_icons = list(FACTION_HUD, ORDER_HUD, HUNTER_CLAN, HOLOCARD_HUD)
diff --git a/code/datums/paygrades/factions/other/civilian.dm b/code/datums/paygrades/factions/other/civilian.dm
index 95213542f33b..e8bcaa2483e6 100644
--- a/code/datums/paygrades/factions/other/civilian.dm
+++ b/code/datums/paygrades/factions/other/civilian.dm
@@ -12,6 +12,12 @@
name = "Nurse"
prefix = "Nrs."
+/datum/paygrade/civilian/paramedic
+ paygrade = PAY_SHORT_CPARA
+ name = "Paramedic"
+ prefix = "EMT-P"
+ pay_multiplier = 0.6
+
/datum/paygrade/civilian/doctor
paygrade = PAY_SHORT_CDOC
name = "Doctor"
diff --git a/code/datums/paygrades/factions/twe/nspa.dm b/code/datums/paygrades/factions/twe/nspa.dm
new file mode 100644
index 000000000000..312487285a63
--- /dev/null
+++ b/code/datums/paygrades/factions/twe/nspa.dm
@@ -0,0 +1,59 @@
+
+// NSPA - (Neroid Sector Policing Authority) - TWE style Police, like the CMB but for heavy TWE focused colonies.
+
+/datum/paygrade/nspa
+ name = "NSPA Paygrade"
+ pay_multiplier = 1.4 // Government work. Nice benefits.
+ default_faction = FACTION_NSPA
+
+/datum/paygrade/nspa/constable
+ paygrade = PAY_SHORT_CST
+ name = "Constable"
+ prefix = "Cst."
+
+/datum/paygrade/nspa/senior_constable
+ paygrade = PAY_SHORT_SC
+ name = "Senior Constable"
+ prefix = "Sr. Cst."
+ pay_multiplier = 1.6
+
+/datum/paygrade/nspa/sergeant
+ paygrade = PAY_SHORT_SGT
+ name = "Sergeant"
+ prefix = "Sgt."
+ pay_multiplier = 1.7
+
+/datum/paygrade/nspa/inspector
+ paygrade = PAY_SHORT_INSP
+ name = "Inspector"
+ prefix = "Insp."
+ officer_grade = GRADE_OFFICER
+ pay_multiplier = 1.8
+
+/datum/paygrade/nspa/chief_inspector
+ paygrade = PAY_SHORT_CINSP
+ name = "Chief Inspector"
+ prefix = "Ch. Insp."
+ officer_grade = GRADE_OFFICER
+ pay_multiplier = 2
+
+/datum/paygrade/nspa/commander
+ paygrade = PAY_SHORT_CMD
+ name = "Commander"
+ prefix = "Cmdr."
+ officer_grade = GRADE_OFFICER
+ pay_multiplier = 3
+
+/datum/paygrade/nspa/deputy_commissioner
+ paygrade = PAY_SHORT_DCO
+ name = "Deputy Commissioner"
+ prefix = "Dep. Com."
+ officer_grade = GRADE_OFFICER
+ pay_multiplier = 4
+
+/datum/paygrade/nspa/commissioner
+ paygrade = PAY_SHORT_COM
+ name = "Commissioner"
+ prefix = "Com."
+ officer_grade = GRADE_OFFICER
+ pay_multiplier = 5
diff --git a/code/datums/paygrades/factions/wy/wy.dm b/code/datums/paygrades/factions/wy/wy.dm
index 17b46ff5790e..42c55a37e39e 100644
--- a/code/datums/paygrades/factions/wy/wy.dm
+++ b/code/datums/paygrades/factions/wy/wy.dm
@@ -16,6 +16,13 @@
ranking = 1
pay_multiplier = 2
+/datum/paygrade/wy_ranks/wycPO
+ paygrade = PAY_SHORT_WYPO2
+ name = "Captain"
+ prefix = "Capt."
+ ranking = 1
+ pay_multiplier = 2
+
/datum/paygrade/wy_ranks/wyc3
paygrade = PAY_SHORT_WYC3
name = "Executive"
diff --git a/code/datums/skills/civilian.dm b/code/datums/skills/civilian.dm
index ff9cadf02913..883437062cbd 100644
--- a/code/datums/skills/civilian.dm
+++ b/code/datums/skills/civilian.dm
@@ -216,6 +216,40 @@ CIVILIAN
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
)
+/datum/skills/civilian/survivor/wy_pilot
+ name = "Survivor - Weyland Yutani - Pilot"
+ additional_skills = list(
+ SKILL_PILOT = SKILL_PILOT_EXPERT,
+ SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
+ )
+
+/datum/skills/civilian/survivor/paramedic
+ name = "Survivor - Paramedic"
+ additional_skills = list(
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ SKILL_MEDICAL = SKILL_MEDICAL_DOCTOR,
+ SKILL_SURGERY = SKILL_SURGERY_TRAINED,
+ SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
+ )
+
+/datum/skills/civilian/survivor/fire_fighter
+ name = "Survivor - Fire Protection Specialist"
+ additional_skills = list(
+ SKILL_ENGINEER = SKILL_ENGINEER_TRAINED,
+ SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
+ SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
+ SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
+ )
+
+/datum/skills/civilian/survivor/pizza_delivery_driver
+ name = "Survivor - Pizza Galaxy Delivery Driver"
+ additional_skills = list(
+ SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
+ SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
+ SKILL_FIREMAN = SKILL_FIREMAN_TRAINED,
+ SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
+ )
+
/datum/skills/civilian/survivor/gangleader
name = "Survivor Gang Leader"
additional_skills = list(
diff --git a/code/datums/skills/skills.dm b/code/datums/skills/skills.dm
index 5d1a69e174ed..0e8ade89a011 100644
--- a/code/datums/skills/skills.dm
+++ b/code/datums/skills/skills.dm
@@ -181,13 +181,13 @@
/datum/skills
/// The name of the skillset
var/name
- // The mob that has this skillset
+ /// The mob that has this skillset
var/mob/owner
- // List of skill datums.
- // Also, if this is populated when the datum is created, it will set the skill levels automagically
+ /// List of skill datums.
+ /// Also, if this is populated when the datum is created, it will set the skill levels automagically
var/list/skills = list()
- // Same as above, but for children of parents that just add a lil something else
+ /// Same as above, but for children of parents that just add a lil something else
var/list/additional_skills = list()
/datum/skills/New(mob/skillset_owner)
diff --git a/code/datums/supply_packs/black_market.dm b/code/datums/supply_packs/black_market.dm
index aeede447e0f9..2ca841c8a62c 100644
--- a/code/datums/supply_packs/black_market.dm
+++ b/code/datums/supply_packs/black_market.dm
@@ -256,6 +256,19 @@ Additionally, weapons that are way too good to put in the basically-flavor black
dollar_cost = 25
containertype = /obj/structure/largecrate/black_market
+/datum/supply_packs/contraband/seized/p90
+ name = "FN P90 submachinegun crate (x5 magazines included)"
+ contains = list(
+ /obj/item/weapon/gun/smg/p90,
+ /obj/item/ammo_magazine/smg/p90,
+ /obj/item/ammo_magazine/smg/p90,
+ /obj/item/ammo_magazine/smg/p90,
+ /obj/item/ammo_magazine/smg/p90,
+ /obj/item/ammo_magazine/smg/p90,
+ )
+ dollar_cost = 20
+ containertype = /obj/structure/largecrate/black_market
+
/datum/supply_packs/contraband/seized/mp27
name = "MP-27 submachinegun crate (x5 magazines included)"
contains = list(
@@ -786,6 +799,12 @@ USCM spare items, miscellaneous gear that's too niche and distant (or restricted
contains = list(/obj/item/ammo_box/magazine/fp9000)
containertype = /obj/structure/largecrate/black_market
+/datum/supply_packs/contraband/ammo/p90
+ name = "Magazines box (FN P90, 10x mags)"
+ dollar_cost = 30
+ contains = list(/obj/item/ammo_box/magazine/p90)
+ containertype = /obj/structure/largecrate/black_market
+
/datum/supply_packs/contraband/ammo/mp27
name = "Magazines box (MP-27, 12x mags)"
dollar_cost = 45
diff --git a/code/datums/vehicles.dm b/code/datums/vehicles.dm
index 08c977b63fb6..c524f8e7144b 100644
--- a/code/datums/vehicles.dm
+++ b/code/datums/vehicles.dm
@@ -34,6 +34,14 @@
name = "Van"
interior_id = "van"
+/datum/map_template/interior/box_van
+ name = "Box Van"
+ interior_id = "box_van"
+
+/datum/map_template/interior/pizza_van
+ name = "Pizza-Galaxy Van"
+ interior_id = "pizza_van"
+
/datum/map_template/interior/arc
name = "ARC"
interior_id = "arc"
diff --git a/code/datums/weather/weather_events/lv759_hybrisa_prospera.dm b/code/datums/weather/weather_events/lv759_hybrisa_prospera.dm
new file mode 100644
index 000000000000..79d76c702e9b
--- /dev/null
+++ b/code/datums/weather/weather_events/lv759_hybrisa_prospera.dm
@@ -0,0 +1,37 @@
+/datum/weather_event/hybrisa_light_rain
+ name = "Hybrisa Light Rain"
+
+ display_name = "Light Rain"
+
+ length = 15 MINUTES
+
+ lightning_chance = 4
+
+ fire_smothering_strength = 1
+
+ turf_overlay_icon_state = "hybrisa_rain"
+ turf_overlay_alpha = 40
+
+ effect_message = null
+ damage_per_tick = 0
+
+ ambience = 'sound/ambience/rainandthunderlong.ogg'
+
+/datum/weather_event/hybrisa_very_light_rain
+ name = "Hybrisa Very Light Rain"
+
+ display_name = "Very Light Rain"
+
+ length = 15 MINUTES
+
+ lightning_chance = 2
+
+ fire_smothering_strength = 0
+
+ turf_overlay_icon_state = "hybrisa_rain"
+ turf_overlay_alpha = 25
+
+ effect_message = null
+ damage_per_tick = 0
+
+ ambience = 'sound/ambience/rainandthunderlong.ogg'
diff --git a/code/datums/weather/weather_map_holders/lv759_hybrisa_prospera.dm b/code/datums/weather/weather_map_holders/lv759_hybrisa_prospera.dm
new file mode 100644
index 000000000000..e06abe87ed98
--- /dev/null
+++ b/code/datums/weather/weather_map_holders/lv759_hybrisa_prospera.dm
@@ -0,0 +1,20 @@
+/datum/weather_ss_map_holder/lv759_hybrisa_prospera
+ name = "LV-759 Map Holder"
+
+ warn_time = 1 MINUTES
+ min_time_between_events = 12 MINUTES
+ min_time_between_checks = 0
+ min_check_variance = 0
+
+ no_weather_turf_icon_state = "strata_clearsky"
+
+ potential_weather_events = list(
+ /datum/weather_event/hybrisa_light_rain,
+ /datum/weather_event/hybrisa_very_light_rain,
+ )
+
+/datum/weather_ss_map_holder/lv759_hybrisa_prospera/should_affect_area(area/A)
+ return !CEILING_IS_PROTECTED(A.ceiling, CEILING_GLASS)
+
+/datum/weather_ss_map_holder/lv759_hybrisa_prospera/should_start_event()
+ return prob(PROB_WEATHER_LV759)
diff --git a/code/game/area/LV759_Hybrisa_Prospera.dm b/code/game/area/LV759_Hybrisa_Prospera.dm
new file mode 100644
index 000000000000..a68218015066
--- /dev/null
+++ b/code/game/area/LV759_Hybrisa_Prospera.dm
@@ -0,0 +1,1299 @@
+//lv759 AREAS--------------------------------------//
+
+/area/lv759
+ name = "LV-759 Hybrisa Prospera"
+ icon = 'icons/turf/hybrisareas.dmi'
+ icon_state = "hybrisa"
+ can_build_special = TRUE
+ powernet_name = "ground"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+//parent types
+
+/area/lv759/indoors
+ name = "Hybrisa - Indoors"
+ icon_state = "cliff_blocked"//because this is a PARENT TYPE and you should not be using it and should also be changing the icon!!!
+ ceiling = CEILING_METAL
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+ ambience_exterior = AMBIENCE_HYBRISA_INTERIOR
+
+/area/lv759/outdoors
+ name = "Hybrisa - Outdoors"
+ icon_state = "cliff_blocked"//because this is a PARENT TYPE and you should not be using it and should also be changing the icon!!!
+ ceiling = CEILING_NONE
+ soundscape_playlist = SCAPE_PL_LV759_OUTDOORS
+ ambience_exterior = AMBIENCE_CITY
+ soundscape_interval = 25
+
+/area/lv759/oob
+ name = "Out Of Bounds"
+ icon_state = "oob"
+ ceiling = CEILING_MAX
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ minimap_color = MINIMAP_AREA_OOB
+
+/area/lv759/bunker
+ name = "Out Of Bounds"
+ icon_state = "oob"
+ ceiling = CEILING_MAX
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ minimap_color = MINIMAP_AREA_OOB
+
+/area/lv759/bunker/gonzo
+ name = "Gonzo's hide-out"
+ icon_state = "cliff_blocked"
+ ceiling = CEILING_MAX
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ minimap_color = MINIMAP_AREA_OOB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+ ambience_exterior = AMBIENCE_HYBRISA_INTERIOR
+
+/area/lv759/bunker/checkpoint
+ name = "Checkpoint & Hidden Bunker - Entrance"
+ icon_state = "cliff_blocked"
+ ceiling = CEILING_MAX
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ minimap_color = MINIMAP_AREA_OOB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+ ambience_exterior = AMBIENCE_HYBRISA_INTERIOR
+
+// Landing Zone 1
+
+/area/lv759/outdoors/landing_zone_1
+ name = "Nova Medica Hospital Complex - Emergency Response - Landing Zone One"
+ icon_state = "medical_lz1"
+ is_resin_allowed = FALSE
+ is_landing_zone = TRUE
+ minimap_color = MINIMAP_AREA_LZ
+ ceiling = CEILING_NONE
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/landing_zone_1/flight_control_room
+ name = "Nova Medica Hospital Complex - Emergency Response - Landing Zone One - Flight Control Room"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+ is_landing_zone = TRUE
+
+/area/lv759/indoors/landing_zone_1/lz1_console
+ name = "Nova Medica Hospital Complex - Emergency Response - Landing Zone One - Dropship Alamo Console"
+ icon_state = "hybrisa"
+ requires_power = FALSE
+ ceiling = CEILING_METAL
+ is_landing_zone = TRUE
+
+// Landing Zone 2
+
+/area/lv759/outdoors/landing_zone_2
+ name = "KMCC Interstellar Freight Hub - Landing Zone Two"
+ icon_state = "mining_lz2"
+ is_resin_allowed = FALSE
+ is_landing_zone = TRUE
+ minimap_color = MINIMAP_AREA_LZ
+ ceiling = CEILING_NONE
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_flight_control_room
+ name = "KMCC Interstellar Freight Hub - Flight Control Room"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_security
+ name = "KMCC Interstellar Freight Hub - Security Checkpoint Office"
+ icon_state = "security_checkpoint"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_north
+ name = "KMCC Interstellar Freight Hub - Passenger Departures - Lounge North"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel
+ name = "KMCC Interstellar Freight Hub - Fuel Storage & Maintenance - North"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_south
+ name = "KMCC Interstellar Freight Hub - Passenger Departures - Lounge South"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_hallway
+ name = "KMCC Interstellar Freight Hub - Passenger Departures - Hallway"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_south_office
+ name = "KMCC Interstellar Freight Hub - Passenger Departures - South Office"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_maintenance
+ name = "KMCC Interstellar Freight Hub - Passenger Departures - Maintenance"
+ icon_state = "hybrisa"
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub/lz2_console
+ name = "KMCC Interstellar Freight Hub - Dropship Normandy Console"
+ icon_state = "hybrisa"
+ requires_power = FALSE
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo
+ name = "KMCC Interstellar Freight Hub - Cargo Processing Center"
+ icon_state = "mining_cargo"
+ ceiling = CEILING_METAL
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+/area/lv759/indoors/landing_zone_2/kmcc_hub_maintenance_north
+ name = "KMCC Interstellar Freight Hub - Cargo Processing Center - Maintenance"
+ icon_state = "mining"
+ ceiling = CEILING_METAL
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+/area/lv759/outdoors/landing_zone_2/kmcc_hub_cargo_entrance_south
+ name = "KMCC Interstellar Freight Hub - Cargo Processing Center - Main Entrance & South Unloading Platform"
+ icon_state = "mining"
+ ceiling = CEILING_NONE
+ minimap_color = MINIMAP_AREA_COLONY
+
+// Derelict Ship
+
+/area/lv759/indoors/derelict_ship
+ name = "Derelict Ship"
+ icon_state = "derelictship"
+ ceiling = CEILING_REINFORCED_METAL
+ flags_area = AREA_NOTUNNEL
+ ambience_exterior = AMBIENCE_DERELICT
+ soundscape_playlist = SCAPE_PL_LV759_DERELICTSHIP
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+ unoviable_timer = FALSE
+
+// Caves
+
+/area/lv759/indoors/caves/wy_research_complex_entrance
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - North Main Entrance"
+ icon_state = "wylab"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES_ALARM
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/west_caves
+ name = "Caverns - West"
+ icon_state = "caves_west"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/west_caves_alarm
+ name = "Caverns - West"
+ icon_state = "caves_west"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES_ALARM
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/east_caves
+ name = "Caverns - East"
+ icon_state = "caves_east"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/south_caves
+ name = "Caverns - South"
+ icon_state = "caves_south"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/south_east_caves
+ name = "Caverns - Southeast"
+ icon_state = "caves_southeast"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/south_west_caves
+ name = "Caverns - Southwest"
+ icon_state = "caves_southwest"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/south_west_caves_alarm
+ name = "Caverns - Southwest"
+ icon_state = "wylab"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES_ALARM
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISARESEARCH
+
+/area/lv759/indoors/caves/north_west_caves
+ name = "Caverns - Northwest"
+ icon_state = "caves_northwest"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/outdoors/caves/north_west_caves_outdoors
+ name = "Caverns - Northwest"
+ icon_state = "caves_northwest"
+ ceiling = CEILING_NONE
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/north_east_caves
+ name = "Caverns - Northeast"
+ icon_state = "caves_northeast"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/caves/north_east_caves/south
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/caves/north_caves
+ name = "Caverns - North"
+ icon_state = "caves_north"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_DEEPCAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/north_caves/east
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/caves/central_caves
+ name = "Caverns - Central"
+ icon_state = "caves_central"
+ ceiling = CEILING_UNDERGROUND_BLOCK_CAS
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+ ceiling_muffle = FALSE
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+/area/lv759/indoors/caves/north_east_caves_comms
+ name = "KMCC - Mining Outpost - East - Subspace-Communications"
+ icon_state = "comms_1"
+ ceiling = CEILING_NONE
+ minimap_color = MINIMAP_AREA_COMMS
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/caves/north_east_caves_comms_2
+ name = "NMHC - Emergency Response - Landing Zone One - Caverns - Northeast - Subspace-Communications"
+ icon_state = "comms_1"
+ minimap_color = MINIMAP_AREA_COMMS
+ linked_lz = DROPSHIP_LZ1
+
+// Caves Central Plateau
+
+/area/lv759/outdoors/caveplateau
+ name = "Caverns - Plateau"
+ icon_state = "caves_plateau"
+ ceiling = CEILING_NONE
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_PLATEAU_OUTDOORS
+ minimap_color = MINIMAP_AREA_HYBRISACAVES
+
+// Colony Streets
+
+/area/lv759/outdoors/colony_streets
+ name = "Colony Streets"
+ icon_state = "colonystreets_north"
+ ceiling = CEILING_NONE
+ minimap_color = MINIMAP_AREA_COLONY_STREETS
+
+/area/lv759/outdoors/colony_streets/central_streets
+ name = "Central Street - West"
+ icon_state = "colonystreets_west"
+
+/area/lv759/outdoors/colony_streets/east_central_street
+ name = "Central Street - East"
+ icon_state = "colonystreets_east"
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/outdoors/colony_streets/east_central_street_left
+ name = "Central Street - East"
+ icon_state = "colonystreets_east"
+
+/area/lv759/outdoors/colony_streets/south_street
+ name = "Colony Streets - South"
+ icon_state = "colonystreets_south"
+
+/area/lv759/outdoors/colony_streets/south_east_street
+ name = "Colony Streets - Southeast"
+ icon_state = "colonystreets_southeast"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/outdoors/colony_streets/south_west_street
+ name = "Colony Streets - Southwest - WY Checkpoint Passthrough"
+ icon_state = "colonystreets_southwest"
+ ceiling = CEILING_NONE
+ ambience_exterior = AMBIENCE_HYBRISA_CAVES
+ soundscape_playlist = SCAPE_PL_LV759_CAVES
+
+/area/lv759/outdoors/colony_streets/south_east_street_comms
+ name = "Colony Streets - Southeast - Subspace-Communications"
+ icon_state = "comms_1"
+ ceiling = CEILING_NONE
+ minimap_color = MINIMAP_AREA_COMMS
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/outdoors/colony_streets/north_west_street
+ name = "Colony Streets - Northwest"
+ icon_state = "colonystreets_northwest"
+
+/area/lv759/outdoors/colony_streets/north_east_street
+ name = "Colony Streets - Northeast"
+ icon_state = "colonystreets_northeast"
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/outdoors/colony_streets/north_east_street_LZ
+ name = "Colony Streets - Northeast"
+ icon_state = "colonystreets_northeast"
+ is_landing_zone = TRUE
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/outdoors/colony_streets/north_street
+ name = "Colony Streets - North"
+ icon_state = "colonystreets_north"
+
+//Spaceport Indoors
+
+/area/lv759/indoors/spaceport
+ minimap_color = MINIMAP_AREA_COLONY_SPACE_PORT
+ unoviable_timer = FALSE
+
+/area/lv759/indoors/spaceport/hallway_northeast
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Hallway - Northeast"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/hallway_north
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Hallway - North"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/hallway_northwest
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Hallway - Northwest"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/hallway_east
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Hallway - East"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/heavyequip
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Heavy Equipment Storage"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/engineering
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Fuel Storage & Processing"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/janitor
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Janitorial Storage Room"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/maintenance_east
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Maintenance - East"
+ icon_state = "WYSpaceport"
+
+/area/lv759/indoors/spaceport/communications_office
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Communications & Administration Office"
+ icon_state = "WYSpaceportadmin"
+
+/area/lv759/indoors/spaceport/flight_control_room
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Flight Control Room"
+ icon_state = "WYSpaceportadmin"
+
+/area/lv759/indoors/spaceport/security
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Security- Observation & Office"
+ icon_state = "security_checkpoint"
+
+/area/lv759/indoors/spaceport/security_office
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Office"
+ icon_state = "security_checkpoint"
+
+/area/lv759/indoors/spaceport/cargo
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Cargo Bay"
+ icon_state = "WYSpaceportcargo"
+
+/area/lv759/indoors/spaceport/cargo_maintenance
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Cargo - Maintenance"
+ icon_state = "WYSpaceportcargo"
+
+/area/lv759/indoors/spaceport/baggagehandling
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Baggage Storage & Handling"
+ icon_state = "WYSpaceportbaggage"
+
+/area/lv759/indoors/spaceport/cuppajoes
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Cuppa Joe's"
+ icon_state = "cuppajoes"
+
+/area/lv759/indoors/spaceport/kitchen
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Kitchen"
+ icon_state = "WYSpaceportblue"
+
+/area/lv759/indoors/spaceport/docking_bay_2
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Docking Bay: 2 - Refueling and Maintenance"
+ icon_state = "WYSpaceportblue"
+
+/area/lv759/indoors/spaceport/docking_bay_1
+ name = "Weyland-Yutani Celestia Gateway Space-Port - Docking Bay: 1"
+ icon_state = "WYSpaceport"
+
+// Ships
+
+/area/lv759/indoors/spaceport/starglider
+ name = "WY-LWI StarGlider SG-200"
+ icon_state = "wydropship"
+ requires_power = FALSE
+ minimap_color = MINIMAP_AREA_COLONY
+
+/area/lv759/indoors/spaceport/horizon_runner
+ name = "WY-LWI Horizon Runner HR-150"
+ icon_state = "wydropship"
+ requires_power = FALSE
+ minimap_color = MINIMAP_AREA_COLONY
+
+// Garage
+
+/area/lv759/indoors/garage_reception
+ name = "Garage - Reception"
+ icon_state = "garage"
+
+/area/lv759/indoors/garage_workshop
+ name = "Garage - Workshop"
+ icon_state = "garage"
+
+/area/lv759/indoors/garage_workshop_storage
+ name = "Garage - Workshop - Storage Room"
+ icon_state = "garage"
+
+/area/lv759/indoors/garage_managersoffice
+ name = "Garage - Managers Office"
+ icon_state = "garage"
+
+/area/lv759/indoors/garage_restroom
+ name = "Garage - Restroom"
+ icon_state = "garage"
+
+// Meridian Offices & Factory Floor
+
+/area/lv759/indoors/meridian/meridian_foyer
+ name = "Meridian - Foyer"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_showroom
+ name = "Meridian - Showroom"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_office
+ name = "Meridian - Offices"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_managersoffice
+ name = "Meridian - Manager's Office"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_factory
+ name = "Meridian - Factory Floor"
+ icon_state = "meridian_factory"
+
+/area/lv759/indoors/meridian/meridian_restroom
+ name = "Meridian - Restroom"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_maintenance
+ name = "Meridian - Maintenance"
+ icon_state = "meridian"
+
+/area/lv759/indoors/meridian/meridian_maintenance_east
+ name = "Meridian - Factory Floor - Maintenance"
+ icon_state = "meridian"
+
+// Apartments (Dorms)
+
+/area/lv759/indoors/apartment
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+/area/lv759/indoors/apartment/westfoyer
+ name = "Westhaven Apartment Complex - West - Foyer"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/westhallway
+ name = "Westhaven Apartment Complex - West - Hallway"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/westbedrooms
+ name = "Westhaven Apartment Complex - West - Apartments"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/westshowers
+ name = "Westhaven Apartment Complex - West - Showers"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/westrestroom
+ name = "Westhaven Apartment Complex - West - Restrooms"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/westentertainment
+ name = "Westhaven Apartment Complex - West - Recreation Hub"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/eastentrance
+ name = "Westhaven Apartment Complex - East - Entrance Room"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/eastfoyer
+ name = "Westhaven Apartment Complex - East - Foyer"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/eastrestroomsshower
+ name = "Westhaven Apartment Complex - East - Restrooms & Showers"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/eastbedrooms
+ name = "Westhaven Apartment Complex - East - Bedrooms"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/eastbedroomsstorage
+ name = "Westhaven Apartment Complex - East - Bedrooms - Storage Room"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/northfoyer
+ name = "Westhaven Apartment Complex - North - Foyer"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/northhallway
+ name = "Westhaven Apartment Complex - North - Hallway"
+ icon_state = "apartments"
+
+/area/lv759/indoors/apartment/northapartments
+ name = "Westhaven Apartment Complex - North - Apartments"
+ icon_state = "apartments"
+
+// Weyland-Yutani Offices
+
+/area/lv759/indoors/weyyu_office
+ name = "Weyland-Yutani Offices - Reception Hallway"
+ icon_state = "wyoffice"
+ minimap_color = MINIMAP_AREA_COMMAND
+
+/area/lv759/indoors/weyyu_office/hallway
+ name = "Weyland-Yutani Offices - West Foyer"
+ icon_state = "wyoffice"
+
+/area/lv759/indoors/weyyu_office/floor
+ name = "Weyland-Yutani Offices - Main Office Floor"
+
+/area/lv759/indoors/weyyu_office/breakroom
+ name = "Weyland-Yutani Offices - Breakroom"
+
+/area/lv759/indoors/weyyu_office/vip
+ name = "Weyland-Yutani Offices - Conference Room"
+
+/area/lv759/indoors/weyyu_office/pressroom
+ name = "Weyland-Yutani Offices - Assembly Hall"
+
+/area/lv759/indoors/weyyu_office/supervisor
+ name = "Weyland-Yutani Offices - Colony Supervisors Office"
+
+// Bar & Entertainment Complex
+
+/area/lv759/indoors/bar
+ name = "Bar"
+ icon_state = "bar"
+
+/area/lv759/indoors/bar/entertainment
+ name = "Bar - Entertainment Subsection"
+
+/area/lv759/indoors/bar/bathroom
+ name = "Bar - Restrooms"
+
+/area/lv759/indoors/bar/maintenance
+ name = "Bar - Maintenance"
+
+/area/lv759/indoors/bar/kitchen
+ name = "Bar - Kitchen"
+
+//Botany
+
+/area/lv759/indoors/botany/botany_greenhouse
+ name = "Botany - Greenhouse"
+ icon_state = "botany"
+
+/area/lv759/indoors/botany/botany_hallway
+ name = "Botany - Hallway"
+ icon_state = "botany"
+
+/area/lv759/indoors/botany/botany_maintenance
+ name = "Botany - Maintenance"
+ icon_state = "botany"
+
+/area/lv759/indoors/botany/botany_mainroom
+ name = "Botany - Main Room"
+ icon_state = "botany"
+
+// Hotel
+
+/area/lv759/indoors/hotel
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+/area/lv759/indoors/hotel/hotel_hallway
+ name = "Prospera Grand Hotel - Hallway"
+ icon_state = "apartments"
+
+/area/lv759/indoors/hotel/hotel_rooms
+ name = "Prospera Grand Hotel - Room"
+ icon_state = "apartments"
+
+// Hosptial
+
+/area/lv759/indoors/hospital
+ icon_state = "medical"
+ minimap_color = MINIMAP_AREA_MEDBAY
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/hospital/paramedics_garage
+ name = "Nova Medica Hospital Complex - Paramedic's Garage"
+
+/area/lv759/indoors/hospital/cryo_room
+ name = "Nova Medica Hospital Complex - Cryo Ward"
+
+/area/lv759/indoors/hospital/emergency_room
+ name = "Nova Medica Hospital Complex - Emergency Room"
+
+/area/lv759/indoors/hospital/reception
+ name = "Nova Medica Hospital Complex - Reception"
+
+/area/lv759/indoors/hospital/cmo_office
+ name = "Nova Medica Hospital Complex - Chief Medical Officer's Office"
+
+/area/lv759/indoors/hospital/maintenance
+ name = "Nova Medica Hospital Complex - Subspace Communications & Electrical Systems"
+ icon_state = "comms_1"
+ minimap_color = MINIMAP_AREA_COMMS
+
+/area/lv759/indoors/hospital/break_room
+ name = "Nova Medica Hospital Complex - Breakroom"
+
+/area/lv759/indoors/hospital/pharmacy
+ name = "Nova Medica Hospital Complex - Pharmacy & Outgoing Foyer"
+
+/area/lv759/indoors/hospital/outgoing
+ name = "Nova Medica Hospital Complex - Outgoing Ward"
+
+/area/lv759/indoors/hospital/central_hallway
+ name = "Nova Medica Hospital Complex - Central Hallway"
+
+/area/lv759/indoors/hospital/east_hallway
+ name = "Nova Medica Hospital Complex - East Hallway"
+
+/area/lv759/indoors/hospital/medical_storage
+ name = "Nova Medica Hospital Complex - Medical Storage"
+
+/area/lv759/indoors/hospital/operation
+ name = "Nova Medica Hospital Complex - Operation Theatres & Observation"
+
+/area/lv759/indoors/hospital/patient_ward
+ name = "Nova Medica Hospital Complex - Patient Ward"
+
+/area/lv759/indoors/hospital/virology
+ name = "Nova Medica Hospital Complex - Virology"
+
+/area/lv759/indoors/hospital/morgue
+ name = "Nova Medica Hospital Complex - Morgue"
+
+/area/lv759/indoors/hospital/icu
+ name = "Nova Medica Hospital Complex - Intensive Care Ward"
+
+/area/lv759/indoors/hospital/storage
+ name = "Nova Medica Hospital Complex - Office"
+
+/area/lv759/indoors/hospital/maintenance_north
+ name = "Nova Medica Hospital Complex - Maintenance North"
+
+/area/lv759/indoors/hospital/maintenance_south
+ name = "Nova Medica Hospital Complex - Unisex-Restroom"
+
+/area/lv759/indoors/hospital/janitor
+ name = "Nova Medica Hospital Complex - Janitors Closet"
+
+// Mining
+
+/area/lv759/indoors/mining_outpost
+ icon_state = "mining"
+ minimap_color = MINIMAP_AREA_MINING
+
+/area/lv759/indoors/mining_outpost/north
+ name = "KMCC - Mining Outpost - North"
+ icon_state = "mining"
+
+/area/lv759/indoors/mining_outpost/north_maint
+ name = "KMCC - Mining Outpost - North - Maintenance"
+ icon_state = "mining"
+
+/area/lv759/indoors/mining_outpost/northeast
+ name = "KMCC - Mining Outpost - Northeast"
+ icon_state = "mining"
+ is_landing_zone = TRUE
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/mining_outpost/south
+ name = "KMCC - Mining Outpost - Southeast"
+ icon_state = "mining"
+
+/area/lv759/indoors/mining_outpost/vehicledeployment
+ name = "KMCC - Mining Outpost - South - Vehicle Deployment"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/processing
+ name = "KMCC - Mining Outpost - South - Processing & Storage"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/east
+ name = "KMCC - Mining Outpost - East"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/east_dorms
+ name = "KMCC - Mining Outpost - East - Dorms"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/east_deploymentbay
+ name = "KMCC - Mining Outpost - East - Deployment Bay"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/east_command
+ name = "KMCC - Mining Outpost - East - Command Center"
+ icon_state = "mining"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/mining_outpost/cargo_maint
+ name = "KMCC - Mining Outpost - East - Maintenance"
+ icon_state = "mining"
+
+/area/lv759/outdoors/mining_outpost/south_entrance
+ name = "KMCC - Mining Outpost - South - Vehicle Deployment Entrance"
+ icon_state = "mining"
+ ceiling = CEILING_NONE
+ minimap_color = MINIMAP_AREA_COLONY
+ linked_lz = DROPSHIP_LZ2
+
+// Electrical Substations
+
+/area/lv759/indoors/electical_systems
+ minimap_color = MINIMAP_AREA_COLONY_ENGINEERING
+
+/area/lv759/indoors/electical_systems/substation1
+ name = "Electrical Systems - Substation One - Control Room"
+ icon_state = "power0"
+
+/area/lv759/indoors/electical_systems/substation2
+ name = "Electrical Systems - Substation Two"
+ icon_state = "power0"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/electical_systems/substation3
+ name = "Electrical Systems - Substation Three"
+ icon_state = "power0"
+ linked_lz = DROPSHIP_LZ1
+
+// Power-Plant (Engineering)
+
+/area/lv759/indoors/power_plant
+ name = "Weyland-Yutani DynaGrid Nexus - Central Hallway"
+ icon_state = "power0"
+ minimap_color = MINIMAP_AREA_COLONY_ENGINEERING
+
+/area/lv759/indoors/power_plant/Hallway_East
+ name = "Weyland-Yutani DynaGrid Nexus - East Hallway"
+ icon_state = "power0"
+ minimap_color = MINIMAP_AREA_COLONY_ENGINEERING
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/power_plant/south_hallway
+ name = "Weyland-Yutani DynaGrid Nexus - South Hallway"
+
+/area/lv759/indoors/power_plant/geothermal_generators
+ name = "Weyland-Yutani DynaGrid Nexus - Geothermal Generators Room"
+
+/area/lv759/indoors/power_plant/power_storage
+ name = "Weyland-Yutani DynaGrid Nexus - Power Storage Room"
+
+/area/lv759/outdoors/power_plant/transformers_north
+ name = "Weyland-Yutani DynaGrid Nexus - Transformers - North"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/outdoors/power_plant/transformers_south
+ name = "Weyland-Yutani DynaGrid Nexus - Transformers - South"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/power_plant/transformers_north
+ name = "Weyland-Yutani DynaGrid Nexus - Transformers - North"
+
+/area/lv759/indoors/power_plant/transformers_south
+ name = "Weyland-Yutani DynaGrid Nexus - Transformers - South"
+
+/area/lv759/indoors/power_plant/gas_generators
+ name = "Weyland-Yutani DynaGrid Nexus - Gas Mixing & Storage "
+
+/area/lv759/indoors/power_plant/fusion_generators
+ name = "Weyland-Yutani DynaGrid Nexus - Control Center"
+
+/area/lv759/indoors/power_plant/telecomms
+ icon_state = "comms_1"
+ name = "Weyland-Yutani DynaGrid Nexus - Telecommunications"
+ minimap_color = MINIMAP_AREA_COMMS
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/power_plant/workers_canteen
+ name = "Weyland-Yutani DynaGrid Nexus - Worker's Canteen"
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/power_plant/workers_canteen_kitchen
+ name = "Weyland-Yutani DynaGrid Nexus - Worker's Canteen - Kitchen"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/power_plant/equipment_east
+ name = "Weyland-Yutani DynaGrid Nexus - Equipment Storage Room - East"
+
+/area/lv759/indoors/power_plant/equipment_west
+ name = "Weyland-Yutani DynaGrid Nexus - Equipment Storage Room - West"
+
+// Marshalls (NSPA)
+
+/area/lv759/indoors/colonial_marshals
+ name = "NSPA - Ironbridge Precinct"
+ icon_state = "security_hub"
+ minimap_color = MINIMAP_AREA_COLONY_MARSHALLS
+
+/area/lv759/indoors/colonial_marshals/prisoners_cells
+ name = "NSPA - Ironbridge Precinct - Maximum Security Ward - Cells"
+
+/area/lv759/indoors/colonial_marshals/prisoners_foyer
+ name = "NSPA - Ironbridge Precinct - Maximum Security Ward - Foyer"
+
+/area/lv759/indoors/colonial_marshals/prisoners_recreation_area
+ name = "NSPA - Ironbridge Precinct - Maximum Security Ward - Recreation Area & Shower Room"
+
+/area/lv759/indoors/colonial_marshals/garage
+ name = "NSPA - Ironbridge Precinct - Vehicle Deployment & Maintenace"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/armory_foyer
+ name = "NSPA - Ironbridge Precinct - Armory Foyer"
+
+/area/lv759/indoors/colonial_marshals/armory
+ name = "NSPA - Ironbridge Precinct - Armory"
+
+/area/lv759/indoors/colonial_marshals/armory_firingrange
+ name = "NSPA - Ironbridge Precinct - Firing Range"
+
+/area/lv759/indoors/colonial_marshals/armory_evidenceroom
+ name = "NSPA - Ironbridge Precinct - Evidence Room"
+
+/area/lv759/indoors/colonial_marshals/office
+ name = "NSPA - Ironbridge Precinct - Office"
+
+/area/lv759/indoors/colonial_marshals/reception
+ name = "NSPA - Ironbridge Precinct - Reception Office"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/hallway_central
+ name = "NSPA - Ironbridge Precinct - Central Hallway"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/hallway_south
+ name = "NSPA - Ironbridge Precinct - South Hallway"
+
+/area/lv759/indoors/colonial_marshals/hallway_reception
+ name = "NSPA - Ironbridge Precinct - Reception Hallway"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/hallway_north
+ name = "NSPA - Ironbridge Precinct - North Hallway"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/hallway_north_locker
+ name = "NSPA - Ironbridge Precinct - North Hallway - Locker Room"
+
+/area/lv759/indoors/colonial_marshals/holding_cells
+ name = "NSPA - Ironbridge Precinct - Holding Cells"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/head_office
+ name = "NSPA - Ironbridge Precinct - Forensics Office"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/north_office
+ name = "NSPA - Ironbridge Precinct - North Office"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/wardens_office
+ name = "NSPA - Ironbridge Precinct - Wardens Office"
+
+/area/lv759/indoors/colonial_marshals/interrogation
+ name = "NSPA - Ironbridge Precinct - Interrogation"
+
+/area/lv759/indoors/colonial_marshals/press_room
+ name = "NSPA - Ironbridge Precinct - Court Room"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/changing_room
+ name = "NSPA - Ironbridge Precinct - Changing Room"
+
+/area/lv759/indoors/colonial_marshals/restroom
+ name = "NSPA - Ironbridge Precinct - Restroom & Showers"
+
+/area/lv759/indoors/colonial_marshals/south_maintenance
+ name = "NSPA - Ironbridge Precinct - Maintenance - South"
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/colonial_marshals/north_maintenance
+ name = "NSPA - Ironbridge Precinct - Maintenance - North"
+
+/area/lv759/indoors/colonial_marshals/southwest_maintenance
+ name = "NSPA - Ironbridge Precinct - Maintenance - Southwest"
+
+
+// Jack's Surplus
+
+/area/lv759/indoors/jacks_surplus
+ name = "Jack's Military Surplus"
+ icon_state = "jacks"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ2
+
+//Weyland-Yutani - Resource Recovery Facility
+
+/area/lv759/indoors/recycling_plant
+ name = "Weyland-Yutani - Resource Recovery Facility"
+ icon_state = "recycling"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/recycling_plant/garage
+ name = "Weyland-Yutani - Resource Recovery Facility - Garage"
+
+/area/lv759/indoors/recycling_plant/synthetic_storage
+ name = "Synthetic Storage"
+ icon_state = "synthetic"
+
+/area/lv759/indoors/recycling_plant_office
+ name = "Weyland-Yutani - Resource Recovery Facility - Office"
+ icon_state = "recycling"
+
+/area/lv759/indoors/recycling_plant_waste_disposal_incinerator
+ name = "Weyland-Yutani - Resource Recovery Facility - Waste Disposal Incinerating Room"
+ icon_state = "recycling"
+
+// Restrooms
+
+/area/lv759/indoors/south_public_restroom
+ name = "Public Restroom - South"
+ icon_state = "restroom"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ2
+
+/area/lv759/indoors/southwest_public_restroom
+ name = "Public Restroom - Southwest"
+ icon_state = "restroom"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ linked_lz = DROPSHIP_LZ2
+
+//Nightgold Casino
+
+/area/lv759/indoors/casino
+ name = "Night Gold Casino"
+ icon_state = "nightgold"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+/area/lv759/indoors/casino/casino_office
+ name = "Night Gold Casino - Managers Office"
+ icon_state = "nightgold"
+
+/area/lv759/indoors/casino/casino_restroom
+ name = "Night Gold Casino - Restroom"
+ icon_state = "nightgold"
+
+/area/lv759/indoors/casino/casino_vault
+ name = "Night Gold Casino - Vault"
+ icon_state = "nightgold"
+
+// Pizza
+
+/area/lv759/indoors/pizzaria
+ name = "Pizza Galaxy - Outpost Zeta"
+ icon_state = "pizza"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+
+//T-comms
+
+/area/lv759/indoors/tcomms_northwest
+ name = "Telecommunications Substation - West"
+ icon_state = "comms_1"
+ minimap_color = MINIMAP_AREA_COMMS
+
+// Weymart
+
+/area/lv759/indoors/weymart
+ name = "Weymart"
+ icon_state = "weymart"
+ minimap_color = MINIMAP_AREA_COLONY_RESANDCOM
+ ambience_exterior = AMBIENCE_WEYMART
+
+/area/lv759/indoors/weymart/backrooms
+ name = "Weymart - Backrooms"
+ icon_state = "weymartbackrooms"
+
+/area/lv759/indoors/weymart/maintenance
+ name = "Weymart - Maintenance"
+ icon_state = "weymartbackrooms"
+
+// WY Security Checkpoints
+
+/area/lv759/indoors/wy_security
+ minimap_color = MINIMAP_AREA_COLONY_MARSHALLS
+
+/area/lv759/indoors/wy_security/checkpoint_northeast
+ name = "Weyland-Yutani Security Checkpoint - North East"
+ icon_state = "security_checkpoint_northeast"
+ is_landing_zone = TRUE
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/wy_security/checkpoint_east
+ name = "Weyland-Yutani Security Checkpoint - East"
+ icon_state = "security_checkpoint_east"
+ linked_lz = DROPSHIP_LZ1
+
+/area/lv759/indoors/wy_security/checkpoint_central
+ name = "Weyland-Yutani Security Checkpoint - Central"
+ icon_state = "security_checkpoint_central"
+
+/area/lv759/indoors/wy_security/checkpoint_west
+ name = "Weyland-Yutani Security Checkpoint - West"
+ icon_state = "security_checkpoint_west"
+
+/area/lv759/indoors/wy_security/checkpoint_northwest
+ name = "Weyland-Yutani Security Checkpoint - North West"
+ icon_state = "security_checkpoint_northwest"
+
+// Misc
+
+/area/lv759/indoors/hobosecret
+ name = "Hidden Hobo Haven"
+ icon_state = "hobo"
+ ceiling = CEILING_REINFORCED_METAL
+ is_resin_allowed = FALSE
+ flags_area = AREA_NOTUNNEL
+ linked_lz = DROPSHIP_LZ2
+
+// Weyland-Yutani Advanced Bio-Genomic Research Complex
+
+/area/lv759/indoors/wy_research_complex
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex"
+ icon_state = "wylab"
+ minimap_color = MINIMAP_AREA_HYBRISARESEARCH
+ ceiling = CEILING_METAL
+
+/area/lv759/indoors/wy_research_complex/medical_annex
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Medical Annex Building"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/reception
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Reception & Administration"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/cargo
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Requisitions & Cargo"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/researchanddevelopment
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Technology Research & Development Lab"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/mainlabs
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Advanced Chemical Testing & Research Lab"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/xenobiology
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Advanced Xenobiology Lab"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_2
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/weaponresearchlab
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Advanced Weapon Research Lab"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/weaponresearchlabtesting
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Advanced Weapon Research Lab - Weapons Testing Range"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/xenoarcheology
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Xenoarcheology Research Lab"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Vehicle Deployment & Maintenance Bay"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/janitor
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Janitorial Supplies Storage"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/cafeteria
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Cafeteria"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/cafeteriakitchen
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Cafeteria - Kitchen"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/dormsfoyer
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Dorms Foyer"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/dormsbedroom
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Dorms"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/securitycommand
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Security Command Center & Deployment"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/securityarmory
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Armory"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hangarbay
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Hangar Bay"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hangarbayshuttle
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Hangar Bay - Weyland-Yutani PMC ERT Shuttle"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+ minimap_color = MINIMAP_AREA_COLONY
+
+/area/lv759/indoors/wy_research_complex/hallwaynorth
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - North Hallway"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hallwaynorthexit
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - North Hallway - Personnel Exit East"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hallwayeast
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Hallway East"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hallwaycentral
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Central Hallway"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - South West Hallway"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - South East Hallway"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB_HALLWAY
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/southeastexit
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - South East Maintenace & Emergency Exit"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/changingroom
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Locker Room"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
+
+/area/lv759/indoors/wy_research_complex/head_research_office
+ name = "Weyland-Yutani - Advanced Bio-Genomic Research Complex - Head of Research's Office"
+ icon_state = "wylab"
+ ambience_exterior = AMBIENCE_LAB
+ soundscape_playlist = SCAPE_PL_LV759_INDOORS
diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm
index 30f55b9f5bf5..38ea4e25bb9e 100644
--- a/code/game/machinery/camera/presets.dm
+++ b/code/game/machinery/camera/presets.dm
@@ -167,5 +167,5 @@
network = list(CAMERA_NET_SIMULATION)
invuln = TRUE
view_range = 14
- use_power = FALSE
+ use_power = USE_POWER_NONE
invisibility = INVISIBILITY_MAXIMUM
diff --git a/code/game/machinery/colony_floodlights.dm b/code/game/machinery/colony_floodlights.dm
index e8f59ad643d7..91ebbb28fb99 100644
--- a/code/game/machinery/colony_floodlights.dm
+++ b/code/game/machinery/colony_floodlights.dm
@@ -1,5 +1,6 @@
-//Putting these here since it's power-related
-/obj/structure/machinery/colony_floodlight_switch
+GLOBAL_LIST_INIT(all_breaker_switches, list())
+
+/obj/structure/machinery/colony_floodlight_switch // TODO: Repath to just breaker_switch
name = "colony floodlight switch"
icon = 'icons/obj/structures/machinery/power.dmi'
icon_state = "panelnopower"
@@ -10,59 +11,82 @@
unslashable = TRUE
unacidable = TRUE
power_machine = TRUE
+ idle_power_usage = 0
+ is_on = FALSE
var/ispowered = FALSE
- var/turned_on = FALSE //has to be toggled in engineering
- ///All floodlights under our control
- var/list/floodlist = list()
+ ///All machinery under our control
+ var/list/machinery_list = list()
+ ///The types of machinery we control (define this)
+ var/list/machinery_type_whitelist = list(/obj/structure/machinery/colony_floodlight)
+ ///The types of machinery we don't control (generated automatically)
+ var/list/machinery_type_blacklist = list()
/obj/structure/machinery/colony_floodlight_switch/Initialize(mapload, ...)
. = ..()
+ for(var/obj/structure/machinery/colony_floodlight_switch/other_switch as anything in GLOB.all_breaker_switches)
+ // blacklist anything other switches whitelist if theres subtype overlap
+ for(var/other_whitelisted in other_switch.machinery_type_whitelist)
+ if(is_path_in_list(other_whitelisted, machinery_type_whitelist))
+ machinery_type_blacklist |= other_whitelisted
+ for(var/our_whitelisted in machinery_type_whitelist)
+ if(is_path_in_list(our_whitelisted, other_switch.machinery_type_whitelist))
+ other_switch.machinery_type_blacklist |= our_whitelisted
+
+ GLOB.all_breaker_switches += src
return INITIALIZE_HINT_LATELOAD
/obj/structure/machinery/colony_floodlight_switch/LateInitialize()
. = ..()
- for(var/obj/structure/machinery/colony_floodlight/floodlight in GLOB.machines)
- floodlist += floodlight
- floodlight.fswitch = src
+ if(length(machinery_type_whitelist))
+ for(var/obj/structure/machinery/machine as anything in GLOB.machines)
+ if(machine.breaker_switch != null)
+ continue
+ if(!is_type_in_list(machine, machinery_type_whitelist))
+ continue
+ if(is_type_in_list(machine, machinery_type_blacklist))
+ continue
+ machinery_list += machine
+ machine.breaker_switch = src
start_processing()
/obj/structure/machinery/colony_floodlight_switch/Destroy()
- for(var/obj/structure/machinery/colony_floodlight/floodlight as anything in floodlist)
- floodlight.fswitch = null
- floodlist = null
+ for(var/obj/structure/machinery/machine as anything in machinery_list)
+ if(machine.breaker_switch == src)
+ machine.breaker_switch = null
+ machinery_list = null
+ GLOB.all_breaker_switches -= src
return ..()
/obj/structure/machinery/colony_floodlight_switch/update_icon()
if(!ispowered)
icon_state = "panelnopower"
- else if(turned_on)
+ else if(is_on)
icon_state = "panelon"
else
icon_state = "paneloff"
/obj/structure/machinery/colony_floodlight_switch/process()
- var/lightpower = 0
- for(var/obj/structure/machinery/colony_floodlight/floodlight as anything in floodlist)
- if(!floodlight.is_lit)
+ var/machinepower = calculate_current_power_usage()
+ for(var/obj/structure/machinery/machine as anything in machinery_list)
+ if(!machine.is_on)
continue
- lightpower += floodlight.power_tick
- use_power(lightpower)
+ machinepower += machine.active_power_usage
+ use_power(machinepower)
/obj/structure/machinery/colony_floodlight_switch/power_change()
..()
if((stat & NOPOWER))
- if(ispowered && turned_on)
- toggle_lights()
+ if(ispowered && is_on)
+ toggle_machines()
ispowered = FALSE
- turned_on = FALSE
- update_icon()
+ set_is_on(FALSE)
else
ispowered = TRUE
update_icon()
-/obj/structure/machinery/colony_floodlight_switch/proc/toggle_lights()
- for(var/obj/structure/machinery/colony_floodlight/floodlight as anything in floodlist)
- addtimer(CALLBACK(floodlight, TYPE_PROC_REF(/obj/structure/machinery/colony_floodlight, toggle_light)), rand(0, 5 SECONDS))
+/obj/structure/machinery/colony_floodlight_switch/proc/toggle_machines()
+ for(var/obj/structure/machinery/machine as anything in machinery_list)
+ addtimer(CALLBACK(machine, TYPE_PROC_REF(/obj/structure/machinery, toggle_is_on)), rand(0, 5 SECONDS))
/obj/structure/machinery/colony_floodlight_switch/attack_hand(mob/user as mob)
if(!ishuman(user))
@@ -73,9 +97,8 @@
return FALSE
playsound(src,'sound/items/Deconstruct.ogg', 30, 1)
use_power(5)
- toggle_lights()
- turned_on = !turned_on
- update_icon()
+ toggle_is_on()
+ toggle_machines()
return TRUE
@@ -96,28 +119,18 @@
unacidable = TRUE
use_power = USE_POWER_NONE //It's the switch that uses the actual power, not the lights
needs_power = FALSE
+ is_on = FALSE //Whether the floodlight is switched to on or off. Does not necessarily mean it emits light.
+ health = 150
+ active_power_usage = 50 //The power each floodlight takes up per process
///Whether it has been smashed by xenos
var/damaged = FALSE
- ///Whether the floodlight is switched to on or off. Does not necessarily mean it emits light.
- var/is_lit = FALSE
- ///The power each floodlight takes up per process
- var/power_tick = 50
- ///Reverse lookup for power grabbing in area
- var/obj/structure/machinery/colony_floodlight_switch/fswitch = null
var/lum_value = 7
var/repair_state = FLOODLIGHT_REPAIR_UNSCREW
- health = 150
-
-/obj/structure/machinery/colony_floodlight/Destroy()
- if(fswitch)
- fswitch.floodlist -= src
- fswitch = null
- . = ..()
/obj/structure/machinery/colony_floodlight/update_icon()
if(damaged)
icon_state = "flood_s_dmg"
- else if(is_lit)
+ else if(is_on)
icon_state = "flood_s_on"
else
icon_state = "flood_s_off"
@@ -154,7 +167,7 @@
health = initial(health)
user.visible_message(SPAN_NOTICE("[user] screws [src]'s maintenance hatch closed."), \
SPAN_NOTICE("You screw [src]'s maintenance hatch closed."))
- if(is_lit)
+ if(is_on)
set_light(lum_value)
update_icon()
return TRUE
@@ -261,7 +274,7 @@
if(ishuman(user))
if(damaged)
to_chat(user, SPAN_WARNING("[src] is damaged."))
- else if(!is_lit)
+ else if(!is_on)
to_chat(user, SPAN_WARNING("Nothing happens. Looks like it's powered elsewhere."))
return FALSE
return ..()
@@ -278,7 +291,7 @@
if(FLOODLIGHT_REPAIR_WELD) . += SPAN_INFO("You must weld the damage to it.")
if(FLOODLIGHT_REPAIR_CABLE) . += SPAN_INFO("You must replace its damaged cables.")
if(FLOODLIGHT_REPAIR_SCREW) . += SPAN_INFO("You must screw its maintenance hatch closed.")
- else if(!is_lit)
+ else if(!is_on)
. += SPAN_INFO("It doesn't seem powered.")
/obj/structure/machinery/colony_floodlight/ex_act(severity)
@@ -298,16 +311,15 @@
/obj/structure/machinery/colony_floodlight/proc/set_damaged()
playsound(src, "glassbreak", 70, 1)
damaged = TRUE
- if(is_lit)
+ if(is_on)
set_light(0)
update_icon()
-/obj/structure/machinery/colony_floodlight/proc/toggle_light()
- is_lit = !is_lit
+/obj/structure/machinery/colony_floodlight/toggle_is_on()
+ . = ..()
if(!damaged)
- set_light(is_lit ? lum_value : 0)
- update_icon()
- return is_lit
+ set_light(is_on ? lum_value : 0)
+ return .
#undef FLOODLIGHT_REPAIR_UNSCREW
#undef FLOODLIGHT_REPAIR_CROWBAR
diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm
index d1c590507842..33c9bff8d4f1 100644
--- a/code/game/machinery/door_control.dm
+++ b/code/game/machinery/door_control.dm
@@ -265,3 +265,37 @@
/obj/structure/machinery/door_control/cl/quarter/windows
name = "Quarter Windows Shutters"
id = "cl_quarter_windows"
+
+// Hybrisa lockdown announcements
+
+/obj/structure/machinery/door_control/colony_lockdown
+ var/used = FALSE
+ var/colony_lockdown_time = 25 MINUTES
+
+/obj/structure/machinery/door_control/colony_lockdown/use_button(mob/living/user,force)
+ if(world.time < SSticker.mode.round_time_lobby + colony_lockdown_time)
+ to_chat(user, SPAN_WARNING("The colony-wide lockdown cannot be lifted yet. Please wait another [floor((SSticker.mode.round_time_lobby + colony_lockdown_time-world.time)/600)] minutes before trying again."))
+ return
+ if(used)
+ to_chat(user, SPAN_WARNING("The colony-wide lockdown has already been lifted."))
+ return
+ . = ..()
+ marine_announcement("The colony-wide lockdown protocols have been lifted.")
+ used = TRUE
+
+// Research
+
+/obj/structure/machinery/door_control/research_lockdown
+ var/used = FALSE
+ var/colony_lockdown_time = 10 MINUTES
+
+/obj/structure/machinery/door_control/research_lockdown/use_button(mob/living/user,force)
+ if(world.time < SSticker.mode.round_time_lobby + colony_lockdown_time)
+ to_chat(user, SPAN_WARNING("The WY-Research-Facility lockdown cannot be lifted yet. Please wait another [floor((SSticker.mode.round_time_lobby + colony_lockdown_time-world.time)/600)] minutes before trying again."))
+ return
+ if(used)
+ to_chat(user, SPAN_WARNING("The WY-Research-Facility lockdown has already been lifted."))
+ return
+ . = ..()
+ marine_announcement("The WY-Research-Facility lockdown protocols have been lifted.")
+ used = TRUE
diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm
index 52c904e81ded..745aa205aa62 100644
--- a/code/game/machinery/doors/airlock_types.dm
+++ b/code/game/machinery/doors/airlock_types.dm
@@ -566,12 +566,52 @@
/obj/structure/machinery/door/airlock/almayer/generic/autoname
autoname = TRUE
+/obj/structure/machinery/door/airlock/almayer/generic/rusted
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door.dmi'
+
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/rusted
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door.dmi'
+
+/obj/structure/machinery/door/airlock/almayer/generic/rusted_white
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/white_rusted_solid.dmi'
+
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/rusted_wite
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/white_rusted_solid.dmi'
+
/obj/structure/machinery/door/airlock/almayer/generic/glass
name = "\improper Airlock"
icon = 'icons/obj/structures/doors/personaldoor_glass.dmi'
opacity = FALSE
glass = TRUE
+/obj/structure/machinery/door/airlock/almayer/generic/glass/rusted_window
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door_window.dmi'
+ opacity = FALSE
+ glass = TRUE
+
+/obj/structure/machinery/door/airlock/almayer/generic/glass/rusted_window_small
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door_windowsmall.dmi'
+ opacity = FALSE
+ glass = TRUE
+
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/glass/rusted_window
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door_window.dmi'
+ opacity = FALSE
+ glass = TRUE
+
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/glass/rusted_window_small
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/rusted_door_windowsmall.dmi'
+ opacity = FALSE
+ glass = TRUE
+
/obj/structure/machinery/door/airlock/almayer/generic/corporate
name = "Corporate Liaison's Quarters"
icon = 'icons/obj/structures/doors/personaldoor.dmi'
@@ -914,3 +954,126 @@
dir = SOUTH
+// Hybrisa
+
+/obj/structure/machinery/door/airlock/hybrisa
+ openspeed = 4
+
+/obj/structure/machinery/door/airlock/hybrisa/generic
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_generic_glass.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/generic/autoname
+ req_access = null
+ opacity = FALSE
+ glass = TRUE
+ autoname = TRUE
+
+/obj/structure/machinery/door/airlock/hybrisa/generic_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_generic.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/generic_solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+
+// Medical
+
+/obj/structure/machinery/door/airlock/hybrisa/medical
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_medidoor_glass.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/medical/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/medical_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_medidoor.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_CIVILIAN_PUBLIC)
+
+/obj/structure/machinery/door/airlock/hybrisa/medical_solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_CIVILIAN_PUBLIC)
+
+// Personal
+
+/obj/structure/machinery/door/airlock/hybrisa/personal
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_personaldoor_glass.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/personal/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_personaldoor.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_solid/autoname
+ autoname = TRUE
+ req_access = null
+ opacity = TRUE
+ glass = FALSE
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+// Personal White
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_white
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_personaldoor_glass_white.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_white/autoname
+ autoname = TRUE
+ req_access = null
+ opacity = FALSE
+ glass = TRUE
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_solid_white
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_personaldoor_white.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/hybrisa/personal_solid_white/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
diff --git a/code/game/machinery/doors/multi_tile.dm b/code/game/machinery/doors/multi_tile.dm
index 2b05e2c77772..60aaa1af461f 100644
--- a/code/game/machinery/doors/multi_tile.dm
+++ b/code/game/machinery/doors/multi_tile.dm
@@ -631,3 +631,150 @@
icon = 'icons/obj/structures/doors/2x1almayerdoor_glass.dmi'
opacity = FALSE
glass = TRUE
+
+// Hybrisa
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa
+ openspeed = 4
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1generic.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic/autoname
+ req_access = null
+ opacity = FALSE
+ glass = TRUE
+ autoname = TRUE
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1generic_solid.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic_solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+
+// Medical
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/medical
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1medidoor.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/medical/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/medical_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1medidoor_solid.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_CIVILIAN_PUBLIC)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/medical_solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_CIVILIAN_PUBLIC)
+
+// Personal
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1personaldoor_glass.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_solid
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1personaldoor.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+// Personal White
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_white
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1personaldoor_glass_white.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_white/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_solid_white
+ name = "\improper Airlock"
+ icon = 'icons/obj/structures/doors/hybrisa/hybrisa_2x1personaldoor_white.dmi'
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal_solid_white/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
+ req_access = null
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+// Black Research Doors
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/black_double
+ icon = 'icons/obj/structures/doors/2x1almayerdoor_glass.dmi'
+ opacity = FALSE
+ glass = TRUE
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/black_double/autoname
+ autoname = TRUE
+ opacity = FALSE
+ glass = TRUE
+ req_one_access = list(ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_COLONIAL)
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/black_double/solid
+ icon = 'icons/obj/structures/doors/2x1almayerdoor.dmi'
+ opacity = TRUE
+ glass = FALSE
+
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/black_double/solid/autoname
+ autoname = TRUE
+ opacity = TRUE
+ glass = FALSE
diff --git a/code/game/machinery/doors/poddoor/poddoor.dm b/code/game/machinery/doors/poddoor/poddoor.dm
index 84bc8d91cd69..86932a3e7441 100644
--- a/code/game/machinery/doors/poddoor/poddoor.dm
+++ b/code/game/machinery/doors/poddoor/poddoor.dm
@@ -115,3 +115,117 @@
icon_state = ""
unslashable = TRUE
unacidable = TRUE
+
+// Hybrisa Shutters
+
+/obj/structure/machinery/door/poddoor/hybrisa
+ icon = 'icons/obj/structures/doors/hybrisashutters.dmi'
+ icon_state = "almayer_pdoor1"
+ base_icon_state = "almayer_pdoor"
+ openspeed = 4
+ /// Whether this can be destroyed by a vehicle bump
+ var/vehicle_resistant = TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/Initialize()
+ . = ..()
+ if(opacity)
+ set_opacity(0)
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/open()
+ if(operating) //doors can still open when emag-disabled
+ return
+
+ if(!density) // We check density instead of opacity
+ return TRUE
+
+ operating = TRUE
+
+ playsound(loc, 'sound/machines/blastdoor.ogg', 20, 0)
+ flick("[base_icon_state]c0", src)
+ icon_state = "[base_icon_state]0"
+ set_opacity(0)
+
+ addtimer(CALLBACK(src, PROC_REF(finish_open)), openspeed)
+ return TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters
+ name = "\improper shutters"
+ desc = null
+ icon_state = "almayer_pdoor1"
+ base_icon_state = "almayer_pdoor"
+ opacity = FALSE
+ vehicle_resistant = FALSE
+ unslashable = FALSE
+ gender = PLURAL
+ health = 200
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/bullet_act(obj/projectile/P)
+ health -= P.damage
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+
+/obj/structure/machinery/door/poddoor/hybrisa/shutters
+ name = "\improper shutters"
+ desc = null
+ icon_state = "shutter1"
+ base_icon_state = "shutter"
+ gender = PLURAL
+ vehicle_resistant = FALSE
+
+/obj/structure/machinery/door/poddoor/hybrisa/white
+ name = null
+ desc = "That looks like it doesn't open easily."
+ icon_state = "w_almayer_pdoor1"
+ base_icon_state = "w_almayer_pdoor"
+ unslashable = TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/secure_red_door
+ desc = "That looks like it doesn't open easily."
+ icon_state = "pdoor1"
+ base_icon_state = "pdoor"
+ unslashable = TRUE
+ emp_proof = TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/secure_red_door/emp_act(power, severity)
+ ..()
+ return TRUE
+
+/obj/structure/machinery/door/poddoor/hybrisa/ultra_reinforced_door
+ desc = "A heavily reinforced metal-alloy door, designed to be virtually indestructible—nothing can penetrate its defenses."
+ icon_state = "udoor1"
+ base_icon_state = "udoor"
+ unslashable = TRUE
+ emp_proof = TRUE
+ openspeed = 6
+
+/obj/structure/machinery/door/poddoor/hybrisa/ultra_reinforced_door/emp_act(power, severity)
+ ..()
+ return TRUE
diff --git a/code/game/machinery/doors/runed_sandstone.dm b/code/game/machinery/doors/runed_sandstone.dm
index e51877395d75..20a149494be2 100644
--- a/code/game/machinery/doors/runed_sandstone.dm
+++ b/code/game/machinery/doors/runed_sandstone.dm
@@ -4,7 +4,7 @@
mineral = "runed sandstone"
no_panel = TRUE
not_weldable = TRUE
- use_power = FALSE
+ use_power = USE_POWER_NONE
autoclose = FALSE
locked = TRUE
icon_state = "door_locked"
diff --git a/code/game/machinery/fusion_engine.dm b/code/game/machinery/fusion_engine.dm
index ab84f7b89c94..ea8f0068cbf9 100644
--- a/code/game/machinery/fusion_engine.dm
+++ b/code/game/machinery/fusion_engine.dm
@@ -20,8 +20,6 @@
power_machine = TRUE
throwpass = FALSE
- ///Whether the reactor is functional
- var/is_on = TRUE
///Whether the reactor is on the ship
var/is_ship_reactor = FALSE
///If the generator is overloaded
diff --git a/code/game/machinery/hybrisa_lights.dm b/code/game/machinery/hybrisa_lights.dm
new file mode 100644
index 000000000000..d3f35f35e3b6
--- /dev/null
+++ b/code/game/machinery/hybrisa_lights.dm
@@ -0,0 +1,142 @@
+// Hybrisa Electrical Stuff
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch
+ name = "colony electrified fence switch"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "panelnopower"
+ desc = "This switch controls the electrified fences. It only functions when there is power."
+ machinery_type_whitelist = null
+ /// The power each fence takes up per process
+ var/power_usage_per_fence = 5
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/LateInitialize()
+ . = ..()
+ for(var/obj/structure/fence/electrified/fence as anything in GLOB.all_electric_fences)
+ fence.breaker_switch = src
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/Destroy()
+ for(var/obj/structure/fence/electrified/fence as anything in GLOB.all_electric_fences)
+ if(fence.breaker_switch == src)
+ fence.breaker_switch = null
+ return ..()
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/process()
+ var/machinepower = calculate_current_power_usage()
+ if(is_on)
+ machinepower += length(GLOB.all_electric_fences)
+ use_power(machinepower)
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/update_icon()
+ if(!ispowered)
+ icon_state = "panelnopower"
+ else if(is_on)
+ icon_state = "panelon"
+ else
+ icon_state = "paneloff"
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/proc/toggle_fences()
+ for(var/obj/structure/fence/electrified/fence as anything in GLOB.all_electric_fences)
+ fence.toggle_power()
+
+/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/attack_hand(mob/user as mob)
+ if(..())
+ toggle_fences()
+ return TRUE
+ return FALSE
+
+// Hybrisa Streetlights
+/obj/structure/machinery/colony_floodlight/street
+ name = "colony streetlight"
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "street_off"
+ layer = BILLBOARD_LAYER
+
+/obj/structure/machinery/colony_floodlight/street/Initialize(mapload, ...)
+ . = ..()
+ AddComponent(/datum/component/shimmy_around, east_offset = -15, west_offset = -15)
+
+/obj/structure/machinery/colony_floodlight/street/update_icon()
+ if(damaged)
+ icon_state = "street_dmg"
+ else if(is_on)
+ icon_state = "street_on"
+ else
+ icon_state = "street_off"
+
+// Traffic
+/obj/structure/machinery/colony_floodlight/traffic
+ lum_value = 0
+ name = "traffic light"
+ desc = "A traffic light"
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "trafficlight"
+ bound_width = 32
+ bound_height = 32
+ density = TRUE
+ health = 200
+ layer = BILLBOARD_LAYER
+
+/obj/structure/machinery/colony_floodlight/traffic/Initialize(mapload, ...)
+ . = ..()
+ AddComponent(/datum/component/shimmy_around, east_offset = -15, west_offset = -15)
+
+/obj/structure/machinery/colony_floodlight/traffic/update_icon()
+ if(damaged)
+ icon_state = "trafficlight_damaged"
+ else if(is_on)
+ icon_state = "trafficlight_on"
+ else
+ icon_state = "trafficlight"
+
+/obj/structure/machinery/colony_floodlight/traffic/alt
+ icon_state = "trafficlight_alt"
+
+/obj/structure/machinery/colony_floodlight/traffic/alt/update_icon()
+ if(damaged)
+ icon_state = "trafficlight_alt_damaged"
+ else if(is_on)
+ icon_state = "trafficlight_alt_on"
+ else
+ icon_state = "trafficlight_alt"
+
+// Engineer Floor lights
+/obj/structure/machinery/colony_floodlight_switch/engineerconsole_switch
+ name = "giant alien console"
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "engineerconsole"
+ desc = "A giant alien console of some kind, unlike anything you've ever seen before. Who knows the purpose of this strange technology..."
+ use_power = USE_POWER_NONE
+ needs_power = FALSE
+ ispowered = TRUE
+ machinery_type_whitelist = list(/obj/structure/machinery/colony_floodlight/engineer_circular)
+
+/obj/structure/machinery/colony_floodlight_switch/engineerconsole_switch/LateInitialize()
+ . = ..()
+ stop_processing()
+
+/obj/structure/machinery/colony_floodlight_switch/engineerconsole_switch/update_icon()
+ return
+
+/obj/structure/machinery/colony_floodlight_switch/engineerconsole_switch/power_change()
+ return // It just works
+
+/obj/structure/machinery/colony_floodlight/engineer_circular
+ name = "circular light"
+ icon_state = "engineerlight_off"
+ desc = "A huge circular light"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ density = FALSE
+ unslashable = TRUE
+ unacidable = TRUE
+ wrenchable = FALSE
+ layer = TURF_LAYER
+ light_color = "#00ffa0"
+ lum_value = 14
+ light_power = 6
+
+/obj/structure/machinery/colony_floodlight/engineer_circular/update_icon()
+ if(damaged)
+ icon_state = "engineerlight_off"
+ else if(is_on)
+ icon_state = "engineerlight_on"
+ else
+ icon_state = "engineerlight_off"
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 78f076874652..06aedd911590 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -103,12 +103,15 @@ Class Procs:
var/mob/living/carbon/human/operator = null //Had no idea where to put this so I put this here. Used for operating machines with RELAY_CLICK
//EQUIP,ENVIRON or LIGHT
var/list/component_parts //list of all the parts used to build it, if made from certain kinds of frames.
- var/manual = 0
layer = OBJ_LAYER
var/machine_processing = 0 // whether the machine is busy and requires process() calls in scheduler. // Please replace this by DF_ISPROCESSING in another refactor --fira
- throwpass = 1
+ throwpass = TRUE
projectile_coverage = PROJECTILE_COVERAGE_MEDIUM
var/power_machine = FALSE //Whether the machine should process on power, or normal processor
+ /// Reverse lookup for a breaker_switch that if specified is controlling us
+ var/obj/structure/machinery/colony_floodlight_switch/breaker_switch
+ /// Whether this is toggled on
+ var/is_on = TRUE
/obj/structure/machinery/vv_get_dropdown()
. = ..()
@@ -140,6 +143,9 @@ Class Procs:
var/area/A = get_area(src)
if(A)
A.remove_machine(src) //takes care of removing machine from power usage
+ if(breaker_switch)
+ breaker_switch.machinery_list -= src
+ breaker_switch = null
. = ..()
/obj/structure/machinery/initialize_pass_flags(datum/pass_flags_container/PF)
@@ -324,6 +330,14 @@ Class Procs:
/obj/structure/machinery/proc/get_repair_move_text(include_name = TRUE)
return
+/obj/structure/machinery/proc/set_is_on(is_on)
+ src.is_on = is_on
+ update_icon()
+
+/obj/structure/machinery/proc/toggle_is_on()
+ set_is_on(!is_on)
+ return is_on
+
// UI related procs \\
/obj/structure/machinery/ui_state(mob/user)
diff --git a/code/game/machinery/sentry_holder.dm b/code/game/machinery/sentry_holder.dm
index bcea62922bea..e64ea9ea2953 100644
--- a/code/game/machinery/sentry_holder.dm
+++ b/code/game/machinery/sentry_holder.dm
@@ -117,9 +117,10 @@
turret_path = /obj/structure/machinery/defenses/sentry/premade/deployable/colony
/obj/structure/machinery/sentry_holder/wy
- health = 200
+ health = 400
+ icon = 'icons/obj/structures/props/sentry_holder_wy.dmi'
desc = "A box that deploys a sentry turret for protecting Weyland-Yutani personnel"
- turret_path = /obj/structure/machinery/defenses/sentry/premade/deployable/wy
+ turret_path = /obj/structure/machinery/defenses/sentry/premade/deployable/colony/wy
/obj/structure/machinery/sentry_holder/almayer
icon_state = "floor_sentry_installed"
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index db2e58cf325b..c6b01a1d345d 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -20,7 +20,7 @@
desc = "A monitor depicting the ship's current status. It flickers every so often."
anchored = TRUE
density = FALSE
- use_power = FALSE
+ use_power = USE_POWER_NONE
idle_power_usage = 10
var/mode = 0 // 0 = Blank
// 1 = Shuttle timer
diff --git a/code/game/machinery/vending/cm_vending.dm b/code/game/machinery/vending/cm_vending.dm
index 0e27e804d12a..a21bc9fd49fa 100644
--- a/code/game/machinery/vending/cm_vending.dm
+++ b/code/game/machinery/vending/cm_vending.dm
@@ -73,7 +73,7 @@ IN_USE used for vending/denying
. = ..()
cm_build_inventory(get_listed_products(), 1, 3)
-/obj/structure/machinery/power_change(area/master_area = null)
+/obj/structure/machinery/cm_vending/power_change(area/master_area = null)
..()
update_icon()
diff --git a/code/game/objects/effects/decals/hybrisa_decals.dm b/code/game/objects/effects/decals/hybrisa_decals.dm
new file mode 100644
index 000000000000..3137e70e4722
--- /dev/null
+++ b/code/game/objects/effects/decals/hybrisa_decals.dm
@@ -0,0 +1,214 @@
+/// Hybrisa Decals
+
+/obj/effect/hybrisa
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "weylandyutanilogo1"
+ layer = TURF_LAYER
+ plane = FLOOR_PLANE
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+
+//Roadlines
+
+/obj/effect/hybrisa/decal/road
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_W1"
+/obj/effect/hybrisa/decal/road/lines1
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_W1"
+/obj/effect/hybrisa/decal/road/lines2
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_N2"
+/obj/effect/hybrisa/decal/road/lines3
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_S3"
+/obj/effect/hybrisa/decal/road/lines4
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_E4"
+/obj/effect/hybrisa/decal/road/lines5
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_M1"
+/obj/effect/hybrisa/decal/road/lines6
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_M2"
+/obj/effect/hybrisa/decal/road/corner
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_corner"
+/obj/effect/hybrisa/decal/road/roadmiddle
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "roadlinesmiddle"
+
+
+// Dam Roadlines smaller
+/obj/effect/hybrisa/decal/road/road_edge
+ name = "road"
+ icon_state = "road_edge_decal1"
+/obj/effect/hybrisa/decal/road/road_stop
+ name = "road"
+ icon_state = "stop_decal1"
+
+// Double Roadlines
+/obj/effect/hybrisa/decal/doubleroad
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_W1"
+/obj/effect/hybrisa/decal/doubleroad/lines1
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_W1"
+/obj/effect/hybrisa/decal/doubleroad/lines2
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_N2"
+/obj/effect/hybrisa/decal/doubleroad/lines3
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_S3"
+/obj/effect/hybrisa/decal/doubleroad/lines4
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_E4"
+/obj/effect/hybrisa/decal/doubleroad/lines5
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_M1"
+/obj/effect/hybrisa/decal/doubleroad/lines6
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "ZD_M2"
+
+//Gold lines
+/obj/effect/hybrisa/decal/gold
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_S"
+/obj/effect/hybrisa/decal/gold/line1
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_S"
+/obj/effect/hybrisa/decal/gold/line2
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_E"
+/obj/effect/hybrisa/decal/gold/line3
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_N"
+/obj/effect/hybrisa/decal/gold/line4
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "Z_W"
+
+// Red & White Warning Stripes
+
+/obj/effect/hybrisa/decal/warning/redandwhite_SEcorner
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_SE-out"
+/obj/effect/hybrisa/decal/warning/redandwhite_S
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_S"
+/obj/effect/hybrisa/decal/warning/redandwhite_SWcorner
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_SW-out"
+/obj/effect/hybrisa/decal/warning/redandwhite_E
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_E"
+/obj/effect/hybrisa/decal/warning/redandwhite_W
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_W"
+/obj/effect/hybrisa/decal/warning/redandwhite_NEcorner
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_NE-out"
+/obj/effect/hybrisa/decal/warning/redandwhite_N
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_N"
+/obj/effect/hybrisa/decal/warning/redandwhite_NWcorner
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "red_NW-out"
+
+// Angled Warning-Stripes
+/obj/effect/hybrisa/decal/warningstripes_angled
+ name = "warning stripes"
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "warningstripes_angled"
+/obj/effect/hybrisa/decal/warningstripes_angled_corner
+ name = "warning stripes"
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "warningstripes_angled_corner"
+
+// Grate
+
+/obj/effect/hybrisa/decal/grate
+ name = "solid metal grate"
+ desc = "A metal grate."
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "zhalfgrate1"
+
+// 64x64 Decals
+
+/obj/effect/hybrisa/decal/WY/WY1
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "weylandyutanilogo1"
+
+/obj/effect/hybrisa/decal/WY/WYworn
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "weylandyutanilogo2"
+
+/obj/effect/hybrisa/decal/roadcross
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "roadcross"
+/obj/effect/hybrisa/decal/checkpoint_decal
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "checkpoint_decal"
+/obj/effect/hybrisa/decal/workers_decal
+ icon = 'icons/effects/64x64hybrisa_decals.dmi'
+ icon_state = "workers_decal"
+
+// 128 x 64 Decals
+
+/obj/effect/hybrisa/decal/wy_huge_logo
+ name = "Weyland-Yutani Corp. - Building Better Worlds"
+ icon = 'icons/effects/WY_huge_logo.dmi'
+ icon_state = "wy_huge_logo"
+
+/obj/effect/hybrisa/decal/wy_huge_logo/lines
+ icon_state = "wy_huge_logo_lines"
+
+// 64x128 Decals
+/obj/effect/hybrisa/decal/meridianlogo
+ icon = 'icons/effects/meridianlogo.dmi'
+ icon_state = "meridian_left"
+/obj/effect/hybrisa/decal/meridianlogo/meridianlogo_left
+ icon_state = "meridian_left"
+/obj/effect/hybrisa/decal/meridianlogo/meridianlogo_right
+ icon_state = "meridian_right"
+
+/// Dirt & Grime
+
+/obj/effect/hybrisa/decal/dirt
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "dirt"
+
+/obj/effect/hybrisa/decal/dirt_2
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "dirt_2"
+
+/obj/effect/hybrisa/decal/bloodtrail
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "bloodtrail"
+
+/obj/effect/hybrisa/decal/tiretrack
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "tiremarks"
+
+/obj/effect/hybrisa/decal/trash
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "trash_1"
+
+/// Engineer_ship
+/obj/effect/hybrisa/decal/engineership_corners
+ icon = 'icons/effects/hybrisa_decals.dmi'
+ icon_state = "engPlatform_corners"
+
+/obj/effect/hybrisa/decal/egg_base
+ name = "strange goop"
+ desc = null
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "egg_base"
+
+// Colorable Rug
+
+/obj/effect/hybrisa/decal/colorable_rug
+ name = "rug"
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ desc = null
+ icon_state = "colorable_rug"
+ layer = TURF_LAYER
+ density = FALSE
diff --git a/code/game/objects/effects/decals/posters.dm b/code/game/objects/effects/decals/posters.dm
index f13244cbc058..17e4305a2d34 100644
--- a/code/game/objects/effects/decals/posters.dm
+++ b/code/game/objects/effects/decals/posters.dm
@@ -125,14 +125,14 @@
icon_state = "poster7"
/obj/structure/sign/poster/ad/Initialize()
- serial_number = pick(7,8,9,10,11,13,18,22,35,36,37)
+ serial_number = pick(7,8,9,10,11,13,18,22,35,36,37,43,45,47,48,56,59,70,72)
.=..()
/obj/structure/sign/poster/art
icon_state = "poster6"
/obj/structure/sign/poster/art/Initialize()
- serial_number = pick(6,23,24)
+ serial_number = pick(6,23,24,57,58)
.=..()
/obj/structure/sign/poster/blacklight
@@ -174,14 +174,14 @@
icon_state = "poster4"
/obj/structure/sign/poster/propaganda/Initialize()
- serial_number = pick(4,14,15,20,21,40,41)
+ serial_number = pick(4,14,15,20,21,40,41,42,49,64,65,73,74,77,79)
.=..()
/obj/structure/sign/poster/safety
icon_state = "poster27"
/obj/structure/sign/poster/safety/Initialize()
- serial_number = pick(27,28,30,31)
+ serial_number = pick(27,28,30,31,44,66,68,69,71,75,78,80,81,84)
.=..()
/obj/structure/sign/poster/io
@@ -200,3 +200,46 @@
/obj/structure/sign/poster/hero/voteno/Initialize()
serial_number = 40
.=..()
+
+
+////////////////
+//Hybrisa Posters//
+////////////////
+
+/obj/structure/sign/poster/corporate
+ icon_state = "poster50"
+
+/obj/structure/sign/poster/corporate/Initialize()
+ serial_number = pick(50,51,60,61,62,63,67,76,82,83)
+ .=..()
+/obj/structure/sign/poster/kellandmining
+ icon_state = "poster46"
+
+/obj/structure/sign/poster/kellandmining/Initialize()
+ serial_number = 46
+ .=..()
+/obj/structure/sign/poster/marshalls
+ icon_state = "poster52"
+
+/obj/structure/sign/poster/marshalls/Initialize()
+ serial_number = pick(52,53)
+ .=..()
+/obj/structure/sign/poster/wylogo
+ icon_state = "poster55"
+
+/obj/structure/sign/poster/wylogo/Initialize()
+ serial_number = pick(18,55)
+ .=..()
+/obj/structure/sign/poster/pimp
+ icon_state = "poster54"
+
+/obj/structure/sign/poster/pimp/Initialize()
+ serial_number = 54
+ .=..()
+
+/obj/structure/sign/poster/nspa
+ icon_state = "poster87"
+
+/obj/structure/sign/poster/nspa/Initialize()
+ serial_number = pick(85,86,87)
+ .=..()
diff --git a/code/game/objects/effects/decals/posters/poster_list.dm b/code/game/objects/effects/decals/posters/poster_list.dm
index 27d8a06a4125..1d7700ec1070 100644
--- a/code/game/objects/effects/decals/posters/poster_list.dm
+++ b/code/game/objects/effects/decals/posters/poster_list.dm
@@ -213,3 +213,236 @@ Template
icon_state="poster41"
name = "Falling Falcons"
desc = "Promotional material for the 2nd Company of the 2nd Battalion of the 4th Brigade, the Falling Falcons. Designed by an unknown artist and printed in an effort to bolster the ranks of the Falling Falcons."
+
+// Hybrisa Posters //
+
+/// Alien Isolation & Dark Descent - posters used as reference (direct downscale of the image for some) ///
+/datum/poster/poster_42
+ icon_state="poster42"
+ name = "Colonial Marines poster"
+ desc = "Join the Colonial Marines. Enlist today, protect tomorrow!"
+
+/datum/poster/poster_43
+ icon_state="poster43"
+ name = "Koorlander Gold"
+ desc = "Koorlander - lovingly machine-rolled for YOUR pleasure."
+
+/datum/poster/poster_44
+ icon_state="poster44"
+ name = "Safety poster"
+ desc = "WASTE damages PROFIT - Think On!"
+
+/datum/poster/poster_45
+ icon_state="poster45"
+ name = "Pizza Galaxy poster"
+ desc = "This poster depicts a delicious looking slice of Pizza, Yum."
+
+/datum/poster/poster_46
+ icon_state="poster46"
+ name = "Kelland Mining co. poster"
+ desc = "A simplified version of the Kelland Mining co. logo.The Kelland Mining Company is owned by Prospectia, a sub-division of the San Rei Corporation, which is in turn owned by the Weyland-Yutani Corporation."
+
+/datum/poster/poster_47
+ icon_state="poster47"
+ name = "EAT"
+ desc = "This is less of a poster and more of an advertisement for those gross power bars."
+
+/datum/poster/poster_48
+ icon_state="poster48"
+ name = "Classic Cola poster"
+ desc = "This poster depicts a classic cola can. With a taste that's been around for centuries. Nobody can beat it."
+
+/datum/poster/poster_49
+ icon_state="poster49"
+ name = "Colonial Marines poster"
+ desc = "Join the Colonial Marines. Enlist today, protect tomorrow!"
+
+/datum/poster/poster_50
+ icon_state="poster50"
+ name = "Synthetic 'Daniel' poster"
+ desc = "An ominous forward facing profile of the Synthetic model 'Daniel'. Not quite a second generation model but something inbetween, suited for the needs of colonists. The poster is more art then an advertisement."
+
+/datum/poster/poster_51
+ icon_state="poster51"
+ name = "Synthetic 'Daniel' poster"
+ desc = "An ominous side facing profile of the Synthetic model 'Daniel'. Not quite a second generation model but something inbetween, suited for the needs of colonists. The poster is more art then an advertisement."
+
+/datum/poster/poster_52
+ icon_state="poster52"
+ name = "Colonial Marshalls poster"
+ desc = "To live, to serve, wherever humanity roams."
+
+/datum/poster/poster_53
+ icon_state="poster53"
+ name = "Colonial Marshalls poster"
+ desc = "The laws of Earth stretch beyond the Sol: The Colonial Marshals."
+
+/datum/poster/poster_54
+ icon_state="poster54"
+ name = "Pimp Clown poster"
+ desc = "Always returning. Always watching."
+
+/datum/poster/poster_55
+ icon_state="poster55"
+ name = "Weyland-Yutani poster"
+ desc = "You don't have much choice in brand loyalty when there's basically only one brand."
+
+/datum/poster/poster_56
+ icon_state="poster56"
+ name = "Koorlander Gold"
+ desc = "Koorlander Golds, lovingly machine rolled for YOUR pleasure."
+
+/datum/poster/poster_57
+ icon_state="poster57"
+ name = "art?"
+ desc = "This poster depicts some curved lines that some pretentious art snob valued at over $12,000,000. Too bad this is just a low-resolution print."
+
+/datum/poster/poster_58
+ icon_state="poster58"
+ name = "art?"
+ desc = "This poster depicts outsider geometric postmodern ascetic abject social expressionism art...you think."
+
+/datum/poster/poster_59
+ icon_state="poster59"
+ name = "Davenport Gin poster"
+ desc = "On your way back home? Toast your return with Davenport gin."
+
+/datum/poster/poster_60
+ icon_state="poster60"
+ name = "Weyland Yutani - 'Daniel' Model Synthetic poster"
+ desc = "A poster depicting a child in the arms of a Weyland Yutani 'Daniel' model Synthetic, Who thought this was a good idea?"
+
+/datum/poster/poster_61
+ icon_state="poster61"
+ name = "Safety poster"
+ desc = "Silence is not a Virtue - Do Not Share Sensitive Information..."
+
+/datum/poster/poster_62
+ icon_state="poster62"
+ name = "Synthetic 'Daniel' poster"
+ desc = "An ominous forward facing profile of the Synthetic model 'Daniel'. Not quite a second generation model but something inbetween, suited for the needs of colonists. The poster is more art then an advertisement."
+
+/datum/poster/poster_63
+ icon_state="poster63"
+ name = "Synthetic 'Daniel' poster"
+ desc = "An ominous side facing profile of the Synthetic model 'Daniel'. Not quite a second generation model but something inbetween, suited for the needs of colonists. The poster is more art then an advertisement."
+
+/datum/poster/poster_64
+ icon_state="poster64"
+ name = "Colonial Marine Corps poster"
+ desc = "Every Paycheck a Fortune! Every Formation a Parade! - Join the Colonial Marines!"
+
+/datum/poster/poster_65
+ icon_state="poster65"
+ name = "Colonial Marine Corps poster"
+ desc = "This poster depicts the logo of the Colonial Marine Corps, Oorah!"
+
+/datum/poster/poster_66
+ icon_state="poster66"
+ name = "Safety poster"
+ desc = "Save Resources! Switch Off Before You Clock Off."
+
+/datum/poster/poster_67
+ icon_state="poster67"
+ name = "Weyland Yutani - 'Daniel' Model Synthetic poster"
+ desc = "A poster depicting a child holding the hands of a Weyland Yutani 'Daniel' model Synthetic, Who thought this was a good idea?"
+
+/datum/poster/poster_68
+ icon_state="poster68"
+ name = "Safety poster"
+ desc = "Clutter Clouds the Mind - Clean Workstation = Clear Head!"
+
+/datum/poster/poster_69
+ icon_state="poster69"
+ name = "Safety poster"
+ desc = "NO foreign objects allowed - that means YOU Smokey Joe!"
+
+/datum/poster/poster_70
+ icon_state="poster70"
+ name = "Souto Blue"
+ desc = "Souto Blue. If you don't drink Souto, you probably do stuff like floss and value your kidneys...wimp. Printed in Havana."
+
+/datum/poster/poster_71
+ icon_state="poster71"
+ name = "Safety poster"
+ desc = "REMEMBER - Check Once, Twice, Thrice!"
+
+/datum/poster/poster_72
+ icon_state="poster72"
+ name = "Souto Lime"
+ desc = "Souto Lime. If you don't drink Souto, you probably do stuff like floss and value your kidneys...wimp. Printed in Havana."
+
+/datum/poster/poster_73
+ icon_state="poster73"
+ name = "Colonial Marine Corps poster"
+ desc = "YOU GIVE US WINGS, WINGS OF LIBERTY - United States Colonial Marines."
+
+/datum/poster/poster_74
+ icon_state="poster74"
+ name = "Colonial Marine Corps poster"
+ desc = "USCM MARINES - FIRST TO FIGHT."
+
+/datum/poster/poster_75
+ icon_state="poster75"
+ name = "Safety poster"
+ desc = "DO NOT APPROACH SUSPICIOUS OBJECTS - CALL SECURITY."
+
+/datum/poster/poster_76
+ icon_state="poster76"
+ name = "Weyland Yutani - 'Daniel' Model Synthetic poster"
+ desc = "All that matters is YOUR comfort. Our Artificial Humans are watching your back."
+
+/datum/poster/poster_77
+ icon_state="poster77"
+ name = "Colonial Marine Corps poster"
+ desc = "Join the elite 'Recon Division of the United States Colonial Marine Corps', and become the unseen force that strikes fear into the hearts of our enemies. Harness your instinct, adaptability, and unwavering focus as you navigate hostile territories on distant planets."
+
+/datum/poster/poster_78
+ icon_state="poster78"
+ name = "Safety poster"
+ desc = "CLEAN UP AFTER YOURSELF! CLEAN SPACE - CLEAR MIND."
+
+/datum/poster/poster_79
+ icon_state="poster79"
+ name = "Colonial Marine Corps poster"
+ desc = "No one stands alone with the United States Colonial Marines - JOIN US!"
+
+/datum/poster/poster_80
+ icon_state="poster80"
+ name = "Safety poster"
+ desc = "DON'T OPEN UNKNOWN CONTAINERS - AVOID VERMIN!"
+
+/datum/poster/poster_81
+ icon_state="poster81"
+ name = "Safety poster"
+ desc = "THIS IS A QUIET ZONE - PLEASE TALK SOFTLY."
+
+/datum/poster/poster_82
+ icon_state="poster82"
+ name = "Weyland-Yutani propaganda poster"
+ desc = "TOGETHER - EXTRASOLAR COLONIZATION - WEAPON - PROTECTION - HIGH TECHNOLOGY - MANUFACTURING SYNTHETICS - FUTURE - SPACE STATION. Weyland Yutani - Building better Worlds."
+
+/datum/poster/poster_83
+ icon_state="poster83"
+ name = "Weyland-Yutani propaganda poster"
+ desc = "LET'S WORK - TOGETHER WE BUILD A BETTER FUTURE."
+
+/datum/poster/poster_84
+ icon_state="poster84"
+ name = "Safety poster"
+ desc = "GERMS HATE SOAP - DON'T forget to wash your hands."
+
+/datum/poster/poster_85
+ icon_state="poster85"
+ name = "NSPA poster"
+ desc = "A recruitment poster for the NSPA. Integrity, Justice, Unity—Together, We Keep the Peace."
+
+/datum/poster/poster_86
+ icon_state="poster86"
+ name = "NSPA poster"
+ desc = "A recruitment poster for the NSPA. Serve with Honor, Protect with Strength."
+
+/datum/poster/poster_87
+ icon_state="poster87"
+ name = "NSPA poster"
+ desc = "A recruitment poster for the NSPA. One Law, One Duty, One Force—Join the NSPA."
diff --git a/code/game/objects/effects/landmarks/corpsespawner.dm b/code/game/objects/effects/landmarks/corpsespawner.dm
index cbcd8f906ec8..c715298589bd 100644
--- a/code/game/objects/effects/landmarks/corpsespawner.dm
+++ b/code/game/objects/effects/landmarks/corpsespawner.dm
@@ -88,6 +88,7 @@
name = "Burst Weyland-Yutani Corporate Security Lead"
equip_path = /datum/equipment_preset/corpse/pmc/goon/lead/burst
+
///CM specific jobs///
/obj/effect/landmark/corpsespawner/colonist //default is a colonist
@@ -210,3 +211,144 @@
/obj/effect/landmark/corpsespawner/forecon_spotter
name = "USCM Reconnaissance Spotter"
equip_path = /datum/equipment_preset/corpse/forecon_spotter
+
+
+///////////////////////
+/////// HYBRISA ///////
+///////////////////////
+
+// Hybrisa - Goons
+
+/obj/effect/landmark/corpsespawner/hybrisa_goon
+ name = "Weyland-Yutani Corporate Security Officer"
+ equip_path = /datum/equipment_preset/corpse/pmc/hybrisa_goon
+
+/obj/effect/landmark/corpsespawner/hybrisa_goon/burst
+ name = "Burst Weyland-Yutani Corporate Security Officer"
+ equip_path = /datum/equipment_preset/corpse/pmc/hybrisa_goon/lead/burst
+
+/obj/effect/landmark/corpsespawner/hybrisa_goon/lead
+ name = "Weyland-Yutani Corporate Security Lead"
+ equip_path = /datum/equipment_preset/corpse/pmc/hybrisa_goon/lead
+
+/obj/effect/landmark/corpsespawner/hybrisa_goon/lead/burst
+ name = "Burst Weyland-Yutani Corporate Security Lead"
+ equip_path = /datum/equipment_preset/corpse/pmc/hybrisa_goon/lead/burst
+
+//*****************************************************************************************************/
+
+// Civilian
+
+/obj/effect/landmark/corpsespawner/hybrisa/civilian
+ name = "Corpse - Civilian"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/civilian
+
+/obj/effect/landmark/corpsespawner/hybrisa/civilian/burst
+ name = "Corpse - Burst - Civilian"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/civilian/burst
+
+/obj/effect/landmark/corpsespawner/hybrisa/civilian_office
+ name = "Corpse - Civilian - Office Worker"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/civilian_office
+
+/obj/effect/landmark/corpsespawner/hybrisa/civilian_office/burst
+ name = "Corpse - Burst - Civilian - Office Worker"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/civilian_office/burst
+
+// Weymart
+
+/obj/effect/landmark/corpsespawner/hybrisa/weymart
+ name = "Corpse - Civilian - Weymart Employee"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/weymart
+
+/obj/effect/landmark/corpsespawner/hybrisa/weymart/burst
+ name = "Corpse - Burst - Civilian - Weymart Employee"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/weymart/burst
+
+// Sanitation
+
+/obj/effect/landmark/corpsespawner/hybrisa/sanitation
+ name = "Corpse - Civilian - Material Reprocessing Technician"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/sanitation
+
+/obj/effect/landmark/corpsespawner/hybrisa/sanitation/burst
+ name = "Corpse - Burst - Civilian - Material Reprocessing Technician"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/sanitation/burst
+
+// Pizza Galaxy
+
+/obj/effect/landmark/corpsespawner/hybrisa/pizza_galaxy
+ name = "Corpse - Civilian - Pizza Galaxy Delivery Driver"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/pizza_galaxy
+
+/obj/effect/landmark/corpsespawner/hybrisa/pizza_galaxy/burst
+ name = "Corpse - Burst - Civilian - Pizza Galaxy Delivery Driver"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/pizza_galaxy/burst
+
+//*****************************************************************************************************/
+
+// Colonial Marshals
+
+/obj/effect/landmark/corpsespawner/hybrisa/nspa_constable
+ name = "Corpse - NSPA Constable"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/nspa_constable
+
+/obj/effect/landmark/corpsespawner/hybrisa/nspa_constable/burst
+ name = "Corpse - Burst - NSPA Constable"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/nspa_constable/burst
+
+//*****************************************************************************************************/
+
+// KMCC Mining
+
+/obj/effect/landmark/corpsespawner/hybrisa/kelland_miner
+ name = "Corpse - KMCC - Miner"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/kelland_miner
+
+/obj/effect/landmark/corpsespawner/hybrisa/kelland_miner/burst
+ name = "Corpse - Burst - KMCC - Miner"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/kelland_miner/burst
+
+//*****************************************************************************************************/
+
+// Medical
+
+/obj/effect/landmark/corpsespawner/hybrisa/medical_doctor_corpse
+
+ name = "Corpse - Civilian - Medical Doctor"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/medical_doctor_corpse
+
+/obj/effect/landmark/corpsespawner/hybrisa/medical_doctor_corpse/burst
+
+ name = "Corpse - Burst - Civilian - Medical Doctor"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/medical_doctor_corpse/burst
+
+//*****************************************************************************************************/
+
+// Science
+
+// Xenobiologist
+
+/obj/effect/landmark/corpsespawner/hybrisa/scientist_xenobiologist
+
+ name = "Corpse - Civilian - Xenobiologist"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/scientist_xenobiologist
+
+/obj/effect/landmark/corpsespawner/hybrisa/scientist_xenobiologist/burst
+
+ name = "Corpse - Burst - Civilian - Xenobiologist"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/scientist_xenobiologist/burst
+
+// Xenoarchaeologist
+
+/obj/effect/landmark/corpsespawner/hybrisa/scientist_xenoarchaeologist
+
+ name = "Corpse - Civilian - Xenoarchaeologist"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/scientist_xenoarchaeologist
+
+/obj/effect/landmark/corpsespawner/hybrisa/scientist_xenoarchaeologist/burst
+
+ name = "Corpse - Burst - Civilian - Xenoarchaeologist"
+ equip_path = /datum/equipment_preset/corpse/hybrisa/scientist_xenoarchaeologist/burst
+
+//*****************************************************************************************************/
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 0d6704207629..c958b1ad6ea9 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -264,6 +264,9 @@ cases. Override_icon_state should be a list.*/
if("classic")
icon_state = new_icon_state ? new_icon_state : "c_" + icon_state
item_state = new_item_state ? new_item_state : "c_" + item_state
+ if("urban")
+ icon_state = new_icon_state ? new_icon_state : "u_" + icon_state
+ item_state = new_item_state ? new_item_state : "u_" + item_state
if(new_protection)
min_cold_protection_temperature = new_protection
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index 8316da964ae8..8807f2ef2032 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -251,6 +251,27 @@
icon_state = "cmbdep"
paygrade = PAY_SHORT_CMBD
+/obj/item/card/id/nspa_silver
+ name = "\improper NSPA silver badge"
+ desc = "The silver badge which represents that the wearer is a NSPA Constable. It is a sign of justice, authority, and protection. Protecting those who can't. This badge represents a commitment to a sworn oath always kept."
+ icon_state = "nspa_silver"
+ item_state = "silver_id"
+ paygrade = PAY_SHORT_CST
+
+/obj/item/card/id/nspa_silver_gold
+ name = "\improper NSPA silver & gold badge"
+ desc = "The silver with gold accents badge which represents that the wearer is a NSPA Senior Constable to Sergeant. It is a sign of justice, authority, and protection. Protecting those who can't. This badge represents a commitment to a sworn oath always kept."
+ icon_state = "nspa_silverandgold"
+ item_state = "silver_id"
+ paygrade = PAY_SHORT_SGT
+
+/obj/item/card/id/nspa_gold
+ name = "\improper NSPA gold badge"
+ desc = "A gold badge signifying that the wearer is one of the higher ranks of the NSPA, usually Inspectors and above. It is a sign of justice, authority, and protection. Protecting those who can't. This badge represents a commitment to a sworn oath always kept."
+ icon_state = "nspa_gold"
+ item_state = "gold_id"
+ paygrade = PAY_SHORT_CINSP
+
/obj/item/card/id/general
name = "general officer holo-badge"
desc = "Top brass of the top brass. Issued to only the most dedicated."
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index 5842b3204f47..4cda12833ade 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -1133,6 +1133,16 @@
icon_state = "wy_headset"
initial_keys = list(/obj/item/device/encryptionkey/WY, /obj/item/device/encryptionkey/cmb)
+/obj/item/device/radio/headset/distress/NSPA
+ name = "NSPA Headset"
+ desc = "NSPA headset."
+ frequency = RMC_FREQ
+ icon_state = "vai_headset"
+ initial_keys = list(/obj/item/device/encryptionkey/public, /obj/item/device/encryptionkey/royal_marine)
+ has_hud = TRUE
+ hud_type = MOB_HUD_FACTION_NSPA
+ volume = RADIO_VOLUME_IMPORTANT
+
/obj/item/device/radio/headset/almayer/highcom
name = "USCM High Command headset"
desc = "Issued to members of USCM High Command and their immediate subordinates. Channels are as follows: :v - marine command, :p - military police, :a - alpha squad, :b - bravo squad, :c - charlie squad, :d - delta squad, :n - engineering, :m - medbay, :u - requisitions, :j - JTAC, :t - intel, :z - HighCom"
diff --git a/code/game/objects/items/explosives/plastic.dm b/code/game/objects/items/explosives/plastic.dm
index c6a3dfaed5f9..9c9f2f446fc1 100644
--- a/code/game/objects/items/explosives/plastic.dm
+++ b/code/game/objects/items/explosives/plastic.dm
@@ -392,3 +392,7 @@
return FALSE
. = ..()
+/obj/item/explosive/plastic/hybrisa/mining
+ var/id = 1
+ anchored = TRUE
+ unacidable = TRUE
diff --git a/code/game/objects/items/reagent_containers/food/drinks.dm b/code/game/objects/items/reagent_containers/food/drinks.dm
index 0a350aa851e2..21dc57fc182a 100644
--- a/code/game/objects/items/reagent_containers/food/drinks.dm
+++ b/code/game/objects/items/reagent_containers/food/drinks.dm
@@ -382,3 +382,11 @@
desc = "A matte gray coffee mug bearing the Weyland-Yutani logo on its front. Either issued as corporate standard, or bought as a souvenir for people who love the Company oh so dearly. Probably the former."
icon_state = "wycup"
+// Hybrisa
+
+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes
+ name = "Cuppa Joe's coffee"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoe"
+ center_of_mass = "x=15;y=10"
diff --git a/code/game/objects/items/reagent_containers/food/snacks.dm b/code/game/objects/items/reagent_containers/food/snacks.dm
index 4e00f32a9b13..373ecf1959f3 100644
--- a/code/game/objects/items/reagent_containers/food/snacks.dm
+++ b/code/game/objects/items/reagent_containers/food/snacks.dm
@@ -2927,6 +2927,45 @@
boxes += extra
update_icon()
+// Pizza Galaxy Pizza
+
+/obj/item/pizzabox/pizza_galaxy
+ icon = 'icons/obj/items/pizza_galaxy_pizza.dmi'
+
+/obj/item/pizzabox/pizza_galaxy/margherita/Initialize()
+ . = ..()
+ pizza = new /obj/item/reagent_container/food/snacks/sliceable/pizza/margherita(src)
+ boxtag = "Margherita Deluxe"
+
+/obj/item/pizzabox/pizza_galaxy/vegetable/Initialize()
+ . = ..()
+ pizza = new /obj/item/reagent_container/food/snacks/sliceable/pizza/vegetablepizza(src)
+ boxtag = "Gourmet Vegatable"
+
+/obj/item/pizzabox/pizza_galaxy/mushroom/Initialize()
+ . = ..()
+ pizza = new /obj/item/reagent_container/food/snacks/sliceable/pizza/mushroompizza(src)
+ boxtag = "Mushroom Special"
+
+/obj/item/pizzabox/pizza_galaxy/meat/Initialize()
+ . = ..()
+ pizza = new /obj/item/reagent_container/food/snacks/sliceable/pizza/meatpizza(src)
+ boxtag = "Meatlover's Supreme"
+
+/// Mystery Pizza, made with random ingredients!
+/obj/item/pizzabox/pizza_galaxy/mystery/Initialize(mapload, ...)
+ . = ..()
+ pizza = new /obj/item/reagent_container/food/snacks/sliceable/pizza/mystery(src)
+ boxtag = "Mystery Pizza"
+
+// Pre-stacked boxes for reqs
+/obj/item/pizzabox/pizza_galaxy/mystery/stack/Initialize(mapload, ...)
+ . = ..()
+ for(var/i in 1 to 2)
+ var/obj/item/pizzabox/pizza_galaxy/mystery/extra = new(src)
+ boxes += extra
+ update_icon()
+
///////////////////////////////////////////
// new old food stuff from bs12
///////////////////////////////////////////
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index b2a23549c65f..5bcd2b871666 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -350,6 +350,8 @@ GLOBAL_LIST_INIT_TYPED(cardboard_recipes, /datum/stack_recipe, list ( \
null, \
new/datum/stack_recipe("empty magazine box (FN FP9000)", /obj/item/ammo_box/magazine/fp9000/empty), \
null, \
+ new/datum/stack_recipe("empty magazine box (FN P90)", /obj/item/ammo_box/magazine/p90/empty), \
+ null, \
new/datum/stack_recipe("empty magazine box (Type19)", /obj/item/ammo_box/magazine/type19/empty), \
null, \
new/datum/stack_recipe("empty magazine box (ZhNK-72)", /obj/item/ammo_box/magazine/zhnk/empty), \
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index 805f0ecf4030..0e50f572aec4 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -678,6 +678,13 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r
worn_accessible = TRUE
xeno_types = null
+/obj/item/storage/backpack/marine/smock/select_gamemode_skin()
+ . = ..()
+ switch(SSmapping.configs[GROUND_MAP].camouflage_type)
+ if("urban")
+ name = "\improper M60 Sniper Cloak"
+ desc = "A specially-designed cloak with thermal dampering waterproof coating, designed for urban environments. Doesn't have the optical camouflage electronics that more advanced M68 cloak has."
+
/obj/item/storage/backpack/marine/marsoc
name = "\improper USCM SOF IMP tactical rucksack"
icon_state = "tacrucksack"
@@ -754,7 +761,6 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r
unacidable = TRUE
explo_proof = TRUE
uniform_restricted = list(/obj/item/clothing/suit/storage/marine/M3S) //Need to wear Scout armor and helmet to equip this.
- has_gamemode_skin = FALSE //same sprite for all gamemode.
var/camo_active = FALSE
var/camo_alpha = 10
var/allow_gun_usage = FALSE
@@ -762,6 +768,14 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r
actions_types = list(/datum/action/item_action/specialist/toggle_cloak)
+/obj/item/storage/backpack/marine/satchel/scout_cloak/select_gamemode_skin(expected_type, list/override_icon_state, list/override_protection)
+ . = ..()
+ switch(SSmapping.configs[GROUND_MAP].camouflage_type)
+ if("urban")
+ icon_state = "u_scout_cloak"
+ else
+ icon_state = "scout_cloak"
+
/obj/item/storage/backpack/marine/satchel/scout_cloak/dropped(mob/user)
if(ishuman(user) && !issynth(user))
deactivate_camouflage(user, FALSE)
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 624628dbf826..89e922335040 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -1082,6 +1082,8 @@
gun_underlay = image(icon, "d_" + current_gun.base_gun_icon)
if("classic")
gun_underlay = image(icon, "c_" + current_gun.base_gun_icon)
+ if("urban")
+ gun_underlay = image(icon, "u_" + current_gun.base_gun_icon)
gun_underlay.pixel_x = holster_slots[slot]["icon_x"]
gun_underlay.pixel_y = holster_slots[slot]["icon_y"]
gun_underlay.color = current_gun.color
diff --git a/code/game/objects/items/storage/storage.dm b/code/game/objects/items/storage/storage.dm
index c04de364baf7..9ee3927e84f4 100644
--- a/code/game/objects/items/storage/storage.dm
+++ b/code/game/objects/items/storage/storage.dm
@@ -271,8 +271,9 @@ GLOBAL_LIST_EMPTY_TYPED(item_storage_box_cache, /datum/item_storage_box)
click_border_start.Add(startpoint)
click_border_end.Add(endpoint)
- if(!GLOB.item_storage_box_cache[isb_index])
- var/datum/item_storage_box/box = new()
+ var/datum/item_storage_box/ISB = GLOB.item_storage_box_cache[isb_index]
+ if(QDELETED(ISB))
+ ISB = new()
var/matrix/M_start = matrix()
var/matrix/M_continue = matrix()
var/matrix/M_end = matrix()
@@ -280,13 +281,12 @@ GLOBAL_LIST_EMPTY_TYPED(item_storage_box_cache, /datum/item_storage_box)
M_continue.Scale((endpoint-startpoint-stored_cap_width*2)/32,1)
M_continue.Translate(startpoint+stored_cap_width+(endpoint-startpoint-stored_cap_width*2)/2 - 16,0)
M_end.Translate(endpoint-stored_cap_width,0)
- box.start.apply_transform(M_start)
- box.continued.apply_transform(M_continue)
- box.end.apply_transform(M_end)
- box.index = isb_index
- GLOB.item_storage_box_cache[isb_index] = box
+ ISB.start.apply_transform(M_start)
+ ISB.continued.apply_transform(M_continue)
+ ISB.end.apply_transform(M_end)
+ ISB.index = isb_index
+ GLOB.item_storage_box_cache[isb_index] = ISB
- var/datum/item_storage_box/ISB = GLOB.item_storage_box_cache[isb_index]
stored_ISB = ISB
storage_start.overlays += ISB.start
@@ -841,8 +841,8 @@ W is always an item. stop_warning prevents messaging. user may be null.**/
QDEL_NULL(storage_start)
QDEL_NULL(storage_continue)
QDEL_NULL(storage_end)
- QDEL_NULL(stored_ISB)
QDEL_NULL(closer)
+ stored_ISB = null
return ..()
/obj/item/storage/emp_act(severity)
diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm
index d9d40e003c7a..75f67cfa16dc 100644
--- a/code/game/objects/items/trash.dm
+++ b/code/game/objects/items/trash.dm
@@ -204,3 +204,60 @@
w_class = SIZE_SMALL
throw_speed = SPEED_VERY_FAST
throw_range = 5
+
+
+// Hybrisa
+/obj/item/trash/hybrisa
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoelid"
+
+// Cuppa Joe's Trash
+/obj/item/trash/hybrisa/cuppa_joes/lid
+ name = "Cuppa Joe's coffee cup lid"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoelid"
+ w_class = SIZE_TINY
+ throwforce = 1
+/obj/item/trash/hybrisa/cuppa_joes/empty_cup
+ name = "Empty Cuppa Joe's coffee cup"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoenolid"
+ w_class = SIZE_TINY
+ throwforce = 1
+/obj/item/trash/hybrisa/cuppa_joes/Initialize()
+ . = ..()
+ pixel_x = rand(-10,10)
+ pixel_y = rand(-10,10)
+ apply_transform(turn(transform,rand(0,360)))
+
+// Cuppa Joes no random axis
+/obj/item/trash/hybrisa/cuppa_joes_static/lid
+ name = "Cuppa Joe's coffee cup lid"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoelid"
+ w_class = SIZE_TINY
+ throwforce = 1
+/obj/item/trash/hybrisa/cuppa_joes_static/empty_cup
+ name = "Empty Cuppa Joe's coffee cup"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoenolid"
+ w_class = SIZE_TINY
+ throwforce = 1
+/obj/item/trash/hybrisa/cuppa_joes_static/empty_cup_stack
+ name = "Empty Cuppa Joe's coffee cup stack"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoestacknolid"
+ w_class = SIZE_TINY
+ throwforce = 1
+/obj/item/trash/hybrisa/cuppa_joes_static/lid_stack
+ name = "Cuppa Joe's coffee cup lid stack"
+ desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "coffeecuppajoelidstack"
+ w_class = SIZE_TINY
+ throwforce = 1
diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm
index 232936c263ae..fe9e873d5a2b 100644
--- a/code/game/objects/items/weapons/shields.dm
+++ b/code/game/objects/items/weapons/shields.dm
@@ -114,8 +114,8 @@
var/active = 0
/obj/item/weapon/shield/riot/metal
- name = "metal shield"
- name = "A metal riot shield effective, but heavy."
+ name = "metal riot shield"
+ desc = "A metal riot shield effective, but heavy."
icon_state = "riotmetal"
item_state = "riotmetal"
base_icon_state = "riotmetal"
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index 9e0fcf297346..a488b53db28b 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -232,3 +232,8 @@
return -1
return 4 SECONDS
+
+/obj/structure/Collided(atom/movable/AM)
+ ..()
+ // NOTE: We aren't requiring a parent call to ensure this signal is sent
+ SEND_SIGNAL(src, COMSIG_STRUCTURE_COLLIDED, AM)
diff --git a/code/game/objects/structures/barricade/handrail.dm b/code/game/objects/structures/barricade/handrail.dm
index 2fde8de3fe98..849d9c133002 100644
--- a/code/game/objects/structures/barricade/handrail.dm
+++ b/code/game/objects/structures/barricade/handrail.dm
@@ -206,3 +206,87 @@
can_be_reinforced = FALSE
projectile_coverage = PROJECTILE_COVERAGE_LOW
layer = MOB_LAYER + 0.01
+
+/obj/structure/barricade/handrail/pizza
+ name = "\improper diner half-wall"
+ icon_state = "hr_sandstone" //temp, getting sprites soontm
+ color = "#b51c0b"
+ can_be_reinforced = FALSE
+ projectile_coverage = PROJECTILE_COVERAGE_LOW
+ layer = MOB_LAYER + 0.01
+
+// Hybrisa Barricades
+
+/obj/structure/barricade/handrail/hybrisa
+ icon_state = "plasticroadbarrierred"
+ stack_amount = 0 //we do not want it to drop any stuff when destroyed
+ destroyed_stack_amount = 0
+
+// Plastic
+/obj/structure/barricade/handrail/hybrisa/road/plastic
+ name = "plastic road barrier"
+ icon_state = "plasticroadbarrierred"
+ barricade_hitsound = 'sound/effects/thud.ogg'
+
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red
+ name = "plastic road barrier"
+ icon_state = "plasticroadbarrierred"
+
+/obj/structure/barricade/handrail/hybrisa/road/plastic/blue
+ name = "plastic road barrier"
+ icon_state = "plasticroadbarrierblue"
+
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black
+ name = "plastic road barrier"
+ icon_state = "plasticroadbarrierblack"
+
+//Wood
+
+/obj/structure/barricade/handrail/hybrisa/road/wood
+ name = "wood road barrier"
+ icon_state = "roadbarrierwood"
+ barricade_hitsound = 'sound/effects/woodhit.ogg'
+/obj/structure/barricade/handrail/hybrisa/road/wood/orange
+ name = "wood road barrier"
+ icon_state = "roadbarrierwood"
+/obj/structure/barricade/handrail/hybrisa/road/wood/blue
+ name = "wood road barrier"
+ icon_state = "roadbarrierpolice"
+
+// Metal Road Barrier
+
+/obj/structure/barricade/handrail/hybrisa/road/metal
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaltan
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaltan/middle
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier_middle"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier2"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark/middle
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier2_middle"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark2
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier3"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark2/middle
+ name = "metal road barrier"
+ icon_state = "centerroadbarrier3_middle"
+
+/obj/structure/barricade/handrail/hybrisa/road/metal/double
+ name = "metal road barrier"
+ icon_state = "centerroadbarrierdouble"
+
+/obj/structure/barricade/handrail/hybrisa/handrail
+ name = "handrail"
+ icon_state = "handrail_hybrisa"
diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm
index ed18c28de6f7..a22b4d1de616 100644
--- a/code/game/objects/structures/bedsheet_bin.dm
+++ b/code/game/objects/structures/bedsheet_bin.dm
@@ -75,7 +75,8 @@ LINEN BINS
/obj/item/bedsheet/brown
icon_state = "sheetbrown"
-
+/obj/item/bedsheet/colorable
+ icon_state = "sheetce"
/obj/structure/bedsheetbin
diff --git a/code/game/objects/structures/crates_lockers/closets/phonebox.dm b/code/game/objects/structures/crates_lockers/closets/phonebox.dm
new file mode 100644
index 000000000000..9dcd05b439cf
--- /dev/null
+++ b/code/game/objects/structures/crates_lockers/closets/phonebox.dm
@@ -0,0 +1,208 @@
+/obj/structure/closet/phonebox
+ name = "phonebox"
+ desc = "It's a phonebox, outdated but realiable technology. These are used to communicate throughout the colony and connected colonies without interference. As reliable as they are, it seems the line is down."
+ icon = 'icons/obj/structures/props/phonebox.dmi'
+ icon_state = "phonebox_on_empty_closed"
+ density = TRUE
+ bound_width = 32
+ bound_height = 64
+ material = MATERIAL_METAL
+ anchored = TRUE
+ layer = BETWEEN_OBJECT_ITEM_LAYER
+ exit_stun = 1
+ health = 750
+
+ open_sound = 'sound/effects/metal_door_open.ogg'
+ close_sound = 'sound/effects/metal_door_close.ogg'
+
+/obj/structure/closet/phonebox/update_icon()
+ icon_state = "phonebox_on_open"
+ if(!opened)
+ icon_state = "phonebox_on_empty_closed"
+ for(var/mob/M in src)
+ icon_state = "phonebox_on_full_closed"
+
+/obj/structure/closet/phonebox/off
+ name = "phonebox"
+ desc = "It's a phonebox, outdated but realiable technology. These are used to communicate throughout the colony and connected colonies without interference. As reliable as they are, the bulb has been smashed and it seems the line is down."
+ icon = 'icons/obj/structures/props/phonebox.dmi'
+ icon_state = "phonebox_off_empty_closed"
+ density = TRUE
+ bound_width = 32
+ bound_height = 64
+ material = MATERIAL_METAL
+ anchored = TRUE
+ layer = BETWEEN_OBJECT_ITEM_LAYER
+ exit_stun = 1
+ health = 250
+
+ open_sound = 'sound/effects/metal_door_open.ogg'
+ close_sound = 'sound/effects/metal_door_close.ogg'
+
+/obj/structure/closet/phonebox/off/update_icon()
+ icon_state = "phonebox_off_open"
+ if(!opened)
+ icon_state = "phonebox_off_empty_closed"
+ for(var/mob/M in src)
+ icon_state = "phonebox_off_full_closed"
+
+/obj/structure/closet/phonebox/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/closet/phonebox/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/closet/phonebox/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/closet/phonebox/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+// Not currently working fully (don't use)
+/obj/structure/machinery/phonebox
+ name = "phonebox"
+ icon = 'icons/obj/structures/props/phonebox.dmi'
+ icon_state = "phonebox_off_empty_closed"
+ desc = "It's a phonebox, outdated but realiable technology. These are used to communicate throughout the colony and connected colonies without interference. As reliable as they are, it seems the line is down."
+ bound_width = 32
+ bound_height = 64
+ density = TRUE
+ anchored = TRUE
+ use_power = 0
+ can_buckle = TRUE
+ /// the borg inside
+ var/mob/living/occupant = null
+ var/icon_update_tick = 0
+ ///stun time upon exiting, if at all
+ var/exit_stun = 1
+ var/open = TRUE
+
+/obj/structure/machinery/phonebox/Initialize(mapload, ...)
+ . = ..()
+ update_icon()
+ flags_atom |= USES_HEARING
+
+/obj/structure/machinery/recharge_station/Destroy()
+ if(occupant)
+ to_chat(occupant, SPAN_NOTICE(" [name] colapses around you."))
+ go_out()
+ return ..()
+
+/obj/structure/machinery/phonebox/initialize_pass_flags(datum/pass_flags_container/PF)
+ ..()
+ if (PF)
+ PF.flags_can_pass_all = PASS_HIGH_OVER_ONLY|PASS_AROUND|PASS_OVER_THROW_ITEM
+
+/obj/structure/machinery/phonebox/process()
+ update_icon()
+
+/obj/structure/machinery/phonebox/stop_processing()
+ update_icon()
+
+/obj/structure/machinery/phonebox/allow_drop()
+ return FALSE
+
+/obj/structure/machinery/phonebox/relaymove(mob/user as mob)
+ if(user.stat)
+ return
+ go_out()
+ return
+
+/obj/structure/machinery/phonebox/update_icon()
+ ..()
+ if(stat & NOPOWER)
+ if(!open)
+ icon_state = "phonebox_off_empty_closed"
+ if(occupant)
+ icon_state = "phonebox_off_full_closed"
+ else
+ icon_state = "phonebox_off_open"
+ else
+ if(!open)
+ icon_state = "phonebox_on_empty_closed"
+ if(occupant)
+ icon_state = "phonebox_on_full_closed"
+ else
+ icon_state = "phonebox_on_open"
+
+/obj/structure/machinery/phonebox/proc/go_out()
+ if(!occupant)
+ return
+ var/mob/living/synth = occupant
+ if(synth.client)
+ synth.client.eye = synth.client.mob
+ synth.client.perspective = MOB_PERSPECTIVE
+
+ synth.forceMove(loc)
+ if(exit_stun)
+ synth.Stun(exit_stun) //Action delay when going out of a closet
+ if(synth.mobility_flags & MOBILITY_MOVE)
+ synth.visible_message(SPAN_WARNING("[synth] suddenly gets out of [src]!"), SPAN_WARNING("You get out of [src] and get your bearings!"))
+
+ occupant = null
+ open = TRUE
+ update_icon()
+
+/obj/structure/machinery/phonebox/do_buckle(mob/target, mob/user)
+ return move_mob_inside(target)
+
+/obj/structure/machinery/phonebox/verb/move_mob_inside(mob/living/M)
+ if(!open)
+ return FALSE
+ if (occupant)
+ return FALSE
+ M.stop_pulling()
+ if(M && M.client)
+ M.client.perspective = EYE_PERSPECTIVE
+ M.client.eye = src
+ M.forceMove(src)
+ occupant = M
+ start_processing()
+ add_fingerprint(usr)
+ open = FALSE
+ update_icon()
+ return TRUE
+
+/obj/structure/machinery/phonebox/verb/move_eject()
+ set category = "Object"
+ set name = "Eject"
+
+ set src in oview(1)
+ if (usr.stat != 0)
+ return
+ go_out()
+ add_fingerprint(usr)
+ return
+
+/obj/structure/machinery/phonebox/attack_hand(mob/living/user)
+ if(open)
+ open = FALSE
+ else
+ open = TRUE
+ go_out()
+ update_icon()
+
+
+
+#ifdef OBJECTS_PROXY_SPEECH
+// Transfers speech to occupant
+/obj/structure/machinery/phonebox/hear_talk(mob/living/sourcemob, message, verb, language, italics)
+ if(!QDELETED(occupant) && istype(occupant) && occupant.stat != DEAD)
+ proxy_object_heard(src, sourcemob, occupant, message, verb, language, italics)
+ else
+ ..(sourcemob, message, verb, language, italics)
+#endif // ifdef OBJECTS_PROXY_SPEECH
diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm
index 5620f106b560..4b6cfd1c318c 100644
--- a/code/game/objects/structures/crates_lockers/largecrate.dm
+++ b/code/game/objects/structures/crates_lockers/largecrate.dm
@@ -338,6 +338,26 @@ GLOBAL_LIST_INIT(rbarrel_color_list, list(COLOR_SILVER,
desc = "A white storage barrel."
icon_state = "barrel_white"
+/obj/structure/largecrate/random/barrel/medical
+ name = "white barrel"
+ desc = "A white storage barrel."
+ icon_state = "barrel_medical"
+
+/obj/structure/largecrate/random/barrel/black
+ name = "black barrel"
+ desc = "A black storage barrel."
+ icon_state = "barrel_wy"
+
+/obj/structure/largecrate/random/barrel/brown
+ name = "brown barrel"
+ desc = "A brown storage barrel."
+ icon_state = "barrel_tan"
+
+/obj/structure/largecrate/random/barrel/purewhite
+ name = "white barrel"
+ desc = "A white storage barrel."
+ icon_state = "barrel_purewhite"
+
/obj/structure/largecrate/random/secure
name = "secure supply crate"
desc = "A secure crate."
diff --git a/code/game/objects/structures/crates_lockers/largecrate_supplies.dm b/code/game/objects/structures/crates_lockers/largecrate_supplies.dm
index 28f5f5cb3b81..9fc22452d9f6 100644
--- a/code/game/objects/structures/crates_lockers/largecrate_supplies.dm
+++ b/code/game/objects/structures/crates_lockers/largecrate_supplies.dm
@@ -459,3 +459,49 @@
qdel(src)
return TRUE
+
+// Empty
+
+/obj/structure/largecrate/empty/secure
+ name = "secure supply crate"
+ desc = "A secure crate."
+ icon_state = "secure_crate_strapped"
+ var/strapped = TRUE
+
+/obj/structure/largecrate/empty/secure/attackby(obj/item/W as obj, mob/user as mob)
+ if (!strapped)
+ ..()
+ return
+
+ if (!W.sharp)
+ to_chat(user, SPAN_NOTICE("You need something sharp to cut off the straps."))
+ return
+
+ to_chat(user, SPAN_NOTICE("You begin to cut the straps off [src]..."))
+
+ if (do_after(user, 1.5 SECONDS, INTERRUPT_ALL, BUSY_ICON_GENERIC))
+ playsound(loc, 'sound/items/Wirecutter.ogg', 25, 1)
+ to_chat(user, SPAN_NOTICE("You cut the straps away."))
+ icon_state = "secure_crate"
+ strapped = FALSE
+
+/obj/structure/largecrate/empty/case
+ name = "storage case"
+ desc = "A black storage case."
+ icon_state = "case"
+
+/obj/structure/largecrate/empty/case/double
+ name = "cases"
+ desc = "A stack of black storage cases."
+ icon_state = "case_double"
+
+/obj/structure/largecrate/empty/case/double/unpack()
+ if(parts_type)
+ new parts_type(loc, 2)
+ for(var/obj/thing in contents)
+ thing.forceMove(loc)
+ new /obj/structure/largecrate/empty/case(loc)
+ playsound(src, unpacking_sound, 35)
+ qdel(src)
+
+//----------------------------------------------------//
diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm
index 7b08f7520139..337a27ba33c1 100644
--- a/code/game/objects/structures/curtains.dm
+++ b/code/game/objects/structures/curtains.dm
@@ -68,3 +68,34 @@
/obj/structure/curtain/red
name = "red curtain"
icon_state = "red"
+
+// Colorable
+
+/obj/structure/curtain/colorable
+ name = "curtain"
+ icon_state = "colorable"
+
+/obj/structure/curtain/colorable_transparent
+ name = "blinds"
+ icon_state = "colorable_transparent"
+ alpha = 200
+
+// Open
+
+/obj/structure/curtain/open/colorable
+ name = "curtain"
+ icon_state = "colorable"
+
+/obj/structure/curtain/open/colorable_transparent
+ name = "blinds"
+ icon_state = "colorable_transparent"
+ alpha = 200
+
+/obj/structure/curtain/open/red
+ name = "red curtain"
+ icon_state = "red"
+
+/obj/structure/curtain/Initialize()
+ . = ..()
+ if(alpha)
+ set_opacity(0)
diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm
index 93d9d7727e5d..8400612fb4d7 100644
--- a/code/game/objects/structures/fence.dm
+++ b/code/game/objects/structures/fence.dm
@@ -14,6 +14,7 @@
var/cut = 0 //Cut fences can be passed through
var/junction = 0 //Because everything is terrible, I'm making this a fence-level var
var/basestate = "fence"
+ var/forms_junctions = TRUE
/obj/structure/fence/initialize_pass_flags(datum/pass_flags_container/PF)
..()
@@ -68,9 +69,9 @@
/obj/structure/fence/attack_hand(mob/user as mob)
if(ishuman(user) && user.a_intent == INTENT_HARM)
- var/mob/living/carbon/human/H = user
- if(H.species.can_shred(H))
- attack_generic(H, 25)
+ var/mob/living/carbon/human/human = user
+ if(human.species.can_shred(human))
+ attack_generic(human, 25)
//Used by attack_animal
/obj/structure/fence/proc/attack_generic(mob/living/user, damage = 0)
@@ -80,10 +81,12 @@
healthcheck(1, 1, user)
/obj/structure/fence/attack_animal(mob/user as mob)
- if(!isanimal(user)) return
- var/mob/living/simple_animal/M = user
- if(M.melee_damage_upper <= 0) return
- attack_generic(M, M.melee_damage_upper)
+ if(!isanimal(user))
+ return
+ var/mob/living/simple_animal/simple = user
+ if(simple.melee_damage_upper <= 0)
+ return
+ attack_generic(simple, simple.melee_damage_upper)
/obj/structure/fence/attackby(obj/item/W, mob/user)
@@ -91,26 +94,26 @@
if(!skillcheck(user, SKILL_CONSTRUCTION, SKILL_CONSTRUCTION_ENGI))
to_chat(user, SPAN_WARNING("You don't have the skill needed to fix [src]'s wiring."))
return
- var/obj/item/stack/barbed_wire/R = W
+ var/obj/item/stack/barbed_wire/wire = W
var/amount_needed = 2
if(health)
amount_needed = 1
- if(R.amount >= amount_needed)
- user.visible_message(SPAN_NOTICE("[user] starts repairing [src] with [R]."),
- SPAN_NOTICE("You start repairing [src] with [R]."))
+ if(wire.amount >= amount_needed)
+ user.visible_message(SPAN_NOTICE("[user] starts repairing [src] with [wire]."),
+ SPAN_NOTICE("You start repairing [src] with [wire]."))
playsound(src.loc, 'sound/items/Wirecutter.ogg', 25, 1)
if(do_after(user, 30 * user.get_skill_duration_multiplier(SKILL_CONSTRUCTION), INTERRUPT_ALL, BUSY_ICON_FRIENDLY))
- if(R.amount < amount_needed)
+ if(wire.amount < amount_needed)
to_chat(user, SPAN_WARNING("You need more barbed wire to repair [src]."))
return
- R.use(amount_needed)
+ wire.use(amount_needed)
health = health_max
- cut = 0
+ cut = FALSE
density = TRUE
update_icon()
playsound(loc, 'sound/items/Wirecutter.ogg', 25, 1)
- user.visible_message(SPAN_NOTICE("[user] repairs [src] with [R]."),
- SPAN_NOTICE("You repair [src] with [R]."))
+ user.visible_message(SPAN_NOTICE("[user] repairs [src] with [wire]."),
+ SPAN_NOTICE("You repair [src] with [wire]."))
return
else
to_chat(user, SPAN_WARNING("You need more barbed wire to repair [src]."))
@@ -131,36 +134,37 @@
return
if(istype(W, /obj/item/grab) && get_dist(src, user) < 2)
- var/obj/item/grab/G = W
- if(istype(G.grabbed_thing, /mob/living))
- var/mob/living/M = G.grabbed_thing
+ var/obj/item/grab/grabby = W
+ if(istype(grabby.grabbed_thing, /mob/living))
+ var/mob/living/grabbed_mob = grabby.grabbed_thing
var/state = user.grab_level
user.drop_held_item()
switch(state)
if(GRAB_PASSIVE)
- M.visible_message(SPAN_WARNING("[user] slams [M] against \the [src]!"))
- M.apply_damage(7)
+ grabbed_mob.visible_message(SPAN_WARNING("[user] slams [grabbed_mob] against \the [src]!"))
+ grabbed_mob.apply_damage(7)
health -= 10
if(GRAB_AGGRESSIVE)
- M.visible_message(SPAN_DANGER("[user] bashes [M] against \the [src]!"))
+ grabbed_mob.visible_message(SPAN_DANGER("[user] bashes [grabbed_mob] against \the [src]!"))
if(prob(50))
- M.apply_effect(1, WEAKEN)
- M.apply_damage(10)
+ grabbed_mob.apply_effect(1, WEAKEN)
+ grabbed_mob.apply_damage(10)
health -= 25
if(GRAB_CHOKE)
- M.visible_message(SPAN_DANGER("[user] crushes [M] against \the [src]!"))
- M.apply_effect(5, WEAKEN)
- M.apply_damage(20)
+ grabbed_mob.visible_message(SPAN_DANGER("[user] crushes [grabbed_mob] against \the [src]!"))
+ grabbed_mob.apply_effect(5, WEAKEN)
+ grabbed_mob.apply_damage(20)
health -= 50
- M.attack_log += text("\[[time_stamp()]\] was slammed against [src] by [key_name(user)]")
- user.attack_log += text("\[[time_stamp()]\] slammed [key_name(M)] against [src]")
- msg_admin_attack("[key_name(user)] slammed [key_name(M)] against [src] at [get_area_name(M)]", M.loc.x, M.loc.y, M.loc.z)
+ grabbed_mob.attack_log += text("\[[time_stamp()]\] was slammed against [src] by [key_name(user)]")
+ user.attack_log += text("\[[time_stamp()]\] slammed [key_name(grabbed_mob)] against [src]")
+ msg_admin_attack("[key_name(user)] slammed [key_name(grabbed_mob)] against [src] at [get_area_name(grabbed_mob)]", grabbed_mob.loc.x, grabbed_mob.loc.y, grabbed_mob.loc.z)
- healthcheck(1, 1, M) //The person thrown into the window literally shattered it
+ healthcheck(1, 1, grabbed_mob) //The person thrown into the window literally shattered it
return
- if(W.flags_item & NOBLUDGEON) return
+ if(W.flags_item & NOBLUDGEON)
+ return
if(HAS_TRAIT(W, TRAIT_TOOL_WIRECUTTERS))
user.visible_message(SPAN_NOTICE("[user] starts cutting through [src] with [W]."),
@@ -188,7 +192,7 @@
/obj/structure/fence/proc/cut_grille()
health = 0
- cut = 1
+ cut = TRUE
density = FALSE
update_icon() //Make it appear cut through!
@@ -215,8 +219,9 @@
/obj/structure/fence/proc/update_nearby_icons()
update_icon()
for(var/direction in GLOB.cardinals)
- for(var/obj/structure/fence/W in get_step(src, direction))
- W.update_icon()
+ for(var/obj/structure/fence/fence in get_step(src, direction))
+ if(fence.forms_junctions)
+ fence.update_icon()
//merges adjacent full-tile windows into one (blatant ripoff from game/smoothwall.dm)
/obj/structure/fence/update_icon()
@@ -224,10 +229,13 @@
//this way it will only update full-tile ones
//This spawn is here so windows get properly updated when one gets deleted.
spawn(2)
- if(!src) return
- for(var/obj/structure/fence/W in orange(src, 1))
- if(abs(x - W.x) - abs(y - W.y)) //Doesn't count grilles, placed diagonally to src
- junction |= get_dir(src, W)
+ if(!src)
+ return
+ for(var/obj/structure/fence/fence in orange(src, 1))
+ if(!fence.forms_junctions)
+ continue
+ if(abs(x - fence.x) - abs(y - fence.y)) //Doesn't count grilles, placed diagonally to src
+ junction |= get_dir(src, fence)
if(cut)
icon_state = "broken[basestate][junction]"
else
@@ -238,3 +246,75 @@
health -= floor(exposed_volume / 100)
healthcheck(0) //Don't make hit sounds, it's dumb with fire/heat
..()
+
+GLOBAL_LIST_INIT(all_electric_fences, list())
+
+// Hybrisa Electric Fence
+/obj/structure/fence/electrified
+ name = "electrified grille"
+ desc = "A dark reinforced mesh grille with warning stripes, equipped with Tesla-like coils to regulate high voltage current. It is highly electrified and dangerous when powered."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "highvoltagegrille_off"
+ basestate = "highvoltagegrille"
+ throwpass = TRUE
+ unacidable = TRUE
+ forms_junctions = FALSE
+ var/electrified = FALSE
+ var/obj/structure/machinery/colony_floodlight_switch/electrified_fence_switch/breaker_switch = null
+
+/obj/structure/fence/electrified/hitby(atom/movable/AM)
+ visible_message(SPAN_DANGER("[src] was hit by [AM]."))
+ var/tforce = 0
+ if(ismob(AM))
+ if(electrified && !cut)
+ electrocute_mob(AM, get_area(breaker_switch), src, 0.75)
+ else
+ tforce = 40
+ else if(isobj(AM))
+ var/obj/item/zapped_item = AM
+ tforce = zapped_item.throwforce
+ health = max(0, health - tforce)
+ healthcheck()
+
+/obj/structure/fence/electrified/update_nearby_icons()
+ return
+
+/obj/structure/fence/electrified/update_icon()
+ if(cut)
+ icon_state = "[basestate]_broken"
+ else
+ if(electrified)
+ icon_state = "[basestate]"
+ else
+ icon_state = "[basestate]_off"
+
+/obj/structure/fence/electrified/proc/toggle_power()
+ electrified = !electrified
+ update_icon()
+
+/obj/structure/fence/electrified/Initialize()
+ . = ..()
+ GLOB.all_electric_fences += src
+
+/obj/structure/fence/electrified/Destroy()
+ GLOB.all_electric_fences -= src
+ return ..()
+
+/obj/structure/fence/electrified/attackby(obj/item/W, mob/user)
+ if(electrified && !cut)
+ electrocute_mob(user, get_area(breaker_switch), src, 0.75)
+ return ..()
+
+/obj/structure/fence/electrified/ex_act(severity)
+ health -= severity/2
+ healthcheck(make_hit_sound = FALSE, create_debris = TRUE)
+
+/obj/structure/fence/dark
+ name = "fence"
+ desc = "A large metal mesh strewn between two poles. Intended as a cheap way to separate areas, while allowing one to see through it."
+ icon = 'icons/obj/structures/props/dark_fence.dmi'
+
+/obj/structure/fence/dark/warning
+ name = "fence"
+ desc = "A large metal mesh strewn between two poles. Intended as a cheap way to separate areas, while allowing one to see through it."
+ icon = 'icons/obj/structures/props/electric_fence.dmi'
diff --git a/code/game/objects/structures/hybrisa_props.dm b/code/game/objects/structures/hybrisa_props.dm
new file mode 100644
index 000000000000..2b57c0e3ecf3
--- /dev/null
+++ b/code/game/objects/structures/hybrisa_props.dm
@@ -0,0 +1,2723 @@
+// Hybrisa props
+
+
+
+/obj/structure/prop/hybrisa
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_red.dmi'
+ icon_state = "pimp"
+
+// Vehicles
+
+/obj/structure/prop/hybrisa/vehicles
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_red.dmi'
+ icon_state = "meridian_red"
+ health = 3000
+ var/damage_state = 0
+ var/brute_multiplier = 1
+
+/obj/structure/prop/hybrisa/vehicles/attack_alien(mob/living/carbon/xenomorph/user)
+ user.animation_attack_on(src)
+ take_damage( rand(user.melee_damage_lower, user.melee_damage_upper) * brute_multiplier)
+ playsound(src, 'sound/effects/metalscrape.ogg', 20, 1)
+ if(health <= 0)
+ user.visible_message(SPAN_DANGER("[user] slices [src] apart!"), \
+ SPAN_DANGER("We slice [src] apart!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ else
+ user.visible_message(SPAN_DANGER("[user] [user.slashes_verb] [src]!"), \
+ SPAN_DANGER("We [user.slash_verb] [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_icon()
+ return XENO_ATTACK_ACTION
+
+/obj/structure/prop/hybrisa/vehicles/update_icon()
+ switch(health)
+ if(2500 to 3000)
+ icon_state = initial(icon_state)
+ return
+ if(2000 to 2500)
+ damage_state = 1
+ if(1500 to 2000)
+ damage_state = 2
+ if(1000 to 1500)
+ damage_state = 3
+ if(500 to 1000)
+ damage_state = 4
+ if(0 to 500)
+ damage_state = 5
+ icon_state = "[initial(icon_state)]_damage_[damage_state]"
+
+/obj/structure/prop/hybrisa/vehicles/get_examine_text(mob/user)
+ . = ..()
+ switch(health)
+ if(2500 to 3000)
+ . += SPAN_WARNING("It looks to be in good condition.")
+ if(2000 to 2500)
+ . += SPAN_WARNING("It looks slightly damaged.")
+ if(1500 to 2000)
+ . += SPAN_WARNING("It looks moderately damaged.")
+ if(1000 to 1500)
+ . += SPAN_DANGER("It looks heavily damaged.")
+ if(500 to 1000)
+ . += SPAN_DANGER("It looks very heavily damaged.")
+ if(0 to 500)
+ . += SPAN_DANGER("It looks like it's about break down into scrap.")
+
+/obj/structure/prop/hybrisa/vehicles/proc/explode(dam, mob/M)
+ visible_message(SPAN_DANGER("[src] blows apart!"), max_distance = 1)
+ playsound(loc, 'sound/effects/car_crush.ogg', 20)
+ var/turf/Tsec = get_turf(src)
+ new /obj/item/stack/rods(Tsec)
+ new /obj/item/stack/rods(Tsec)
+ new /obj/item/stack/sheet/metal(Tsec)
+ new /obj/item/stack/sheet/metal(Tsec)
+ new /obj/item/stack/cable_coil/cut(Tsec)
+
+ new /obj/effect/spawner/gibspawner/robot(Tsec)
+ new /obj/effect/decal/cleanable/blood/oil(src.loc)
+
+ deconstruct(FALSE)
+/obj/structure/prop/hybrisa/vehicles/proc/take_damage(dam, mob/M)
+ if(health) //Prevents unbreakable objects from being destroyed
+ health -= dam
+ if(health <= 0)
+ explode()
+ else
+ update_icon()
+
+/obj/structure/prop/hybrisa/vehicles/bullet_act(obj/projectile/P)
+ if(P.ammo.damage)
+ take_damage(P.ammo.damage)
+ playsound(src, 'sound/effects/metalping.ogg', 35, 1)
+ update_icon()
+
+// Armored Truck - Damage States
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck
+ name = "heavy-loader truck"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_wy_black.dmi'
+ icon_state = "armored_truck_wy_black"
+ bound_height = 64
+ bound_width = 96
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_blue.dmi'
+ icon_state = "armored_truck_blue"
+
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/Teal
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_teal.dmi'
+ icon_state = "armored_truck_teal"
+
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/White
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_white.dmi'
+ icon_state = "armored_truck_white"
+
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/WY_Black
+ name = "Weyland-Yutani security truck"
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_wy_black.dmi'
+ icon_state = "armored_truck_wy_black"
+
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/WY_White
+ name = "Weyland-Yutani security truck"
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/armored_truck_wy_white.dmi'
+ icon_state = "armored_truck_wy_white"
+
+// Ambulance - Damage States
+/obj/structure/prop/hybrisa/vehicles/Ambulance
+ name = "ambulance"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/ambulance.dmi'
+ icon_state = "ambulance"
+ bound_height = 64
+ bound_width = 96
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+// Long Hauler Truck - Damage States
+/obj/structure/prop/hybrisa/vehicles/Long_Truck
+ name = "long-hauler truck"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_wy_blue.dmi'
+ icon_state = "longtruck_wy_blue"
+ bound_height = 64
+ bound_width = 128
+ density = TRUE
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_blue.dmi'
+ icon_state = "longtruck_blue"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Red
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_red.dmi'
+ icon_state = "longtruck_red"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Brown
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_brown.dmi'
+ icon_state = "longtruck_brown"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Kelland_Mining
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_kelland.dmi'
+ icon_state = "longtruck_kelland"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Donk
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_donk.dmi'
+ icon_state = "longtruck_donk"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/WY_Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_wy_blue.dmi'
+ icon_state = "longtruck_wy_blue"
+
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/WY_Black
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/long_truck_wy_black.dmi'
+ icon_state = "longtruck_wy_black"
+
+// Small Truck - Damage States
+/obj/structure/prop/hybrisa/vehicles/Small_Truck
+ name = "small truck"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_turquoise_cargo.dmi'
+ icon_state = "small_truck_turquoise_cargo"
+ bound_height = 32
+ bound_width = 64
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Turquoise_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_turquoise_cargo.dmi'
+ icon_state = "small_truck_turquoise_cargo"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/White
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_white.dmi'
+ icon_state = "small_truck_white"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/White_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_white_cargo.dmi'
+ icon_state = "small_truck_white_cargo"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Mining
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_mining.dmi'
+ icon_state = "small_truck_mining"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_blue.dmi'
+ icon_state = "small_truck_blue"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Red
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_red.dmi'
+ icon_state = "small_truck_red"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Brown
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_brown.dmi'
+ icon_state = "small_truck_brown"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Green
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_green.dmi'
+ icon_state = "small_truck_green"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Garbage
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_garbage.dmi'
+ icon_state = "small_truck_garbage"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Brown_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargo.dmi'
+ icon_state = "small_truck_brown_cargo"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Blue_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_blue_cargo.dmi'
+ icon_state = "small_truck_blue_cargo"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Medical_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_medical.dmi'
+ icon_state = "small_truck_medical"
+
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Brown_Cargo_Barrels
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargobarrels.dmi'
+ icon_state = "small_truck_brown_cargobarrels"
+
+// Box Vans - Damage States
+/obj/structure/prop/hybrisa/vehicles/Box_Vans
+ name = "box van"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_hyperdyne.dmi'
+ icon_state = "box_van_hyperdyne"
+ bound_height = 32
+ bound_width = 64
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/Hyperdyne
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_hyperdyne.dmi'
+ icon_state = "box_van_hyperdyne"
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/White
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_white.dmi'
+ icon_state = "box_van_white"
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/Blue_Grey
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_bluegrey.dmi'
+ icon_state = "box_van_bluegrey"
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/Kelland_Mining
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_kellandmining.dmi'
+ icon_state = "box_van_kellandmining"
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/Maintenance_Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_maintenanceblue.dmi'
+ icon_state = "box_van_maintenanceblue"
+
+/obj/structure/prop/hybrisa/vehicles/Box_Vans/Pizza
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/box_van_pizza.dmi'
+ icon_state = "box_van_pizza"
+
+// Meridian Cars - Damage States
+/obj/structure/prop/hybrisa/vehicles/Meridian
+ name = "Mono-Spectra"
+ desc = "The 'Mono-Spectra', a mass-produced civilian vehicle for the colonial markets, in and outside of the United Americas. Produced by 'Meridian' a car marque and associated operating division of the Weyland-Yutani Corporation."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_red.dmi'
+ icon_state = "meridian_red"
+ bound_height = 32
+ bound_width = 64
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+ projectile_coverage = PROJECTILE_COVERAGE_LOW
+ throwpass = TRUE
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Red
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_red.dmi'
+ icon_state = "meridian_red"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Black
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_black.dmi'
+ icon_state = "meridian_black"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_blue.dmi'
+ icon_state = "meridian_blue"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Brown
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_brown.dmi'
+ icon_state = "meridian_brown"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Cop
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_cop.dmi'
+ icon_state = "meridian_cop"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Desat_Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_desatblue.dmi'
+ icon_state = "meridian_desatblue"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Green
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_green.dmi'
+ icon_state = "meridian_green"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Light_Blue
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_lightblue.dmi'
+ icon_state = "meridian_lightblue"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Pink
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_pink.dmi'
+ icon_state = "meridian_pink"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Purple
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_purple.dmi'
+ icon_state = "meridian_purple"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Turquoise
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_turquoise.dmi'
+ icon_state = "meridian_turquoise"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Orange
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_orange.dmi'
+ icon_state = "meridian_orange"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/WeylandYutani
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_wy.dmi'
+ icon_state = "meridian_wy"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Taxi
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_taxi.dmi'
+ icon_state = "meridian_taxi"
+
+/obj/structure/prop/hybrisa/vehicles/Meridian/Shell
+ desc = "A Mono-Spectra chassis in the early stages of assembly."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/meridian_shell.dmi'
+ icon_state = "meridian_shell"
+
+// Colony Crawlers - Damage States
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers
+ name = "colony crawler"
+ desc = "It's locked and seems to be broken down, forget driving this."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/crawler_wy_1.dmi'
+ icon_state = "crawler_wy_1"
+ bound_height = 32
+ bound_width = 64
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Science_1
+ desc = "It is a tread bound crawler used in harsh conditions. This one is designed for personnel transportation. Supplied by Orbital Blue International; 'Your friends, in the Aerospace business.' A subsidiary of Weyland Yutani."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/crawler_wy_1.dmi'
+ icon_state = "crawler_wy_1"
+
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Science_2
+ desc = "It is a tread bound crawler used in harsh conditions. This one is designed for personnel transportation. Supplied by Orbital Blue International; 'Your friends, in the Aerospace business.' A subsidiary of Weyland Yutani."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/crawler_wy_2.dmi'
+ icon_state = "crawler_wy_2"
+
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Crawler_Cargo
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/crawler_bed.dmi'
+ icon_state = "crawler_bed"
+
+// Mining Crawlers
+
+/obj/structure/prop/hybrisa/vehicles/Mining_Crawlers
+ name = "mining crawler"
+ desc = "It is a tread bound crawler used in harsh conditions. Supplied by The Kelland Mining Company; A subsidiary of Weyland Yutani."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/mining_crawler.dmi'
+ icon_state = "mining_crawler_1"
+ bound_height = 32
+ bound_width = 64
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/vehicles/Mining_Crawlers/Fuel
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/mining_crawler_fuel.dmi'
+ icon_state = "mining_crawler_fuel"
+
+// Car Pileup
+
+/obj/structure/prop/hybrisa/vehicles/car_pileup
+ name = "burned out vehicle pileup"
+ desc = "Burned-out vehicles block your path, their charred frames and shattered glass hinting at recent chaos. The acrid smell of smoke lingers."
+ icon = 'icons/obj/structures/props/hybrisa_vehicles/car_pileup.dmi'
+ icon_state = "car_pileup"
+ bound_height = 96
+ bound_width = 128
+ unslashable = TRUE
+ unacidable = TRUE
+ density = TRUE
+ layer = 5
+
+// Cave props
+
+/obj/structure/prop/hybrisa/boulders
+ icon = 'icons/obj/structures/props/boulder_largedark.dmi'
+ icon_state = "boulder_largedark1"
+
+/obj/structure/prop/hybrisa/boulders/large_boulderdark
+ name = "boulder"
+ desc = "A large rock. It's not cooking anything."
+ icon = 'icons/obj/structures/props/boulder_largedark.dmi'
+ icon_state = "boulder_largedark1"
+ density = TRUE
+ bound_height = 64
+ bound_width = 64
+ unslashable = TRUE
+ unacidable = TRUE
+/obj/structure/prop/hybrisa/boulders/large_boulderdark/boulder_dark1
+ icon_state = "boulder_largedark1"
+
+/obj/structure/prop/hybrisa/boulders/large_boulderdark/boulder_dark2
+ icon_state = "boulder_largedark2"
+
+/obj/structure/prop/hybrisa/boulders/large_boulderdark/boulder_dark3
+ icon_state = "boulder_largedark3"
+
+/obj/structure/prop/hybrisa/boulders/wide_boulderdark
+ name = "boulder"
+ desc = "A large rock. It's not cooking anything."
+ icon = 'icons/obj/structures/props/boulder_widedark.dmi'
+ icon_state = "boulderwidedark"
+ density = TRUE
+ bound_height = 32
+ bound_width = 64
+ unslashable = TRUE
+ unacidable = TRUE
+/obj/structure/prop/hybrisa/boulders/wide_boulderdark/wide_boulder1
+ icon_state = "boulderwidedark"
+
+/obj/structure/prop/hybrisa/boulders/wide_boulderdark/wide_boulder2
+ icon_state = "boulderwidedark2"
+
+/obj/structure/prop/hybrisa/boulders/smallboulderdark
+ name = "boulder"
+ icon_state = "bouldersmalldark1"
+ desc = "A large rock. It's not cooking anything."
+ icon = 'icons/obj/structures/props/boulder_small.dmi'
+ unslashable = TRUE
+ unacidable = TRUE
+ density = TRUE
+
+/obj/structure/prop/hybrisa/boulders/smallboulderdark/boulder_dark1
+ icon_state = "bouldersmalldark1"
+
+/obj/structure/prop/hybrisa/boulders/smallboulderdark/boulder_dark2
+ icon_state = "bouldersmalldark2"
+
+/obj/structure/prop/hybrisa/boulders/smallboulderdark/boulder_dark3
+ icon_state = "bouldersmalldark3"
+
+
+/obj/structure/prop/hybrisa/cavedecor
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ name = "stalagmite"
+ icon_state = "stalagmite"
+ desc = "A cave stalagmite."
+ layer = TURF_LAYER
+ plane = FLOOR_PLANE
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite0
+ icon_state = "stalagmite"
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite1
+ icon_state = "stalagmite1"
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite2
+ icon_state = "stalagmite2"
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite3
+ icon_state = "stalagmite3"
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite4
+ icon_state = "stalagmite4"
+
+/obj/structure/prop/hybrisa/cavedecor/stalagmite5
+ icon_state = "stalagmite5"
+
+// Supermart
+
+/obj/structure/prop/hybrisa/supermart
+ name = "long rack"
+ icon_state = "longrack1"
+ desc = "A long shelf filled with various foodstuffs"
+ icon = 'icons/obj/structures/props/supermart.dmi'
+ density = TRUE
+ projectile_coverage = 20
+ throwpass = TRUE
+ health = 200
+
+/obj/structure/prop/hybrisa/supermart/bullet_act(obj/projectile/P)
+ health -= P.damage
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/prop/hybrisa/supermart/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/supermart/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/prop/hybrisa/supermart/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/supermart/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/structure/prop/hybrisa/supermart/rack/longrackempty
+ name = "shelf"
+ desc = "A long empty shelf."
+ icon_state = "longrackempty"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack1
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack1"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack2
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack2"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack3
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack3"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack4
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack4"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack5
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack5"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack6
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack6"
+
+/obj/structure/prop/hybrisa/supermart/rack/longrack7
+ name = "shelf"
+ desc = "A long shelf filled with various foodstuffs"
+ icon_state = "longrack7"
+
+/obj/structure/prop/hybrisa/supermart/supermartbelt
+ name = "conveyor belt"
+ desc = "A conveyor belt."
+ icon_state = "checkoutbelt"
+
+/obj/structure/prop/hybrisa/supermart/freezer
+ name = "commercial freezer"
+ desc = "A commercial grade freezer."
+ icon_state = "freezerupper"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer1
+ icon_state = "freezerupper"
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer2
+ icon_state = "freezerlower"
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer3
+ icon_state = "freezermid"
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer4
+ icon_state = "freezerupper1"
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer5
+ icon_state = "freezerlower1"
+
+/obj/structure/prop/hybrisa/supermart/freezer/supermartfreezer6
+ icon_state = "freezermid1"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketempty
+ name = "basket"
+ desc = "A basket."
+ icon_state = "supermarketbasketempty"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketoranges
+ name = "basket"
+ desc = "A basket full of oranges."
+ icon_state = "supermarketbasket1"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketpears
+ name = "basket"
+ desc = "A basket full of pears."
+ icon_state = "supermarketbasket2"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketcarrots
+ name = "basket"
+ desc = "A basket full of carrots."
+ icon_state = "supermarketbasket3"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketmelons
+ name = "basket"
+ desc = "A basket full of melons."
+ icon_state = "supermarketbasket4"
+
+/obj/structure/prop/hybrisa/supermart/supermartfruitbasketapples
+ name = "basket"
+ desc = "A basket full of apples."
+ icon_state = "supermarketbasket5"
+
+/obj/structure/prop/hybrisa/supermart/souto_man_prop
+ name = "Souto Man mannequin"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ desc = "A mannequin of the famous 'Souto-Man', Party like it's 1999!"
+ icon_state = "souto_man_prop"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/supermart/souto_rack
+ name = "Souto cans rack"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ desc = "A rack filled with Souto cans of various flavors."
+ icon_state = "souto_rack"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/supermart/souto_can_stack
+ name = "stacked souto cans"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ desc = "A large stack of 'Souto-Classic' cans."
+ icon_state = "souto_can_stack"
+ density = TRUE
+
+// Furniture
+/obj/structure/prop/hybrisa/furniture
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "blackmetaltable"
+ health = 200
+ projectile_coverage = 20
+ throwpass = TRUE
+
+/obj/structure/prop/hybrisa/furniture/tables
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "table_pool"
+ health = 200
+
+/obj/structure/prop/hybrisa/furniture/tables/bullet_act(obj/projectile/P)
+ health -= P.damage
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/prop/hybrisa/furniture/tables/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/furniture/tables/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/prop/hybrisa/furniture/tables/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/furniture/tables/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/structure/prop/hybrisa/furniture/tables/tableblack
+ name = "large metal table"
+ desc = "A large black metal table, looks very expensive."
+ icon_state = "blackmetaltable"
+ density = TRUE
+ climbable = TRUE
+ breakable = TRUE
+ bound_height = 32
+ bound_width = 64
+ debris = list(/obj/item/stack/sheet/metal)
+
+/obj/structure/prop/hybrisa/furniture/tables/tableblack/blacktablecomputer
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "blackmetaltable_computer"
+
+/obj/structure/prop/hybrisa/furniture/tables/tablewood
+ name = "large wood table"
+ desc = "A large wooden table, looks very expensive."
+ icon_state = "brownlargetable"
+ density = TRUE
+ climbable = TRUE
+ breakable = TRUE
+ bound_height = 32
+ bound_width = 64
+ debris = list(/obj/item/stack/sheet/wood)
+
+/obj/structure/prop/hybrisa/furniture/tables/tablewood/woodtablecomputer
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "brownlargetable_computer"
+
+/obj/structure/prop/hybrisa/furniture/tables/tablepool
+ name = "pool table"
+ desc = "A large table used for Pool."
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "table_pool"
+ density = TRUE
+ bound_height = 32
+ bound_width = 64
+ climbable = TRUE
+ breakable = TRUE
+ debris = list(/obj/item/stack/sheet/wood)
+
+/obj/structure/prop/hybrisa/furniture/tables/tablegambling
+ name = "gambling table"
+ desc = "A large table used for gambling."
+ icon = 'icons/obj/structures/props/hybrisatables.dmi'
+ icon_state = "table_cards"
+ density = TRUE
+ bound_height = 32
+ bound_width = 64
+ climbable = TRUE
+ breakable = TRUE
+ debris = list(/obj/item/stack/sheet/wood)
+
+// Chairs
+
+/obj/structure/bed/chair/comfy/hybrisa
+ name = "expensive chair"
+ desc = "A expensive looking chair"
+
+/obj/structure/bed/chair/comfy/hybrisa/black
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "comfychair_hybrisablack"
+
+/obj/structure/bed/chair/comfy/hybrisa/red
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "comfychair_hybrisared"
+
+/obj/structure/bed/chair/comfy/hybrisa/blue
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "comfychair_hybrisablue"
+
+/obj/structure/bed/chair/comfy/hybrisa/brown
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "comfychair_hybrisabrown"
+
+// Beds
+
+/obj/structure/bed/hybrisa/dingy
+ name = "dingy bed"
+ desc = "An old mattress seated on a rectangular metallic frame. This is used to support a lying person in a comfortable manner, notably for regular sleep. Ancient technology, but still useful."
+ icon_state = "bed_dingy"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+
+/obj/structure/bed/hybrisa
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "hybrisa"
+ buckling_y = 8
+
+/obj/structure/bed/hybrisa/prisonbed
+ name = "bunk bed"
+ desc = "A sorry looking bunk-bed."
+ icon_state = "prisonbed"
+
+/obj/structure/bed/hybrisa/bunkbed1
+ name = "bunk bed"
+ desc = "A comfy looking bunk-bed."
+ icon_state = "zbunkbed"
+
+/obj/structure/bed/hybrisa/bunkbed2
+ name = "bunk bed"
+ desc = "A comfy looking bunk-bed."
+ icon_state = "zbunkbed2"
+
+/obj/structure/bed/hybrisa/bunkbed3
+ name = "bunk bed"
+ desc = "A comfy looking bunk-bed."
+ icon_state = "zbunkbed3"
+
+/obj/structure/bed/hybrisa/bunkbed4
+ name = "bunk bed"
+ desc = "A comfy looking bunk-bed."
+ icon_state = "zbunkbed4"
+
+// Cabinet
+
+/obj/structure/closet/cabinet/hybrisa/metal
+ name = "metal cabinet"
+ desc = "A large metal cabinet, looks sturdy."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "cabinet_metal_closed"
+ icon_closed = "cabinet_metal_closed"
+ icon_opened = "cabinet_metal_open"
+
+/obj/structure/closet/cabinet/hybrisa/metal/alt
+ name = "metal cabinet"
+ desc = "A large metal cabinet, looks sturdy."
+ icon_state = "cabinet_metal_alt_closed"
+ icon_closed = "cabinet_metal_alt_closed"
+ icon_opened = "cabinet_metal_alt_open"
+
+// Xenobiology
+
+/obj/structure/prop/hybrisa/xenobiology
+ icon = 'icons/obj/structures/props/hybrisaxenocryogenics.dmi'
+ icon_state = "xenocellemptyon"
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/xenobiology/small/empty
+ name = "specimen containment cell"
+ desc = "It's empty."
+ icon_state = "xenocellemptyon"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/offempty
+ name = "specimen containment cell"
+ desc = "It's turned off and empty."
+ icon_state = "xenocellemptyoff"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/larva
+ name = "specimen containment cell"
+ desc = "There is something worm-like inside..."
+ icon_state = "xenocelllarva"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/egg
+ name = "specimen containment cell"
+ desc = "There is, what looks like some sort of egg inside..."
+ icon_state = "xenocellegg"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/hugger
+ name = "specimen containment cell"
+ desc = "There's something spider-like inside..."
+ icon_state = "xenocellhugger"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/cracked1
+ name = "specimen containment cell"
+ desc = "Looks like something broke it...from the inside."
+ icon_state = "xenocellcrackedempty"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/cracked2
+ name = "specimen containment cell"
+ desc = "Looks like something broke it...from the inside."
+ icon_state = "xenocellcrackedempty2"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/small/crackedegg
+ name = "specimen containment cell"
+ desc = "Looks like something broke it, there's a giant empty egg inside."
+ icon_state = "xenocellcrackedegg"
+ density = TRUE
+
+/obj/structure/prop/hybrisa/xenobiology/giant_cryo
+ icon = 'icons/obj/structures/props/xeno_cyro_giant.dmi'
+ name = "colossal specimen containment cell"
+ desc = "A colossal cryogenic tube with yellow-tinted glass towers before you, housing a hulking, monstrous entity. Is it alive, or in a deep slumber? Cold mist swirls around the base as a low hum fills the air."
+ icon_state = "giant_xeno_cryo"
+ bound_height = 128
+ bound_width = 64
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ density = FALSE
+ layer = ABOVE_XENO_LAYER
+
+/obj/structure/prop/hybrisa/xenobiology/misc
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ name = "strange egg"
+ desc = "A strange ancient looking egg, it seems to be inert."
+ icon_state = "inertegg"
+ unslashable = TRUE
+ explo_proof = TRUE
+ layer = TURF_LAYER
+
+// Engineer
+
+/obj/structure/prop/hybrisa/engineer
+ icon = 'icons/obj/structures/props/engineerJockey.dmi'
+ icon_state = "spacejockey"
+
+/obj/structure/prop/hybrisa/engineer/spacejockey
+ name = "giant pilot"
+ desc = "A colossal enigma looms before you—a titan of alien origin, frozen in time and death. Its massive form appears fossilized, hinting at eons spent entombed within the bowels of the derelict alien vessel. The creature seems fused with the grandeur of its chair, as if emerging from the very essence of the ship itself. Bones, twisted and contorted, protrude outward in a macabre display, as if violently expelled from within by some unimaginable force. It's a harrowing encounter with an enigmatic being from a bygone era—a silent witness to mysteries that may never be unraveled."
+ icon = 'icons/obj/structures/props/engineerJockey.dmi'
+ icon_state = "spacejockey"
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/engineer/giantpod/broken
+ name = "giant hypersleep chamber"
+ desc = "Before you lies a behemoth of what looks like a 'hypersleep chamber', dwarfing everything around it. Within, a fossilized alien presence lies dormant. The chamber itself bears the scars of a violent past, with holes melted in its outer shell, as if something within had erupted outwards with some unknown force. The desiccated remains of the occupant are twisted and contorted, suggesting a violent demise that occurred long ago."
+ icon = 'icons/obj/structures/props/engineerPod.dmi'
+ icon_state = "pod_broken"
+ bound_height = 96
+ density = TRUE
+
+/obj/structure/prop/hybrisa/engineer/giantpod
+ name = "colossal hypersleep chamber"
+ desc = "Before you stands an imposing structure, what looks like a colossal 'hypersleep chamber' of alien design, unlike anything you've ever encountered. Its intricate patterns and unfamiliar symbols hint at technologies far beyond human comprehension. Yet, despite its grandeur, the chamber is empty, devoid of any sign of life."
+ icon = 'icons/obj/structures/props/engineerPod.dmi'
+ icon_state = "pod"
+ bound_height = 96
+ bound_width = 64
+ unslashable = TRUE
+ unacidable = TRUE
+ density = TRUE
+ layer = ABOVE_MOB_LAYER
+ health = 12000
+
+/obj/structure/prop/hybrisa/engineer/giantpod/bullet_act(obj/projectile/P)
+ health -= P.damage
+ playsound(src, 'sound/effects/metalping.ogg', 35, 1)
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/prop/hybrisa/engineer/giantpod/proc/explode()
+ visible_message(SPAN_DANGER("[src] crumbles!"), max_distance = 1)
+ playsound(loc, 'sound/effects/burrowoff.ogg', 25)
+
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/engineer/giantpod/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/prop/hybrisa/engineer/giantpod/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/engineer/giantpod/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metal_close.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/structure/prop/hybrisa/engineer/giantconsole
+ name = "colossal alien console"
+ desc = "Before you looms a towering alien console, its design defying all familiarity and logic. It's a marvel of unknown technology, adorned with intricate patterns and pulsating lights that dance with otherworldly energy. What purpose does this enigmatic device serve? The answer eludes you..."
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "engineerconsole"
+ bound_height = 32
+ bound_width = 32
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ density = TRUE
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar
+ icon = 'icons/obj/structures/props/hybrisaengineerpillarangled.dmi'
+ icon_state = "engineerpillar_SW1fade"
+ bound_height = 64
+ bound_width = 128
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/northwesttop
+ name = "strange pillar"
+ icon_state = "engineerpillar_NW1"
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/northwestbottom
+ name = "strange pillar"
+ icon_state = "engineerpillar_NW2"
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/southwesttop
+ name = "strange pillar"
+ icon_state = "engineerpillar_SW1"
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/southwestbottom
+ name = "strange pillar"
+ icon_state = "engineerpillar_SW2"
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/smallsouthwest1
+ name = "strange pillar"
+ icon_state = "engineerpillar_SW1fade"
+
+/obj/structure/prop/hybrisa/engineer/engineerpillar/smallsouthwest2
+ name = "strange pillar"
+ icon_state = "engineerpillar_SW2fade"
+
+/obj/structure/blackgoocontainer
+ name = "strange container"
+ icon_state = "blackgoocontainer1"
+ desc = "A strange alien container. It exudes an aura of otherworldly mystery, its sleek surface bearing no hint of its previous contents. It appears to be completely empty."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ density = TRUE
+ anchored = TRUE
+ unslashable = FALSE
+ health = 100
+ projectile_coverage = 20
+ throwpass = TRUE
+
+/obj/structure/blackgoocontainer/initialize_pass_flags(datum/pass_flags_container/PF)
+ ..()
+ if (PF)
+ PF.flags_can_pass_all = PASS_HIGH_OVER_ONLY
+
+/obj/structure/blackgoocontainer/bullet_act(obj/projectile/P)
+ health -= P.damage
+ playsound(src, 'sound/effects/thud.ogg', 35, 1)
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/blackgoocontainer/proc/explode()
+ visible_message(SPAN_DANGER("[src] crumbles!"), max_distance = 1)
+ playsound(loc, 'sound/effects/burrowoff.ogg', 25)
+
+ deconstruct(FALSE)
+
+/obj/structure/blackgoocontainer/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/blackgoocontainer/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/blackgoocontainer/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metal_close.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/item/hybrisa/engineer_helmet
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ name = "strange alien helmet"
+ desc = "The alien helmet takes on a bizarre form reminiscent of an elongated elephant's trunk, adorned with insectoid-like eyes that peer out from its weathered surface. Its purpose and origins shrouded in mystery. As you behold this strange relic, you can't help but ponder the beings who once wore such unconventional headgear and the ancient secrets it may hold..."
+ icon_state = "alien_helmet"
+ force = 15
+ throwforce = 12
+ w_class = SIZE_MEDIUM
+
+// Airport
+
+/obj/structure/prop/hybrisa/airport
+ name = "nose cone"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "dropshipfrontwhite1"
+ unslashable = TRUE
+ unacidable = TRUE
+
+/obj/structure/prop/hybrisa/airport/dropshipnosecone
+ name = "nose cone"
+ icon_state = "dropshipfrontwhite1"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+ density = TRUE
+
+/obj/structure/prop/hybrisa/airport/dropshipwingleft
+ name = "wing"
+ icon_state = "dropshipwingtop1"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/airport/dropshipwingright
+ name = "wing"
+ icon_state = "dropshipwingtop2"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/airport/dropshipvent1left
+ name = "vent"
+ icon_state = "dropshipvent1"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/airport/dropshipvent2right
+ name = "vent"
+ icon_state = "dropshipvent2"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/airport/dropshipventleft
+ name = "vent"
+ icon_state = "dropshipvent3"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+/obj/structure/prop/hybrisa/airport/dropshipventright
+ name = "vent"
+ icon_state = "dropshipvent4"
+ explo_proof = TRUE
+ layer = ABOVE_MOB_LAYER
+
+// Dropship damage
+
+/obj/structure/prop/hybrisa/airport/dropshipenginedamage
+ name = "dropship damage"
+ desc = "the engine appears to have severe damage."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "dropship_engine_damage"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ gender = PLURAL
+
+/obj/structure/prop/hybrisa/airport/dropshipenginedamagenofire
+ name = "dropship damage"
+ desc = "the engine appears to have severe damage."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "dropship_engine_damage_nofire"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ gender = PLURAL
+
+/obj/structure/prop/hybrisa/airport/refuelinghose
+ name = "refueling hose"
+ desc = "A long refueling hose that connects to various types of dropships."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "fuelline1"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+
+/obj/structure/prop/hybrisa/airport/refuelinghose2
+ name = "refueling hose"
+ desc = "A long refueling hose that connects to various types of dropships."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "fuelline2"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Pilot body
+
+/obj/structure/prop/hybrisa/airport/deadpilot1
+ name = "decapitated Weyland-Yutani Pilot"
+ desc = "What remains of a Weyland-Yutani Pilot. Their entire head is missing. Where'd it roll off to?..."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "pilotbody_decap1"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+
+/obj/structure/prop/hybrisa/airport/deadpilot2
+ name = "decapitated Weyland-Yutani Pilot"
+ desc = "What remains of a Weyland-Yutani Pilot. Their entire head is missing. Where'd it roll off to?..."
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "pilotbody_decap2"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Misc
+
+/obj/structure/prop/hybrisa/misc
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "roadbarrier"
+
+// Floor props
+
+/obj/structure/prop/hybrisa/misc/floorprops
+ icon_state = "solidgrate1"
+ layer = HATCH_LAYER
+
+/obj/structure/prop/hybrisa/misc/floorprops/grate
+ name = "solid metal grate"
+ desc = "A metal grate."
+ icon_state = "solidgrate1"
+
+/obj/structure/prop/hybrisa/misc/floorprops/grate2
+ name = "solid metal grate"
+ desc = "A metal grate."
+ icon_state = "solidgrate5"
+
+/obj/structure/prop/hybrisa/misc/floorprops/grate3
+ name = "solid metal grate"
+ desc = "A metal grate."
+ icon_state = "zhalfgrate1"
+
+/obj/structure/prop/hybrisa/misc/floorprops/floorglass
+ name = "reinforced glass floor"
+ desc = "A heavily reinforced glass floor panel, this looks almost indestructible."
+ icon_state = "solidgrate2"
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+
+/obj/structure/prop/hybrisa/misc/floorprops/floorglass2
+ name = "reinforced glass floor"
+ desc = "A heavily reinforced glass floor panel, this looks almost indestructible."
+ icon_state = "solidgrate3"
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+ layer = ABOVE_TURF_LAYER
+
+/obj/structure/prop/hybrisa/misc/floorprops/floorglass3
+ name = "reinforced glass floor"
+ desc = "A heavily reinforced glass floor panel, this looks almost indestructible."
+ icon_state = "solidgrate4"
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+
+// Graffiti
+
+/obj/structure/prop/hybrisa/misc/graffiti
+ name = "graffiti"
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "zgraffiti4"
+ bound_height = 64
+ bound_width = 96
+ unslashable = TRUE
+ unacidable = TRUE
+ breakable = TRUE
+ gender = PLURAL
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti1
+ icon_state = "zgraffiti1"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti2
+ icon_state = "zgraffiti2"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti3
+ icon_state = "zgraffiti3"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti4
+ icon_state = "zgraffiti4"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti5
+ icon_state = "zgraffiti5"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti6
+ icon_state = "zgraffiti6"
+
+/obj/structure/prop/hybrisa/misc/graffiti/graffiti7
+ icon_state = "zgraffiti7"
+
+// Wall Blood
+
+/obj/structure/prop/hybrisa/misc/blood
+ name = "blood"
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "wallblood_floorblood"
+ unslashable = TRUE
+ unacidable = TRUE
+ breakable = TRUE
+ gender = PLURAL
+
+/obj/structure/prop/hybrisa/misc/blood/blood1
+ icon_state = "wallblood_floorblood"
+
+/obj/structure/prop/hybrisa/misc/blood/blood2
+ icon_state = "wall_blood_1"
+
+/obj/structure/prop/hybrisa/misc/blood/blood3
+ icon_state = "wall_blood_2"
+
+// Fire
+
+/obj/structure/prop/hybrisa/misc/fire
+ name = "fire"
+ icon = 'icons/obj/structures/props/64x96-hybrisarandomprops.dmi'
+ icon_state = "zfire_smoke"
+ layer = ABOVE_MOB_LAYER
+ light_on = TRUE
+ light_power = 2
+ light_range = 3
+
+/obj/structure/prop/hybrisa/misc/fire/fire1
+ icon_state = "zfire_smoke"
+
+/obj/structure/prop/hybrisa/misc/fire/fire2
+ icon_state = "zfire_smoke2"
+
+/obj/structure/prop/hybrisa/misc/fire/firebarrel
+ name = "barrel"
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "zbarrelfireon"
+ bound_height = 32
+ bound_width = 32
+ density = TRUE
+
+/obj/structure/prop/hybrisa/misc/firebarreloff
+ name = "barrel"
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "zfirebarreloff"
+ bound_height = 32
+ bound_width = 32
+ density = TRUE
+
+// Misc
+
+/obj/structure/prop/hybrisa/misc/picture
+ name = "framed picture"
+ desc = "A golden framed picture of an ominous skeletal figure ordorned in golden garb, fancy for a pile of bones..."
+ icon_state = "pictureframe"
+
+/obj/structure/prop/hybrisa/misc/commandosuitemptyprop
+ name = "Weyland-Yutani 'Ape-Suit' showcase"
+ desc = "A display model of the Weyland-Yutani 'Apesuit', shame it's only a model..."
+ icon_state = "dogcatchersuitempty1"
+
+/obj/structure/prop/hybrisa/misc/cabinet
+ name = "cabinet"
+ desc = "a small cabinet with drawers."
+ icon_state = "sidecabinet"
+ projectile_coverage = 20
+ throwpass = TRUE
+
+/obj/structure/prop/hybrisa/misc/elevator_door
+ name = "broken elevator door"
+ desc = "completely broken, the elevator is not going to work."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "elevator_left"
+ opacity = FALSE
+ unslashable = TRUE
+ unacidable = TRUE
+ explo_proof = TRUE
+
+/obj/structure/prop/hybrisa/misc/elevator_door/right
+ icon_state = "elevator_right"
+
+/obj/structure/prop/hybrisa/misc/trash
+ name = "trash bin"
+ desc = "A Weyland-Yutani trash bin used for disposing your unwanted items, or you can just throw your shit on the ground like every other asshole."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "trashblue"
+ health = 150
+ density = TRUE
+ projectile_coverage = 20
+ throwpass = TRUE
+
+/obj/structure/prop/hybrisa/misc/trash/bullet_act(obj/projectile/P)
+ health -= P.damage
+ playsound(src, 'sound/effects/metalping.ogg', 35, 1)
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/prop/hybrisa/misc/trash/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/misc/trash/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/prop/hybrisa/misc/trash/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/misc/trash/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/structure/prop/hybrisa/misc/trash/green
+ icon_state = "trashgreen"
+
+/obj/structure/prop/hybrisa/misc/trash/blue
+ icon_state = "trashblue"
+
+/obj/structure/prop/hybrisa/misc/redmeter
+ name = "meter"
+ icon_state = "redmeter"
+
+/obj/item/hybrisa/misc/trash_bag_full_prop
+ name = "full trash bag"
+ desc = "It's the heavy-duty black polymer kind. It's full of old trash, you don't want to touch it."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "ztrashbag"
+ force = 15
+ throwforce = 3
+ w_class = SIZE_MEDIUM
+
+/obj/structure/prop/hybrisa/misc/slotmachine
+ name = "slot machine"
+ desc = "A slot machine."
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "slotmachine"
+ bound_width = 32
+ bound_height = 32
+ anchored = TRUE
+ density = TRUE
+ layer = WINDOW_LAYER
+ health = 450
+
+/obj/structure/prop/hybrisa/misc/slotmachine/broken
+ name = "slot machine"
+ desc = "A broken slot machine."
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
+ icon_state = "slotmachine_broken"
+ bound_width = 32
+ bound_height = 32
+ anchored = TRUE
+ density = TRUE
+ layer = WINDOW_LAYER
+
+/obj/structure/prop/hybrisa/misc/slotmachine/bullet_act(obj/projectile/P)
+ health -= P.damage
+ playsound(src, 'sound/effects/metalping.ogg', 35, 1)
+ ..()
+ healthcheck()
+ return TRUE
+
+/obj/structure/prop/hybrisa/misc/slotmachine/proc/explode()
+ visible_message(SPAN_DANGER("[src] breaks apart!"), max_distance = 1)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/misc/slotmachine/proc/healthcheck()
+ if(health <= 0)
+ explode()
+
+/obj/structure/prop/hybrisa/misc/slotmachine/ex_act(severity)
+ switch(severity)
+ if(EXPLOSION_THRESHOLD_LOW to EXPLOSION_THRESHOLD_MEDIUM)
+ if(prob(50))
+ deconstruct(FALSE)
+ if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
+ deconstruct(FALSE)
+
+/obj/structure/prop/hybrisa/misc/slotmachine/attack_alien(mob/living/carbon/xenomorph/current_xenomorph)
+ if(unslashable)
+ return XENO_NO_DELAY_ACTION
+ current_xenomorph.animation_attack_on(src)
+ playsound(src, 'sound/effects/metalhit.ogg', 25, 1)
+ current_xenomorph.visible_message(SPAN_DANGER("[current_xenomorph] slashes at [src]!"),
+ SPAN_DANGER("You slash at [src]!"), null, 5, CHAT_TYPE_XENO_COMBAT)
+ update_health(rand(current_xenomorph.melee_damage_lower, current_xenomorph.melee_damage_upper))
+ return XENO_ATTACK_ACTION
+
+/obj/structure/machinery/hybrisa/coffee_machine
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ name = "coffee machine"
+ desc = "A coffee machine."
+ wrenchable = TRUE
+ icon_state = "coffee"
+ var/vends = "coffee"
+ var/base_state = "coffee"
+ var/fiting_cups = list(/obj/item/reagent_container/food/drinks/coffee,/obj/item/reagent_container/food/drinks/coffeecup)
+ var/making_time = 10 SECONDS
+ var/obj/item/reagent_container/food/drinks/cup = null
+
+/obj/structure/machinery/hybrisa/coffee_machine/attackby(obj/item/reagent_container/attacking_object, mob/user)
+ if(cup)
+ to_chat(user, SPAN_WARNING("There is already cup there."))
+ return
+ if(!is_type_in_list(attacking_object,fiting_cups ))
+ to_chat(user, SPAN_WARNING("\The [attacking_object] does not quite fit in."))
+ return
+ else
+ playsound(src, "sound/machines/coffee1.ogg", 40, TRUE)
+ cup = attacking_object
+ user.drop_inv_item_to_loc(attacking_object, src)
+ update_icon()
+ addtimer(CALLBACK(src, PROC_REF(vend_coffee), user), making_time)
+
+/obj/structure/machinery/hybrisa/coffee_machine/proc/vend_coffee(mob/user)
+ var/datum/reagents/current_reagent = cup.reagents
+ var/space = current_reagent.maximum_volume - current_reagent.total_volume
+ if(space= GAME_STATE_PLAYING)
+ create_body()
+ else
+ RegisterSignal(SSdcs, COMSIG_GLOB_MODE_POSTSETUP, PROC_REF(create_body))
+
+/obj/structure/bed/roller/hospital/Destroy()
+ if(body)
+ QDEL_NULL(body)
+ return ..()
+
+/obj/structure/bed/roller/hospital/attackby()
+ if(body)
+ return
+ ..()
+
+/obj/structure/bed/roller/hospital/attack_hand()
+ if(body)
+ if(raised_with_body)
+ raised_with_body = FALSE
+ update_icon()
+ return
+ else
+ dump_body()
+ update_icon()
+ return
+ ..()
+
+/obj/structure/bed/roller/hospital/update_icon()
+ overlays.Cut()
+ if(body)
+ icon_state = body_icon_state + "body"
+ if(raised_with_body)
+ icon_state = icon_state + "_up"
+ else
+ icon_state = icon_state + "_down"
+ else
+ ..()
+
+/obj/structure/bed/roller/hospital/MouseDrop_T(atom/dropping, mob/user)
+ if(body)
+ return
+ ..()
+
+/obj/structure/bed/roller/hospital/proc/create_body()
+ SIGNAL_HANDLER
+ body = new(loc)
+ body.create_hud()
+ contents += body
+ arm_equipment(body, body_preset, TRUE, FALSE)
+ body.death(create_cause_data("exposure"))
+ update_icon()
+
+/obj/structure/bed/roller/hospital/proc/dump_body()
+ var/turf/dump_turf = get_turf(src)
+ body.forceMove(dump_turf)
+ contents -= body
+ body = null
+
+/obj/structure/bed/roller/hospital/attack_alien(mob/living/carbon/xenomorph/M)
+ if(M.a_intent == INTENT_HARM && body)
+ dump_body()
+ return ..()
+/obj/structure/bed/roller/hospital/bloody
+ base_bed_icon = "bigrollerbloodempty"
+ body_icon_state = "bigrollerblood"
+ body_preset = /datum/equipment_preset/corpse/hybrisa/civilian/burst
+
+/obj/structure/bed/roller/hospital_empty
+ icon_state = "bigrollerempty2_down"
+ foldabletype = null
+/obj/structure/bed/roller/hospital_empty/bigrollerempty
+ icon_state = "bigrollerempty_down"
+ buckling_y = 2
+ base_bed_icon = "bigrollerempty"
+/obj/structure/bed/roller/hospital_empty/bigrollerempty2
+ icon_state = "bigrollerempty2_down"
+ buckling_y = 2
+ base_bed_icon = "bigrollerempty2"
+/obj/structure/bed/roller/hospital_empty/bigrollerempty3
+ icon_state = "bigrollerempty3_down"
+ buckling_y = 2
+ base_bed_icon = "bigrollerempty3"
+/obj/structure/bed/roller/hospital_empty/bigrollerbloodempty
+ icon_state = "bigrollerbloodempty_down"
+ buckling_y = 2
+ base_bed_icon = "bigrollerbloodempty"
+
+// Hospital divider (not a bed)
+/obj/structure/bed/hybrisa/hospital/hospitaldivider
+ name = "hospital divider"
+ desc = "A hospital divider for privacy."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "hospitalcurtain"
+ layer = ABOVE_MOB_LAYER
+ anchored = TRUE
+ can_buckle = FALSE
+ hit_bed_sound = 'sound/effects/thud.ogg'
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 14e15de24691..1eac0c2e259f 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -1041,3 +1041,198 @@
icon_state = "paddedsec_rwindow0"
basestate = "paddedsec_rwindow"
window_frame = /obj/structure/window_frame/corsat/security
+
+// Hybrisa Windows
+
+
+// Colony
+/obj/structure/window/framed/hybrisa/colony
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_colony_window.dmi'
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window inside a wall frame."
+ health = 40
+ window_frame = /obj/structure/window_frame/hybrisa/colony
+
+/obj/structure/window/framed/hybrisa/colony/reinforced
+ name = "reinforced window"
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Light refracts incorrectly when looking through. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ window_frame = /obj/structure/window_frame/hybrisa/colony/reinforced
+
+/obj/structure/window/framed/hybrisa/colony/hull
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Something tells you this one is somehow indestructible."
+ not_damageable = TRUE
+ not_deconstructable = TRUE
+ unslashable = TRUE
+ unacidable = TRUE
+ health = 1000000
+
+// Research
+/obj/structure/window/framed/hybrisa/research
+ name = "window"
+ icon = 'icons/turf/walls/hybrisaresearchbrown_windows.dmi'
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window inside a wall frame."
+ health = 40
+ window_frame = /obj/structure/window_frame/hybrisa/research
+
+/obj/structure/window/framed/hybrisa/research/reinforced
+ name = "reinforced window"
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Light refracts incorrectly when looking through. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ window_frame = /obj/structure/window_frame/hybrisa/research/reinforced
+
+/obj/structure/window/framed/hybrisa/research/hull
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Something tells you this one is somehow indestructible."
+ not_damageable = TRUE
+ not_deconstructable = TRUE
+ unslashable = TRUE
+ unacidable = TRUE
+ health = 1000000
+
+// Marshalls
+
+/obj/structure/window/framed/hybrisa/marshalls
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_marshalls_windows.dmi'
+ icon_state = "prison_window0"
+ basestate = "prison_window"
+ window_frame = /obj/structure/window_frame/hybrisa/marshalls
+/obj/structure/window/framed/hybrisa/marshalls/reinforced
+ name = "reinforced window"
+ desc = "A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ icon_state = "prison_rwindow0"
+ basestate = "prison_rwindow"
+ window_frame = /obj/structure/window_frame/hybrisa/marshalls/reinforced
+/obj/structure/window/framed/hybrisa/marshalls/cell
+ name = "cell window"
+ icon_state = "prison_cellwindow0"
+ basestate = "prison_cellwindow"
+ desc = "A glass window with a special rod matrix inside a wall frame."
+
+// Hospital
+
+/obj/structure/window/framed/hybrisa/colony/hospital
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_hospital_colonywindows.dmi'
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window inside a wall frame."
+ health = 40
+ window_frame = /obj/structure/window_frame/hybrisa/colony/hospital
+
+/obj/structure/window/framed/hybrisa/colony/hospital/reinforced
+ name = "reinforced window"
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Light refracts incorrectly when looking through. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ window_frame = /obj/structure/window_frame/hybrisa/colony/hospital/reinforced
+
+/obj/structure/window/framed/hybrisa/colony/hospital/hull
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Something tells you this one is somehow indestructible."
+ not_damageable = TRUE
+ not_deconstructable = TRUE
+ unslashable = TRUE
+ unacidable = TRUE
+ health = 1000000
+
+// Office
+
+/obj/structure/window/framed/hybrisa/colony/office
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_offices_windows.dmi'
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window inside a wall frame."
+ health = 40
+ window_frame = /obj/structure/window_frame/hybrisa/colony/office
+
+/obj/structure/window/framed/hybrisa/colony/office/reinforced
+ name = "reinforced window"
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Light refracts incorrectly when looking through. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ window_frame = /obj/structure/window_frame/hybrisa/colony/office/reinforced
+
+/obj/structure/window/framed/hybrisa/colony/office/hull
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Something tells you this one is somehow indestructible."
+ not_damageable = TRUE
+ not_deconstructable = TRUE
+ unslashable = TRUE
+ unacidable = TRUE
+ health = 1000000
+
+// Engineering
+
+/obj/structure/window/framed/hybrisa/colony/engineering
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_engineering_windows.dmi'
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window inside a wall frame."
+ health = 40
+ window_frame = /obj/structure/window_frame/hybrisa/colony/engineering
+
+/obj/structure/window/framed/hybrisa/colony/engineering/reinforced
+ name = "reinforced window"
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Light refracts incorrectly when looking through. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ window_frame = /obj/structure/window_frame/hybrisa/colony/engineering/reinforced
+
+/obj/structure/window/framed/hybrisa/colony/engineering/hull
+ icon_state = "strata_window0"
+ basestate = "strata_window"
+ desc = "A glass window. Something tells you this one is somehow indestructible."
+ not_damageable = TRUE
+ not_deconstructable = TRUE
+ unslashable = TRUE
+ unacidable = TRUE
+ health = 1000000
+
+// Space-Port
+
+/obj/structure/window/framed/hybrisa/spaceport
+ name = "window"
+ icon = 'icons/turf/walls/hybrisa_spaceport_windows.dmi'
+ icon_state = "prison_window0"
+ basestate = "prison_window"
+ window_frame = /obj/structure/window_frame/hybrisa/spaceport
+/obj/structure/window/framed/hybrisa/spaceport/reinforced
+ name = "reinforced window"
+ desc = "A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it."
+ health = 100
+ reinf = TRUE
+ icon_state = "prison_rwindow0"
+ basestate = "prison_rwindow"
+ window_frame = /obj/structure/window_frame/hybrisa/spaceport/reinforced
+/obj/structure/window/framed/hybrisa/spaceport/cell
+ name = "window"
+ icon_state = "prison_cellwindow0"
+ basestate = "prison_cellwindow"
+ desc = "A glass window with a special rod matrix inside a wall frame."
diff --git a/code/game/objects/structures/window_frame.dm b/code/game/objects/structures/window_frame.dm
index ae40be1472ad..66f4360d9826 100644
--- a/code/game/objects/structures/window_frame.dm
+++ b/code/game/objects/structures/window_frame.dm
@@ -315,3 +315,109 @@
/obj/structure/window_frame/corsat/security
window_type = /obj/structure/window/framed/corsat/security
+
+
+// Hybrisa Window Frames
+
+// Research
+/obj/structure/window_frame/hybrisa/research
+ icon = 'icons/turf/walls/hybrisaresearchbrown_windows.dmi'
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+
+/obj/structure/window_frame/hybrisa/research/reinforced
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ reinforced = TRUE
+
+/obj/structure/window_frame/hybrisa/research/hull
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Marshalls
+/obj/structure/window_frame/hybrisa/marshalls
+ icon = 'icons/turf/walls/hybrisa_marshalls_windows.dmi'
+ icon_state = "prison_rwindow0_frame"
+ basestate = "prison_rwindow"
+
+/obj/structure/window_frame/hybrisa/marshalls/reinforced
+ icon = 'icons/turf/walls/hybrisa_marshalls_windows.dmi'
+ icon_state = "prison_rwindow0_frame"
+ basestate = "prison_rwindow"
+ reinforced = TRUE
+
+// Colony
+/obj/structure/window_frame/hybrisa/colony
+ icon = 'icons/turf/walls/hybrisa_colony_window.dmi'
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+/obj/structure/window_frame/hybrisa/colony/reinforced
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ reinforced = TRUE
+/obj/structure/window_frame/hybrisa/colony/hull
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Hosptial
+
+/obj/structure/window_frame/hybrisa/colony/hospital
+ icon = 'icons/turf/walls/hybrisa_hospital_colonywindows.dmi'
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+/obj/structure/window_frame/hybrisa/colony/hospital/reinforced
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ reinforced = TRUE
+/obj/structure/window_frame/hybrisa/colony/hospital/hull
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Offices
+
+/obj/structure/window_frame/hybrisa/colony/office
+ icon = 'icons/turf/walls/hybrisa_offices_windows.dmi'
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+/obj/structure/window_frame/hybrisa/colony/office/reinforced
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ reinforced = TRUE
+/obj/structure/window_frame/hybrisa/colony/office/hull
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Engineering
+/obj/structure/window_frame/hybrisa/colony/engineering
+ icon = 'icons/turf/walls/hybrisa_engineering_windows.dmi'
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+/obj/structure/window_frame/hybrisa/colony/engineering/reinforced
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ reinforced = TRUE
+/obj/structure/window_frame/hybrisa/colony/engineering/hull
+ icon_state = "strata_window0_frame"
+ basestate = "strata_window"
+ unslashable = TRUE
+ unacidable = TRUE
+
+// Space-Port
+/obj/structure/window_frame/hybrisa/spaceport
+ icon = 'icons/turf/walls/hybrisa_spaceport_windows.dmi'
+ icon_state = "prison_rwindow0_frame"
+ basestate = "prison_rwindow"
+
+/obj/structure/window_frame/hybrisa/spaceport/reinforced
+ icon = 'icons/turf/walls/hybrisa_spaceport_windows.dmi'
+ icon_state = "prison_rwindow0_frame"
+ basestate = "prison_rwindow"
+ reinforced = TRUE
diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm
index 5571773ddb0f..c1569a774953 100644
--- a/code/game/turfs/closed.dm
+++ b/code/game/turfs/closed.dm
@@ -389,3 +389,15 @@
/turf/closed/shuttle/transit/r_end
icon_state = "swall8"
+
+// Hybrisa Shuttles
+
+/turf/closed/shuttle/dropship2/WY/HorizonRunner
+ name = "\improper WY-LWI Horizon Runner HR-150"
+ desc = "The WY-LWI Horizon Runner HR-150, a collaborative creation of Lunnar-Welsun Industries and Weyland-Yutani. This small dropship is designed for short-range commercial transport."
+ icon = 'icons/turf/dropship4.dmi'
+
+/turf/closed/shuttle/dropship2/WY/StarGlider
+ name = "\improper WY-LWI StarGlider SG-200"
+ desc = "The WY-LWI StarGlider SG-200, a product of the collaborative ingenuity between Weyland Yutani and Lunnar-Welsun Industries, This small dropship is designed for short-range commercial transport."
+ icon = 'icons/turf/dropship4.dmi'
diff --git a/code/game/turfs/floor_types.dm b/code/game/turfs/floor_types.dm
index 096b39e988d2..353dd27e6b7e 100644
--- a/code/game/turfs/floor_types.dm
+++ b/code/game/turfs/floor_types.dm
@@ -368,6 +368,48 @@
/turf/open/floor/almayer/blue/southwest
dir = SOUTHWEST
+/turf/open/floor/almayer/black
+ icon_state = "black"
+
+/turf/open/floor/almayer/black/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/almayer/black/north
+ dir = NORTH
+
+/turf/open/floor/almayer/black/east
+ dir = EAST
+
+/turf/open/floor/almayer/black/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/almayer/black/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/almayer/black/west
+ dir = WEST
+
+/turf/open/floor/almayer/blackcorner
+ icon_state = "blackcorner"
+
+/turf/open/floor/almayer/blackcorner/north
+ dir = NORTH
+
+/turf/open/floor/almayer/blackcorner/east
+ dir = EAST
+
+/turf/open/floor/almayer/blackcorner/west
+ dir = WEST
+
+/turf/open/floor/almayer/blackfull
+ icon_state = "blackfull"
+
+/turf/open/floor/almayer/blackfull/west
+ dir = WEST
+
+/turf/open/floor/almayer/black/northwest
+ dir = NORTHWEST
+
/turf/open/floor/almayer/cargo
icon_state = "cargo"
@@ -986,6 +1028,9 @@
/turf/open/floor/almayer/research/containment/corner_var2
icon_state = "containment_corner_variant_2"
+/turf/open/floor/almayer/research/containment/corner_var1/north
+ dir = NORTH
+
/turf/open/floor/almayer/research/containment/corner_var1/east
dir = EAST
@@ -1007,7 +1052,8 @@
/turf/open/floor/almayer/research/containment/floor2/west
dir = WEST
-
+/turf/open/floor/almayer/fake_outerhull
+ icon_state = "outerhull"
//Outerhull
@@ -1431,6 +1477,9 @@
/turf/open/floor/prison/darkbrown3/southwest
dir = SOUTHWEST
+/turf/open/floor/prison/darkbrown3/southeast
+ dir = SOUTHEAST
+
/turf/open/floor/prison/darkbrowncorners2
icon_state = "darkbrowncorners2"
@@ -1962,6 +2011,9 @@
/turf/open/floor/prison/darkbrown3/northwest
dir = NORTHWEST
+/turf/open/floor/prison/darkbrown3/northeast
+ dir = NORTHEAST
+
/turf/open/floor/prison/darkpurple2/northwest
dir = NORTHWEST
@@ -2082,6 +2134,15 @@
/turf/open/floor/prison/whitepurplefull
icon_state = "whitepurplefull"
+/turf/open/floor/prison/ramptop
+ icon_state = "ramptop"
+
+/turf/open/floor/prison/ramptop/north
+ dir = NORTH
+
+/turf/open/floor/prison/ramptop/east
+ dir = EAST
+
// Mechbay
/turf/open/floor/mech_bay_recharge_floor
name = "Mech Bay Recharge Station"
@@ -2687,6 +2748,19 @@
/turf/open/floor/corsat/yellowcorner/east
dir = EAST
+/turf/open/floor/corsat/box
+ icon_state = "box"
+
+/turf/open/floor/corsat/officetiles
+ icon_state = "officetiles"
+
+/turf/open/floor/corsat/spiralblueoffice
+ icon_state = "spiralblueoffice"
+ light_color = "#0090ff"
+ light_on = 1
+ light_power = 2
+ light_range = 4
+
/turf/open/floor/grey_dark2
color = "#525151"
icon_state = "dark2"
@@ -3260,6 +3334,66 @@
/turf/open/floor/carpet9_4/west
dir = WEST
+/turf/open/floor/carpetside
+ icon_state = "carpetside"
+
+/turf/open/floor/carpetside/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/carpetside/north
+ dir = NORTH
+
+/turf/open/floor/carpetside/east
+ dir = EAST
+
+/turf/open/floor/carpetside/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/carpetside/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/carpetside/west
+ dir = WEST
+
+/turf/open/floor/carpetside/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/bcarpet01
+ icon_state = "bcarpet01"
+
+/turf/open/floor/bcarpet01/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/bcarpet02
+ icon_state = "bcarpet02"
+
+/turf/open/floor/bcarpet02/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/bcarpet03
+ icon_state = "bcarpet03"
+
+/turf/open/floor/bcarpet03/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/bcarpet07
+ icon_state = "bcarpet07"
+
+/turf/open/floor/bcarpet07/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/bcarpet08
+ icon_state = "bcarpet08"
+
+/turf/open/floor/bcarpet08/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/bcarpet09
+ icon_state = "bcarpet09"
+
+/turf/open/floor/bcarpet09/southeast
+ dir = SOUTHEAST
+
/turf/open/floor/chapel/west
dir = WEST
diff --git a/code/game/turfs/hybrisa.dm b/code/game/turfs/hybrisa.dm
new file mode 100644
index 000000000000..fe8fdd565eaa
--- /dev/null
+++ b/code/game/turfs/hybrisa.dm
@@ -0,0 +1,1249 @@
+// ------ Hybrisa tiles ------ //
+
+/turf/open/hybrisa
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "hybrisa"
+
+/turf/open/floor/hybrisa
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "hybrisa"
+
+/turf/open/floor/plating/engineer_ship
+ icon = 'icons/turf/floors/engineership.dmi'
+
+/turf/open/floor/plating/hybrisa_rock
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+
+// Hybrisa auto-turf
+
+/turf/open/auto_turf/hybrisa_auto_turf
+ layer_name = list("aged igneous","weathered loam","volcanic plate rock","volcanic plate and rock")
+ icon = 'icons/turf/floors/hybrisa_auto_turf.dmi'
+ icon_prefix = "hybrisa"
+
+/turf/open/auto_turf/hybrisa_auto_turf/get_dirt_type()
+ return DIRT_TYPE_SAND
+
+/turf/open/auto_turf/hybrisa_auto_turf/layer0
+ icon_state = "hybrisa_0"
+ bleed_layer = 0
+
+/turf/open/auto_turf/hybrisa_auto_turf/layer1
+ icon_state = "hybrisa_1"
+ bleed_layer = 1
+
+/turf/open/auto_turf/hybrisa_auto_turf/layer2
+ icon_state = "hybrisa_2"
+ bleed_layer = 2
+
+/turf/open/auto_turf/hybrisa_auto_turf/layer3
+ icon_state = "hybrisa_3"
+ bleed_layer = 3
+
+// Street
+
+/turf/open/hybrisa/street
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "cement1"
+
+/turf/open/hybrisa/street/cement1
+ icon_state = "cement1"
+
+/turf/open/hybrisa/street/cement2
+ icon_state = "cement2"
+
+/turf/open/hybrisa/street/cement3
+ icon_state = "cement3"
+
+/turf/open/hybrisa/street/asphalt
+ icon_state = "asphalt_old"
+
+// Side-walk
+
+
+/turf/open/hybrisa/street/sidewalkfull
+ icon_state = "sidewalkfull"
+
+/turf/open/hybrisa/street/sidewalkcorner
+ icon_state = "sidewalkcorner"
+
+// Side-Walk
+
+/turf/open/hybrisa/street/sidewalk
+ icon_state = "sidewalk"
+
+/turf/open/hybrisa/street/sidewalk/south
+ dir = SOUTH
+
+/turf/open/hybrisa/street/sidewalk/north
+ dir = NORTH
+
+/turf/open/hybrisa/street/sidewalk/west
+ dir = WEST
+
+/turf/open/hybrisa/street/sidewalk/east
+ dir = EAST
+
+/turf/open/hybrisa/street/sidewalk/northeast
+ dir = NORTHEAST
+
+/turf/open/hybrisa/street/sidewalk/southwest
+ dir = SOUTHWEST
+
+/turf/open/hybrisa/street/sidewalk/northwest
+ dir = NORTHWEST
+
+/turf/open/hybrisa/street/sidewalk/southeast
+ dir = SOUTHEAST
+
+
+// Center
+
+/turf/open/hybrisa/street/sidewalkcenter
+ icon_state = "sidewalkcenter"
+
+/turf/open/hybrisa/street/sidewalkcenter/south
+ dir = SOUTH
+
+/turf/open/hybrisa/street/sidewalkcenter/north
+ dir = NORTH
+
+/turf/open/hybrisa/street/sidewalkcenter/west
+ dir = WEST
+
+/turf/open/hybrisa/street/sidewalkcenter/east
+ dir = EAST
+
+//-------------------------------------//
+
+/turf/open/hybrisa/street/roadlines
+ icon_state = "asphalt_old_roadlines"
+/turf/open/hybrisa/street/roadlines2
+ icon_state = "asphalt_old_roadlines2"
+/turf/open/hybrisa/street/roadlines3
+ icon_state = "asphalt_old_roadlines3"
+/turf/open/hybrisa/street/roadlines4
+ icon_state = "asphalt_old_roadlines4"
+
+/turf/open/hybrisa/street/CMB_4x4_emblem
+ icon_state = "marshallsemblem_concrete_2x2"
+ name = "Office of the Colonial Marshals - Concrete Emblem"
+ desc = "A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams."
+
+/turf/open/hybrisa/street/CMB_4x4_emblem/north
+ dir = NORTH
+
+/turf/open/hybrisa/street/CMB_4x4_emblem/east
+ dir = EAST
+
+/turf/open/hybrisa/street/CMB_4x4_emblem/west
+ dir = WEST
+
+// NSPA Emblem
+
+/turf/open/hybrisa/street/NSPA_2x2_emblem
+ icon_state = "NSPA_emblem_concrete_2x2"
+ name = "NSPA - Concrete Sakrua Emblem"
+ desc = "A concrete emblem resembling a (Sakura Flower), the symbol of the NSPA, below is is an inscription reading - (Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds)."
+
+/turf/open/hybrisa/street/NSPA_2x2_emblem/north
+ dir = NORTH
+
+/turf/open/hybrisa/street/NSPA_2x2_emblem/east
+ dir = EAST
+
+/turf/open/hybrisa/street/NSPA_2x2_emblem/west
+ dir = WEST
+
+
+// Unweedable
+
+/turf/open/hybrisa/street/underground_unweedable
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "underground"
+ allow_construction = FALSE
+
+/turf/open/hybrisa/metal/underground_unweedable
+ name = "floor"
+ icon = 'icons/turf/floors/floors.dmi'
+ icon_state = "bcircuit"
+ allow_construction = FALSE
+
+
+/turf/open/hybrisa/street/underground_unweedable/is_weedable()
+ return NOT_WEEDABLE
+
+// Engineer Ship Hull
+
+/turf/open/floor/hybrisa/engineership/ship_hull
+ name = "strange metal wall"
+ desc = "Nigh indestructible walls that make up the hull of an unknown ancient ship, looks like nothing you can do will penetrate the hull."
+ icon = 'icons/turf/floors/engineership.dmi'
+ icon_state = "engineerwallfloor1"
+ allow_construction = FALSE
+
+/turf/open/floor/hybrisa/engineership/ship_hull/is_weedable()
+ return NOT_WEEDABLE
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull
+ icon_state = "outerhull_dir"
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/northwest
+ dir = NORTHWEST
+
+// Carpet
+
+/turf/open/floor/hybrisa/carpet
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "carpetred"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable
+ icon_state = "carpet_colorable"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable/twe_blue
+ icon_state = "carpet_colorable"
+ color = "#697ead"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable/twe_red
+ icon_state = "carpet_colorable"
+ color = "#ca6664"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable/blue_grey
+ icon_state = "carpet_colorable"
+ color = "#718184"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable/blue
+ icon_state = "carpet_colorable"
+ color = "#6e7f8b"
+
+/turf/open/floor/hybrisa/carpet/carpet_colorable/pink
+ icon_state = "carpet_colorable"
+ color = "#9f8184"
+
+
+/turf/open/floor/hybrisa/carpet/carpet_deco_colorable
+ icon_state = "carpet_deco_colorable"
+
+/turf/open/floor/hybrisa/carpet/blue_grey
+ icon_state = "carpet_deco_colorable"
+ color = "#718184"
+
+/turf/open/floor/hybrisa/carpet/pink
+ icon_state = "carpet_deco_colorable"
+ color = "#9f8184"
+
+// Rug Colorable
+
+/turf/open/floor/hybrisa/carpet/rug_colorable
+ icon_state = "rug_colorable"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/southeast
+ dir = SOUTHEAST
+
+// Rug Pink
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink
+ icon_state = "rug_colorable"
+ color = "#9f8184"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/southeast
+ dir = SOUTHEAST
+
+// Rug Grey Blue
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue
+ icon_state = "rug_colorable"
+ color = "#718184"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/southeast
+ dir = SOUTHEAST
+
+// Rug Black
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black
+ icon_state = "rug_colorable"
+ color = "#5d5d5d"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/black/southeast
+ dir = SOUTHEAST
+
+// Rug Blue
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue
+ icon_state = "rug_colorable"
+
+ color = "#61727e"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/southeast
+ dir = SOUTHEAST
+
+// Rug Biege
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege
+ icon_state = "rug_colorable"
+
+ color = "#84776b"
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/carpet/carpetfadedred
+ icon_state = "carpetfadedred"
+/turf/open/floor/hybrisa/carpet/carpetgreen
+ icon_state = "carpetgreen"
+/turf/open/floor/hybrisa/carpet/carpetbeige
+ icon_state = "carpetbeige"
+/turf/open/floor/hybrisa/carpet/carpetblack
+ icon_state = "carpetblack"
+/turf/open/floor/hybrisa/carpet/carpetred
+ icon_state = "carpetred"
+/turf/open/floor/hybrisa/carpet/carpetdarkerblue
+ icon_state = "carpetdarkerblue"
+/turf/open/floor/hybrisa/carpet/carpetorangered
+ icon_state = "carpetorangered"
+/turf/open/floor/hybrisa/carpet/carpetblue
+ icon_state = "carpetblue"
+/turf/open/floor/hybrisa/carpet/carpetpatternblue
+ icon_state = "carpetpatternblue"
+/turf/open/floor/hybrisa/carpet/carpetpatternbrown
+ icon_state = "carpetpatternbrown"
+/turf/open/floor/hybrisa/carpet/carpetreddeco
+ icon_state = "carpetred_deco"
+/turf/open/floor/hybrisa/carpet/carpetbluedeco
+ icon_state = "carpetblue_deco"
+/turf/open/floor/hybrisa/carpet/carpetblackdeco
+ icon_state = "carpetblack_deco"
+/turf/open/floor/hybrisa/carpet/carpetbeigedeco
+ icon_state = "carpetbeige_deco"
+/turf/open/floor/hybrisa/carpet/carpetgreendeco
+ icon_state = "carpetgreen_deco"
+
+// Tile
+
+/turf/open/floor/hybrisa/tile
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "supermartfloor1"
+
+/turf/open/floor/hybrisa/tile/supermartfloor1
+ icon_state = "supermartfloor1"
+/turf/open/floor/hybrisa/tile/supermartfloor2
+ icon_state = "supermartfloor2"
+/turf/open/floor/hybrisa/tile/cuppajoesfloor
+ icon_state = "cuppafloor"
+/turf/open/floor/hybrisa/tile/tilered
+ icon_state = "tilered"
+/turf/open/floor/hybrisa/tile/tileblue
+ icon_state = "tileblue"
+/turf/open/floor/hybrisa/tile/tilegreen
+ icon_state = "tilegreen"
+/turf/open/floor/hybrisa/tile/tileblackcheckered
+ icon_state = "tileblack"
+/turf/open/floor/hybrisa/tile/tilewhitecheckered
+ icon_state = "tilewhitecheck"
+/turf/open/floor/hybrisa/tile/tilewhitecheckered/biege
+ icon_state = "tilewhitecheck"
+ color = "#f7e8db"
+/turf/open/floor/hybrisa/tile/tilewhitecheckered/blue
+ icon_state = "tilewhitecheck"
+ color = "#c8d9dc"
+/turf/open/floor/hybrisa/tile/tilelightbeige
+ icon_state = "tilelightbeige"
+/turf/open/floor/hybrisa/tile/tilebeigecheckered
+ icon_state = "tilebeigecheck"
+/turf/open/floor/hybrisa/tile/tilebeige
+ icon_state = "tilebeige"
+/turf/open/floor/hybrisa/tile/tilewhite
+ icon_state = "tilewhite"
+/turf/open/floor/hybrisa/tile/tilegrey
+ icon_state = "tilegrey"
+/turf/open/floor/hybrisa/tile/tileblack
+ icon_state = "tileblack2"
+/turf/open/floor/hybrisa/tile/beigetileshiny
+ icon_state = "beigetileshiny"
+/turf/open/floor/hybrisa/tile/blacktileshiny
+ icon_state = "blacktileshiny"
+/turf/open/floor/hybrisa/tile/cementflat
+ icon_state = "cementflat"
+/turf/open/floor/hybrisa/tile/beige_bigtile
+ icon_state = "beige_bigtile"
+/turf/open/floor/hybrisa/tile/yellow_bigtile
+ icon_state = "yellow_bigtile"
+/turf/open/floor/hybrisa/tile/darkgrey_bigtile
+ icon_state = "darkgrey_bigtile"
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile
+ icon_state = "darkbrown_bigtile"
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/tile/darkbrowncorner_bigtile
+ icon_state = "darkbrowncorner_bigtile"
+
+/turf/open/floor/hybrisa/tile/darkbrowncorner_bigtile/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/tile/darkbrowncorner_bigtile/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/tile/darkbrowncorner_bigtile/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/tile/darkbrowncorner_bigtile/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/tile/asteroidfloor_bigtile
+ icon_state = "asteroidfloor_bigtile"
+
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile
+ icon_state = "asteroidwarning_bigtile"
+
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/tile/lightbeige_bigtile
+ icon_state = "lightbeige_bigtile"
+/turf/open/floor/hybrisa/tile/greencorner_bigtile
+ icon_state = "greencorner_bigtile"
+/turf/open/floor/hybrisa/tile/greenfull_bigtile
+ icon_state = "greenfull_bigtile"
+
+// Green Tile
+
+/turf/open/floor/hybrisa/tile/green_bigtile
+ icon_state = "green_bigtile"
+
+/turf/open/floor/hybrisa/tile/green_bigtile/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/tile/green_bigtile/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/tile/green_bigtile/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/tile/green_bigtile/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/tile/green_bigtile/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/tile/green_bigtile/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/tile/green_bigtile/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/tile/green_bigtile/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/tile/greencorner_bigtile
+ icon_state = "greencorner_bigtile"
+
+/turf/open/floor/hybrisa/tile/greencorner_bigtile/south
+ dir = SOUTH
+
+/turf/open/floor/hybrisa/tile/greencorner_bigtile/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/tile/greencorner_bigtile/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/tile/greencorner_bigtile/east
+ dir = EAST
+
+// Wood
+
+/turf/open/floor/hybrisa/wood
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "darkerwood"
+
+/turf/open/floor/hybrisa/wood/greywood
+ icon_state = "greywood"
+/turf/open/floor/hybrisa/wood/blackwood
+ icon_state = "blackwood"
+/turf/open/floor/hybrisa/wood/darkerwood
+ icon_state = "darkerwood"
+/turf/open/floor/hybrisa/wood/redwood
+ icon_state = "redwood"
+
+// Metal
+
+/turf/open/floor/hybrisa/metal
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "bluemetal1"
+
+/turf/open/floor/hybrisa/metal/red_warning_floor
+ icon_state = "warning_red_floor"
+
+/turf/open/floor/hybrisa/metal/yellow_warning_floor
+ icon_state = "warning_yellow_floor"
+
+/turf/open/floor/hybrisa/metal/bluemetal1
+ icon_state = "bluemetal1"
+
+/turf/open/floor/hybrisa/metal/bluemetal1/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/metal/bluemetal1/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/bluemetal1/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/bluemetal1/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/metal/bluemetal1/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/metal/bluemetal1/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/bluemetal1/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/metal/bluemetalfull
+ icon_state = "bluemetalfull"
+
+/turf/open/floor/hybrisa/metal/bluemetalcorner
+ icon_state = "bluemetalcorner"
+
+/turf/open/floor/hybrisa/metal/bluemetalcorner/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/bluemetalcorner/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/bluemetalcorner/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/orangelinecorner
+ icon_state = "orangelinecorner"
+
+/turf/open/floor/hybrisa/metal/orangelinecorner/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/orangelinecorner/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/orangelinecorner/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/orangeline
+ icon_state = "orangeline"
+
+/turf/open/floor/hybrisa/metal/orangeline/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/orangeline/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/orangeline/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/darkblackmetal1
+ icon_state = "darkblackmetal1"
+/turf/open/floor/hybrisa/metal/darkblackmetal2
+ icon_state = "darkblackmetal2"
+/turf/open/floor/hybrisa/metal/darkredfull2
+ icon_state = "darkredfull2"
+/turf/open/floor/hybrisa/metal/redcorner
+ icon_state = "zredcorner"
+
+/turf/open/floor/hybrisa/metal/grated
+ icon_state = "rampsmaller"
+
+/turf/open/floor/hybrisa/metal/grated/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/grated/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/grated/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/stripe_red
+ icon_state = "stripe_red"
+
+/turf/open/floor/hybrisa/metal/stripe_red/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/stripe_red/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/stripe_red/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1
+ icon_state = "zbrownfloor1"
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor1/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor2
+ icon_state = "zbrownfloor2"
+
+/turf/open/floor/hybrisa/metal/zbrownfloor2/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor2/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/zbrownfloor2/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor2/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor_corner
+ icon_state = "zbrownfloorcorner1"
+
+/turf/open/floor/hybrisa/metal/zbrownfloor_corner/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/zbrownfloor_corner/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor_corner/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/zbrownfloor_full
+ icon_state = "zbrownfloorfull1"
+
+/turf/open/floor/hybrisa/metal/greenmetal1
+ icon_state = "greenmetal1"
+
+/turf/open/floor/hybrisa/metal/greenmetal1/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/metal/greenmetal1/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/metal/greenmetal1/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/metal/greenmetal1/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/metal/greenmetal1/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/metal/greenmetal1/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/metal/greenmetal1/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/metal/greenmetalfull
+ icon_state = "greenmetalfull"
+/turf/open/floor/hybrisa/metal/greenmetalcorner
+ icon_state = "greenmetalcorner"
+/turf/open/floor/hybrisa/metal/metalwhitefull
+ icon_state = "metalwhitefull"
+
+// Plating
+
+/turf/open/floor/plating/hybrisa
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+
+/turf/open/floor/plating/hybrisa/darkredfull2
+ icon_state = "darkredfull2"
+
+// Misc
+
+/turf/open/floor/hybrisa/misc
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "marshallsemblem"
+
+/turf/open/floor/hybrisa/misc/marshallsemblem
+ icon_state = "marshallsemblem"
+ desc = "A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams."
+ name = "Office of the Colonial Marshals Emblem"
+
+/turf/open/floor/hybrisa/misc/NSPA_emblem
+ icon_state = "NSPAemblem"
+ desc = "A golden emblem resembling a (Sakura Flower), the symbol of the NSPA."
+ name = "NSPA - Golden Sakura Emblem"
+
+/turf/open/floor/hybrisa/misc/wybiglogo
+ name = "Weyland-Yutani corp. - bulding better worlds."
+ icon_state = "big8x8wylogo"
+
+/turf/open/floor/hybrisa/misc/wybiglogo/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/misc/wybiglogo/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/misc/wybiglogo/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/misc/wybiglogo/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/misc/wybiglogo/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/hybrisa/misc/wybiglogo/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/misc/wybiglogo/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/misc/wysmallleft
+ icon_state = "weylandyutanismall1"
+/turf/open/floor/hybrisa/misc/wysmallright
+ icon_state = "weylandyutanismall2"
+/turf/open/floor/hybrisa/misc/spaceport1
+ icon_state = "spaceport1"
+/turf/open/floor/hybrisa/misc/spaceport2
+ icon_state = "spaceport2"
+
+// Dropship
+
+/turf/open/hybrisa/dropship
+ name = "floor"
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ icon_state = "dropshipfloor1"
+
+/turf/open/hybrisa/dropship/dropship1
+ icon_state = "dropshipfloor1"
+/turf/open/hybrisa/dropship/dropship2
+ icon_state = "dropshipfloor2"
+/turf/open/hybrisa/dropship/dropship3
+ icon_state = "dropshipfloor2"
+/turf/open/hybrisa/dropship/dropship3
+ icon_state = "dropshipfloor3"
+/turf/open/hybrisa/dropship/dropship4
+ icon_state = "dropshipfloor4"
+/turf/open/hybrisa/dropship/dropshipfloorcorner1
+ icon_state = "dropshipfloorcorner1"
+/turf/open/hybrisa/dropship/dropshipfloorcorner2
+ icon_state = "dropshipfloorcorner2"
+/turf/open/hybrisa/dropship/dropshipfloorfull
+ icon_state = "dropshipfloorfull"
+
+// Engineer tiles
+
+/turf/open/floor/hybrisa/engineership
+ name = "floor"
+ desc = "A strange metal floor, unlike any metal you've seen before."
+ icon = 'icons/turf/floors/engineership.dmi'
+ icon_state = "hybrisa"
+ plating_type = /turf/open/floor/plating/engineer_ship
+
+/turf/open/floor/hybrisa/engineership/engineer_floor1
+ icon_state = "engineer_metalfloor_3"
+/turf/open/floor/hybrisa/engineership/engineer_floor2
+ icon_state = "engineer_floor_4"
+/turf/open/floor/hybrisa/engineership/engineer_floor3
+ icon_state = "engineer_metalfloor_2"
+/turf/open/floor/hybrisa/engineership/engineer_floor4
+ icon_state = "engineer_metalfloor_1"
+/turf/open/floor/hybrisa/engineership/engineer_floor5
+ icon_state = "engineerlight"
+/turf/open/floor/hybrisa/engineership/engineer_floor6
+ icon_state = "engineer_floor_2"
+/turf/open/floor/hybrisa/engineership/engineer_floor7
+ icon_state = "engineer_floor_1"
+
+/turf/open/floor/hybrisa/engineership/engineer_floor8
+ icon_state = "engineer_floor_5"
+
+/turf/open/floor/hybrisa/engineership/engineer_floor8/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor8/west
+ dir = WEST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor9
+ icon_state = "engineer_metalfloor_4"
+/turf/open/floor/hybrisa/engineership/engineer_floor10
+ icon_state = "engineer_floor_corner1"
+/turf/open/floor/hybrisa/engineership/engineer_floor11
+ icon_state = "engineer_floor_corner2"
+/turf/open/floor/hybrisa/engineership/engineer_floor12
+ icon_state = "engineerwallfloor1"
+
+/turf/open/floor/hybrisa/engineership/engineer_floor13
+ icon_state = "outerhull_dir"
+
+/turf/open/floor/hybrisa/engineership/engineer_floor13/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor13/east
+ dir = EAST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor13/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor13/northwest
+ dir = NORTHWEST
+
+/turf/open/floor/hybrisa/engineership/engineer_floor14
+ icon_state = "engineer_floor_corner3"
+
+/turf/open/floor/hybrisa/engineership/engineer_floor14/north
+ dir = NORTH
+
+/turf/open/floor/hybrisa/engineership/engineer_floor14/west
+ dir = WEST
+
+// Pillars
+
+/turf/open/floor/hybrisa/engineership/pillars
+ name = "strange metal pillar"
+ desc = "A strange metal pillar, unlike any metal you've seen before."
+ icon_state = "eng_pillar1"
+ allow_construction = FALSE
+
+/turf/open/floor/hybrisa/engineership/pillars/is_weedable()
+ return NOT_WEEDABLE
+
+/turf/open/floor/hybrisa/engineership/pillars/north/pillar1
+ icon_state = "eng_pillar1"
+/turf/open/floor/hybrisa/engineership/pillars/north/pillar2
+ icon_state = "eng_pillar2"
+/turf/open/floor/hybrisa/engineership/pillars/north/pillar3
+ icon_state = "eng_pillar3"
+/turf/open/floor/hybrisa/engineership/pillars/north/pillar4
+ icon_state = "eng_pillar4"
+/turf/open/floor/hybrisa/engineership/pillars/south/pillarsouth1
+ icon_state = "eng_pillarsouth1"
+/turf/open/floor/hybrisa/engineership/pillars/south/pillarsouth2
+ icon_state = "eng_pillarsouth2"
+/turf/open/floor/hybrisa/engineership/pillars/south/pillarsouth3
+ icon_state = "eng_pillarsouth3"
+/turf/open/floor/hybrisa/engineership/pillars/south/pillarsouth4
+ icon_state = "eng_pillarsouth4"
+/turf/open/floor/hybrisa/engineership/pillars/west/pillarwest1
+ icon_state = "eng_pillarwest1"
+/turf/open/floor/hybrisa/engineership/pillars/west/pillarwest2
+ icon_state = "eng_pillarwest2"
+/turf/open/floor/hybrisa/engineership/pillars/west/pillarwest3
+ icon_state = "eng_pillarwest3"
+/turf/open/floor/hybrisa/engineership/pillars/west/pillarwest4
+ icon_state = "eng_pillarwest4"
+/turf/open/floor/hybrisa/engineership/pillars/east/pillareast1
+ icon_state = "eng_pillareast1"
+/turf/open/floor/hybrisa/engineership/pillars/east/pillareast2
+ icon_state = "eng_pillareast2"
+/turf/open/floor/hybrisa/engineership/pillars/east/pillareast3
+ icon_state = "eng_pillareast3"
+/turf/open/floor/hybrisa/engineership/pillars/east/pillareast4
+ icon_state = "eng_pillareast4"
+
+// -------------------- // Hybrisa Wall types // ---------------- //
+
+// Derelict Ship
+
+/turf/closed/wall/engineership
+ name = "strange metal wall"
+ desc = "Nigh indestructible walls that make up the hull of an unknown ancient ship, looks like nothing you can do will penetrate the hull."
+ icon = 'icons/turf/walls/engineership.dmi'
+ icon_state = "metal"
+ walltype = WALL_HUNTERSHIP
+ hull = TRUE
+
+/turf/closed/wall/engineership/destructible
+ desc = "Nigh indestructible walls that make up the hull of an unknown ancient ship, with enough force they could break."
+ hull = FALSE
+ damage_cap = HEALTH_WALL_ULTRA_REINFORCED
+ baseturfs = /turf/open/floor/plating/engineer_ship
+
+// Rock
+
+/turf/closed/wall/hybrisa/rock
+ name = "rock wall"
+ desc = "Massive columns comprised of anicent sedimentary rocks loom before you."
+ icon = 'icons/turf/walls/kutjevorockdark.dmi'
+ icon_state = "rock"
+ walltype = WALL_KUTJEVO_ROCK
+ hull = TRUE
+ baseturfs = /turf/open/floor/plating/hybrisa_rock
+
+// Marshalls
+
+/turf/closed/wall/hybrisa/marhsalls
+ name = "metal wall"
+ icon = 'icons/turf/walls/hybrisa_marshalls.dmi'
+ icon_state = "metal"
+ walltype = WALL_METAL
+
+/turf/closed/wall/hybrisa/marhsalls/reinforced
+ name = "reinforced metal wall"
+ icon_state = "rwall"
+ walltype = WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/marhsalls/unmeltable
+ name = "heavy reinforced wall"
+ desc = "A huge chunk of ultra-reinforced metal used to separate rooms. Looks virtually indestructible."
+ icon_state = "hwall"
+ walltype = WALL_REINFORCED
+ hull = TRUE
+
+// Research
+
+/turf/closed/wall/hybrisa/research/ribbed //this guy is our reinforced replacement
+ name = "ribbed facility walls"
+ icon = 'icons/turf/walls/hybrisaresearchbrownwall.dmi'
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/research
+ name = "bare facility walls"
+ icon = 'icons/turf/walls/hybrisaresearchbrownwall.dmi'
+ icon_state = "strata_bare_outpost_"
+ desc = "A thick and chunky metal wall. The surface is barren and imposing."
+ walltype = WALL_STRATA_OUTPOST_BARE
+
+/turf/closed/wall/hybrisa/research/reinforced
+ name = "ribbed facility walls"
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/research/reinforced/hull
+ hull = TRUE
+ icon_state = "strata_hull"
+ desc = "A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible."
+
+// Colony Walls
+
+/turf/closed/wall/hybrisa/colony/ribbed //this guy is our reinforced replacement
+ name = "ribbed metal walls"
+ icon = 'icons/turf/walls/hybrisa_colonywall.dmi'
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony
+ name = "bare metal walls"
+ icon = 'icons/turf/walls/hybrisa_colonywall.dmi'
+ icon_state = "strata_bare_outpost_"
+ desc = "A thick and chunky metal wall. The surface is barren and imposing."
+ walltype = WALL_STRATA_OUTPOST_BARE
+
+/turf/closed/wall/hybrisa/colony/reinforced
+ name = "ribbed metal walls"
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/reinforced/hull
+ hull = TRUE
+ icon_state = "strata_hull"
+ desc = "A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible."
+
+// Hospital
+
+/turf/closed/wall/hybrisa/colony/hospital/ribbed //this guy is our reinforced replacement
+ name = "ribbed metal walls"
+ icon = 'icons/turf/walls/hybrisa_colonywall_hospital.dmi'
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/hospital
+ name = "bare metal walls"
+ icon = 'icons/turf/walls/hybrisa_colonywall_hospital.dmi'
+ icon_state = "strata_bare_outpost_"
+ desc = "A thick and chunky metal wall. The surface is barren and imposing."
+ walltype = WALL_STRATA_OUTPOST_BARE
+
+/turf/closed/wall/hybrisa/colony/hospital/reinforced
+ name = "ribbed metal walls"
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/hospital/reinforced/hull
+ hull = TRUE
+ icon_state = "strata_hull"
+ desc = "A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible."
+
+// Offices
+
+/turf/closed/wall/hybrisa/colony/office/ribbed //this guy is our reinforced replacement
+ name = "ribbed metal walls"
+ icon = 'icons/turf/walls/hybrisa_offices_colonywall.dmi'
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/office
+ name = "bare metal walls"
+ icon = 'icons/turf/walls/hybrisa_offices_colonywall.dmi'
+ icon_state = "strata_bare_outpost_"
+ desc = "A thick and chunky metal wall. The surface is barren and imposing."
+ walltype = WALL_STRATA_OUTPOST_BARE
+
+/turf/closed/wall/hybrisa/colony/office/reinforced
+ name = "ribbed metal walls"
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/office/reinforced/hull
+ hull = TRUE
+ icon_state = "strata_hull"
+ desc = "A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible."
+
+// Engineering
+
+/turf/closed/wall/hybrisa/colony/engineering/ribbed //this guy is our reinforced replacement
+ name = "ribbed metal walls"
+ icon = 'icons/turf/walls/hybrisa_engineering_wall.dmi'
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/engineering
+ name = "bare metal walls"
+ icon = 'icons/turf/walls/hybrisa_engineering_wall.dmi'
+ icon_state = "strata_bare_outpost_"
+ desc = "A thick and chunky metal wall. The surface is barren and imposing."
+ walltype = WALL_STRATA_OUTPOST_BARE
+
+/turf/closed/wall/hybrisa/colony/engineering/reinforced
+ name = "ribbed metal walls"
+ icon_state = "strata_ribbed_outpost_"
+ desc = "A thick and chunky metal wall covered in jagged ribs."
+ walltype = WALL_STRATA_OUTPOST_RIBBED
+ damage_cap = HEALTH_WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/colony/engineering/reinforced/hull
+ hull = TRUE
+ icon_state = "strata_hull"
+ desc = "A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible."
+
+// Space-Port
+
+/turf/closed/wall/hybrisa/spaceport
+ name = "metal wall"
+ icon = 'icons/turf/walls/hybrisa_spaceport_walls.dmi'
+ icon_state = "metal"
+ walltype = WALL_METAL
+
+/turf/closed/wall/hybrisa/spaceport/reinforced
+ name = "reinforced metal wall"
+ icon = 'icons/turf/walls/hybrisa_spaceport_walls.dmi'
+ icon_state = "rwall"
+ walltype = WALL_REINFORCED
+
+/turf/closed/wall/hybrisa/spaceport/unmeltable
+ name = "heavy reinforced wall"
+ desc = "A huge chunk of ultra-reinforced metal used to separate rooms. Looks virtually indestructible."
+ icon = 'icons/turf/walls/hybrisa_spaceport_walls.dmi'
+ icon_state = "hwall"
+ walltype = WALL_REINFORCED
+ hull = TRUE
diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm
index 680348e4d995..b2657fd6433a 100644
--- a/code/game/turfs/open.dm
+++ b/code/game/turfs/open.dm
@@ -1254,6 +1254,9 @@
/turf/open/shuttle/dropship/light_grey_middle
icon_state = "rasputin13"
+/turf/open/shuttle/dropship/medium_grey_single_wide_left_to_right
+ icon_state = "rasputin14"
+
/turf/open/shuttle/dropship/can_surgery
icon_state = "rasputin1"
allow_construction = TRUE
@@ -1405,6 +1408,12 @@
icon_state = "dark_sterile"
supports_surgery = TRUE
+/turf/open/shuttle/vehicle/med/slate
+ color = "#495462"
+
+/turf/open/shuttle/vehicle/med/gray
+ color = "#9c9a97"
+
/turf/open/shuttle/vehicle/dark_sterile
icon_state = "dark_sterile"
diff --git a/code/game/turfs/strata.dm b/code/game/turfs/strata.dm
index 7d706808be50..a5c13e2dd7fa 100644
--- a/code/game/turfs/strata.dm
+++ b/code/game/turfs/strata.dm
@@ -114,12 +114,21 @@
/turf/open/floor/strata/cyan3
icon_state = "cyan3"
+/turf/open/floor/strata/cyan3/north
+ dir = NORTH
+
/turf/open/floor/strata/cyan3/east
dir = EAST
/turf/open/floor/strata/cyan4
icon_state = "cyan4"
+/turf/open/floor/strata/cyan4/north
+ dir = NORTH
+
+/turf/open/floor/strata/cyan4/west
+ dir = WEST
+
/turf/open/floor/strata/cyan4/east
dir = EAST
@@ -132,9 +141,18 @@
/turf/open/floor/strata/orange_edge
icon_state = "orange_edge"
+/turf/open/floor/strata/orange_edge/north
+ dir = NORTH
+
/turf/open/floor/strata/orange_edge/east
dir = EAST
+/turf/open/floor/strata/orange_edge/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/strata/orange_edge/northwest
+ dir = NORTHWEST
+
/turf/open/floor/strata/red3/east
dir = EAST
@@ -165,12 +183,27 @@
/turf/open/floor/strata/cyan3/west
dir = WEST
+/turf/open/floor/strata/cyan3/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/strata/cyan3/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/strata/cyan3/northwest
+ dir = NORTHWEST
+
/turf/open/floor/strata/multi_tiles/west
dir = WEST
/turf/open/floor/strata/orange_edge/west
dir = WEST
+/turf/open/floor/strata/orange_edge/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/strata/orange_edge/southeast
+ dir = SOUTHEAST
+
/turf/open/floor/strata/red3/west
dir = WEST
@@ -252,6 +285,9 @@
/turf/open/floor/strata/orange_icorner/north
dir = NORTH
+/turf/open/floor/strata/orange_icorner/east
+ dir = EAST
+
/turf/open/floor/strata/orange_icorner/west
dir = WEST
@@ -287,3 +323,27 @@
/turf/open/floor/strata/red4/west
dir = WEST
+
+/turf/open/floor/strata/yellow3
+ icon_state = "yellow3"
+
+/turf/open/floor/strata/yellow3/southwest
+ dir = SOUTHWEST
+
+/turf/open/floor/strata/yellow3/north
+ dir = NORTH
+
+/turf/open/floor/strata/yellow3/east
+ dir = EAST
+
+/turf/open/floor/strata/yellow3/northeast
+ dir = NORTHEAST
+
+/turf/open/floor/strata/yellow3/southeast
+ dir = SOUTHEAST
+
+/turf/open/floor/strata/yellow3/west
+ dir = WEST
+
+/turf/open/floor/strata/yellow3/northwest
+ dir = NORTHWEST
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index 56c8bb5a6418..b2b3197a2817 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -659,6 +659,11 @@
flags_equip_slot = SLOT_EYES|SLOT_FACE
flags_obj = OBJ_IS_HELMET_GARB
+/obj/item/clothing/glasses/sunglasses/aviator/silver
+ name = "aviator shades"
+ desc = "A pair of silver tinted sunglasses. You can faintly hear 80's music playing while wearing these."
+ icon_state = "aviator_silver"
+
/obj/item/clothing/glasses/sunglasses/sechud
name = "Security HUD-Glasses"
desc = "Sunglasses wired up with the best nano-tech the USCM can muster out on the frontier. Displays information about any person you decree worthy of your gaze."
@@ -667,6 +672,11 @@
hud_type = MOB_HUD_SECURITY_ADVANCED
flags_obj = OBJ_IS_HELMET_GARB
+/obj/item/clothing/glasses/sunglasses/sechud/blue
+ name = "Security HUD-Glasses"
+ desc = "Sunglasses wired up with the best nano-tech the USCM can muster out on the frontier. Displays information about any person you decree worthy of your gaze."
+ icon_state = "sunhud_blue"
+
/obj/item/clothing/glasses/sunglasses/sechud/prescription
name = "Prescription Security HUD-Glasses"
desc = "Sunglasses wired up with the best nano-tech the USCM can muster out on the frontier. Displays information about any person you decree worthy of your gaze. Contains prescription lenses."
diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm
index 3d0471a48253..435cb6d4bcb5 100644
--- a/code/modules/clothing/head/hardhat.dm
+++ b/code/modules/clothing/head/hardhat.dm
@@ -105,3 +105,7 @@
icon_state = "hardhat0_dblue"
hardhat_color = "dblue"
+/obj/item/clothing/head/hardhat/red/kelland
+ icon_state = "hardhat0_red"
+ hardhat_color = "red"
+ name = "kelland-mining hard hat"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index cfa3eb5566cf..42811f36e4ba 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -948,6 +948,13 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
flags_item = MOB_LOCK_ON_EQUIP
specialty = "M45 ghillie"
+/obj/item/clothing/head/helmet/marine/ghillie/select_gamemode_skin()
+ . = ..()
+ switch(SSmapping.configs[GROUND_MAP].camouflage_type)
+ if("urban")
+ name = "\improper M10-LS pattern sniper helmet"
+ desc = "A lightweight version of M10 helmet with thermal signature dampering used by USCM snipers on urban recon missions."
+
/obj/item/clothing/head/helmet/marine/CO
name = "\improper M10 pattern commanding officer helmet"
desc = "A special M10 Pattern Helmet worn by Commanding Officers of the USCM. It reads on the label, 'The difference between an open-casket and closed-casket funeral. Wear on head for best results.'."
diff --git a/code/modules/clothing/hybrisa_clothing.dm b/code/modules/clothing/hybrisa_clothing.dm
new file mode 100644
index 000000000000..2d1b9dbb4160
--- /dev/null
+++ b/code/modules/clothing/hybrisa_clothing.dm
@@ -0,0 +1,1206 @@
+///////////////////////
+/////// HYBRISA ///////
+///////////////////////
+
+
+/////////////////////// UNDER ///////////////////////
+////////////////////////////////////////////////////
+
+// HYBRISA - GOONS
+
+/obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa
+ name = "\improper WY corporate security uniform"
+ desc = "An armored uniform worn by Weyland-Yutani corporate security members. This variant is commonly worn by what are known as 'goons'."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_goons.dmi'
+ icon_state = "hybrisa_uniform"
+ worn_state = "hybrisa_uniform"
+ contained_sprite = TRUE
+ item_state_slots = null
+ flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE
+
+/obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa/lead
+ desc = "An armored uniform worn by Weyland-Yutani corporate security members. This variant is commonly worn by the lead of the 'goonsquad', as they are colloquially known."
+ icon_state = "lead_hybrisa_uniform"
+ worn_state = "lead_hybrisa_uniform"
+ contained_sprite = TRUE
+
+// CMB Police Officer
+
+/obj/item/clothing/under/hybrisa/cmb_officer
+ name = "\improper Colonial Marshal uniform"
+ desc = "A pair of grey slacks and a blue button-down shirt with a black tie; a non-standard uniform of the Colonial Marshals, specific to more urbanized colonies, resembling a uniform worn by more traditional policing forces on Earth."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "police_uniform"
+ worn_state = "police_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+
+// WY - Pilot
+
+/obj/item/clothing/under/hybrisa/wy_pilot
+ name = "\improper Weyland-Yutani Pilot uniform"
+ desc = "A pair of grey slacks and a white button-down shirt with a dark-grey tie and golden epaulettes signifying rank; a standard uniform for a commercial grade Weyland-Yutani affiliated Pilot."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "civilian_pilot_uniform"
+ worn_state = "civilian_pilot_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Detective Suit
+
+/obj/item/clothing/under/hybrisa/detective_synth_uniform
+ name = "\improper worn suit"
+ desc = "A washed out white shirt with a black tie and brown slacks."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "synth_detective_uniform"
+ worn_state = "synth_detective_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+/obj/item/clothing/under/hybrisa/detective_synth_uniform/alt
+ name = "\improper worn suit"
+ desc = "A washed out white shirt with a red tie and black slacks."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "synth_detective_uniform_alt"
+ worn_state = "synth_detective_uniform_alt"
+
+// Paramedic
+
+/obj/item/clothing/under/hybrisa/paramedic
+ name = "\improper Nova Medica - EMT - Paramedic uniform"
+ desc = "A set of Nova-Medica EMT - Paramedic fatigues, this one is green."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "paramedic_green_uniform"
+ worn_state = "paramedic_green_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+
+/obj/item/clothing/under/hybrisa/paramedic/red
+ name = "\improper Nova Medica - EMT - Paramedic uniform"
+ desc = "A set of Nova-Medica EMT - Paramedic fatigues, this one is red."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "paramedic_redblack_uniform"
+ worn_state = "paramedic_redblack_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+
+// Sanitation Worker
+
+/obj/item/clothing/under/hybrisa/santiation
+ name = "\improper Weyland-Yutani RFF - Sanitation uniform"
+ desc = "A set of Weyland-Yutani RFF - Sanitation fatigues, a green pair of work slacks and a grey polo-shirt with green reflecting stripes."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sanitation_worker_uniform"
+ worn_state = "sanitation_worker_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Engineer Worker Uniform
+
+/obj/item/clothing/under/hybrisa/engineering_utility
+ name = "\improper Weyland-Yutani engineering utility uniform"
+ desc = "A set of Weyland-Yutani engineering utility workers uniform, a orange pair of work slacks and a grey polo-shirt with orange reflecting stripes."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "engineer_worker_uniform"
+ worn_state = "engineer_worker_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+/obj/item/clothing/under/hybrisa/engineering_utility/alt
+ name = "\improper Weyland-Yutani engineering utility uniform"
+ desc = "A set of Weyland-Yutani engineering utility workers uniform, a blue pair of work slacks and a grey polo-shirt with yellow reflecting stripes."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "engineer_worker_alt_uniform"
+ worn_state = "engineer_worker_alt_uniform"
+
+// Kelland Mining
+
+/obj/item/clothing/under/hybrisa/kelland_mining
+ name = "\improper kelland-mining uniform"
+ desc = "A set of Kelland-Mining fatigues, a yellow pair of utility work slacks and a light-grey polo-shirt with red reflecting stripes."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "kellandmining_uniform"
+ worn_state = "kellandmining_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_LOW
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Weymart
+
+/obj/item/clothing/under/hybrisa/weymart
+ name = "\improper Weymart uniform"
+ desc = "A pair of dark-grey slacks and an orange button-down shirt; a standard uniform for the Weyland-Yutani branded supermarket 'Weymart'."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "weymart_uniform"
+ worn_state = "weymart_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Pizza-Galaxy
+
+/obj/item/clothing/under/hybrisa/pizza_galaxy
+ name = "\improper Pizza-Galaxy uniform"
+ desc = "A pair of red slacks and a white button-down shirt with a large 'Pizza-Galaxy' logo on the back; a standard uniform for a Pizza-Galaxy employee. Pizza-Galaxy! To infinity and beyond!"
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "new_pizza_uniform"
+ worn_state = "new_pizza_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Cuppa Joe's
+
+/obj/item/clothing/under/hybrisa/cuppa_joes
+ name = "\improper Cuppa Joe's uniform"
+ desc = "A pair of black slacks and a white short-sleeved button-down shirt; a standard uniform for a Cuppa Joe's employee. Have You Got The CuppaJoe Smile?"
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "cuppajoes_uniform"
+ worn_state = "cuppajoes_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+// Science
+
+/obj/item/clothing/under/rank/scientist/hybrisa
+ desc = "It's made of a special fiber that provides minor protection against biohazards. It has markings that denote the wearer as a scientist."
+ name = "scientist's utility jumpsuit"
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "science_outfit"
+ worn_state = "science_outfit"
+ contained_sprite = TRUE
+ permeability_coefficient = 0.50
+ armor_melee = CLOTHING_ARMOR_NONE
+ armor_bullet = CLOTHING_ARMOR_NONE
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+
+// WY-Exec Expensive Suits
+
+// Detective Suit
+
+/obj/item/clothing/under/hybrisa/wy_exec_suit_uniform
+ name = "\improper expensive suit"
+ desc = "A luxurious designer suit, beyond the reach of the average person. It's an exclusive choice for high-level executives and the affluent elite."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "wy_exec_suit_uniform"
+ worn_state = "wy_exec_suit_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
+
+/obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket
+ icon_state = "wy_exec_suit_3_uniform"
+ worn_state = "wy_exec_suit_3_uniform"
+
+/obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown
+
+ icon_state = "wy_exec_suit_2_uniform"
+ worn_state = "wy_exec_suit_2_uniform"
+
+/obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown/jacket
+ icon_state = "wy_exec_suit_4_uniform"
+ worn_state = "wy_exec_suit_4_uniform"
+
+/obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket_only
+ icon_state = "wy_exec_suit_5_uniform"
+ worn_state = "wy_exec_suit_5_uniform"
+
+
+/////////////////////// Hats & Helmets ///////////////////////
+/////////////////////////////////////////////////////////////
+
+// HYBRISA - GOONS
+
+/obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa
+ name = "\improper WY corporate security helmet"
+ desc = "A basic skull-helm with a orange saftey vison fitted. Worn by corporate security assets, graded to protect your head from an unruly scientist armed with a crowbar."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_goons.dmi'
+ icon_state = "helmet_black"
+ item_state = "helmet_black"
+ contained_sprite = TRUE
+
+/obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa/lead
+ desc = "A basic skull-helm with a orange saftey vison fitted. Worn by corporate security assets. This variant is worn by low-level guards that have too much brainmatter to fit into the old one. Or so they say."
+ icon_state = "lead_helmet_black"
+ item_state = "lead_helmet_black"
+
+/obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa/brown
+ name = "\improper WY corporate security helmet"
+ desc = "A basic skull-helm with a orange saftey vison fitted. Worn by corporate security assets, graded to protect your head from an unruly scientist armed with a crowbar."
+ icon_state = "helmet_brown"
+ item_state = "helmet_brown"
+ contained_sprite = TRUE
+
+/obj/item/clothing/head/hybrisa/wy_cap
+ name = "\improper Weyland-Yutani cap"
+ desc = "A dark cap enscribed with the Weyland-Yutani 'Wings' logo' representing corporate justice."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "newcorpo_cap"
+ item_state = "newcorpo_cap"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+// CMB Police Hats
+
+/obj/item/clothing/head/hybrisa/cmb_cap_new
+ name = "\improper Colonial Marshal Bureau cap"
+ desc = "A dark cap enscribed with the powerful letters of 'MARSHAL' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "cmb_cap"
+ item_state = "cmb_cap"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+/obj/item/clothing/head/hybrisa/cmb_peaked_cap
+ name = "\improper Colonial Marshal Bureau cap"
+ desc = "A dark peaked cap enscribed with the powerful star shaped emblem of the 'Colonial Marshalls Bureau' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "police_cap_norim"
+ item_state = "police_cap_norim"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+/obj/item/clothing/head/hybrisa/cmb_peaked_cap_gold
+ name = "\improper Colonial Marshal Bureau cap"
+ desc = "A dark peaked cap enscribed with the powerful star shaped emblem of the 'Colonial Marshalls Bureau' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "police_cap"
+ item_state = "police_cap"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+// WY-Pilot Cap
+
+/obj/item/clothing/head/hybrisa/wy_po_cap
+ name = "\improper Weyland-Yutani Pilot cap"
+ desc = "A dark peaked cap enscribed with the Weyland-Yutani 'Wings' logo. A formal cap for qualified civillian Pilots, akin to old Earth formal Pilots-wear."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "civilian_pilot_cap"
+ item_state = "civilian_pilot_cap"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+// Weymart Cap
+
+/obj/item/clothing/head/hybrisa/weymart
+ name = "orange cap"
+ desc = "It's a baseball style cap in the 'Weymart' orange color, with the 'Weymart' logo on the front."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "weymart_cap"
+ item_state = "weymart_cap"
+ contained_sprite = TRUE
+
+// Pizza-Galaxy Cap
+
+/obj/item/clothing/head/hybrisa/pizza_galaxy
+ name = "Pizza-Galaxy red cap"
+ desc = "It's a baseball style cap in a red color, with the 'Pizza-Galaxy' logo on the front."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "pizzagalaxy_cap"
+ item_state = "pizzagalaxy_cap"
+ contained_sprite = TRUE
+
+// Detective Hat
+
+/obj/item/clothing/head/hybrisa/synth_detective_hat
+ name = "\improper worn fedora"
+ desc = "A brown classic fedora."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "synth_detective_hat"
+ item_state = "synth_detective_hat"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+/obj/item/clothing/head/hybrisa/synth_detective_hat/alt
+ name = "\improper worn fedora"
+ desc = "A black classic fedora."
+ icon_state = "synth_detective_hat_alt"
+ item_state = "synth_detective_hat_alt"
+
+// Helmets
+
+// Firefighter
+
+/obj/item/clothing/head/helmet/hybrisa/medtech
+ name = "MT-SHIELD-X 525 helmet"
+ desc = "The MT-SHIELD-X 525 (MedTech - Safety Helmet Integrated for Extreme Danger). A closed helmet designed to protect the wearer from hazardous environments, this specific model is designed to be effective in a variety of hazardous environments and protects the user from potential biohazards. This helmet was designed by Hyperdyne Systems, in collabaration with MedTech."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "firefighter_helmet"
+ item_state = "firefighter_helmet"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_HIGH
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_LOW
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_MEDIUM
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_HIGH
+ flags_inventory = COVEREYES|BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS|HIDEEYES|HIDETOPHAIR
+
+/obj/item/clothing/head/helmet/hybrisa/firefighter
+ name = "HS-SHIELD-X 500 helmet"
+ desc = "The HS-SHIELD-X 500 (Hyperdyne Systems - Safety Helmet Integrated for Extreme Danger). A closed helmet designed to protect the wearer from hazardous environments, this specific model is designed to be effective in high heat environments and protect the user from smoke inhalation. It has a built in semi-closed breathing system. This helmet was designed by Hyperdyne Systems."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "firefighter_alt_helmet"
+ item_state = "firefighter_alt_helmet"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_HIGH
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUM
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH
+ flags_inventory = COVEREYES|BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS|HIDEEYES|HIDETOPHAIR
+
+// Kelland Mining
+
+/obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet
+ name = "HS-KM-SHIELD-X 550 helmet"
+ desc = "The HS-KM-SHIELD-X 550 (Hyperdyne Systems - Kelland Mining - Safety Helmet Integrated for Extreme Danger). A closed helmet designed to protect the wearer from hazardous environments, this specific model is designed to be effective in a variety of hazardous environments and protect the user from toxic fume inhalation. It has a built in semi-closed breathing system. This helmet was designed by Hyperdyne Systems, in collabaration with Kelland-Mining."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "kelland_mining_helmet"
+ item_state = "kelland_mining_helmet"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_HIGH
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_MEDIUM
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH
+ flags_inventory = COVEREYES|BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS|HIDEEYES|HIDETOPHAIR
+
+// Pizza-Galaxy (Rare Helmet)
+
+/obj/item/clothing/head/helmet/hybrisa/pizza_galaxy
+ name = "HS-PG-SHIELD-X 575 helmet"
+ desc = "The HS-PG-SHIELD-X 575 (Hyperdyne Systems - Pizza-Galaxy - Safety Helmet Integrated for Extreme Danger). A closed prototype helmet was designed to protect the wearer from hazardous environments, this specific model is designed to be effective in low atmosphere environments. It has a built in closed breathing system. This helmet was designed by Hyperdyne Systems in collaboration with Pizza-Galaxy."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "pizza_galaxy_helmet"
+ item_state = "pizza_galaxy_helmet"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_HIGH
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUM
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_MEDIUMLOW
+ armor_rad = CLOTHING_ARMOR_MEDIUM
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMHIGH
+ flags_inventory = COVEREYES|BLOCKSHARPOBJ
+ flags_inv_hide = HIDEEARS|HIDEEYES|HIDETOPHAIR
+
+// Biosuits
+
+/obj/item/clothing/head/bio_hood/wy_bio
+ name = "WY-TSS MK II - bio hood"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK II'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. It's a hood that protects the head and face from biological contaminants."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sci_expedition_helmet"
+ item_state = "sci_expedition_helmet"
+ contained_sprite = TRUE
+
+/obj/item/clothing/head/bio_hood/wy_bio/alt
+ name = "WY-TSS MK I - bio hood"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK I'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. It's a hood that protects the head and face from biological contaminants."
+ icon_state = "sci_expedition_helmet_alt"
+ item_state = "sci_expedition_helmet_alt"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/bio_suit/wy_bio
+ name = "WY-TSS MK I - bio suit"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK I'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. It's a suit that protects against biological contamination."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sci_expedition"
+ item_state = "sci_expedition"
+ contained_sprite = TRUE
+ slowdown = 0
+ uniform_restricted = null
+
+// Synth Bio
+
+/obj/item/clothing/head/bio_hood/synth/wy_bio
+ name = "WY-TSS MK II - bio hood"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK II'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. It's a hood that protects the head and face from biological contaminants, synthetic compliant. Offers no real protection."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sci_expedition_helmet"
+ item_state = "sci_expedition_helmet"
+ contained_sprite = TRUE
+
+/obj/item/clothing/head/bio_hood/synth/wy_bio/alt
+ name = "WY-TSS MK I - bio hood"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK I'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. It's a hood that protects the head and face from biological contaminants, synthetic compliant. Offers no real protection."
+ icon_state = "sci_expedition_helmet_synth"
+ item_state = "sci_expedition_helmet_synth"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/synthbio/wy_bio
+ name = "WY-TSS MK I - bio suit"
+ desc = "The 'Weyland-Yutani TerraScientia bio-suit MK I'. An advanced light-weight bio-suit developed in-house by Weyland-Yutani. A Synthetic compliant bio-hazard suit. Intended to allow a synthetic to offer the illusion of infection control to humans. Has had most of the internal protective lining removed, allowing it to hold equipment and be lighter to move in."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sci_expedition_synth"
+ item_state = "sci_expedition_synth"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/////////////////////// Oversuits ///////////////////////
+////////////////////////////////////////////////////////
+
+// Fire-Fighter
+
+/obj/item/clothing/suit/storage/marine/light/vest/fire_light
+
+ name = "PT-LT firesuit"
+ desc = "The 'PyroTex LT' is an advanced, lightweight firesuit developed by 'Watatsumi'. It provides protection against fire and heat, while also offering a degree of protection from blunt force trauma."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "firefighter_oversuit"
+ item_state = "firefighter_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ gas_transfer_coefficient = 0.90
+ permeability_coefficient = 0.50
+ fire_intensity_resistance = BURN_LEVEL_TIER_1
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS|BODY_FLAG_FEET|BODY_FLAG_ARMS|BODY_FLAG_HANDS
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_MEDIUM
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUMLOW
+ armor_rad = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ allowed = list(
+ /obj/item/tool/extinguisher,
+ /obj/item/device/flashlight,
+ /obj/item/device/healthanalyzer,
+ /obj/item/device/radio,
+ /obj/item/tank/emergency_oxygen,
+ /obj/item/tool/crowbar,
+ /obj/item/tool/pen,
+ /obj/item/weapon/gun,
+ /obj/item/prop/prop_gun,
+ /obj/item/tank/emergency_oxygen,
+ /obj/item/device/flashlight,
+ /obj/item/storage/fancy/cigarettes,
+ /obj/item/tool/lighter,
+ /obj/item/storage/bible,
+ /obj/item/attachable/bayonet,
+ /obj/item/storage/backpack/general_belt,
+ /obj/item/storage/large_holster/machete,
+ /obj/item/storage/belt/gun/type47,
+ /obj/item/storage/belt/gun/m4a3,
+ /obj/item/storage/belt/gun/m44,
+ /obj/item/storage/belt/gun/smartpistol,
+ /obj/item/storage/belt/gun/flaregun,
+ /obj/item/device/motiondetector,
+ /obj/item/device/walkman,
+ /obj/item/storage/belt/gun/m39,
+ /obj/item/storage/belt/gun/xm51,
+ )
+ valid_accessory_slots = list(ACCESSORY_SLOT_PONCHO)
+ slowdown = 1
+ flags_inventory = NOPRESSUREDMAGE
+ flags_heat_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS|BODY_FLAG_FEET|BODY_FLAG_ARMS|BODY_FLAG_HANDS
+ max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROT
+ flags_cold_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS|BODY_FLAG_FEET|BODY_FLAG_ARMS|BODY_FLAG_HANDS
+
+/obj/item/clothing/suit/storage/marine/light/vest/fire_light/equipped(mob/user, slot)
+ if(slot == WEAR_JACKET)
+ RegisterSignal(user, COMSIG_LIVING_FLAMER_CROSSED, PROC_REF(flamer_fire_crossed_callback))
+ ..()
+
+/obj/item/clothing/suit/storage/marine/light/vest/fire_light/dropped(mob/user)
+ UnregisterSignal(user, COMSIG_LIVING_FLAMER_CROSSED)
+ ..()
+
+/obj/item/clothing/suit/storage/marine/light/vest/fire_light/proc/flamer_fire_crossed_callback(mob/living/L, datum/reagent/R)
+ SIGNAL_HANDLER
+
+ if(R.fire_penetrating)
+ return
+
+ return COMPONENT_NO_IGNITE
+
+// Kelland Mining
+
+/obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland
+ name = "\improper Kelland-Mining utility uniform"
+ desc = "A set of standard issue Kelland-Mining utility fatigues, a yellow pair of utility work slacks and a black collard heavy padded jacket, which protects against various environmental hazards."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "kellandmining_oversuit"
+ item_state = "kellandmining_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS|BODY_FLAG_ARMS
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_LOW
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUMLOW
+ armor_rad = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ allowed = list(
+ /obj/item/weapon/gun,
+ /obj/item/prop/prop_gun,
+ /obj/item/tank/emergency_oxygen,
+ /obj/item/device/flashlight,
+ /obj/item/storage/fancy/cigarettes,
+ /obj/item/tool/lighter,
+ /obj/item/storage/bible,
+ /obj/item/attachable/bayonet,
+ /obj/item/storage/backpack/general_belt,
+ /obj/item/storage/large_holster/machete,
+ /obj/item/storage/belt/gun/type47,
+ /obj/item/storage/belt/gun/m4a3,
+ /obj/item/storage/belt/gun/m44,
+ /obj/item/storage/belt/gun/smartpistol,
+ /obj/item/storage/belt/gun/flaregun,
+ /obj/item/device/motiondetector,
+ /obj/item/device/walkman,
+ /obj/item/storage/belt/gun/m39,
+ /obj/item/storage/belt/gun/xm51,
+ )
+ valid_accessory_slots = list(ACCESSORY_SLOT_PONCHO)
+
+/obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt
+ name = "\improper Kelland-Mining utility uniform"
+ desc = "A set of standard issue Kelland-Mining utility fatigues, a yellow pair of utility work slacks and a black collard heavy padded jacket, which protects against various environmental hazards."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "kellandmining_alt_oversuit"
+ item_state = "kellandmining_alt_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS|BODY_FLAG_ARMS
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_LOW
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUMLOW
+ armor_rad = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+ allowed = list(
+ /obj/item/weapon/gun,
+ /obj/item/prop/prop_gun,
+ /obj/item/tank/emergency_oxygen,
+ /obj/item/device/flashlight,
+ /obj/item/storage/fancy/cigarettes,
+ /obj/item/tool/lighter,
+ /obj/item/storage/bible,
+ /obj/item/attachable/bayonet,
+ /obj/item/storage/backpack/general_belt,
+ /obj/item/storage/large_holster/machete,
+ /obj/item/storage/belt/gun/type47,
+ /obj/item/storage/belt/gun/m4a3,
+ /obj/item/storage/belt/gun/m44,
+ /obj/item/storage/belt/gun/smartpistol,
+ /obj/item/storage/belt/gun/flaregun,
+ /obj/item/device/motiondetector,
+ /obj/item/device/walkman,
+ /obj/item/storage/belt/gun/m39,
+ /obj/item/storage/belt/gun/xm51,
+ )
+ valid_accessory_slots = list(ACCESSORY_SLOT_PONCHO)
+
+// EMT - Paramedic
+
+/obj/item/clothing/suit/hybrisa/EMT_green_utility
+ name = "\improper Nova Medica - EMT - Paramedic utility fatigues"
+ desc = "A set of Nova-Medica EMT - Paramedic utility fatigues, this one is green."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "paramedic_green_oversuit"
+ item_state = "paramedic_green_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/hybrisa/EMT_red_utility
+ name = "\improper Nova Medica - EMT - Paramedic utility fatigues"
+ desc = "A set of Nova-Medica EMT - Paramedic utility fatigues, this one is red."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "paramedic_redblack_oversuit"
+ item_state = "paramedic_redblack_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+// Sanitation
+
+/obj/item/clothing/suit/hybrisa/sanitation_utility
+ name = "\improper Sanitation utility uniform"
+ desc = "A Sanitation utility uniform, used by the clean-up crews of the more prosperous colonies."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sanitation_worker_oversuit"
+ item_state = "sanitation_worker_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+// Engineer Utility Oversuit
+
+/obj/item/clothing/suit/hybrisa/engineering_utility_oversuit
+ name = "\improper Weyland-Yutani engineer utility uniform"
+ desc = "A Weyland-Yutani engineer utility uniform. Used as a general purpose utility oversuit by Weyland-Yutani colony engineers."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "engineer_worker_oversuit"
+ item_state = "engineer_worker_oversuit"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/hybrisa/engineering_utility_oversuit/alt
+ icon_state = "engineer_worker_alt_oversuit"
+ item_state = "engineer_worker_alt_oversuit"
+
+// WY Pilot
+
+/obj/item/clothing/suit/storage/hybrisa/wy_Pilot
+ name = "\improper Weyland-Yutani Pilot formal-jacket"
+ desc = "A suit-style jacket with a fur lined collar and golden epaulettes signifying rank. Worn by Weyland-Yutani qualified civillian Pilots, akin to old Earth formal Pilots-wear."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "civilian_pilot_jacket"
+ item_state = "civilian_pilot_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+// Detective Trench-coat
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/detective_coat
+ name = "\improper worn beige trench-coat"
+ desc = "A worn beige old style trench-coat, a classic noir style - piece of outerwear."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "synth_detective_jacket"
+ item_state = "synth_detective_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/detective_coat/alt
+ name = "\improper worn grey trench-coat"
+ desc = "A worn grey old style trench-coat, a classic noir style - piece of outerwear."
+ icon_state = "synth_detective_jacket_alt"
+ item_state = "synth_detective_jacket_alt"
+
+// Executive Trench-coat
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat
+ name = "\improper expensive fur-lined trench-coat"
+ desc = "A luxurious fur-lined, antique-styled trench coat that exudes classic noir elegance. This exquisite garment is far beyond the average person's budget, accessible only to high-level executives and elite military personnel."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "wy_expensive_fur_trenchcoat"
+ item_state = "wy_expensive_fur_trenchcoat"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat/alt
+ icon_state = "wy_expensive_fur_trenchcoat_alt"
+ item_state = "wy_expensive_fur_trenchcoat_alt"
+
+
+// CMB Police Jackets & Armor
+
+// CMB Jacket
+
+/obj/item/clothing/suit/storage/CMB/hybrisa
+ name = "\improper CMB Marshal jacket"
+ desc = "A black polyester jacket with a Marshal's badge pinned to it. Representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "police_jacket"
+ item_state = "police_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+// CMB Vest
+
+/obj/item/clothing/suit/armor/vest/hybrisa/cmb_vest
+ name = "CMB armored vest"
+ desc = "An CMB armored vest that protects against some damage."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "police_ballistic_armor"
+ item_state = "police_ballistic_armor"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUM
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUM
+ armor_rad = CLOTHING_ARMOR_LOW
+ valid_accessory_slots = list(ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M)
+
+/obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest
+ name = "armored vest"
+ desc = "An civilian, unmarked armored vest that protects against some damage."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "generic_ballistic_armor"
+ item_state = "generic_ballistic_armor"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUM
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUM
+ armor_rad = CLOTHING_ARMOR_LOW
+ valid_accessory_slots = list(ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M)
+
+// Hazard Vests
+
+/obj/item/clothing/suit/storage/hazardvest/medical_green
+ name = "EMT - green hazard vest"
+ desc = "A green and white EMT high-visibility hazard vest used in work zones."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "medicalhazard_green"
+ item_state = "medicalhazard_green"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/hazardvest/medical_red
+ name = "EMT - red hazard vest"
+ desc = "A red and white EMT high-visibility hazard vest used in work zones."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "medicalhazard_white"
+ item_state = "medicalhazard_white"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/hazardvest/kelland_mining
+ name = "Kelland-Mining hazard vest"
+ desc = "A black high-visibility vest used in work zones."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "kellandmining_hazard"
+ item_state = "kellandmining_hazard"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/hazardvest/sanitation
+ name = "green hazard vest"
+ desc = "A green and white high-visibility vest used in work zones."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "sanitation_hazard"
+ item_state = "sanitation_hazard"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/hazardvest/weymart
+ name = "Weymart vest"
+ desc = "A blue 'Weymart' employee vest, with name tag and all."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "weymart_vest"
+ item_state = "weymart_vest"
+ contained_sprite = TRUE
+
+// Civilian Coats
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_blue
+ name = "dark blue worn Parka"
+ desc = "An old worn blue Parka, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_blue"
+ item_state = "hobocoat_blue"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_brown
+ name = "dark brown worn Parka"
+ desc = "An old worn brown Parka, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_brown"
+ item_state = "hobocoat_brown"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_green
+ name = "dark green worn Parka"
+ desc = "An old worn green Parka, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_green"
+ item_state = "hobocoat_green"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_brown
+ name = "dark brown worn polyester jacket"
+ desc = "An old worn brown polyester jacket, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_dark"
+ item_state = "hobocoat_dark"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_blue
+ name = "dark blue worn polyester jacket"
+ desc = "An old worn blue polyester jacket, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_darkblue"
+ item_state = "hobocoat_darkblue"
+ contained_sprite = TRUE
+
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_red
+ name = "dark red worn polyester jacket"
+ desc = "An old worn red polyester jacket, has seen better days..."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "hobocoat_darkred"
+ item_state = "hobocoat_darkred"
+ contained_sprite = TRUE
+
+// Cuppa Joe's Apron
+
+/obj/item/clothing/suit/apron/cuppa_joes
+ name = "red apron"
+ desc = "A basic red apron."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "cuppajoes_apron"
+ item_state = "cuppajoes_apron"
+ contained_sprite = TRUE
+
+/////////////////////// MISC ///////////////////////////
+////////////////////////////////////////////////////////
+
+// Closets
+
+/obj/structure/closet/hybrisa/wy_bio
+ icon_state = "bio_general"
+ icon_closed = "bio_general"
+ icon_opened = "bio_generalopen"
+
+/obj/structure/closet/hybrisa/wy_bio/Initialize()
+ . = ..()
+ contents = list()
+ new /obj/item/clothing/suit/bio_suit/wy_bio( src )
+ new /obj/item/clothing/head/bio_hood/wy_bio/alt( src )
+
+/obj/structure/closet/secure_closet/hybrisa/nspa
+ name = "NSPA Equipment Locker"
+ req_one_access = list(ACCESS_MARINE_BRIG, ACCESS_CIVILIAN_BRIG)
+ icon_state = "secure_locked_warrant"
+ icon_closed = "secure_unlocked_warrant"
+ icon_locked = "secure_locked_warrant"
+ icon_opened = "secure_open_warrant"
+ icon_broken = "secure_locked_warrant"
+ icon_off = "secure_closed_warrant"
+
+
+/obj/structure/closet/secure_closet/hybrisa/nspa/Initialize()
+ . = ..()
+ new /obj/item/clothing/suit/armor/vest/hybrisa/nspa_vest(src)
+ new /obj/item/clothing/under/hybrisa/nspa_officer(src)
+ new /obj/item/storage/backpack/security(src)
+ new /obj/item/storage/belt/security(src)
+ new /obj/item/clothing/shoes/jackboots(src)
+
+// Miner Closet
+
+/obj/structure/closet/secure_closet/hybrisa/miner
+ name = "miner's equipment"
+ icon_state = "miningsec1"
+ icon_closed = "miningsec"
+ icon_locked = "miningsec1"
+ icon_opened = "miningsecopen"
+ icon_broken = "miningsecbroken"
+ icon_off = "miningsecoff"
+ req_access = list(ACCESS_CIVILIAN_PUBLIC)
+
+/obj/structure/closet/secure_closet/hybrisa/miner/Initialize()
+ . = ..()
+ if(prob(50))
+ new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland(src)
+ else
+ new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt(src)
+// new /obj/item/device/radio/headset/almayer/ct(src)
+ new /obj/item/clothing/under/hybrisa/kelland_mining(src)
+ new /obj/item/clothing/gloves/black(src)
+ new /obj/item/clothing/shoes/jackboots(src)
+ new /obj/item/device/analyzer(src)
+ new /obj/item/storage/bag/ore(src)
+ new /obj/item/device/flashlight/lantern(src)
+ new /obj/item/tool/shovel(src)
+ new /obj/item/tool/pickaxe(src)
+ new /obj/item/storage/backpack/satchel/eng(src)
+
+// NSPA Clothing
+
+// Uniform
+
+/obj/item/clothing/under/hybrisa/nspa_officer
+ name = "\improper NSPA - police uniform"
+ desc = "A pair of black slacks and a white button-down shirt with a black tie; a standard uniform for the NSPA forces, specific to more urbanized colonies, resembling a uniform worn by more traditional policing forces on Earth."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_uniform"
+ worn_state = "nspa_police_uniform"
+ contained_sprite = TRUE
+ armor_melee = CLOTHING_ARMOR_LOW
+ armor_bullet = CLOTHING_ARMOR_LOW
+ armor_laser = CLOTHING_ARMOR_NONE
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_NONE
+ armor_bio = CLOTHING_ARMOR_NONE
+ armor_rad = CLOTHING_ARMOR_NONE
+ armor_internaldamage = CLOTHING_ARMOR_LOW
+
+// Suits & Armor
+
+/obj/item/clothing/suit/armor/vest/hybrisa/nspa_vest
+ name = "NSPA armored vest"
+ desc = "An NSPA armored vest that protects against some damage."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_ballistic_armor"
+ item_state = "nspa_police_ballistic_armor"
+ contained_sprite = TRUE
+ uniform_restricted = null
+ flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUM
+ armor_laser = CLOTHING_ARMOR_LOW
+ armor_energy = CLOTHING_ARMOR_NONE
+ armor_bomb = CLOTHING_ARMOR_LOW
+ armor_bio = CLOTHING_ARMOR_MEDIUM
+ armor_rad = CLOTHING_ARMOR_LOW
+ valid_accessory_slots = list(ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M)
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/nspa_jacket
+ name = "\improper NSPA police jacket"
+ desc = "A black polyester jacket with a silver Sakura emblem of the NSPA pinned to it. Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_jacket"
+ item_state = "nspa_police_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket
+ name = "\improper NSPA police formal jacket"
+ desc = "A heavy woolen formal coat commonly used by NSPA Constables. Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_formal_jacket"
+ item_state = "nspa_police_formal_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/storage/CMB/hybrisa/nspa_hazard_jacket
+ name = "\improper NSPA high-vis jacket"
+ desc = "A green and white striped (high-visibility) polyester jacket commonly used by NSPA personnel."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_hazard_jacket"
+ item_state = "nspa_hazard_jacket"
+ contained_sprite = TRUE
+ uniform_restricted = null
+
+/obj/item/clothing/suit/storage/hazardvest/nspa_hazard
+ name = "NSPA hazard vest"
+ desc = "A green and white high-visibility vest commonly used by NSPA personnel."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_hazard_vest"
+ item_state = "nspa_hazard_vest"
+ contained_sprite = TRUE
+
+// NSPA - Hats
+
+/obj/item/clothing/head/hybrisa/nspa_peaked_cap
+ name = "\improper NSPA peaked cap"
+ desc = "A dark peaked cap enscribed with the powerful silver & red Sakura flower shaped emblem of the NSPA. Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_cap_rank1"
+ item_state = "nspa_police_cap_rank1"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+/obj/item/clothing/head/hybrisa/nspa_peaked_cap_goldandsilver
+ name = "\improper NSPA peaked cap"
+ desc = "A dark peaked cap enscribed with the powerful silver & gold Sakura flower shaped emblem of the NSPA. Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_cap_rank2"
+ item_state = "nspa_police_cap_rank2"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
+
+/obj/item/clothing/head/hybrisa/nspa_peaked_cap_gold
+ name = "\improper NSPA peaked cap"
+ desc = "A dark peaked cap enscribed with the powerful red & gold Sakura flower shaped emblem of the NSPA, more commonly used by higher ranking Constables & NSPA personnel. Empire and Honor, Bound by Duty. Duty Beyond Borders, Justice Across Worlds."
+ icon = 'icons/mob/humans/onmob/contained/hybrisa_survivors.dmi'
+ icon_state = "nspa_police_cap_rank3"
+ item_state = "nspa_police_cap_rank3"
+ contained_sprite = TRUE
+ flags_armor_protection = BODY_FLAG_HEAD
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
+ armor_energy = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bomb = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bio = CLOTHING_ARMOR_LOW
+ armor_internaldamage = CLOTHING_ARMOR_MEDIUMLOW
+ flags_cold_protection = BODY_FLAG_HEAD
+ min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
+ flags_inventory = BLOCKSHARPOBJ
+ flags_inv_hide = NO_FLAGS
diff --git a/code/modules/clothing/suits/marine_armor/_marine_armor.dm b/code/modules/clothing/suits/marine_armor/_marine_armor.dm
index 138de402fbe4..7b2d2f2f09b6 100644
--- a/code/modules/clothing/suits/marine_armor/_marine_armor.dm
+++ b/code/modules/clothing/suits/marine_armor/_marine_armor.dm
@@ -284,7 +284,6 @@
)
uniform_restricted = list(/obj/item/clothing/under/marine/mp)
specialty = "M2 pattern MP"
- item_state_slots = list(WEAR_JACKET = "mp_armor")
black_market_value = 20
/obj/item/clothing/suit/storage/marine/MP/warden
@@ -293,7 +292,6 @@
icon_state = "warden"
uniform_restricted = list(/obj/item/clothing/under/marine/warden)
specialty = "M3 pattern warden MP"
- item_state_slots = list(WEAR_JACKET = "warden")
/obj/item/clothing/suit/storage/marine/MP/WO
name = "\improper M3 pattern chief MP armor"
@@ -301,7 +299,6 @@
icon_state = "warrant_officer"
uniform_restricted = list(/obj/item/clothing/under/marine/officer/warrant)
specialty = "M3 pattern chief MP"
- item_state_slots = list(WEAR_JACKET = "warrant_officer")
black_market_value = 30
/obj/item/clothing/suit/storage/marine/MP/general
@@ -314,6 +311,7 @@
specialty = "M3 pattern general"
item_state_slots = list(WEAR_JACKET = "general")
w_class = SIZE_MEDIUM
+ flags_atom = NO_SNOW_TYPE
/obj/item/clothing/suit/storage/marine/MP/SO
name = "\improper M3 pattern officer armor"
diff --git a/code/modules/clothing/suits/marine_armor/ghillie.dm b/code/modules/clothing/suits/marine_armor/ghillie.dm
index c55e1d054b79..bde889505d41 100644
--- a/code/modules/clothing/suits/marine_armor/ghillie.dm
+++ b/code/modules/clothing/suits/marine_armor/ghillie.dm
@@ -30,6 +30,13 @@
. = ..()
+/obj/item/clothing/suit/storage/marine/ghillie/select_gamemode_skin()
+ . = ..()
+ switch(SSmapping.configs[GROUND_MAP].camouflage_type)
+ if("urban")
+ name = "\improper M3-LS pattern sniper armor"
+ desc = "A lightweight version of M3 pattern armor, with an integrated thermal signature dampering device, used by USCM snipers on urban recon missions. Very lightweight, but doesn't protect much."
+
/obj/item/clothing/suit/storage/marine/ghillie/verb/camouflage()
set name = "Prepare Position"
set desc = "Use the ghillie suit and the nearby environment to become near invisible."
diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm
index 74507c2e5593..bf62f7d076de 100644
--- a/code/modules/clothing/under/jobs/medsci.dm
+++ b/code/modules/clothing/under/jobs/medsci.dm
@@ -231,11 +231,3 @@
icon_state = "psych"
item_state = "w_suit"
flags_jumpsuit = FALSE
-
-
-/obj/item/clothing/under/rank/psych/turtleneck
- desc = "A turquoise turtleneck and a pair of dark blue slacks, belonging to a psychologist."
- name = "psychologist's turtleneck"
- icon_state = "psychturtle"
- item_state = "b_suit"
- flags_jumpsuit = FALSE
diff --git a/code/modules/clothing/under/marine_uniform.dm b/code/modules/clothing/under/marine_uniform.dm
index d12638c4c529..dfd61c54b40a 100644
--- a/code/modules/clothing/under/marine_uniform.dm
+++ b/code/modules/clothing/under/marine_uniform.dm
@@ -130,7 +130,6 @@
suit_restricted = list(/obj/item/clothing/suit/storage/marine, /obj/item/clothing/suit/armor/riot/marine, /obj/item/clothing/suit/storage/jacket/marine/service/warden)
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_SLEEVE_CUTTABLE|UNIFORM_JACKET_REMOVABLE
specialty = "military warden"
- flags_atom = NO_SNOW_TYPE
/obj/item/clothing/under/marine/officer
name = "marine officer uniform"
@@ -160,7 +159,6 @@
suit_restricted = list(/obj/item/clothing/suit/storage/marine, /obj/item/clothing/suit/armor/riot/marine, /obj/item/clothing/suit/storage/jacket/marine/service/cmp)
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE
specialty = "chief MP"
- flags_atom = NO_SNOW_TYPE
/obj/item/clothing/under/marine/officer/technical
name = "technical officer uniform"
@@ -1235,3 +1233,4 @@
armor_rad = CLOTHING_ARMOR_GIGAHIGHPLUS
armor_internaldamage = CLOTHING_ARMOR_HIGHPLUS
hood_type = /obj/item/clothing/head/helmet/marine/cbrn_hood/advanced
+
diff --git a/code/modules/cm_aliens/structures/tunnel.dm b/code/modules/cm_aliens/structures/tunnel.dm
index c7c25bd7ff0e..de479eb3f76f 100644
--- a/code/modules/cm_aliens/structures/tunnel.dm
+++ b/code/modules/cm_aliens/structures/tunnel.dm
@@ -279,3 +279,19 @@
/obj/structure/tunnel/maint_tunnel/no_xeno_desc
desc = "An entrance to a maintenance tunnel. Pieces of debris keep you from getting a closer look."
+
+// Hybrisa tunnels
+/obj/structure/tunnel/maint_tunnel/hybrisa
+ name = "\improper Maintenance Hatch"
+ desc = "An entrance to a maintenance tunnel. You can see bits of slime and resin within. Pieces of debris keep you from getting a closer look."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "maintenancehatch_alt"
+/obj/structure/tunnel/maint_tunnel/hybrisa/no_xeno_desc
+ desc = "An entrance to a maintenance tunnel. Pieces of debris keep you from getting a closer look."
+/obj/structure/tunnel/maint_tunnel/hybrisa/grate
+ name = "\improper Sewer Manhole"
+ desc = "An entrance to a sewage maintenance tunnel. You can see bits of slime and resin within. Pieces of debris keep you from getting a closer look."
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
+ icon_state = "wymanhole"
+/obj/structure/tunnel/maint_tunnel/hybrisa/grate/no_xeno_desc
+ desc = "An entrance to a sewage maintenance tunnel. Pieces of debris keep you from getting a closer look."
diff --git a/code/modules/cm_marines/equipment/maps.dm b/code/modules/cm_marines/equipment/maps.dm
index f41c8d6f971b..8815474ea8dd 100644
--- a/code/modules/cm_marines/equipment/maps.dm
+++ b/code/modules/cm_marines/equipment/maps.dm
@@ -127,6 +127,12 @@
html_link = "images/b/bb/C_claim.png"
color = "cyan"
+/obj/item/map/lv759_map
+ name = "\improper LV-759 Map"
+ desc = "An overview of LV-759 schematics."
+ html_link = "images/6/60/LV759_Hybrisa_Prospera.png" //needs proper image still.
+ color = "#005eab"
+
/obj/item/map/new_varadero
name = "\improper New Varadero map"
desc = "A labeled blueprint of the UA outpost New Varadero"
@@ -149,6 +155,7 @@ GLOBAL_LIST_INIT_TYPED(map_type_list, /obj/item/map, setup_all_maps())
MAP_CORSAT = new /obj/item/map/corsat(),
MAP_KUTJEVO = new /obj/item/map/kutjevo_map(),
MAP_LV522_CHANCES_CLAIM = new /obj/item/map/lv522_map(),
+ MAP_LV759_HYBRISA_PROSPERA = new /obj/item/map/lv759_map(),
MAP_NEW_VARADERO = new /obj/item/map/new_varadero()
)
diff --git a/code/modules/decorators/weapon_map_decorator.dm b/code/modules/decorators/weapon_map_decorator.dm
index 55e78f349a60..28b4ba93d4c9 100644
--- a/code/modules/decorators/weapon_map_decorator.dm
+++ b/code/modules/decorators/weapon_map_decorator.dm
@@ -60,7 +60,7 @@
j_icon = 'icons/obj/items/weapons/guns/guns_by_map/snow/suit_slot.dmi'
/datum/decorator/weapon_map_decorator/urban
- camouflage_type = "urban" // Sprites not currently all done!
+ camouflage_type = "urban"
c_icon = 'icons/obj/items/weapons/guns/guns_by_map/urban/guns_obj.dmi'
l_icon = 'icons/obj/items/weapons/guns/guns_by_map/urban/guns_lefthand.dmi'
r_icon = 'icons/obj/items/weapons/guns/guns_by_map/urban/guns_righthand.dmi'
diff --git a/code/modules/defenses/sentry.dm b/code/modules/defenses/sentry.dm
index 6c9c5ad68fea..a8bdb47d69c3 100644
--- a/code/modules/defenses/sentry.dm
+++ b/code/modules/defenses/sentry.dm
@@ -519,26 +519,22 @@
. = ..()
/obj/structure/machinery/defenses/sentry/premade/deployable/colony
- faction_group = list(FACTION_MARINE, FACTION_COLONIST, FACTION_SURVIVOR)
+ faction_group = list(FACTION_MARINE, FACTION_COLONIST, FACTION_SURVIVOR, FACTION_NSPA)
/obj/structure/machinery/defenses/sentry/premade/deployable/colony/Initialize()
. = ..()
choice_categories[SENTRY_CATEGORY_IFF] = list(SENTRY_FACTION_COLONY, SENTRY_FACTION_WEYLAND)
selected_categories[SENTRY_CATEGORY_IFF] = SENTRY_FACTION_COLONY
-/obj/structure/machinery/defenses/sentry/premade/deployable/wy
+/obj/structure/machinery/defenses/sentry/premade/deployable/colony/wy
name = "WY 5-GSE3 Static Turret"
- desc = "An old static, semi-automated turret with AI targeting capabilities from Weyland-Yutani."
+ desc = "A state-of-the-art, high-tech static, semi-automated turret with AI targeting capabilities from Weyland-Yutani."
icon = 'icons/obj/structures/machinery/defenses/wy_static.dmi'
defense_type = "Static"
sentry_type = "wy_sentry"
- health = 350
- health_max = 350
- faction_group = list(FACTION_MARINE, FACTION_COLONIST, FACTION_SURVIVOR, FACTION_WY)
- fire_delay = 0.6 SECONDS
- damage_mult = 2
+ faction_group = list(FACTION_MARINE, FACTION_COLONIST, FACTION_SURVIVOR, FACTION_WY, FACTION_NSPA)
-/obj/structure/machinery/defenses/sentry/premade/deployable/wy/Initialize()
+/obj/structure/machinery/defenses/sentry/premade/deployable/colony/wy/Initialize()
. = ..()
choice_categories[SENTRY_CATEGORY_IFF] = list(SENTRY_FACTION_COLONY, SENTRY_FACTION_WEYLAND)
selected_categories[SENTRY_CATEGORY_IFF] = SENTRY_FACTION_COLONY
diff --git a/code/modules/desert_dam/motion_sensor/sensortower.dm b/code/modules/desert_dam/motion_sensor/sensortower.dm
index 41859167458f..b70b760d7058 100644
--- a/code/modules/desert_dam/motion_sensor/sensortower.dm
+++ b/code/modules/desert_dam/motion_sensor/sensortower.dm
@@ -16,8 +16,8 @@
unacidable = TRUE //NOPE.jpg
needs_power = FALSE
idle_power_usage = 1000
+ is_on = FALSE //Is this damn thing on or what?
var/buildstate = SENSORTOWER_BUILDSTATE_BLOWTORCH //What state of building it are we on, 0-3, 1 is "broken", the default
- var/is_on = FALSE //Is this damn thing on or what?
var/fail_rate = 15 //% chance of failure each fail_tick check
var/fail_check_ticks = 50 //Check for failure every this many ticks
//The sensor tower fails more often since it is experimental.
diff --git a/code/modules/gear_presets/corpses.dm b/code/modules/gear_presets/corpses.dm
index d84cf766c4fc..672c86fc51a3 100644
--- a/code/modules/gear_presets/corpses.dm
+++ b/code/modules/gear_presets/corpses.dm
@@ -997,3 +997,544 @@
new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical(new_human), WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
+
+//*****************************************************************************************************/
+///////////////////////
+/////// HYBRISA ///////
+///////////////////////
+
+// Hybrisa Goon
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon
+ name = "Corpse - Weyland-Yutani - Corporate Security"
+ languages = list(LANGUAGE_ENGLISH)
+ assignment = JOB_WY_GOON
+ rank = JOB_WY_GOON
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp78, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon/burst
+ name = "Corpse - Burst Weyland-Yutani - Corporate Security (Goon)"
+ xenovictim = TRUE
+
+// Hybrisa Lead Goon
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon/lead
+ name = "Corpse - Weyland-Yutani - Corporate Security Lead"
+ flags = EQUIPMENT_PRESET_EXTRA
+ assignment = JOB_WY_GOON_LEAD
+ rank = JOB_WY_GOON_LEAD
+ paygrades = list(PAY_SHORT_CSPO = JOB_PLAYTIME_TIER_0)
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon/lead/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa/lead, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa/lead, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp78, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_L_STORE)
+
+/datum/equipment_preset/corpse/pmc/hybrisa_goon/lead/burst
+ name = "Corpse - Burst Weyland-Yutani - Corporate Security Lead (Goon Lead)"
+ xenovictim = TRUE
+
+//*****************************************************************************************************/
+
+// Civilian
+
+
+/datum/equipment_preset/corpse/hybrisa
+ flags = EQUIPMENT_PRESET_STUB
+
+/datum/equipment_preset/corpse/hybrisa/civilian
+ name = "Corpse - Civilian"
+ assignment = "Civilian"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/civilian/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,10)
+ switch(random_gear)
+ if(1) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/ferret(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack(new_human), WEAR_BACK)
+ if(2) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial(new_human), WEAR_BACK)
+ if(3) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_green(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/green(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(4) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(5) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(6) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_red(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(7) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/ferret(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(8) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(9) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker/red(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/red(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(10) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beanie/royal_marine(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/bomber/alt(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/wy_joliet_shopsteward(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/royal_marine(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack(new_human), WEAR_BACK)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/civilian/burst
+ name = "Corpse - Burst - Civilian"
+ assignment = "Civilian"
+ xenovictim = TRUE
+
+// Office Workers
+
+/datum/equipment_preset/corpse/hybrisa/civilian_office
+ name = "Corpse - Civilian - Office Worker"
+ assignment = "Civilian - Office Worker"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/civilian_office/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,6)
+ switch(random_gear)
+ if(1) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/stowaway(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(2) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/black(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ if(3) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/suspenders(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ if(4) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(5) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/wcoat(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/det/slob(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ if(6) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blazer(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/civilian_office/burst
+ name = "Corpse - Burst - Civilian - Office Worker"
+ assignment = "Civilian"
+ xenovictim = TRUE
+
+// Weymart
+
+/datum/equipment_preset/corpse/hybrisa/weymart
+ name = "Corpse - Civilian - Weymart Employee"
+ assignment = "Civilian - Weymart Employee"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/weymart/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/weymart(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/weymart(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/weymart(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/corpse/hybrisa/weymart/burst
+ name = "Corpse - Burst - Civilian - Weymart Employee"
+ assignment = "Civilian - Weymart Employee"
+ xenovictim = TRUE
+
+// Sanitation
+
+/datum/equipment_preset/corpse/hybrisa/sanitation
+ name = "Corpse - Civilian - Material Reprocessing Technician"
+ assignment = "Civilian - Material Reprocessing Technician"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/sanitation/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 20) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(20 to 30) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/sanitation(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(30 to 45) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(45 to 50) // Sanitation (Rarer)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/durag/black(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather(new_human), WEAR_FACE)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/sanitation/burst
+ name = "Corpse - Burst - Civilian - Material Reprocessing Technician"
+ assignment = "Civilian - Material Reprocessing Technician"
+ xenovictim = TRUE
+
+// Pizza Galaxy
+
+/datum/equipment_preset/corpse/hybrisa/pizza_galaxy
+ name = "Corpse - Civilian - Pizza Galaxy Delivery Driver"
+ assignment = "Civilian - Pizza Galaxy Delivery Driver"
+ idtype = /obj/item/card/id/pizza
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/pizza_galaxy/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/pizza_galaxy(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/pizza_galaxy(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+
+/datum/equipment_preset/corpse/hybrisa/pizza_galaxy/burst
+ name = "Corpse - Burst - Civilian - Pizza Galaxy Delivery Driver"
+ assignment = "Civilian - Pizza Galaxy Delivery Driver"
+ xenovictim = TRUE
+
+// NSPA - Constables
+
+/datum/job/nspa_constable
+ title = "NSPA Constable"
+
+/datum/equipment_preset/corpse/hybrisa/nspa_constable
+
+ name = "Corpse - NSPA Constable"
+ assignment = "NSPA Constable"
+ faction_group = FACTION_LIST_NSPA
+ paygrades = list(PAY_SHORT_CST = JOB_PLAYTIME_TIER_0, PAY_SHORT_SC = JOB_PLAYTIME_TIER_3, PAY_SHORT_SGT = JOB_PLAYTIME_TIER_4)
+ skills = /datum/skills/civilian/survivor/marshal
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/nspa_silver
+ faction = FACTION_NSPA
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_RESEARCH,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS,ACCESS_CIVILIAN_BRIG,ACCESS_CIVILIAN_MEDBAY,ACCESS_CIVILIAN_COMMAND,)
+
+/datum/equipment_preset/corpse/hybrisa/nspa_constable/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,16)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/nspa_officer, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/blue, WEAR_EYES)
+
+ switch(choice)
+ if(1 to 5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
+ if(6 to 7)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket, WEAR_JACKET)
+ if(8 to 10)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/nspa_vest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
+ if(10 to 12)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_hazard_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(12 to 14)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap_goldandsilver, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/nspa_hazard, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(14 to 16)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap_gold, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/nspa_constable/burst
+
+ name = "Corpse - Burst - NSPA Constable"
+ assignment = "NSPA Constable"
+ xenovictim = TRUE
+
+// KMCC Mining
+
+/datum/equipment_preset/corpse/hybrisa/kelland_miner
+ name = "Corpse - KMCC - Miner"
+ assignment = "KMCC - Miner"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/kelland_miner/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,85)
+ switch(random_gear)
+ if(1 to 35)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/red/kelland, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(35 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(50 to 70)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/red/kelland, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/kelland_mining, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(70 to 80)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(80 to 85)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/royal_marine, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/royal_marine/knife(new_human), WEAR_FEET)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/kelland_miner/burst
+ name = "Corpse - Burst - KMCC - Miner"
+ assignment = "KMCC - Miner"
+ xenovictim = TRUE
+
+// Medical
+
+/datum/equipment_preset/corpse/hybrisa/medical_doctor_corpse
+ name = "Corpse - Civilian - Medical Doctor"
+ assignment = "Civilian - Medical Doctor"
+ idtype = /obj/item/card/id/silver/clearance_badge
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+/datum/equipment_preset/corpse/hybrisa/medical_doctor_corpse/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,45)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit, WEAR_R_STORE)
+
+ switch(choice)
+ if(1 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
+ if(20 to 40)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ if(35 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/medical_red, WEAR_JACKET)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/medical_doctor_corpse/burst
+ name = "Corpse - Burst - Civilian - Medical Doctor"
+ assignment = "Civilian - Medical Doctor"
+ xenovictim = TRUE
+
+// Science
+
+// Xenobiologist
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenobiologist
+ name = "Corpse - Xenobiologist"
+ assignment = "Xenobiologist"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/silver/clearance_badge/scientist
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenobiologist/load_gear(mob/living/carbon/human/new_human)
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ if(20 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular, WEAR_EYES)
+ if(45 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenobiologist/burst
+ name = "Corpse - Burst - Xenobiologist"
+ assignment = "Xenobiologist"
+ xenovictim = TRUE
+
+// Xenoarchaeologist
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenoarchaeologist
+ name = "Corpse - Xenoarchaeologist"
+ assignment = "Xenoarchaeologist"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/silver/clearance_badge/scientist
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenoarchaeologist/load_gear(mob/living/carbon/human/new_human)
+ var/random_gear = rand(1,55)
+ switch(random_gear)
+ if(1 to 25)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular, WEAR_EYES)
+ if(25 to 35)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(35 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(50 to 55)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ ..()
+
+/datum/equipment_preset/corpse/hybrisa/scientist_xenoarchaeologist/burst
+ name = "Corpse - Burst - Xenoarchaeologist"
+ assignment = "Xenoarchaeologist"
+ xenovictim = TRUE
+
+//*****************************************************************************************************/
diff --git a/code/modules/gear_presets/survivors/lv_759/preset_hybrisa.dm b/code/modules/gear_presets/survivors/lv_759/preset_hybrisa.dm
new file mode 100644
index 000000000000..99f7fda9d06c
--- /dev/null
+++ b/code/modules/gear_presets/survivors/lv_759/preset_hybrisa.dm
@@ -0,0 +1,1365 @@
+//////////////////// CIVILIAN ///////////////////////
+////////////////////////////////////////////////////
+
+// Civilian
+
+/datum/equipment_preset/survivor/hybrisa/civilian
+ name = "Survivor - Hybrisa - Civilian"
+ assignment = "Civilian"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/civilian/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,10)
+ switch(random_gear)
+ if(1) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/grey(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack(new_human), WEAR_BACK)
+ if(2) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial(new_human), WEAR_BACK)
+ if(3) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_green(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/green(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(4) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(5) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(6) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_red(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(7) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/ferret(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(8) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ if(9) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker/red(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/red(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ if(10) // Colonist
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beanie/royal_marine(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/bomber/alt(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/wy_joliet_shopsteward(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/royal_marine(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack(new_human), WEAR_BACK)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Office Workers
+
+/datum/equipment_preset/survivor/hybrisa/civilian_office
+ name = "Survivor - Hybrisa - Civilian - Office Worker"
+ assignment = "Civilian - Office Worker"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/civilian_office/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,6)
+ switch(random_gear)
+ if(1) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/stowaway(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(2) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/black(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ if(3) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/suspenders(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ if(4) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(5) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/wcoat(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/det/slob(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ if(6) // Colonist (Office)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blazer(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Weymart Employee
+
+/datum/equipment_preset/survivor/hybrisa/weymart
+ name = "Survivor - Hybrisa - Civilian - Weymart Employee"
+ assignment = "Civilian - Weymart Employee"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/weymart/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 45) // Weymart-Employee
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/weymart(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/weymart(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/weymart(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ if(45 to 50) // Weymart-Employee (Rarer)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/weymart(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/weymart(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/weymart(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic(new_human.back), WEAR_IN_BACK)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Sanitation
+
+/datum/equipment_preset/survivor/hybrisa/sanitation
+ name = "Survivor - Hybrisa - Civilian - Material Reprocessing Technician"
+ assignment = "Civilian - Material Reprocessing Technician"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/sanitation/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 20) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(20 to 30) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/sanitation(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(30 to 45) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ if(45 to 50) // Sanitation (Rarer)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/durag/black(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/flamer, WEAR_R_HAND)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Pizza Galaxy
+
+/datum/equipment_preset/survivor/hybrisa/pizza_galaxy
+ name = "Survivor - Hybrisa - Civilian - Pizza Galaxy Delivery Driver"
+ assignment = "Civilian - Pizza Galaxy Delivery Driver"
+ idtype = /obj/item/card/id/pizza
+ skills = /datum/skills/civilian/survivor/pizza_delivery_driver
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/pizza_galaxy/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,65)
+ switch(random_gear)
+ if(1 to 45) // Pizza Delivery
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/pizza_galaxy(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/pizza_galaxy(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/pizzabox/pizza_galaxy/mystery(new_human.back), WEAR_IN_BACK)
+ if(45 to 60) // Pizza Delivery (Rarer)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headband/red(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/pizza_galaxy(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/pizzabox/pizza_galaxy/mystery(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/kt42, WEAR_R_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/kt42, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/kt42, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/kt42, WEAR_IN_R_STORE)
+ if(60 to 65) // Pizza Delivery (Very Rare)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/pizza_galaxy(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/pizza_galaxy(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/commando/cbrn(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/pizzabox/pizza_galaxy/mystery(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/m3717, WEAR_R_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Fire Protection Specialist
+
+/datum/equipment_preset/survivor/hybrisa/fire_fighter
+ name = "Survivor - Hybrisa - Civilian - Fire Protection Specialist"
+ assignment = "Civilian - Fire Protection Specialist"
+ role_comm_title = "FPS"
+ skills = /datum/skills/civilian/survivor/fire_fighter
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/fire_fighter/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 30) // Firefighter
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/voice(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/ua_civvies(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/fire_light(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/attachable/attached_gun/extinguisher(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/twohanded/fireaxe, WEAR_R_HAND)
+ if(30 to 50) // (Rare)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/firefighter(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/ua_civvies(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/fire_light(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/attachable/attached_gun/extinguisher(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini(new_human.back), WEAR_IN_BACK)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Cuppa Joe's Employee
+
+/datum/equipment_preset/survivor/hybrisa/cuppa_joes
+ name = "Survivor - Hybrisa - Civilian - Cuppa Joe's Barista"
+ assignment = "Civilian - Cuppa Joe's Barista"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/cuppa_joes/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 45) // Cuppa Joe's Barista
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/cuppa_joes(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/apron/cuppa_joes(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(45 to 50) // Cuppa Joe's Barista (Rarer)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/cuppa_joes(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/apron/cuppa_joes(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/m15(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/m15(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular/hipster, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+//////////////// COLONIAL MARSHALLS /////////////////
+////////////////////////////////////////////////////
+
+// NSPA - (Neroid Sector Policing Authority) - TWE style Police, like the CMB but for heavy TWE focused colonies.
+
+/datum/equipment_preset/survivor/hybrisa/nspa_constable
+
+ name = "Survivor - Hybrisa - NSPA Constable"
+ assignment = "NSPA Constable"
+ faction_group = FACTION_LIST_NSPA
+ paygrades = list(PAY_SHORT_CST = JOB_PLAYTIME_TIER_0, PAY_SHORT_SC = JOB_PLAYTIME_TIER_3, PAY_SHORT_SGT = JOB_PLAYTIME_TIER_4)
+ skills = /datum/skills/civilian/survivor/marshal
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/nspa_silver
+ faction = FACTION_NSPA
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_RESEARCH,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS,ACCESS_CIVILIAN_BRIG,ACCESS_CIVILIAN_MEDBAY,ACCESS_CIVILIAN_COMMAND,)
+ survivor_variant = SECURITY_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/nspa_constable/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,100)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/nspa_officer, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/blue, WEAR_EYES)
+
+ switch(choice)
+ if(1 to 25)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ if(25 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ if(50 to 75)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/nspa_vest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
+ if(75 to 80)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_hazard_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
+ if(80 to 95)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap_goldandsilver, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/nspa_hazard, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
+ if(95 to 100)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/nspa_peaked_cap_gold, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/slug, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
+ add_survivor_weapon_security(new_human)
+ ..()
+
+//////////////// MEDICAL & SCIENCE //////////////////
+////////////////////////////////////////////////////
+
+// Doctors / Science
+
+/datum/equipment_preset/survivor/hybrisa/doctor
+ name = "Survivor - Hybrisa - Medical Doctor"
+ assignment = "Doctor"
+ skills = /datum/skills/civilian/survivor/doctor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/silver/clearance_badge
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
+
+ survivor_variant = MEDICAL_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/doctor/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,45)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit, WEAR_R_STORE)
+
+ switch(choice)
+ if(1 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
+ if(20 to 40)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ if(35 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/medical_red, WEAR_JACKET)
+ add_random_survivor_medical_gear(new_human)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Nova Medica - Paramedic
+
+/datum/equipment_preset/survivor/hybrisa/paramedic
+ name = "Survivor - Hybrisa - Emergency Medical Technician - Paramedic"
+ assignment = "Emergency Medical Technician - Paramedic"
+ paygrades = list(PAY_SHORT_CPARA = JOB_PLAYTIME_TIER_0)
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ assignment = "EMT - Paramedic"
+ skills = /datum/skills/civilian/survivor/paramedic
+ idtype = /obj/item/card/id/silver
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
+
+ survivor_variant = MEDICAL_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/paramedic/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,25)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white, WEAR_FEET)
+
+ switch(choice)
+ if(1 to 9)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_red_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic/red, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(10 to 19)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_green_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(20 to 24)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/medical_green, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(25)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_red_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic/red, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/medtech, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/mar40, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ add_random_survivor_medical_gear(new_human)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Science
+
+/datum/equipment_preset/survivor/hybrisa/scientist_xenoarchaeologist
+ name = "Survivor - Hybrisa - Xenoarchaeologist"
+ assignment = "Xenoarchaeologist"
+ skills = /datum/skills/civilian/survivor/scientist
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/silver/clearance_badge/scientist
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY)
+
+ survivor_variant = SCIENTIST_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/scientist_xenoarchaeologist/load_gear(mob/living/carbon/human/new_human)
+ var/random_gear = rand(1,55)
+ switch(random_gear)
+ if(1 to 25)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular, WEAR_EYES)
+ if(25 to 35)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(35 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(50 to 55)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/bio_suit/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/cbrn, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/commando/cbrn, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/wy_bio, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ add_survivor_weapon_civilian(new_human)
+ add_random_survivor_research_gear(new_human)
+ ..()
+
+/datum/equipment_preset/survivor/hybrisa/scientist_xenobiologist
+ name = "Survivor - Hybrisa - Xenobiologist"
+ assignment = "Xenobiologist"
+ skills = /datum/skills/civilian/survivor/scientist
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ idtype = /obj/item/card/id/silver/clearance_badge/scientist
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY)
+
+ survivor_variant = SCIENTIST_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/scientist_xenobiologist/load_gear(mob/living/carbon/human/new_human)
+ var/random_gear = rand(1,50)
+ switch(random_gear)
+ if(1 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ if(20 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular, WEAR_EYES)
+ if(45 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/cbrn, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headband/tan, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/flamer, WEAR_R_HAND)
+ add_survivor_weapon_civilian(new_human)
+ add_random_survivor_research_gear(new_human)
+ ..()
+
+///////////// MAINTENANCE & ENGINEERING /////////////
+////////////////////////////////////////////////////
+
+// Engineering & Maintenance
+
+/datum/equipment_preset/survivor/hybrisa/heavy_vehicle_operator
+ name = "Survivor - Hybrisa - Heavy Vehicle Operator"
+ assignment = "Heavy Vehicle Operator"
+ skills = /datum/skills/civilian/survivor/trucker
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS)
+
+ survivor_variant = ENGINEERING_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/heavy_vehicle_operator/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,6)
+ new_human.equip_to_slot_or_del(new /obj/item/hardpoint/locomotion/van_wheels(new_human), WEAR_R_HAND)
+ switch(choice)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beanie/tan, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/black_vest/brown_vest, WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beanie/gray, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker/red, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator/silver, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/ua_civvies, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headset, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/synthetic/frontier, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ if(6)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/ferret, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/yellow, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/black_vest, WEAR_ACCESSORY)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+/datum/equipment_preset/survivor/hybrisa/electrical_engineer
+ name = "Survivor - Hybrisa - Electrical Engineer"
+ assignment = "Electrical Engineer"
+ skills = /datum/skills/civilian/survivor/engineer
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS)
+
+ survivor_variant = ENGINEERING_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/electrical_engineer/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,3)
+ switch(choice)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/sanitation, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/small_stack, WEAR_IN_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/blue, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/small_stack, WEAR_IN_BACK)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/engineering_utility_oversuit/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding, WEAR_EYES)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+// Construction Worker
+
+/datum/equipment_preset/survivor/hybrisa/construction_worker
+ name = "Survivor - Hybrisa - Construction Worker"
+ assignment = "Construction Worker"
+ skills = /datum/skills/civilian/survivor/engineer
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS)
+
+ survivor_variant = ENGINEERING_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/construction_worker/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,3)
+ switch(choice)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack, WEAR_IN_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack, WEAR_IN_BACK)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/insulated, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/engineering_utility_oversuit, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/nailgun, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding, WEAR_EYES)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+//////////////// WEYLAND YUTANI /////////////////////
+////////////////////////////////////////////////////
+
+// Weyland Yutani Corpo
+
+/datum/equipment_preset/survivor/corporate/hybrisa
+ name = "Survivor - Hybrisa - Corporate Liaison"
+ assignment = "Corporate Liaison"
+ skills = /datum/skills/civilian/survivor
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ paygrades = list(PAY_SHORT_WYC2 = JOB_PLAYTIME_TIER_0, PAY_SHORT_WYC3 = JOB_PLAYTIME_TIER_2, PAY_SHORT_WYC4 = JOB_PLAYTIME_TIER_3, PAY_SHORT_WYC5 = JOB_PLAYTIME_TIER_4, PAY_SHORT_WYC6 = JOB_PLAYTIME_TIER_5, PAY_SHORT_WYC7 = JOB_PLAYTIME_TIER_6, PAY_SHORT_WYC8 = JOB_PLAYTIME_TIER_7, PAY_SHORT_WYC9 = JOB_PLAYTIME_TIER_8)
+ faction_group = FACTION_LIST_SURVIVOR_WY
+ idtype = /obj/item/card/id/silver/clearance_badge/cl
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_COMMAND,ACCESS_WY_GENERAL,ACCESS_WY_COLONIAL,ACCESS_WY_EXEC,)
+
+ languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
+
+ survivor_variant = CORPORATE_SURVIVOR
+
+/datum/equipment_preset/survivor/corporate/hybrisa/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,45)
+ switch(choice)
+ if(1 to 10)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pen/clicky(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/spacecash/c1000(new_human), WEAR_IN_BACK)
+ if(10 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pen/clicky(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/spacecash/c1000(new_human), WEAR_IN_BACK)
+ if(20 to 30)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pen/clicky, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/spacecash/c1000, WEAR_IN_BACK)
+ if(30 to 40)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown/jacket, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pen/clicky, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/spacecash/c1000, WEAR_IN_BACK)
+ if(40 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/penetrating, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/penetrating, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket_only, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/fur_lined_trench_coat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pen/clicky(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clipboard(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/spacecash/c1000(new_human), WEAR_IN_BACK)
+ add_survivor_weapon_civilian(new_human)
+ add_random_cl_survivor_loot(new_human)
+ ..()
+
+// WY Goons
+
+/datum/equipment_preset/survivor/hybrisa/corporate_goon
+ name = "Survivor - Hybrisa - Weyland-Yutani - Corporate Security Guard"
+ assignment = "Weyland-Yutani - Corporate Security Guard"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ faction_group = list(FACTION_WY, FACTION_SURVIVOR)
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0, PAY_SHORT_CSPO = JOB_PLAYTIME_TIER_4)
+ skills = /datum/skills/civilian/survivor/goon
+ idtype = /obj/item/card/id/silver/clearance_badge/cl
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_RESEARCH,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS,ACCESS_CIVILIAN_BRIG,ACCESS_CIVILIAN_MEDBAY,ACCESS_CIVILIAN_COMMAND,ACCESS_WY_EXEC,ACCESS_WY_GENERAL,ACCESS_WY_COLONIAL)
+
+ survivor_variant = SECURITY_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/corporate_goon/load_gear(mob/living/carbon/human/new_human)
+
+ var/choice = rand(1,30)
+ switch(choice)
+ if(1 to 10)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/wy_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/p90, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ if(11 to 29)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/p90, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ if(30)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa/lead, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/hybrisa/lead, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/p90, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90(new_human), WEAR_IN_BACK)
+ ..()
+
+// WY - Pilot
+
+/datum/equipment_preset/survivor/hybrisa/wey_po
+ name = "Survivor - Hybrisa - Weyland-Yutani - Commercial Pilot"
+ assignment = "Weyland-Yutani - Commercial Pilot"
+ skills = /datum/skills/civilian/survivor/wy_pilot
+ paygrades = list(PAY_SHORT_WYPO2 = JOB_PLAYTIME_TIER_0)
+ faction_group = FACTION_LIST_SURVIVOR_WY
+ idtype = /obj/item/card/id/gold
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_LOGISTICS,ACCESS_WY_FLIGHT,ACCESS_CIVILIAN_COMMAND,ACCESS_WY_GENERAL,ACCESS_WY_COLONIAL,ACCESS_WY_EXEC)
+
+ survivor_variant = CORPORATE_SURVIVOR
+
+/datum/equipment_preset/survivor/hybrisa/wey_po/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,4)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/wy_po_cap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hybrisa/wy_Pilot, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_pilot, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/binoculars, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+
+ switch(random_gear)
+ if(1 to 2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator, WEAR_EYES)
+ if(2 to 4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator/silver, WEAR_EYES)
+ add_random_cl_survivor_loot(new_human)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+//////////////// KELLAND MINING /////////////////////
+////////////////////////////////////////////////////
+
+/datum/equipment_preset/survivor/hybrisa/kelland_miner
+ name = "Survivor - Hybrisa - KMCC - Miner"
+ assignment = "KMCC - Miner"
+ skills = /datum/skills/civilian/survivor/miner
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING, ACCESS_CIVILIAN_LOGISTICS)
+
+/datum/equipment_preset/survivor/hybrisa/kelland_miner/load_gear(mob/living/carbon/human/new_human)
+
+ var/random_gear = rand(1,85)
+ switch(random_gear)
+ if(1 to 35)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/red/kelland, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(35 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(50 to 70)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/red/kelland, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/kelland_mining, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ if(70 to 80)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/mar40, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_R_STORE)
+ if(80 to 85)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/kelland_mining(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/hybrisa_kelland_alt(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/kelland_mining_helmet, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/royal_marine, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/royal_marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/p90/twe, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90/twe, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90/twe, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/p90/twe, WEAR_IN_R_STORE)
+ add_survivor_weapon_civilian(new_human)
+ ..()
+
+//-------------------------------------------------------
+
+//////////////// SNYTHETICS /////////////////////////
+////////////////////////////////////////////////////
+
+/datum/equipment_preset/synth/survivor/hybrisa
+ flags = EQUIPMENT_PRESET_STUB
+
+// Civilian
+
+/datum/equipment_preset/synth/survivor/hybrisa/civilian
+ name = "Survivor - Hybrisa - Synthetic - Civilian"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = CIVILIAN_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/civilian/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,7)
+ switch(choice)
+ if(1) // Weymart-Employee
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/weymart(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/weymart(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/weymart(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ if(2) // Sanitation
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/santiation(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/sanitation_utility(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/mop, WEAR_R_HAND)
+ if(3) // Pizza Delivery
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/pizza_galaxy(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/pizza_galaxy(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/pizzabox/pizza_galaxy/mystery(new_human.back), WEAR_IN_BACK)
+ if(4) // Fire Protection
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/ua_civvies(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/attachable/attached_gun/extinguisher(new_human.back), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/twohanded/fireaxe, WEAR_R_HAND)
+ if(5) // Cuppa Joe's Barista
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/cuppa_joes(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/apron/cuppa_joes(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(6) // Landing Pad Attendant Synth
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/ears/earmuffs, WEAR_R_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/synthetic/utility/yellow, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/box/m94, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/device/binoculars, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/general_belt, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/flag/red, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/box/lightstick/red, WEAR_R_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ if(7) // Bartender
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bowlerhat, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette, WEAR_FACE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/detective_synth_uniform/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/bottle/tequila, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/bottle/cognac, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/bottle/grenadine, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/wcoat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/bottle/rum, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/black, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/beer_pack, WEAR_R_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/baseballbat, WEAR_L_HAND)
+ if(8) // Chef Synth
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/mgoggles, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/sliceable/lemoncake, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/kitchen/utensil/fork, WEAR_R_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/chef, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/kitchen/knife/butcher, WEAR_L_HAND)
+ ..()
+
+// Engineer
+
+/datum/equipment_preset/synth/survivor/hybrisa/engineer_survivor
+ name = "Survivor - Hybrisa - Synthetic - Engineer"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = ENGINEERING_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/engineer_survivor/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,5)
+ switch(choice)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/maintenance_jack, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/small_stack, WEAR_IN_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/engineering_utility_oversuit, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/maintenance_jack, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack, WEAR_IN_BACK)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/sanitation, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/maintenance_jack, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/small_stack, WEAR_IN_BACK)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/blue, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/maintenance_jack, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/small_stack, WEAR_IN_BACK)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/engineering_utility/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/engineering_utility_oversuit/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/maintenance_jack, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack, WEAR_IN_BACK)
+ ..()
+
+// Medical
+
+/datum/equipment_preset/synth/survivor/hybrisa/paramedic
+ name = "Survivor - Hybrisa - Synthetic - Emergency Medical Technician - Paramedic"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = MEDICAL_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/paramedic/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,25)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white, WEAR_FEET)
+
+ switch(choice)
+ if(1 to 9)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_red_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic/red, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(10 to 19)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_green_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(20 to 24)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/medical_green, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex, WEAR_HANDS)
+ if(25)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/hybrisa/EMT_red_utility, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/paramedic/red, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/hybrisa/medtech, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_defib_and_analyzer, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
+ ..()
+
+// Security
+
+/datum/equipment_preset/synth/survivor/hybrisa/detective
+ name = "Survivor - Hybrisa - Synthetic - Detective"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = SECURITY_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/detective/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,2)
+ switch(choice)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/synth_detective_hat, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/blue, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/detective_synth_uniform, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/detective_coat, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full/synth, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/twohanded/fireaxe, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/device/camera, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/taperecorder, WEAR_IN_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hybrisa/synth_detective_hat/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/detective_synth_uniform/alt, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/hybrisa/detective_coat/alt, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full/synth, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/twohanded/fireaxe, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/device/camera, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/taperecorder, WEAR_IN_BACK)
+ ..()
+
+// Corporate
+
+/datum/equipment_preset/synth/survivor/hybrisa/exec_bodyguard
+ name = "Survivor - Hybrisa - Synthetic - Executive Bodyguard"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = CORPORATE_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/exec_bodyguard/load_gear(mob/living/carbon/human/new_human)
+ var/choice = rand(1,45)
+ switch(choice)
+ if(1 to 10)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
+ if(10 to 20)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
+ if(20 to 30)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/blue, WEAR_EYES)
+ if(30 to 40)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/brown/jacket, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/blue, WEAR_EYES)
+ if(40 to 45)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/hybrisa/wy_exec_suit_uniform/jacket_only, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/machete/full, WEAR_L_HAND)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
+ add_random_cl_survivor_loot(new_human)
+ ..()
+
+// Science
+
+/datum/equipment_preset/synth/survivor/hybrisa/xenoarchaeologist
+ name = "Survivor - Hybrisa - Synthetic - Xenoarchaeologist"
+ flags = EQUIPMENT_PRESET_START_OF_ROUND
+
+ survivor_variant = SCIENTIST_SURVIVOR
+
+/datum/equipment_preset/synth/survivor/hybrisa/xenoarchaeologist/load_gear(mob/living/carbon/human/new_human)
+ var/random_gear = rand(1,55)
+ switch(random_gear)
+ if(1 to 25)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(25 to 35)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/synthbio/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/synth/wy_bio, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(35 to 50)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/synthbio/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/synth/wy_bio, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ if(50 to 55)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/scientist/hybrisa, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/synthbio/wy_bio, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/cbrn, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/veteran/pmc/commando/cbrn, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bio_hood/synth/wy_bio/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science, WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern, WEAR_IN_BACK)
+ ..()
diff --git a/code/modules/mob/holder.dm b/code/modules/mob/holder.dm
index cb8bbc11303b..f5584d15c30b 100644
--- a/code/modules/mob/holder.dm
+++ b/code/modules/mob/holder.dm
@@ -126,3 +126,38 @@
/obj/item/holder/mouse/brown/Tom
name = "Tom"
desc = "Jerry the cat is not amused."
+
+// Rat
+
+/obj/item/holder/rat
+ name = "rat"
+ desc = "It's a big rat."
+ icon = 'icons/mob/animal.dmi'
+ icon_state = "rat_white"
+ w_class = SIZE_TINY
+ flags_equip_slot = null
+
+/obj/item/holder/rat/white
+ icon_state = "rat_white"
+
+/obj/item/holder/rat/gray
+ icon_state = "rat_gray"
+
+/obj/item/holder/rat/brown
+ icon_state = "rat_brown"
+
+/obj/item/holder/rat/black
+ icon_state = "rat_black"
+
+
+/obj/item/holder/rat/white/Milky
+ name = "Milky"
+ desc = "An escaped test rat from the Weyland-Yutani Research Facility. Hope it doesn't have some sort of genetically engineered disease or something..."
+
+/obj/item/holder/rat/brown/Old_Timmy
+ name = "Old Timmy"
+ desc = "An ancient looking rat from the old days of the colony."
+
+/obj/item/holder/rat/black/Korey
+ name = "Korey"
+ desc = "An escaped test rat from the Weyland-Yutani Research Facility. Hope it doesn't have some sort of genetically engineered disease or something..."
diff --git a/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm b/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
index 5505ec9c83d7..ac228daf1527 100644
--- a/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
+++ b/code/modules/mob/living/carbon/xenomorph/abilities/general_abilities.dm
@@ -401,9 +401,10 @@
listen_signal = COMSIG_KB_XENO_HIDE
/datum/action/xeno_action/onclick/xenohide/can_use_action()
- var/mob/living/carbon/xenomorph/X = owner
- if(X && !X.buckled && !X.is_mob_incapacitated())
- return TRUE
+ var/mob/living/carbon/xenomorph/xeno = owner
+ if(xeno && !xeno.buckled && !xeno.is_mob_incapacitated())
+ if(!(SEND_SIGNAL(xeno, COMSIG_LIVING_SHIMMY_LAYER) & COMSIG_LIVING_SHIMMY_LAYER_CANCEL))
+ return TRUE
/// remove hide and apply modified attack cooldown
/datum/action/xeno_action/onclick/xenohide/proc/post_attack()
diff --git a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm
index 2c69f984d884..387ca3783bcd 100644
--- a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm
+++ b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm
@@ -515,6 +515,12 @@
healthcheck()
return XENO_ATTACK_ACTION
+/obj/structure/fence/electrified/attack_alien(mob/living/carbon/xenomorph/M)
+ if(electrified && !cut)
+ electrocute_mob(M, get_area(breaker_switch), src, 0.75)
+ return ..()
+
+
//Slashin mirrors
/obj/structure/mirror/attack_alien(mob/living/carbon/xenomorph/M)
M.animation_attack_on(src)
@@ -858,11 +864,11 @@
return attack_hand(M)
/obj/structure/machinery/colony_floodlight/attack_alien(mob/living/carbon/xenomorph/M)
- if(!is_lit)
- to_chat(M, "Why bother? It's just some weird metal thing.")
+ if(!is_on)
+ to_chat(M, SPAN_WARNING("Why bother? It's just some weird metal thing."))
return XENO_NO_DELAY_ACTION
if(damaged)
- to_chat(M, "It's already damaged.")
+ to_chat(M, SPAN_WARNING("It's already damaged."))
return XENO_NO_DELAY_ACTION
M.animation_attack_on(src)
M.visible_message("[M] slashes away at [src]!","We slash and claw at the bright light!", max_distance = 5, message_flags = CHAT_TYPE_XENO_COMBAT)
@@ -876,8 +882,6 @@
/obj/structure/machinery/colony_floodlight/attack_larva(mob/living/carbon/xenomorph/larva/M)
M.visible_message("[M] starts biting [src]!","In a rage, we start biting [src], but with no effect!", null, 5, CHAT_TYPE_XENO_COMBAT)
-
-
//Digging up snow
/turf/open/snow/attack_alien(mob/living/carbon/xenomorph/M)
if(M.a_intent == INTENT_HARM) //Missed slash.
diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm b/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm
index a84b9965f9c3..40f69f3c74f3 100644
--- a/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm
+++ b/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm
@@ -176,6 +176,15 @@
. = TRUE
+ else if(istype(target, /obj/structure/fence/electrified))
+ var/obj/structure/fence/electrified/fence = target
+ if (fence.cut)
+ . = FALSE
+ else
+ src.visible_message(SPAN_DANGER("[src] smashes into [fence]!"))
+ fence.cut_grille()
+ . = TRUE
+
// Anything else?
else
if (isobj(target))
diff --git a/code/modules/mob/living/carbon/xenomorph/strains/castes/crusher/charger.dm b/code/modules/mob/living/carbon/xenomorph/strains/castes/crusher/charger.dm
index dee73de78efe..a9309b1e6fb4 100644
--- a/code/modules/mob/living/carbon/xenomorph/strains/castes/crusher/charger.dm
+++ b/code/modules/mob/living/carbon/xenomorph/strains/castes/crusher/charger.dm
@@ -254,6 +254,19 @@
charger_ability.stop_momentum()
+/obj/structure/fence/electrified/handle_charge_collision(mob/living/carbon/xenomorph/xeno, datum/action/xeno_action/onclick/charger_charge/charger_ability)
+ if(!charger_ability.momentum)
+ charger_ability.stop_momentum()
+ return
+ attack_generic(xeno,CHARGER_DAMAGE_CADE)
+ playsound(loc, 'sound/effects/grillehit.ogg', 25, 1)
+ if(QDELETED(src))
+ if(prob(50))
+ charger_ability.lose_momentum(CCA_MOMENTUM_LOSS_MIN)
+ return XENO_CHARGE_TRY_MOVE
+
+ charger_ability.stop_momentum()
+
// Crates
/obj/structure/largecrate/handle_charge_collision(mob/living/carbon/xenomorph/xeno, datum/action/xeno_action/onclick/charger_charge/charger_ability)
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 03f1b97c3fc7..3f90204e2c35 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -20,33 +20,36 @@
response_disarm = "gently pushes aside the"
response_harm = "stamps on the"
density = FALSE
- var/body_color //brown, gray and white, leave blank for random
layer = ABOVE_LYING_MOB_LAYER
min_oxy = 16 //Require at least 16kPA oxygen
minbodytemp = 223 //Below -50 Degrees Celcius
maxbodytemp = 323 //Above 50 Degrees Celcius
- universal_speak = 0
- universal_understand = 1
+ universal_speak = FALSE
+ universal_understand = TRUE
holder_type = /obj/item/holder/mouse
+ ///the rodent color e.g. brown, gray and white, leave blank for random
+ var/body_color
+ ///the icon_state prefix to use for the icon_state, icon_living, and icon_dead
+ var/icon_base = "mouse"
/mob/living/simple_animal/mouse/Life(delta_time)
..()
if(!stat && prob(speak_chance))
- FOR_DVIEW(var/mob/M, world.view, src, HIDE_INVISIBLE_OBSERVER)
- M << 'sound/effects/mousesqueek.ogg'
+ FOR_DVIEW(var/mob/mob, world.view, src, HIDE_INVISIBLE_OBSERVER)
+ mob << 'sound/effects/mousesqueek.ogg'
FOR_DVIEW_END
if(!ckey && stat == CONSCIOUS && prob(0.5))
set_stat(UNCONSCIOUS)
- icon_state = "mouse_[body_color]_sleep"
- wander = 0
+ icon_state = "[icon_base]_[body_color]_sleep"
+ wander = FALSE
speak_chance = 0
//snuffles
else if(stat == UNCONSCIOUS)
if(ckey || prob(1))
set_stat(CONSCIOUS)
- icon_state = "mouse_[body_color]"
- wander = 1
+ icon_state = "[icon_base]_[body_color]"
+ wander = TRUE
else if(prob(5))
INVOKE_ASYNC(src, PROC_REF(emote), "snuffles")
@@ -61,9 +64,9 @@
name = "[name] ([rand(1, 1000)])"
if(!body_color)
body_color = pick( list("brown","gray","white") )
- icon_state = "mouse_[body_color]"
- icon_living = "mouse_[body_color]"
- icon_dead = "mouse_[body_color]_dead"
+ icon_state = "[icon_base]_[body_color]"
+ icon_living = "[icon_base]_[body_color]"
+ icon_dead = "[icon_base]_[body_color]_dead"
if(!desc)
desc = "It's a small [body_color] rodent, often seen hiding in maintenance areas and making a nuisance of itself."
@@ -73,10 +76,10 @@
PF.flags_pass = PASS_FLAGS_CRAWLER
/mob/living/simple_animal/mouse/splat(mob/killer)
- src.health = 0
- src.set_stat(DEAD)
- src.icon_dead = "mouse_[body_color]_splat"
- src.icon_state = "mouse_[body_color]_splat"
+ health = 0
+ set_stat(DEAD)
+ icon_dead = "[icon_base]_[body_color]_splat"
+ icon_state = "[icon_base]_[body_color]_splat"
layer = ABOVE_LYING_MOB_LAYER
set_body_position(LYING_DOWN)
if(client)
@@ -90,8 +93,8 @@
if( ishuman(AM) )
if(!ckey && stat == UNCONSCIOUS)
set_stat(CONSCIOUS)
- icon_state = "mouse_[body_color]"
- wander = 1
+ icon_state = "[icon_base]_[body_color]"
+ wander = TRUE
else if(!stat && prob(5))
var/mob/M = AM
to_chat(M, SPAN_NOTICE(" [icon2html(src, M)] Squeek!"))
@@ -107,17 +110,18 @@
/mob/living/simple_animal/mouse/MouseDrop(atom/over_object)
if(!CAN_PICKUP(usr, src))
return ..()
- var/mob/living/carbon/H = over_object
- if(!istype(H) || !Adjacent(H) || H != usr) return ..()
+ var/mob/living/carbon/human = over_object
+ if(!istype(human) || !Adjacent(human) || human != usr)
+ return ..()
- if(H.a_intent == INTENT_HELP)
- get_scooped(H)
+ if(human.a_intent == INTENT_HELP)
+ get_scooped(human)
return
else
return ..()
/mob/living/simple_animal/mouse/get_scooped(mob/living/carbon/grabber)
- if (stat >= DEAD)
+ if(stat >= DEAD)
return
..()
diff --git a/code/modules/mob/living/simple_animal/friendly/rat.dm b/code/modules/mob/living/simple_animal/friendly/rat.dm
new file mode 100644
index 000000000000..d64a586fa3e8
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/friendly/rat.dm
@@ -0,0 +1,61 @@
+/mob/living/simple_animal/mouse/rat
+ name = "rat"
+ real_name = "rat"
+ desc = "It's a big, disease-ridden rodent."
+ icon_state = "rat_gray"
+ icon_living = "rat_gray"
+ icon_dead = "rat_gray_dead"
+ maxHealth = 10
+ health = 10
+ holder_type = /obj/item/holder/rat
+ icon_base = "rat"
+
+/*
+ * Rat types
+ */
+
+/mob/living/simple_animal/mouse/rat/white
+ body_color = "white"
+ icon_state = "rat_white"
+ desc = "It's a small laboratory rat."
+ holder_type = /obj/item/holder/rat/white
+
+/mob/living/simple_animal/mouse/rat/gray
+ body_color = "gray"
+ icon_state = "rat_gray"
+ holder_type = /obj/item/holder/rat/gray
+
+/mob/living/simple_animal/mouse/rat/brown
+ body_color = "brown"
+ icon_state = "rat_brown"
+ holder_type = /obj/item/holder/rat/brown
+/mob/living/simple_animal/mouse/rat/black
+ body_color = "black"
+ icon_state = "rat_black"
+ holder_type = /obj/item/holder/rat/black
+
+/mob/living/simple_animal/mouse/rat/white/Milky
+ name = "Milky"
+ desc = "An escaped test rat from the Weyland-Yutani Research Facility. Hope it doesn't have some sort of genetically engineered disease or something..."
+ gender = MALE
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "stamps on"
+ holder_type = /obj/item/holder/rat/white/Milky
+
+/mob/living/simple_animal/mouse/rat/brown/Old_Timmy
+ name = "Old Timmy"
+ desc = "An ancient looking rat from the old days of the colony."
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "splats"
+ holder_type = /obj/item/holder/rat/brown/Old_Timmy
+
+/mob/living/simple_animal/mouse/rat/black/Korey
+ name = "Korey"
+ desc = "An escaped test rat from the Weyland-Yutani Research Facility. Hope it doesn't have some sort of genetically engineered disease or something..."
+ gender = MALE
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "stamps on"
+ holder_type = /obj/item/holder/rat/black/Korey
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 878212e52d32..e19a59c11973 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -35,7 +35,7 @@
var/turns_per_move = 1
var/turns_since_move = 0
- universal_speak = 0 //No, just no.
+ universal_speak = FALSE //No, just no.
var/meat_amount = 0
var/meat_type
///Use this to temporarely stop random movement or to if you write special movement code for animals.
diff --git a/code/modules/mob/new_player/sprite_accessories/undershirt.dm b/code/modules/mob/new_player/sprite_accessories/undershirt.dm
index 5919b7563606..426816b0c100 100644
--- a/code/modules/mob/new_player/sprite_accessories/undershirt.dm
+++ b/code/modules/mob/new_player/sprite_accessories/undershirt.dm
@@ -41,6 +41,8 @@ GLOBAL_LIST_INIT_TYPED(undershirt_f, /datum/sprite_accessory/undershirt, setup_u
selected_icon_state = "d_" + selected_icon_state
if("snow")
selected_icon_state = "s_" + selected_icon_state
+ if("urban")
+ selected_icon_state = "u_" + selected_icon_state
if(gender == PLURAL)
selected_icon_state += mob_gender == MALE ? "_m" : "_f"
diff --git a/code/modules/mob/new_player/sprite_accessories/underwear.dm b/code/modules/mob/new_player/sprite_accessories/underwear.dm
index 869179619e26..c692792ca7f5 100644
--- a/code/modules/mob/new_player/sprite_accessories/underwear.dm
+++ b/code/modules/mob/new_player/sprite_accessories/underwear.dm
@@ -41,6 +41,8 @@ GLOBAL_LIST_INIT_TYPED(underwear_f, /datum/sprite_accessory/underwear, setup_und
selected_icon_state = "d_" + selected_icon_state
if("snow")
selected_icon_state = "s_" + selected_icon_state
+ if("urban")
+ selected_icon_state = "u_" + selected_icon_state
if(gender == PLURAL)
selected_icon_state += mob_gender == MALE ? "_m" : "_f"
return image(icon, selected_icon_state)
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 9f50851e2ad5..432b46c04154 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -278,7 +278,7 @@
if("tube")
switch(dir)
if(NORTH)
- pixel_y = 6
+ pixel_y = 19
if(EAST)
pixel_x = 6
if(WEST)
@@ -286,7 +286,7 @@
if("bulb")
switch(dir)
if(NORTH)
- pixel_y = 23
+ pixel_y = 19
if(EAST)
pixel_x = 10
if(WEST)
diff --git a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
index dd56d48a364c..9637c4f4d2b1 100644
--- a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
+++ b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
@@ -979,6 +979,27 @@
/obj/item/ammo_box/magazine/fp9000/empty
empty = TRUE
+//-----------------------FN P90 SMG Mag Box-----------------------
+
+/obj/item/ammo_box/magazine/p90
+ name = "magazine box (FN P90 x 12)"
+ icon_state = "base_fn"
+ flags_equip_slot = SLOT_BACK
+ overlay_ammo_type = ""
+ overlay_gun_type = "_fnfp9000"
+ overlay_content = "_fn"
+ num_of_magazines = 12
+ magazine_type = /obj/item/ammo_magazine/smg/p90
+
+/obj/item/ammo_box/magazine/p90/update_icon()
+ if(overlays)
+ overlays.Cut()
+ overlays += image(icon, icon_state = "[icon_state]_lid") //adding lid
+ overlays += image(text_markings_icon, icon_state = "text[overlay_gun_type]") //adding text
+
+/obj/item/ammo_box/magazine/p90/empty
+ empty = TRUE
+
//-----------------------MAR30/40 Mag Box-----------------------
/obj/item/ammo_box/magazine/mar30
diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm
index dc97d3452b86..b1b4285d9bc2 100644
--- a/code/modules/projectiles/gun_attachables.dm
+++ b/code/modules/projectiles/gun_attachables.dm
@@ -905,6 +905,8 @@ Defined in conflicts.dm of the #defines folder.
attach_icon = new_attach_icon ? new_attach_icon : "d_" + attach_icon
if("classic")
attach_icon = new_attach_icon ? new_attach_icon : "c_" + attach_icon
+ if("urban")
+ attach_icon = new_attach_icon ? new_attach_icon : "u_" + attach_icon
/obj/item/attachable/scope
name = "S8 4x telescopic scope"
@@ -2168,6 +2170,8 @@ Defined in conflicts.dm of the #defines folder.
attach_icon = new_attach_icon ? new_attach_icon : "d_" + attach_icon
if("classic")
attach_icon = new_attach_icon ? new_attach_icon : "c_" + attach_icon
+ if("urban")
+ attach_icon = new_attach_icon ? new_attach_icon : "u_" + attach_icon
/obj/item/attachable/stock/mod88
name = "\improper Mod 88 burst stock"
@@ -2284,6 +2288,8 @@ Defined in conflicts.dm of the #defines folder.
attach_icon = new_attach_icon ? new_attach_icon : "d_" + attach_icon
if("classic")
attach_icon = new_attach_icon ? new_attach_icon : "c_" + attach_icon
+ if("urban")
+ attach_icon = new_attach_icon ? new_attach_icon : "u_" + attach_icon
/obj/item/attachable/m4ra_barrel_custom
name = "custom M4RA barrel"
@@ -2310,6 +2316,8 @@ Defined in conflicts.dm of the #defines folder.
attach_icon = new_attach_icon ? new_attach_icon : "d_" + attach_icon
if("classic")
attach_icon = new_attach_icon ? new_attach_icon : "c_" + attach_icon
+ if("urban")
+ attach_icon = new_attach_icon ? new_attach_icon : "u_" + attach_icon
/obj/item/attachable/upp_rpg_breech
name = "HJRA-12 Breech"
diff --git a/code/modules/projectiles/guns/smgs.dm b/code/modules/projectiles/guns/smgs.dm
index 6be0f979c7ad..7f26fac0d09c 100644
--- a/code/modules/projectiles/guns/smgs.dm
+++ b/code/modules/projectiles/guns/smgs.dm
@@ -125,7 +125,6 @@
)
-
/obj/item/weapon/gun/smg/m39/elite/set_gun_config_values()
..()
set_fire_delay(FIRE_DELAY_TIER_SMG)
@@ -704,3 +703,89 @@
item_state = "tnailgun"
w_class = SIZE_SMALL
material_per_repair = 2
+
+//-------------------------------------------------------
+
+//P90, a classic SMG.
+
+/obj/item/weapon/gun/smg/p90
+ name = "\improper FN P90 submachinegun"
+ desc = "The FN P90 submachine gun. An archaic design, but still widely used by corporate and mercenary groups, sometimes seen in the hands of civilian populations. This weapon only accepts 5.7×28mm rounds."
+ icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi'
+ icon_state = "p90"
+ item_state = "p90"
+
+ fire_sound = 'sound/weapons/p90.ogg'
+ current_mag = /obj/item/ammo_magazine/smg/p90
+ attachable_allowed = list(
+ /obj/item/attachable/suppressor, // Barrel
+ /obj/item/attachable/extended_barrel,
+ /obj/item/attachable/heavy_barrel,
+ /obj/item/attachable/compensator,
+ /obj/item/attachable/reddot, // Rail
+ /obj/item/attachable/reflex,
+ /obj/item/attachable/magnetic_harness,
+ /obj/item/attachable/scope/mini,
+ )
+
+ flags_gun_features = GUN_CAN_POINTBLANK|GUN_ANTIQUE
+
+/obj/item/weapon/gun/smg/p90/set_gun_attachment_offsets()
+ attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 17,"rail_x" = 22, "rail_y" = 24, "under_x" = 23, "under_y" = 15, "stock_x" = 28, "stock_y" = 17)
+
+/obj/item/weapon/gun/smg/p90/set_gun_config_values()
+ ..()
+ fire_delay = FIRE_DELAY_TIER_12
+ burst_delay = FIRE_DELAY_TIER_12
+ burst_amount = BURST_AMOUNT_TIER_3
+ accuracy_mult = BASE_ACCURACY_MULT
+ accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_2
+ scatter = SCATTER_AMOUNT_TIER_4
+ burst_scatter_mult = SCATTER_AMOUNT_TIER_7
+ scatter_unwielded = SCATTER_AMOUNT_TIER_3
+ damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_4
+ recoil_unwielded = RECOIL_AMOUNT_TIER_5
+ fa_max_scatter = SCATTER_AMOUNT_TIER_10 + 0.5
+
+//-------------------------------------------------------
+
+//P90, a classic SMG (TWE version).
+
+/obj/item/weapon/gun/smg/p90/twe
+ name = "\improper FN-TWE P90 submachinegun"
+ desc = "A variation of the FN P90 submachine gun. Used by mercenaries and royal marines commandos. This weapon only accepts the AP variation of the 5.7×28mm rounds."
+ icon = 'icons/obj/items/weapons/guns/guns_by_faction/twe_guns.dmi'
+ icon_state = "p90_twe"
+ item_state = "p90_twe"
+
+ fire_sound = 'sound/weapons/p90.ogg'
+ current_mag = /obj/item/ammo_magazine/smg/p90/twe
+ attachable_allowed = list(
+ /obj/item/attachable/suppressor, // Barrel
+ /obj/item/attachable/extended_barrel,
+ /obj/item/attachable/heavy_barrel,
+ /obj/item/attachable/compensator,
+ /obj/item/attachable/reddot, // Rail
+ /obj/item/attachable/reflex,
+ /obj/item/attachable/magnetic_harness,
+ /obj/item/attachable/scope/mini,
+ )
+
+ flags_gun_features = GUN_CAN_POINTBLANK|GUN_ANTIQUE
+
+/obj/item/weapon/gun/smg/p90/twe/set_gun_attachment_offsets()
+ attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 17,"rail_x" = 22, "rail_y" = 24, "under_x" = 23, "under_y" = 15, "stock_x" = 28, "stock_y" = 17)
+
+/obj/item/weapon/gun/smg/p90/twe/set_gun_config_values()
+ ..()
+ fire_delay = FIRE_DELAY_TIER_12
+ burst_delay = FIRE_DELAY_TIER_12
+ burst_amount = BURST_AMOUNT_TIER_3
+ accuracy_mult = BASE_ACCURACY_MULT
+ accuracy_mult_unwielded = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2
+ scatter = SCATTER_AMOUNT_TIER_4
+ burst_scatter_mult = SCATTER_AMOUNT_TIER_7
+ scatter_unwielded = SCATTER_AMOUNT_TIER_3
+ damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_4
+ recoil_unwielded = RECOIL_AMOUNT_TIER_5
+ fa_max_scatter = SCATTER_AMOUNT_TIER_10 + 0.5
diff --git a/code/modules/projectiles/magazines/smgs.dm b/code/modules/projectiles/magazines/smgs.dm
index b89aee06f6be..35a2c9ef5dbb 100644
--- a/code/modules/projectiles/magazines/smgs.dm
+++ b/code/modules/projectiles/magazines/smgs.dm
@@ -260,3 +260,28 @@
w_class = SIZE_SMALL
max_rounds = 48
gun_type = /obj/item/weapon/gun/smg/nailgun
+
+//-------------------------------------------------------
+//P90, a classic SMG.
+
+/obj/item/ammo_magazine/smg/p90
+ name = "\improper FN P90 magazine (5.7×28mm)"
+ desc = "A 5.7×28mm magazine for the FN P90."
+ default_ammo = /datum/ammo/bullet/smg/p90
+ caliber = "5.7×28mm"
+ icon = 'icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi'
+ icon_state = "p90"
+ gun_type = /obj/item/weapon/gun/smg/p90
+ max_rounds = 50
+//-------------------------------------------------------
+//P90, a classic SMG.(TWE version)
+
+/obj/item/ammo_magazine/smg/p90/twe
+ name = "\improper FN-TWE P90 AP magazine (5.7×28mm)"
+ desc = "A 5.7×28mm (AP) magazine for the FN-TWE P90."
+ default_ammo = /datum/ammo/bullet/smg/p90/twe_ap
+ caliber = "5.7×28mm"
+ icon = 'icons/obj/items/weapons/guns/ammo_by_faction/twe_ammo.dmi'
+ icon_state = "p90_twe"
+ gun_type = /obj/item/weapon/gun/smg/p90/twe
+ max_rounds = 50
diff --git a/code/modules/reagents/chemistry_machinery/acid_harness.dm b/code/modules/reagents/chemistry_machinery/acid_harness.dm
index 874737ebef33..c82775eee251 100644
--- a/code/modules/reagents/chemistry_machinery/acid_harness.dm
+++ b/code/modules/reagents/chemistry_machinery/acid_harness.dm
@@ -198,7 +198,7 @@
/obj/structure/machinery/acid_core
name = "A.C.I.D. CORE"
- use_power = FALSE
+ use_power = USE_POWER_NONE
var/obj/item/clothing/accessory/storage/black_vest/acid_harness/acid_harness
var/mob/living/carbon/human/user
diff --git a/code/modules/vehicles/hardpoints/wheels/van_wheels.dm b/code/modules/vehicles/hardpoints/wheels/van_wheels.dm
index f6007cfecbd8..b4b981ca1d5b 100644
--- a/code/modules/vehicles/hardpoints/wheels/van_wheels.dm
+++ b/code/modules/vehicles/hardpoints/wheels/van_wheels.dm
@@ -1,5 +1,5 @@
/obj/item/hardpoint/locomotion/van_wheels
- name = "Van wheels"
+ name = "vehicle wheels"
desc = "Integral to the movement of the van"
icon = 'icons/obj/vehicles/hardpoints/van.dmi'
diff --git a/code/modules/vehicles/interior/areas.dm b/code/modules/vehicles/interior/areas.dm
index 557edbb25f32..cc736242e3c8 100644
--- a/code/modules/vehicles/interior/areas.dm
+++ b/code/modules/vehicles/interior/areas.dm
@@ -29,6 +29,14 @@
name = "van interior"
icon_state = "van"
+/area/interior/vehicle/box_van
+ name = "box-van interior"
+ icon_state = "van"
+
+/area/interior/vehicle/pizza_van
+ name = "pizza-van interior"
+ icon_state = "van"
+
/area/interior/vehicle/arc
name = "\improper ARC interior"
icon_state = "arc"
diff --git a/code/modules/vehicles/interior/interactable/seats.dm b/code/modules/vehicles/interior/interactable/seats.dm
index 3d528a888b54..6f3773547bac 100644
--- a/code/modules/vehicles/interior/interactable/seats.dm
+++ b/code/modules/vehicles/interior/interactable/seats.dm
@@ -442,3 +442,10 @@
break_seat()
if(EXPLOSION_THRESHOLD_MEDIUM to INFINITY)
break_seat()
+
+// White chairs
+
+/obj/structure/bed/chair/vehicle/white
+ name = "passenger seat"
+ desc = "A sturdy chair with a brace that lowers over your body. Prevents being flung around in vehicle during crash being injured as a result. Fasten your seatbelts, kids! Fix with welding tool in case of damage."
+ icon = 'icons/obj/vehicles/interiors/whitechair.dmi'
diff --git a/code/modules/vehicles/multitile/multitile_bump.dm b/code/modules/vehicles/multitile/multitile_bump.dm
index d56693447fa2..c3b9127f11b7 100644
--- a/code/modules/vehicles/multitile/multitile_bump.dm
+++ b/code/modules/vehicles/multitile/multitile_bump.dm
@@ -334,6 +334,17 @@
qdel(src)
return FALSE
+/obj/structure/machinery/door/poddoor/hybrisa/handle_vehicle_bump(obj/vehicle/multitile/V)
+ if(!unacidable)
+ if(vehicle_resistant)
+ visible_message(SPAN_DANGER("\The [V] can't destroy [src]!"))
+ playsound(V, 'sound/effects/metal_crash.ogg', 35)
+ else
+ visible_message(SPAN_DANGER("\The [V] crushes [src]!"))
+ playsound(V, 'sound/effects/metal_crash.ogg', 35)
+ qdel(src)
+ return FALSE
+
/obj/structure/machinery/cm_vending/handle_vehicle_bump(obj/vehicle/multitile/V)
visible_message(SPAN_DANGER("\The [V] pushes [src] over!"))
playsound(V, 'sound/effects/metal_crash.ogg', 20)
diff --git a/code/modules/vehicles/van/box_van.dm b/code/modules/vehicles/van/box_van.dm
new file mode 100644
index 000000000000..80c23bb6ef67
--- /dev/null
+++ b/code/modules/vehicles/van/box_van.dm
@@ -0,0 +1,301 @@
+
+//Trucks
+//Read the documentation in multitile.dm before trying to decipher this stuff
+
+/obj/vehicle/multitile/box_van
+ name = "\improper box-van"
+ desc = "A small box-type van. It's a compact vehicle with a rectangular cargo area, typically designed for transporting goods or small equipment. It features a high roof and straight sides, providing ample vertical space for storage. Its size makes it maneuverable and ideal for urban driving and tight spaces."
+ layer = ABOVE_XENO_LAYER
+
+ icon = 'icons/obj/vehicles/box_van.dmi'
+ icon_state = "van_base"
+ pixel_y = 8
+
+ bound_width = 64
+ bound_height = 64
+
+ bound_x = 0
+ bound_y = 0
+
+ interior_map = /datum/map_template/interior/box_van
+
+ entrances = list(
+ "left" = list(2, 0),
+ "right" = list(-1, 0),
+ "back_left" = list(1, 2),
+ "back_right" = list(0, 2)
+ )
+
+ vehicle_flags = VEHICLE_CLASS_WEAK
+
+ passengers_slots = 4
+ xenos_slots = 2
+
+ misc_multipliers = list(
+ "move" = 0.5, // fucking annoying how this is the only way to modify speed
+ "accuracy" = 1,
+ "cooldown" = 1
+ )
+
+ movement_sound = 'sound/vehicles/box_van_driving.ogg'
+ honk_sound = 'sound/vehicles/box_van_horn.ogg'
+
+ vehicle_light_range = 8
+
+ move_max_momentum = 3
+
+ hardpoints_allowed = list(
+ /obj/item/hardpoint/locomotion/van_wheels,
+ )
+
+ move_turn_momentum_loss_factor = 1
+
+ req_access = list()
+ req_one_access = list()
+
+ door_locked = FALSE
+
+ mob_size_required_to_hit = MOB_SIZE_XENO
+
+ var/overdrive_next = 0
+ var/overdrive_cooldown = 15 SECONDS
+ var/overdrive_duration = 3 SECONDS
+ var/overdrive_speed_mult = 0.3 // Additive (30% more speed, adds to 80% more speed)
+
+ var/momentum_loss_on_weeds_factor = 0.2
+
+ move_on_turn = TRUE
+
+ var/list/mobs_under = list()
+ var/image/under_image
+ var/image/normal_image
+
+ var/next_push = 0
+ var/push_delay = 0.5 SECONDS
+
+/obj/vehicle/multitile/box_van/Initialize()
+ . = ..()
+ under_image = image(icon, src, icon_state, layer = BELOW_MOB_LAYER)
+ under_image.alpha = 127
+
+ normal_image = image(icon, src, icon_state, layer = layer)
+
+ icon_state = null
+
+ RegisterSignal(SSdcs, COMSIG_GLOB_MOB_LOGGED_IN, PROC_REF(add_default_image))
+
+ for(var/icon in GLOB.player_list)
+ add_default_image(SSdcs, icon)
+
+/obj/vehicle/multitile/box_van/crew_mousedown(datum/source, atom/object, turf/location, control, params)
+ var/list/modifiers = params2list(params)
+ if(modifiers[SHIFT_CLICK] || modifiers[MIDDLE_CLICK] || modifiers[RIGHT_CLICK]) //don't step on examine, point, etc
+ return
+
+ switch(get_mob_seat(source))
+ if(VEHICLE_DRIVER)
+ if(modifiers[LEFT_CLICK] && modifiers[CTRL_CLICK])
+ activate_horn()
+
+/obj/vehicle/multitile/box_van/BlockedPassDirs(atom/movable/mover, target_dir)
+ if(mover in mobs_under) //can't collide with the thing you're buckled to
+ return NO_BLOCKED_MOVEMENT
+
+ if(isliving(mover))
+ var/mob/living/mob = mover
+ if(mob.mob_flags & SQUEEZE_UNDER_VEHICLES)
+ add_under_van(mob)
+ return NO_BLOCKED_MOVEMENT
+
+ if(mob.body_position == LYING_DOWN)
+ return NO_BLOCKED_MOVEMENT
+
+ if(mob.mob_size >= MOB_SIZE_IMMOBILE && next_push < world.time)
+ if(try_move(target_dir, force=TRUE))
+ next_push = world.time + push_delay
+ return NO_BLOCKED_MOVEMENT
+
+ return ..()
+
+/*
+** PRESETS
+*/
+/obj/vehicle/multitile/box_van/pre_movement()
+ . = ..()
+
+ for(var/icon in mobs_under)
+ var/mob/mob = icon
+ if(!(mob.loc in locs))
+ remove_under_van(mob)
+
+/obj/vehicle/multitile/box_van/proc/add_under_van(mob/living/living)
+ if(living in mobs_under)
+ return
+
+ mobs_under += living
+ RegisterSignal(living, COMSIG_PARENT_QDELETING, PROC_REF(remove_under_van))
+ RegisterSignal(living, COMSIG_MOB_LOGGED_IN, PROC_REF(add_client))
+ RegisterSignal(living, COMSIG_MOVABLE_MOVED, PROC_REF(check_under_van))
+
+ if(living.client)
+ add_client(living)
+
+/obj/vehicle/multitile/box_van/proc/remove_under_van(mob/living/living)
+ SIGNAL_HANDLER
+ mobs_under -= living
+
+ if(living.client)
+ living.client.images -= under_image
+ add_default_image(SSdcs, living)
+
+ UnregisterSignal(living, list(
+ COMSIG_PARENT_QDELETING,
+ COMSIG_MOB_LOGGED_IN,
+ COMSIG_MOVABLE_MOVED,
+ ))
+
+/obj/vehicle/multitile/box_van/proc/check_under_van(mob/mob, turf/oldloc, direction)
+ SIGNAL_HANDLER
+ if(!(mob.loc in locs))
+ remove_under_van(mob)
+
+/obj/vehicle/multitile/box_van/proc/add_client(mob/living/living)
+ SIGNAL_HANDLER
+ living.client.images += under_image
+ living.client.images -= normal_image
+
+/obj/vehicle/multitile/box_van/proc/add_default_image(subsystem, mob/mob)
+ SIGNAL_HANDLER
+ mob.client.images += normal_image
+
+/obj/vehicle/multitile/box_van/Destroy()
+ for(var/icon in mobs_under)
+ remove_under_van(icon)
+
+ for(var/icon in GLOB.player_list)
+ var/mob/mob = icon
+ mob.client.images -= normal_image
+
+ QDEL_NULL(lighting_holder)
+
+ return ..()
+
+
+/obj/vehicle/multitile/box_van/pre_movement()
+ if(locate(/obj/effect/alien/weeds) in loc)
+ move_momentum *= momentum_loss_on_weeds_factor
+
+ . = ..()
+
+
+/obj/vehicle/multitile/box_van/attackby(obj/item/O, mob/user)
+ if(user.z != z)
+ return ..()
+
+ if(iswelder(O) && health >= initial(health))
+ if(!HAS_TRAIT(O, TRAIT_TOOL_BLOWTORCH))
+ to_chat(user, SPAN_WARNING("You need a stronger blowtorch!"))
+ return
+ var/obj/item/hardpoint/health
+ for(var/obj/item/hardpoint/potential_hardpoint in hardpoints)
+ if(potential_hardpoint.health < initial(potential_hardpoint.health))
+ health = potential_hardpoint
+ break
+
+ if(health)
+ health.handle_repair(O, user)
+ update_icon()
+ return
+
+ . = ..()
+
+
+/obj/vehicle/multitile/box_van/handle_click(mob/living/user, atom/A, list/mods)
+ if(mods["shift"] && !mods["alt"])
+ if(overdrive_next > world.time)
+ to_chat(user, SPAN_WARNING("You can't activate overdrive yet! Wait [round((overdrive_next - world.time) / 10, 0.1)] seconds."))
+ return
+
+ misc_multipliers["move"] -= overdrive_speed_mult
+ addtimer(CALLBACK(src, PROC_REF(reset_overdrive)), overdrive_duration)
+
+ overdrive_next = world.time + overdrive_cooldown
+ to_chat(user, SPAN_NOTICE("You activate overdrive."))
+ playsound(src, 'sound/vehicles/box_van_overdrive.ogg', 75, FALSE)
+ return
+
+ return ..()
+
+/obj/vehicle/multitile/box_van/proc/reset_overdrive()
+ misc_multipliers["move"] += overdrive_speed_mult
+
+/obj/vehicle/multitile/box_van/get_projectile_hit_boolean(obj/projectile/P)
+ if(src == P.original) //clicking on the van itself will hit it.
+ var/hitchance = P.get_effective_accuracy()
+ if(prob(hitchance))
+ return TRUE
+ return FALSE
+
+/obj/vehicle/multitile/box_van/Collide(atom/A)
+ if(!seats[VEHICLE_DRIVER])
+ return FALSE
+
+ if(istype(A, /obj/structure/barricade/plasteel))
+ return ..()
+
+ if(istype(A, /turf/closed/wall) || \
+ istype(A, /obj/structure/barricade/sandbags) || \
+ istype(A, /obj/structure/barricade/metal) || \
+ istype(A, /obj/structure/barricade/deployable) || \
+ istype(A, /obj/structure/machinery/cryopod)) //Can no longer runover cryopods
+
+ return FALSE
+
+ return ..()
+
+/*
+** PRESETS SPAWNERS
+*/
+
+/obj/effect/vehicle_spawner/box_van
+ name = "Van Spawner"
+ icon = 'icons/obj/vehicles/box_van.dmi'
+ icon_state = "van_base"
+
+/obj/effect/vehicle_spawner/box_van/Initialize()
+ . = ..()
+ spawn_vehicle()
+ qdel(src)
+
+//PRESET: no hardpoints
+/obj/effect/vehicle_spawner/box_van/spawn_vehicle()
+ var/obj/vehicle/multitile/box_van/VAN = new (loc)
+
+ load_misc(VAN)
+ handle_direction(VAN)
+ VAN.update_icon()
+
+//PRESET: wheels installed, destroyed
+/obj/effect/vehicle_spawner/box_van/decrepit/spawn_vehicle()
+ var/obj/vehicle/multitile/box_van/VAN = new (loc)
+
+ load_misc(VAN)
+ load_hardpoints(VAN)
+ handle_direction(VAN)
+ load_damage(VAN)
+ VAN.update_icon()
+
+/obj/effect/vehicle_spawner/box_van/decrepit/load_hardpoints(obj/vehicle/multitile/box_van/V)
+ V.add_hardpoint(new /obj/item/hardpoint/locomotion/van_wheels)
+
+//PRESET: wheels installed
+/obj/effect/vehicle_spawner/box_van/fixed/spawn_vehicle()
+ var/obj/vehicle/multitile/box_van/VAN = new (loc)
+
+ load_misc(VAN)
+ load_hardpoints(VAN)
+ handle_direction(VAN)
+ VAN.update_icon()
+
+/obj/effect/vehicle_spawner/box_van/fixed/load_hardpoints(obj/vehicle/multitile/box_van/V)
+ V.add_hardpoint(new /obj/item/hardpoint/locomotion/van_wheels)
diff --git a/code/modules/vehicles/van/interior.dm b/code/modules/vehicles/van/interior.dm
index 64ab88ff2cf3..49373a4bda42 100644
--- a/code/modules/vehicles/van/interior.dm
+++ b/code/modules/vehicles/van/interior.dm
@@ -40,3 +40,89 @@
icon = 'icons/obj/vehicles/interiors/van.dmi'
icon_state = "back_1"
dir = WEST
+
+// Box-Van interior
+
+/obj/structure/interior_wall/box_van
+ name = "van interior wall"
+ desc = "An interior wall."
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "exterior_2"
+ density = TRUE
+ opacity = FALSE
+ anchored = TRUE
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ layer = WINDOW_LAYER
+ flags_atom = NOINTERACT
+ unacidable = TRUE
+
+/obj/effect/vehicle_roof/box_van
+ name = "\improper van interior roof"
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "roof_1"
+
+/obj/structure/interior_exit/vehicle/box_van/left
+ name = "Van left door"
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "interior_door"
+
+/obj/structure/interior_exit/vehicle/box_van/right
+ name = "Van right door"
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "exterior_door_unique"
+ dir = SOUTH
+
+/obj/structure/interior_exit/vehicle/box_van/backleft
+ name = "Van back exit"
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "back_2"
+ dir = WEST
+
+/obj/structure/interior_exit/vehicle/box_van/backright
+ name = "Van back exit"
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ icon_state = "back_1"
+ dir = WEST
+
+// Pizza-Van interior
+
+/obj/structure/interior_wall/pizza_van
+ name = "van interior wall"
+ desc = "An interior wall."
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "exterior_2"
+ density = TRUE
+ opacity = FALSE
+ anchored = TRUE
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ layer = WINDOW_LAYER
+ flags_atom = NOINTERACT
+ unacidable = TRUE
+
+/obj/effect/vehicle_roof/pizza_van
+ name = "\improper van interior roof"
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "roof_1"
+
+/obj/structure/interior_exit/vehicle/pizza_van/left
+ name = "Van left door"
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "interior_door"
+
+/obj/structure/interior_exit/vehicle/pizza_van/right
+ name = "Van right door"
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "exterior_door_unique"
+ dir = SOUTH
+
+/obj/structure/interior_exit/vehicle/pizza_van/backleft
+ name = "Van back exit"
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "back_2"
+ dir = WEST
+
+/obj/structure/interior_exit/vehicle/pizza_van/backright
+ name = "Van back exit"
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ icon_state = "back_1"
+ dir = WEST
diff --git a/code/modules/vehicles/van/pizza_van.dm b/code/modules/vehicles/van/pizza_van.dm
new file mode 100644
index 000000000000..e620c0f50b9f
--- /dev/null
+++ b/code/modules/vehicles/van/pizza_van.dm
@@ -0,0 +1,48 @@
+
+
+//Trucks
+//Read the documentation in multitile.dm before trying to decipher this stuff
+
+/obj/vehicle/multitile/box_van/pizza_van
+ name = "\improper box-van"
+ icon = 'icons/obj/vehicles/pizza_van.dmi'
+
+ interior_map = /datum/map_template/interior/pizza_van
+
+
+/*
+** PRESETS SPAWNERS
+*/
+
+/obj/effect/vehicle_spawner/box_van/pizza_van
+ name = "Pizza-Galaxy Van Spawner"
+ icon = 'icons/obj/vehicles/pizza_van.dmi'
+ icon_state = "van_base"
+
+//PRESET: no hardpoints
+/obj/effect/vehicle_spawner/box_van/pizza_van/spawn_vehicle()
+
+//PRESET: wheels installed, destroyed
+/obj/effect/vehicle_spawner/box_van/pizza_van/decrepit/spawn_vehicle()
+ var/obj/vehicle/multitile/box_van/pizza_van/PIZZA = new (loc)
+
+ load_misc(PIZZA)
+ load_hardpoints(PIZZA)
+ handle_direction(PIZZA)
+ load_damage(PIZZA)
+ PIZZA.update_icon()
+
+/obj/effect/vehicle_spawner/box_van/pizza_van/decrepit/load_hardpoints(obj/vehicle/multitile/box_van/pizza_van/V)
+ V.add_hardpoint(new /obj/item/hardpoint/locomotion/van_wheels)
+
+//PRESET: wheels installed
+/obj/effect/vehicle_spawner/box_van/pizza_van/fixed/spawn_vehicle()
+ var/obj/vehicle/multitile/box_van/pizza_van/PIZZA = new (loc)
+
+ load_misc(PIZZA)
+ load_hardpoints(PIZZA)
+ handle_direction(PIZZA)
+ PIZZA.update_icon()
+
+/obj/effect/vehicle_spawner/box_van/pizza_van/fixed/load_hardpoints(obj/vehicle/multitile/box_van/pizza_van/V)
+ V.add_hardpoint(new /obj/item/hardpoint/locomotion/van_wheels)
diff --git a/colonialmarines.dme b/colonialmarines.dme
index bcef939091ae..d86df0896032 100644
--- a/colonialmarines.dme
+++ b/colonialmarines.dme
@@ -150,6 +150,7 @@
#include "code\__DEFINES\paygrade_defs\marines.dm"
#include "code\__DEFINES\paygrade_defs\mercs.dm"
#include "code\__DEFINES\paygrade_defs\navy.dm"
+#include "code\__DEFINES\paygrade_defs\nspa.dm"
#include "code\__DEFINES\paygrade_defs\paygrade.dm"
#include "code\__DEFINES\paygrade_defs\provost.dm"
#include "code\__DEFINES\paygrade_defs\twe.dm"
@@ -419,6 +420,7 @@
#include "code\datums\components\overlay_lighting.dm"
#include "code\datums\components\rename.dm"
#include "code\datums\components\resin_cleanup.dm"
+#include "code\datums\components\shimmy_around.dm"
#include "code\datums\components\speed_modifier.dm"
#include "code\datums\components\status_effect_component.dm"
#include "code\datums\components\temporary_mute.dm"
@@ -576,6 +578,7 @@
#include "code\datums\factions\contractor.dm"
#include "code\datums\factions\faction.dm"
#include "code\datums\factions\helpers.dm"
+#include "code\datums\factions\nspa.dm"
#include "code\datums\factions\pmc.dm"
#include "code\datums\factions\royalmarinescommando.dm"
#include "code\datums\factions\upp.dm"
@@ -622,6 +625,7 @@
#include "code\datums\paygrades\factions\other\dutch_dozen.dm"
#include "code\datums\paygrades\factions\other\freelancer.dm"
#include "code\datums\paygrades\factions\other\misc.dm"
+#include "code\datums\paygrades\factions\twe\nspa.dm"
#include "code\datums\paygrades\factions\twe\twe.dm"
#include "code\datums\paygrades\factions\upp\upp.dm"
#include "code\datums\paygrades\factions\uscm\marine.dm"
@@ -717,12 +721,14 @@
#include "code\datums\weather\weather_events\faction_clash.dm"
#include "code\datums\weather\weather_events\lv522_chances_claim.dm"
#include "code\datums\weather\weather_events\lv624.dm"
+#include "code\datums\weather\weather_events\lv759_hybrisa_prospera.dm"
#include "code\datums\weather\weather_events\new_varadero.dm"
#include "code\datums\weather\weather_events\sorokyne.dm"
#include "code\datums\weather\weather_map_holders\big_red.dm"
#include "code\datums\weather\weather_map_holders\faction_clash.dm"
#include "code\datums\weather\weather_map_holders\lv522_chances_claim.dm"
#include "code\datums\weather\weather_map_holders\lv624.dm"
+#include "code\datums\weather\weather_map_holders\lv759_hybrisa_prospera.dm"
#include "code\datums\weather\weather_map_holders\new_varadero.dm"
#include "code\datums\weather\weather_map_holders\sorokyne.dm"
#include "code\datums\xeno_shields\xeno_shield.dm"
@@ -760,6 +766,7 @@
#include "code\game\area\kutjevo.dm"
#include "code\game\area\LV522_Chances_Claim.dm"
#include "code\game\area\LV624.dm"
+#include "code\game\area\LV759_Hybrisa_Prospera.dm"
#include "code\game\area\prison.dm"
#include "code\game\area\Prison_Station_FOP.dm"
#include "code\game\area\prison_v3_fiorina.dm"
@@ -870,6 +877,7 @@
#include "code\game\machinery\fusion_engine.dm"
#include "code\game\machinery\gear.dm"
#include "code\game\machinery\holosign.dm"
+#include "code\game\machinery\hybrisa_lights.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\lightswitch.dm"
@@ -1054,6 +1062,7 @@
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\floor_symbol.dm"
#include "code\game\objects\effects\decals\hefa_cult_decals.dm"
+#include "code\game\objects\effects\decals\hybrisa_decals.dm"
#include "code\game\objects\effects\decals\kutjevo_decals.dm"
#include "code\game\objects\effects\decals\medical_decals.dm"
#include "code\game\objects\effects\decals\misc.dm"
@@ -1301,6 +1310,7 @@
#include "code\game\objects\structures\flora.dm"
#include "code\game\objects\structures\girders.dm"
#include "code\game\objects\structures\grille.dm"
+#include "code\game\objects\structures\hybrisa_props.dm"
#include "code\game\objects\structures\ice_caves.dm"
#include "code\game\objects\structures\inflatable.dm"
#include "code\game\objects\structures\janicart.dm"
@@ -1353,6 +1363,7 @@
#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm"
#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm"
+#include "code\game\objects\structures\crates_lockers\closets\phonebox.dm"
#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\wall_locker.dm"
#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
@@ -1397,6 +1408,7 @@
#include "code\game\turfs\closed.dm"
#include "code\game\turfs\floor.dm"
#include "code\game\turfs\floor_types.dm"
+#include "code\game\turfs\hybrisa.dm"
#include "code\game\turfs\kutjevo.dm"
#include "code\game\turfs\light.dm"
#include "code\game\turfs\open.dm"
@@ -1570,6 +1582,7 @@
#include "code\modules\clothing\clothing.dm"
#include "code\modules\clothing\clothing_accessories.dm"
#include "code\modules\clothing\clothing_helpers.dm"
+#include "code\modules\clothing\hybrisa_clothing.dm"
#include "code\modules\clothing\officer_stuff.dm"
#include "code\modules\clothing\glasses\glasses.dm"
#include "code\modules\clothing\glasses\hud.dm"
@@ -1813,6 +1826,7 @@
#include "code\modules\gear_presets\survivors\lv_624\clfship_insert_lv624.dm"
#include "code\modules\gear_presets\survivors\lv_624\corporate_dome_insert_lv624.dm"
#include "code\modules\gear_presets\survivors\lv_624\preset_lv.dm"
+#include "code\modules\gear_presets\survivors\lv_759\preset_hybrisa.dm"
#include "code\modules\gear_presets\survivors\new_varadero\preset_new_varadero.dm"
#include "code\modules\gear_presets\survivors\shivas_snowball\panic_room_insert_shivas.dm"
#include "code\modules\gear_presets\survivors\shivas_snowball\preset_shivas_snowball.dm"
@@ -2134,6 +2148,7 @@
#include "code\modules\mob\living\simple_animal\friendly\farm_animals.dm"
#include "code\modules\mob\living\simple_animal\friendly\lizard.dm"
#include "code\modules\mob\living\simple_animal\friendly\mouse.dm"
+#include "code\modules\mob\living\simple_animal\friendly\rat.dm"
#include "code\modules\mob\living\simple_animal\friendly\spiderbot.dm"
#include "code\modules\mob\living\simple_animal\friendly\tomato.dm"
#include "code\modules\mob\living\simple_animal\hostile\alien.dm"
@@ -2498,7 +2513,9 @@
#include "code\modules\vehicles\multitile\multitile_verbs.dm"
#include "code\modules\vehicles\tank\interior.dm"
#include "code\modules\vehicles\tank\tank.dm"
+#include "code\modules\vehicles\van\box_van.dm"
#include "code\modules\vehicles\van\interior.dm"
+#include "code\modules\vehicles\van\pizza_van.dm"
#include "code\modules\vehicles\van\van.dm"
#include "code\modules\vox\vox.dm"
#include "code\modules\vox\vox_tgui.dm"
diff --git a/icons/effects/64x64hybrisa_decals.dmi b/icons/effects/64x64hybrisa_decals.dmi
new file mode 100644
index 000000000000..3bbc0280ac95
Binary files /dev/null and b/icons/effects/64x64hybrisa_decals.dmi differ
diff --git a/icons/effects/WY_huge_logo.dmi b/icons/effects/WY_huge_logo.dmi
new file mode 100644
index 000000000000..ef6ae98086ae
Binary files /dev/null and b/icons/effects/WY_huge_logo.dmi differ
diff --git a/icons/effects/hybrisa_decals.dmi b/icons/effects/hybrisa_decals.dmi
new file mode 100644
index 000000000000..15cfb33388b8
Binary files /dev/null and b/icons/effects/hybrisa_decals.dmi differ
diff --git a/icons/effects/meridianlogo.dmi b/icons/effects/meridianlogo.dmi
new file mode 100644
index 000000000000..6c7d0be3ed4c
Binary files /dev/null and b/icons/effects/meridianlogo.dmi differ
diff --git a/icons/effects/weather.dmi b/icons/effects/weather.dmi
index 9ef3dc2d1d2b..e9d289c36477 100644
Binary files a/icons/effects/weather.dmi and b/icons/effects/weather.dmi differ
diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index 8246bb4f70aa..1d37c660df6c 100644
Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ
diff --git a/icons/mob/hud/marine_hud.dmi b/icons/mob/hud/marine_hud.dmi
index d1ad4eedb312..5f7c5d22d93b 100644
Binary files a/icons/mob/hud/marine_hud.dmi and b/icons/mob/hud/marine_hud.dmi differ
diff --git a/icons/mob/hud/sec_hud.dmi b/icons/mob/hud/sec_hud.dmi
index 493727afac1b..bafd085f882a 100644
Binary files a/icons/mob/hud/sec_hud.dmi and b/icons/mob/hud/sec_hud.dmi differ
diff --git a/icons/mob/humans/onmob/back.dmi b/icons/mob/humans/onmob/back.dmi
index f7dffb722a89..176d67783ebe 100644
Binary files a/icons/mob/humans/onmob/back.dmi and b/icons/mob/humans/onmob/back.dmi differ
diff --git a/icons/mob/humans/onmob/belt.dmi b/icons/mob/humans/onmob/belt.dmi
index 31c0e9865696..1790a101de17 100644
Binary files a/icons/mob/humans/onmob/belt.dmi and b/icons/mob/humans/onmob/belt.dmi differ
diff --git a/icons/mob/humans/onmob/contained/hybrisa_goons.dmi b/icons/mob/humans/onmob/contained/hybrisa_goons.dmi
new file mode 100644
index 000000000000..96d5abf5e794
Binary files /dev/null and b/icons/mob/humans/onmob/contained/hybrisa_goons.dmi differ
diff --git a/icons/mob/humans/onmob/contained/hybrisa_survivors.dmi b/icons/mob/humans/onmob/contained/hybrisa_survivors.dmi
new file mode 100644
index 000000000000..d30ca840e53b
Binary files /dev/null and b/icons/mob/humans/onmob/contained/hybrisa_survivors.dmi differ
diff --git a/icons/mob/humans/onmob/eyes.dmi b/icons/mob/humans/onmob/eyes.dmi
index c4d743f61e38..9e010ecd3d52 100644
Binary files a/icons/mob/humans/onmob/eyes.dmi and b/icons/mob/humans/onmob/eyes.dmi differ
diff --git a/icons/mob/humans/onmob/head_0.dmi b/icons/mob/humans/onmob/head_0.dmi
index 862953a27be3..fbe9ead6e8ee 100644
Binary files a/icons/mob/humans/onmob/head_0.dmi and b/icons/mob/humans/onmob/head_0.dmi differ
diff --git a/icons/mob/humans/onmob/head_1.dmi b/icons/mob/humans/onmob/head_1.dmi
index 5ee07890f72a..6191f1cfd96e 100644
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diff --git a/icons/mob/humans/onmob/items_lefthand_0.dmi b/icons/mob/humans/onmob/items_lefthand_0.dmi
index f949062be7b7..664fc5b96b77 100644
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diff --git a/icons/mob/humans/onmob/items_lefthand_1.dmi b/icons/mob/humans/onmob/items_lefthand_1.dmi
index bc243d0228c3..00a8a841b5b4 100644
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diff --git a/icons/mob/humans/onmob/items_righthand_0.dmi b/icons/mob/humans/onmob/items_righthand_0.dmi
index 1f70077321ee..3ce43118438d 100644
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diff --git a/icons/mob/humans/onmob/items_righthand_1.dmi b/icons/mob/humans/onmob/items_righthand_1.dmi
index 29f8cd8e1043..9fc7974a7974 100644
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diff --git a/icons/mob/humans/onmob/suit_0.dmi b/icons/mob/humans/onmob/suit_0.dmi
index db5514a0f3b8..0f32021e6ddf 100644
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diff --git a/icons/mob/humans/onmob/suit_1.dmi b/icons/mob/humans/onmob/suit_1.dmi
index c028f6eae887..a3e610c933dc 100644
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diff --git a/icons/mob/humans/onmob/suit_slot.dmi b/icons/mob/humans/onmob/suit_slot.dmi
index cde35b456048..ccc8225a21a0 100644
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diff --git a/icons/mob/humans/onmob/uniform_0.dmi b/icons/mob/humans/onmob/uniform_0.dmi
index d1fb32f6d05d..e17edea6dcc2 100644
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diff --git a/icons/mob/humans/undershirt.dmi b/icons/mob/humans/undershirt.dmi
index 468778851c4c..373023db93d0 100644
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diff --git a/icons/mob/humans/underwear.dmi b/icons/mob/humans/underwear.dmi
index 3276ca12aeb8..dbd279fe36ec 100644
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diff --git a/icons/mob/mob.dmi b/icons/mob/mob.dmi
index f3485de9aa9a..9bfdfa61c66a 100644
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diff --git a/icons/obj/items/binoculars.dmi b/icons/obj/items/binoculars.dmi
index b861687ba654..e476d1afc19d 100644
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diff --git a/icons/obj/items/black_goo_stuff.dmi b/icons/obj/items/black_goo_stuff.dmi
index b40461a40101..2ab4c595e5ee 100644
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diff --git a/icons/obj/items/card.dmi b/icons/obj/items/card.dmi
index fa026ac77c15..9f314363298f 100644
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diff --git a/icons/obj/items/clothing/backpacks.dmi b/icons/obj/items/clothing/backpacks.dmi
index 4ac5ae6b39b6..80990526df4a 100644
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diff --git a/icons/obj/items/clothing/belts.dmi b/icons/obj/items/clothing/belts.dmi
index 80070b88b560..aa8a51aef42d 100644
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diff --git a/icons/obj/items/clothing/cm_hats.dmi b/icons/obj/items/clothing/cm_hats.dmi
index 4710917b0870..319fc7b0acae 100644
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diff --git a/icons/obj/items/clothing/cm_suits.dmi b/icons/obj/items/clothing/cm_suits.dmi
index 67590892bf67..d0a73ac80d85 100644
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diff --git a/icons/obj/items/clothing/glasses.dmi b/icons/obj/items/clothing/glasses.dmi
index 13dd0c542c6e..8ec333b60fcf 100644
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diff --git a/icons/obj/items/clothing/hats.dmi b/icons/obj/items/clothing/hats.dmi
index 45e09ebf7eaa..b3ef61582001 100644
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diff --git a/icons/obj/items/clothing/suits.dmi b/icons/obj/items/clothing/suits.dmi
index cdb81b742d78..ac209f63dec6 100644
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diff --git a/icons/obj/items/clothing/uniforms.dmi b/icons/obj/items/clothing/uniforms.dmi
index 19a8671a4faf..d8b3b77b7064 100644
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diff --git a/icons/obj/items/items.dmi b/icons/obj/items/items.dmi
index 81a0e526f1b7..410b7c3ead41 100644
Binary files a/icons/obj/items/items.dmi and b/icons/obj/items/items.dmi differ
diff --git a/icons/obj/items/pizza_galaxy_pizza.dmi b/icons/obj/items/pizza_galaxy_pizza.dmi
new file mode 100644
index 000000000000..eee24202788e
Binary files /dev/null and b/icons/obj/items/pizza_galaxy_pizza.dmi differ
diff --git a/icons/obj/items/storage/holster.dmi b/icons/obj/items/storage/holster.dmi
index c367f7e36d66..7865ebb4bece 100644
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diff --git a/icons/obj/items/storage/holsters.dmi b/icons/obj/items/storage/holsters.dmi
index c367f7e36d66..7865ebb4bece 100644
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diff --git a/icons/obj/items/storage/packets.dmi b/icons/obj/items/storage/packets.dmi
index ac900a18aafa..e382636d004d 100644
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diff --git a/icons/obj/items/trash.dmi b/icons/obj/items/trash.dmi
index f9efbc2fadfb..23c0a8e1d26d 100644
Binary files a/icons/obj/items/trash.dmi and b/icons/obj/items/trash.dmi differ
diff --git a/icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi b/icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi
index 8d8ef7cb0163..a86a0864e2f7 100644
Binary files a/icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi and b/icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi differ
diff --git a/icons/obj/items/weapons/guns/ammo_by_faction/twe_ammo.dmi b/icons/obj/items/weapons/guns/ammo_by_faction/twe_ammo.dmi
index 6d7b49c17612..a3fce23d1795 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi b/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi
index bfc4587f4104..ff5a23a7a68b 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_faction/twe_guns.dmi b/icons/obj/items/weapons/guns/guns_by_faction/twe_guns.dmi
index 1976bcf8832d..eeda581f79fa 100644
Binary files a/icons/obj/items/weapons/guns/guns_by_faction/twe_guns.dmi and b/icons/obj/items/weapons/guns/guns_by_faction/twe_guns.dmi differ
diff --git a/icons/obj/items/weapons/guns/guns_by_map/classic/guns_righthand.dmi b/icons/obj/items/weapons/guns/guns_by_map/classic/guns_righthand.dmi
index 21d7b04f6f05..3df5a1bcbf92 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_map/classic/suit_slot.dmi b/icons/obj/items/weapons/guns/guns_by_map/classic/suit_slot.dmi
index 0d3b1f715571..331b196a18d2 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_map/desert/suit_slot.dmi b/icons/obj/items/weapons/guns/guns_by_map/desert/suit_slot.dmi
index 764a51e8b390..8922cdef7546 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_map/jungle/suit_slot.dmi b/icons/obj/items/weapons/guns/guns_by_map/jungle/suit_slot.dmi
index 0aa7f686a749..91db6ad5f696 100644
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diff --git a/icons/obj/items/weapons/guns/guns_by_map/snow/suit_slot.dmi b/icons/obj/items/weapons/guns/guns_by_map/snow/suit_slot.dmi
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_orange.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_orange.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_pink.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_pink.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_purple.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_purple.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_red.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_red.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_shell.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_shell.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_taxi.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_taxi.dmi
new file mode 100644
index 000000000000..36ac3c55858f
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_turquoise.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_turquoise.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/meridian_wy.dmi b/icons/obj/structures/props/hybrisa_vehicles/meridian_wy.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/mining_crawler.dmi b/icons/obj/structures/props/hybrisa_vehicles/mining_crawler.dmi
new file mode 100644
index 000000000000..369613cf9e48
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/mining_crawler_fuel.dmi b/icons/obj/structures/props/hybrisa_vehicles/mining_crawler_fuel.dmi
new file mode 100644
index 000000000000..f1b59846e55b
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_blue.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_blue.dmi
new file mode 100644
index 000000000000..59fe4398258a
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_blue_cargo.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_blue_cargo.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargo.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargo.dmi
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargobarrels.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_brown_cargobarrels.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_garbage.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_garbage.dmi
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_green.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_green.dmi
new file mode 100644
index 000000000000..15cf8160f5e2
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_medical.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_medical.dmi
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index 000000000000..ba7e735fd65c
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_mining.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_mining.dmi
new file mode 100644
index 000000000000..30235297db9e
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_red.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_red.dmi
new file mode 100644
index 000000000000..879eb2768ab8
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_turquoise_cargo.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_turquoise_cargo.dmi
new file mode 100644
index 000000000000..d7c0e0450b99
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_white.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_white.dmi
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diff --git a/icons/obj/structures/props/hybrisa_vehicles/small_truck_white_cargo.dmi b/icons/obj/structures/props/hybrisa_vehicles/small_truck_white_cargo.dmi
new file mode 100644
index 000000000000..9be801e0fd9f
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diff --git a/icons/obj/structures/props/hybrisaengineerpillarangled.dmi b/icons/obj/structures/props/hybrisaengineerpillarangled.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/hybrisaplatforms.dmi b/icons/obj/structures/props/hybrisaplatforms.dmi
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diff --git a/icons/obj/structures/props/hybrisarandomprops.dmi b/icons/obj/structures/props/hybrisarandomprops.dmi
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diff --git a/icons/obj/structures/props/hybrisatables.dmi b/icons/obj/structures/props/hybrisatables.dmi
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diff --git a/icons/obj/structures/props/hybrisaxenocryogenics.dmi b/icons/obj/structures/props/hybrisaxenocryogenics.dmi
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index 95d538c73a86..15468d157f8a 100644
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diff --git a/icons/obj/structures/props/phonebox.dmi b/icons/obj/structures/props/phonebox.dmi
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diff --git a/icons/obj/structures/props/platforms.dmi b/icons/obj/structures/props/platforms.dmi
index c0fbf42633a7..1454c6d26c34 100644
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diff --git a/icons/obj/structures/props/posters.dmi b/icons/obj/structures/props/posters.dmi
index 2e38605a4785..8dd9268acb1f 100644
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diff --git a/icons/obj/structures/props/sentry_holder_wy.dmi b/icons/obj/structures/props/sentry_holder_wy.dmi
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index 000000000000..37e66fbb0e49
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diff --git a/icons/obj/structures/props/supermart.dmi b/icons/obj/structures/props/supermart.dmi
new file mode 100644
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diff --git a/icons/obj/structures/props/walllocker.dmi b/icons/obj/structures/props/walllocker.dmi
index 8d43670829d8..cdd5ce928603 100644
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diff --git a/icons/obj/structures/props/xeno_cyro_giant.dmi b/icons/obj/structures/props/xeno_cyro_giant.dmi
new file mode 100644
index 000000000000..117d4287c4ab
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diff --git a/icons/obj/structures/rollerbed.dmi b/icons/obj/structures/rollerbed.dmi
index c0d32adc116d..5ec4d03420e4 100644
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diff --git a/icons/obj/vehicles/box_van.dmi b/icons/obj/vehicles/box_van.dmi
new file mode 100644
index 000000000000..f45d5dc075b8
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diff --git a/icons/obj/vehicles/interiors/box_van_interior.dmi b/icons/obj/vehicles/interiors/box_van_interior.dmi
new file mode 100644
index 000000000000..3586eb716bf6
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diff --git a/icons/obj/vehicles/interiors/pizza_van_interior.dmi b/icons/obj/vehicles/interiors/pizza_van_interior.dmi
new file mode 100644
index 000000000000..e9b4a66edb7e
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diff --git a/icons/obj/vehicles/interiors/whitechair.dmi b/icons/obj/vehicles/interiors/whitechair.dmi
new file mode 100644
index 000000000000..132275015d27
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diff --git a/icons/obj/vehicles/pizza_van.dmi b/icons/obj/vehicles/pizza_van.dmi
new file mode 100644
index 000000000000..8c1106315af9
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diff --git a/icons/turf/dropship4.dmi b/icons/turf/dropship4.dmi
new file mode 100644
index 000000000000..52b10cf0536e
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diff --git a/icons/turf/floors/engineership.dmi b/icons/turf/floors/engineership.dmi
new file mode 100644
index 000000000000..fdc237e4a447
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diff --git a/icons/turf/floors/hybrisa_auto_turf.dmi b/icons/turf/floors/hybrisa_auto_turf.dmi
new file mode 100644
index 000000000000..5be889cadb9e
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diff --git a/icons/turf/floors/hybrisafloors.dmi b/icons/turf/floors/hybrisafloors.dmi
new file mode 100644
index 000000000000..af4fef14da51
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diff --git a/icons/turf/hybrisareas.dmi b/icons/turf/hybrisareas.dmi
new file mode 100644
index 000000000000..df4f61e388b2
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diff --git a/icons/turf/walls/engineership.dmi b/icons/turf/walls/engineership.dmi
new file mode 100644
index 000000000000..bef3a8ad7fa3
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diff --git a/icons/turf/walls/hybrisa_colony_window.dmi b/icons/turf/walls/hybrisa_colony_window.dmi
new file mode 100644
index 000000000000..b2aa19c52e29
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diff --git a/icons/turf/walls/hybrisa_colonywall.dmi b/icons/turf/walls/hybrisa_colonywall.dmi
new file mode 100644
index 000000000000..4bf9a08d8d6b
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diff --git a/icons/turf/walls/hybrisa_colonywall_hospital.dmi b/icons/turf/walls/hybrisa_colonywall_hospital.dmi
new file mode 100644
index 000000000000..3486f215bb06
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diff --git a/icons/turf/walls/hybrisa_engineering_wall.dmi b/icons/turf/walls/hybrisa_engineering_wall.dmi
new file mode 100644
index 000000000000..8ccd048b03ba
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diff --git a/icons/turf/walls/hybrisa_engineering_windows.dmi b/icons/turf/walls/hybrisa_engineering_windows.dmi
new file mode 100644
index 000000000000..d23e113bf8cc
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diff --git a/icons/turf/walls/hybrisa_hospital_colonywindows.dmi b/icons/turf/walls/hybrisa_hospital_colonywindows.dmi
new file mode 100644
index 000000000000..a895a63ca02f
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diff --git a/icons/turf/walls/hybrisa_marshalls.dmi b/icons/turf/walls/hybrisa_marshalls.dmi
new file mode 100644
index 000000000000..5fd22790540c
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diff --git a/icons/turf/walls/hybrisa_marshalls_windows.dmi b/icons/turf/walls/hybrisa_marshalls_windows.dmi
new file mode 100644
index 000000000000..fabff65fb03b
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diff --git a/icons/turf/walls/hybrisa_offices_colonywall.dmi b/icons/turf/walls/hybrisa_offices_colonywall.dmi
new file mode 100644
index 000000000000..f4dd0711093c
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diff --git a/icons/turf/walls/hybrisa_offices_windows.dmi b/icons/turf/walls/hybrisa_offices_windows.dmi
new file mode 100644
index 000000000000..3966d92e66e3
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diff --git a/icons/turf/walls/hybrisa_spaceport_walls.dmi b/icons/turf/walls/hybrisa_spaceport_walls.dmi
new file mode 100644
index 000000000000..38de0f7680f8
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diff --git a/icons/turf/walls/hybrisa_spaceport_windows.dmi b/icons/turf/walls/hybrisa_spaceport_windows.dmi
new file mode 100644
index 000000000000..01016c382cda
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diff --git a/icons/turf/walls/hybrisaresearchbrown_windows.dmi b/icons/turf/walls/hybrisaresearchbrown_windows.dmi
new file mode 100644
index 000000000000..2af3984e0b7d
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diff --git a/icons/turf/walls/hybrisaresearchbrownwall.dmi b/icons/turf/walls/hybrisaresearchbrownwall.dmi
new file mode 100644
index 000000000000..dd299a78151b
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diff --git a/icons/turf/walls/kutjevorockdark.dmi b/icons/turf/walls/kutjevorockdark.dmi
new file mode 100644
index 000000000000..44f4db8f3122
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diff --git a/map_config/maps.txt b/map_config/maps.txt
index ad05898bed6d..dda60215ffad 100644
--- a/map_config/maps.txt
+++ b/map_config/maps.txt
@@ -56,6 +56,10 @@ endmap
map lv522_chances_claim
endmap
+map lv759_hybrisa_prospera
+ minplayers 130
+endmap
+
map new_varadero
endmap
diff --git a/maps/interiors/box_van.dmm b/maps/interiors/box_van.dmm
new file mode 100644
index 000000000000..fd6b7c667fa2
--- /dev/null
+++ b/maps/interiors/box_van.dmm
@@ -0,0 +1,228 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"c" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "back_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"e" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "back_3"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"f" = (
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "front_2"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"h" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 8;
+ exit_type = /obj/structure/interior_exit/vehicle/box_van/backright;
+ name = "back right entrance marker";
+ pixel_x = -32;
+ tag = "back_right"
+ },
+/obj/structure/largecrate,
+/turf/open/shuttle/vehicle/med/slate,
+/area/interior/vehicle/box_van)
+"i" = (
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "front_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"j" = (
+/obj/structure/interior_wall/box_van,
+/obj/structure/sign/poster/propaganda{
+ pixel_y = 4;
+ pixel_x = 8
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "roof_4"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"n" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "background_2";
+ alpha = 50;
+ layer = 5.2;
+ pixel_y = 32
+ },
+/turf/open/void/vehicle,
+/area/space)
+"o" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple{
+ pixel_y = 30
+ },
+/obj/structure/largecrate/random/mini{
+ pixel_y = 12;
+ pixel_x = -11;
+ layer = 3.3
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "roof_3"
+ },
+/turf/open/shuttle/vehicle/med/slate,
+/area/interior/vehicle/box_van)
+"r" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "exterior_3"
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "roof_5"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"s" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "back_2"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"t" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 1;
+ exit_type = /obj/structure/interior_exit/vehicle/box_van/left;
+ name = "left entrance marker";
+ pixel_y = 32;
+ tag = "left"
+ },
+/obj/effect/landmark/interior/spawn/vehicle_driver_seat{
+ dir = 4;
+ icon_state = "comfychair_black"
+ },
+/obj/effect/landmark/interior/spawn/interior_viewport/simple/windshield{
+ icon_state = "windshield_viewport_bottom";
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "front_roof_2"
+ },
+/turf/open/shuttle/vehicle/floor_3_11,
+/area/interior/vehicle/box_van)
+"v" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple/windshield{
+ icon = 'icons/obj/vehicles/interiors/box_van_interior.dmi'
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "interior_door"
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "front_roof_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"w" = (
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "front_3"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"y" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ alpha = 50;
+ exit_type = /obj/structure/interior_exit/vehicle/box_van/right;
+ name = "right entrance marker";
+ tag = "right"
+ },
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/open/shuttle/vehicle/floor_3_12,
+/area/interior/vehicle/box_van)
+"G" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple{
+ alpha = 100;
+ pixel_y = -2
+ },
+/obj/structure/largecrate/random/barrel/purewhite{
+ pixel_x = -4;
+ pixel_y = 2
+ },
+/turf/open/shuttle/vehicle/med/slate,
+/area/interior/vehicle/box_van)
+"J" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "background_3";
+ alpha = 50;
+ layer = 5.2;
+ pixel_y = 32
+ },
+/turf/open/void/vehicle,
+/area/space)
+"M" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 8;
+ exit_type = /obj/structure/interior_exit/vehicle/box_van/backleft;
+ name = "back left entrance marker";
+ pixel_x = -32;
+ tag = "back_left"
+ },
+/obj/structure/largecrate/random/secure{
+ pixel_y = 12;
+ layer = 4
+ },
+/obj/effect/vehicle_roof/box_van{
+ icon_state = "roof_2"
+ },
+/turf/open/shuttle/vehicle/med/slate,
+/area/interior/vehicle/box_van)
+"O" = (
+/turf/open/void/vehicle,
+/area/space)
+"V" = (
+/obj/structure/interior_wall/box_van{
+ icon_state = "exterior_door";
+ alpha = 50;
+ layer = 5.2;
+ pixel_y = 32
+ },
+/turf/open/void/vehicle,
+/area/space)
+
+(1,1,1) = {"
+O
+O
+O
+O
+O
+"}
+(2,1,1) = {"
+O
+e
+s
+c
+O
+"}
+(3,1,1) = {"
+O
+j
+M
+h
+n
+"}
+(4,1,1) = {"
+O
+r
+o
+G
+J
+"}
+(5,1,1) = {"
+O
+v
+t
+y
+V
+"}
+(6,1,1) = {"
+O
+w
+f
+i
+O
+"}
diff --git a/maps/interiors/pizza_van.dmm b/maps/interiors/pizza_van.dmm
new file mode 100644
index 000000000000..cea321244a52
--- /dev/null
+++ b/maps/interiors/pizza_van.dmm
@@ -0,0 +1,234 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"c" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "back_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"e" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "back_3"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"f" = (
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "front_2"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"h" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 8;
+ exit_type = /obj/structure/interior_exit/vehicle/pizza_van/backright;
+ name = "back right entrance marker";
+ pixel_x = -32;
+ tag = "back_right"
+ },
+/obj/structure/largecrate/random/secure,
+/turf/open/shuttle/vehicle/med/gray,
+/area/interior/vehicle/pizza_van)
+"i" = (
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "front_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"j" = (
+/obj/structure/interior_wall/pizza_van,
+/obj/structure/sign/poster/ad{
+ pixel_y = 4;
+ pixel_x = 8
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "roof_4"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"n" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "background_2";
+ pixel_y = 32;
+ layer = 5.2;
+ alpha = 50
+ },
+/turf/open/void/vehicle,
+/area/space)
+"o" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple{
+ pixel_y = 30
+ },
+/obj/structure/bed/chair/comfy/beige,
+/obj/item/clothing/head/hybrisa/pizza_galaxy,
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "roof_3"
+ },
+/turf/open/shuttle/vehicle/med/gray,
+/area/interior/vehicle/pizza_van)
+"r" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "exterior_3"
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "roof_5"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"s" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "back_2"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"t" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 1;
+ exit_type = /obj/structure/interior_exit/vehicle/pizza_van/left;
+ name = "left entrance marker";
+ pixel_y = 32;
+ tag = "left"
+ },
+/obj/effect/landmark/interior/spawn/vehicle_driver_seat{
+ dir = 4;
+ icon_state = "comfychair_beige"
+ },
+/obj/effect/landmark/interior/spawn/interior_viewport/simple/windshield{
+ icon_state = "windshield_viewport_bottom";
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "front_roof_2"
+ },
+/turf/open/shuttle/vehicle/floor_3_11,
+/area/interior/vehicle/pizza_van)
+"v" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple/windshield{
+ icon = 'icons/obj/vehicles/interiors/pizza_van_interior.dmi'
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "interior_door"
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "front_roof_1"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"w" = (
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "front_3"
+ },
+/turf/open/void/vehicle,
+/area/space)
+"y" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ alpha = 50;
+ exit_type = /obj/structure/interior_exit/vehicle/pizza_van/right;
+ name = "right entrance marker";
+ tag = "right"
+ },
+/obj/structure/bed/chair/comfy/beige{
+ dir = 4
+ },
+/turf/open/shuttle/vehicle/floor_3_12,
+/area/interior/vehicle/pizza_van)
+"G" = (
+/obj/effect/landmark/interior/spawn/interior_viewport/simple{
+ alpha = 100;
+ pixel_y = -2
+ },
+/obj/structure/bed/chair/comfy/beige{
+ dir = 1
+ },
+/obj/item/stack/sheet/cardboard{
+ layer = 1;
+ pixel_x = 12
+ },
+/turf/open/shuttle/vehicle/med/gray,
+/area/interior/vehicle/pizza_van)
+"J" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "background_3";
+ pixel_y = 32;
+ layer = 5.2;
+ alpha = 50
+ },
+/turf/open/void/vehicle,
+/area/space)
+"M" = (
+/obj/effect/landmark/interior/spawn/entrance{
+ dir = 8;
+ exit_type = /obj/structure/interior_exit/vehicle/pizza_van/backleft;
+ name = "back left entrance marker";
+ pixel_x = -32;
+ tag = "back_left"
+ },
+/obj/structure/closet/crate/plastic{
+ pixel_y = 8
+ },
+/obj/item/pizzabox/pizza_galaxy/mystery/stack{
+ pixel_y = 12
+ },
+/obj/item/stack/sheet/cardboard{
+ layer = 4;
+ pixel_y = 8
+ },
+/obj/effect/vehicle_roof/pizza_van{
+ icon_state = "roof_2"
+ },
+/turf/open/shuttle/vehicle/med/gray,
+/area/interior/vehicle/pizza_van)
+"O" = (
+/turf/open/void/vehicle,
+/area/space)
+"V" = (
+/obj/structure/interior_wall/pizza_van{
+ icon_state = "exterior_door";
+ pixel_y = 32;
+ layer = 5.2;
+ alpha = 50
+ },
+/turf/open/void/vehicle,
+/area/space)
+
+(1,1,1) = {"
+O
+O
+O
+O
+O
+"}
+(2,1,1) = {"
+O
+e
+s
+c
+O
+"}
+(3,1,1) = {"
+O
+j
+M
+h
+n
+"}
+(4,1,1) = {"
+O
+r
+o
+G
+J
+"}
+(5,1,1) = {"
+O
+v
+t
+y
+V
+"}
+(6,1,1) = {"
+O
+w
+f
+i
+O
+"}
diff --git a/maps/lv759_hybrisa_prospera.json b/maps/lv759_hybrisa_prospera.json
new file mode 100644
index 000000000000..9106c733cd7d
--- /dev/null
+++ b/maps/lv759_hybrisa_prospera.json
@@ -0,0 +1,68 @@
+{
+ "map_name": "LV-759 Hybrisa Prospera",
+ "short_name": "Hybrisa",
+ "map_path": "map_files/LV759_Hybrisa_Prospera",
+ "map_file": "LV759_Hybrisa_Prospera.dmm",
+ "webmap_url": "LV759",
+
+ "weather_holder": "/datum/weather_ss_map_holder/lv759_hybrisa_prospera",
+ "survivor_types": [
+ "/datum/equipment_preset/survivor/hybrisa/civilian",
+ "/datum/equipment_preset/survivor/hybrisa/civilian_office",
+ "/datum/equipment_preset/survivor/hybrisa/weymart",
+ "/datum/equipment_preset/survivor/hybrisa/sanitation",
+ "/datum/equipment_preset/survivor/hybrisa/pizza_galaxy",
+ "/datum/equipment_preset/survivor/hybrisa/fire_fighter",
+ "/datum/equipment_preset/survivor/hybrisa/cuppa_joes",
+ "/datum/equipment_preset/survivor/hybrisa/kelland_miner",
+ "/datum/equipment_preset/survivor/hybrisa/doctor",
+ "/datum/equipment_preset/survivor/hybrisa/paramedic",
+ "/datum/equipment_preset/survivor/hybrisa/scientist_xenobiologist",
+ "/datum/equipment_preset/survivor/hybrisa/scientist_xenoarchaeologist",
+ "/datum/equipment_preset/survivor/hybrisa/nspa_constable",
+ "/datum/equipment_preset/survivor/hybrisa/electrical_engineer",
+ "/datum/equipment_preset/survivor/hybrisa/construction_worker",
+ "/datum/equipment_preset/survivor/hybrisa/heavy_vehicle_operator",
+ "/datum/equipment_preset/survivor/corporate/hybrisa",
+ "/datum/equipment_preset/survivor/hybrisa/wey_po",
+ "/datum/equipment_preset/survivor/hybrisa/corporate_goon",
+ "/datum/equipment_preset/survivor/clf"
+ ],
+ "synth_survivor_types": [
+ "/datum/equipment_preset/synth/survivor/hybrisa/engineer_survivor",
+ "/datum/equipment_preset/synth/survivor/hybrisa/detective",
+ "/datum/equipment_preset/synth/survivor/hybrisa/xenoarchaeologist",
+ "/datum/equipment_preset/synth/survivor/hybrisa/civilian",
+ "/datum/equipment_preset/synth/survivor/hybrisa/paramedic",
+ "/datum/equipment_preset/synth/survivor/hybrisa/exec_bodyguard"
+ ],
+ "defcon_triggers": [
+ 3750,
+ 2600,
+ 1450,
+ 580,
+ 0.0
+ ],
+ "survivor_message": "As the city burns, you find yourself among the dwindling few who survived the initial onslaught, The catastrophic breach shattered the once-prosperous world of LV-759, home to the large commercial & industrial Weyland-Yutani colony known as Hybrisa Prospera. Through sheer will or cunning, you've evaded the relentless alien onslaught so far... but the nightmare persists.",
+ "announce_text": "An automated distress signal has been received from the Weyland-Yutani colony, Hybrisa Prospera—a vast, city-like settlement renowned for its immense wealth, extensive mining operations, and thriving commerce. Recently fully acquired from the TWE, this former colony is now a key asset for Weyland-Yutani, with a sprawling urban center housing thousands of residents and numerous smaller outer colonies under its control. The ###SHIPNAME### has been dispatched to investigate the situation.",
+ "map_item_type": "/obj/item/map/lv759_map",
+ "monkey_types": [
+ "monkey"
+ ],
+ "environment_traits": { "Fog": true },
+ "traits": [{ "Ground": true }],
+ "xvx_hives": {
+ "xeno_hive_alpha": 0,
+ "xeno_hive_bravo": 0,
+ "xeno_hive_charlie": 0,
+ "xeno_hive_delta": 0
+ },
+ "camouflage": "urban",
+ "gamemodes": [
+ "Distress Signal",
+ "Hunter Games",
+ "Hive Wars",
+ "Faction Clash",
+ "Infection"
+ ]
+}
diff --git a/maps/map_files/LV759_Hybrisa_Prospera/LV759_Hybrisa_Prospera.dmm b/maps/map_files/LV759_Hybrisa_Prospera/LV759_Hybrisa_Prospera.dmm
new file mode 100644
index 000000000000..bb8956ea3156
--- /dev/null
+++ b/maps/map_files/LV759_Hybrisa_Prospera/LV759_Hybrisa_Prospera.dmm
@@ -0,0 +1,223618 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aac" = (
+/obj/structure/grille,
+/obj/structure/barricade/handrail/wire{
+ dir = 4
+ },
+/obj/structure/barricade/handrail/wire,
+/obj/structure/cable/white{
+ color = "#550d0d";
+ icon_state = "1-2";
+ layer = 5
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/maintenance_north)
+"aak" = (
+/obj/structure/platform/strata/metal{
+ dir = 1
+ },
+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"aam" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -20;
+ pixel_y = 12
+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"aap" = (
+/obj/structure/roof/hybrisa/lattice_prop/lattice_4{
+ pixel_y = 16;
+ layer = 6
+ },
+/turf/closed/wall/hybrisa/colony/office,
+/area/lv759/indoors/weyyu_office)
+"aat" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/structure/platform/hybrisa/metalplatform6,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/mining_outpost/south_entrance)
+"aaw" = (
+/obj/structure/platform_decoration{
+ dir = 8
+ },
+/obj/structure/largecrate/random/case/small,
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/platform_decoration{
+ dir = 8
+ },
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/meridian/meridian_factory)
+"aaA" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/item/reagent_container/blood/empty{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/turf/open/floor/prison/whitered/northwest,
+/area/lv759/indoors/hospital/medical_storage)
+"aaF" = (
+/obj/structure/closet/crate/construction,
+/obj/item/stack/sheet/metal/med_large_stack,
+/obj/item/stack/rods,
+/obj/item/stack/sheet/aluminum,
+/obj/item/stack/sheet/glass,
+/obj/effect/spawner/random/technology_scanner,
+/turf/open/floor/almayer/cargo,
+/area/lv759/indoors/wy_research_complex/cargo)
+"aaH" = (
+/obj/structure/pipes/standard/manifold/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/colonial_marshals/hallway_central)
+"aaI" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black{
+ dir = 1
+ },
+/turf/open/floor/prison,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"aaK" = (
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 24
+ },
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/bar/kitchen)
+"aaQ" = (
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/colonial_marshals/press_room)
+"aaU" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/wirecutters,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 9
+ },
+/obj/structure/machinery/light/blue{
+ dir = 4
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/indoors/spaceport/cargo)
+"aaW" = (
+/turf/open/floor/prison/whitered/west,
+/area/lv759/indoors/hospital/operation)
+"aaZ" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/ashtray/glass{
+ icon_state = "ashtray_bork_gl";
+ pixel_x = -4;
+ pixel_y = 10
+ },
+/obj/item/shard,
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 3.3
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"abb" = (
+/obj/structure/bed/hybrisa/hospital/hospitaldivider{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/whitegreen/west,
+/area/lv759/indoors/hospital/emergency_room)
+"abh" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ dir = 4
+ },
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8;
+ pixel_x = 6
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate{
+ layer = 4
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8;
+ layer = 4
+ },
+/obj/structure/prop/ice_colony/ground_wire{
+ dir = 4;
+ layer = 4;
+ pixel_x = 6
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/colony_streets/north_street)
+"abm" = (
+/obj/structure/cargo_container/hybrisa/containersextended/tanright{
+ layer = 6;
+ pixel_x = -4
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"abn" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform1{
+ dir = 1
+ },
+/obj/structure/blackgoocontainer,
+/turf/open/floor/hybrisa/engineership/engineer_floor9,
+/area/lv759/indoors/derelict_ship)
+"abu" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 4
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"abC" = (
+/obj/structure/machinery/door/poddoor/hybrisa/secure_red_door{
+ name = "Armory Lockdown";
+ id = "hybrisa_armory";
+ needs_power = 0;
+ unacidable = 1;
+ dir = 8
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/securityarmory)
+"abN" = (
+/obj/structure/stairs/perspective/kutjevo{
+ dir = 8;
+ layer = 2.5
+ },
+/obj/structure/barricade/handrail/kutjevo,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"abR" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/closed/wall/hybrisa/colony/engineering,
+/area/lv759/indoors/recycling_plant/garage)
+"abS" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/medical/autoname{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/paramedics_garage)
+"abT" = (
+/obj/effect/sentry_landmark/lz_1/bottom_right,
+/turf/open/hybrisa/street/cement1,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"abY" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/turf/open/floor/almayer/black/east,
+/area/lv759/indoors/wy_research_complex/cargo)
+"acc" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"acd" = (
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "2"
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/caveplateau)
+"aci" = (
+/obj/structure/machinery/light,
+/turf/open/floor/almayer/plating_striped/north,
+/area/lv759/indoors/spaceport/baggagehandling)
+"acj" = (
+/obj/structure/platform/kutjevo{
+ dir = 1
+ },
+/obj/structure/platform/kutjevo{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/xenobiology/misc,
+/obj/structure/prop/hybrisa/misc/floorprops/floorglass2,
+/turf/open/hybrisa/metal/underground_unweedable,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"acm" = (
+/turf/closed/wall/r_wall/bunker{
+ name = "reinforced metal wall"
+ },
+/area/lv759/indoors/mining_outpost/east_dorms)
+"acp" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/strata_decals/grime/grime3{
+ dir = 4
+ },
+/turf/open/floor/corsat/officesquares,
+/area/lv759/indoors/hospital/virology)
+"acr" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_edge,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"act" = (
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+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/effect/spawner/random/toolbox{
+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/turf/open/floor/plating/platingdmg3,
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+"aQt" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/machinery/door/airlock/hybrisa/medical/autoname,
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/morgue)
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+ icon_state = "W";
+ pixel_x = -1;
+ pixel_y = 1
+ },
+/obj/effect/decal/strata_decals/catwalk/prison,
+/obj/structure/prop/invuln/lattice_prop{
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+ pixel_y = 16
+ },
+/turf/open/floor/shiva/radiator_tile2,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"aQG" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#8e98a0"
+ },
+/obj/item/tool/stamp/denied{
+ pixel_y = -4;
+ layer = 3.4
+ },
+/obj/item/tool/stamp/approved{
+ pixel_y = -4;
+ pixel_x = 10;
+ layer = 3.4
+ },
+/obj/structure/machinery/door/window/southleft{
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+ },
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+/obj/structure/prop/hybrisa/airport/deadpilot1,
+/obj/structure/bed/chair/vehicle/white{
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+ },
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+/area/lv759/indoors/spaceport/starglider)
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+ dir = 8
+ },
+/obj/effect/hybrisa/decal/trash{
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+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/item/shard,
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+/obj/structure/largecrate/empty,
+/obj/structure/prop/invuln/overhead_pipe{
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+ dir = 9
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab"
+ },
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+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8
+ },
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+/area/lv759/indoors/caves/east_caves)
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+/obj/effect/hybrisa/decal/trash{
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+ },
+/turf/open/floor/hybrisa/wood/darkerwood,
+/area/lv759/indoors/colonial_marshals/head_office)
+"aRl" = (
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+ icon_state = "stop_decal5"
+ },
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+/area/lv759/outdoors/colony_streets/east_central_street)
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+/obj/structure/roof/hybrisa/lattice_prop/lattice_5{
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+ layer = 6
+ },
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+/area/lv759/indoors/apartment/northhallway)
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+/obj/structure/bed/chair/comfy/teal{
+ dir = 8
+ },
+/obj/effect/decal/medical_decals{
+ icon_state = "triagedecalbottomright";
+ color = "#d3d3d3"
+ },
+/obj/structure/sign/safety/biolab{
+ pixel_x = 32
+ },
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/east_hallway)
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+ color = "#a6aeab"
+ },
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+ dir = 4;
+ pixel_y = 4
+ },
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+ dir = 4
+ },
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+/obj/item/trash/hybrisa/cuppa_joes/lid,
+/obj/item/stack/sheet/cardboard{
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+ },
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+/area/lv759/indoors/spaceport/cuppajoes)
+"aRB" = (
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/White_Cargo{
+ dir = 1;
+ pixel_x = -4;
+ pixel_y = 2
+ },
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+/obj/item/clothing/head/welding,
+/obj/item/tool/wrench{
+ pixel_x = 1;
+ pixel_y = 10
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ name = "dirt";
+ alpha = 100
+ },
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+ dir = 1
+ },
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+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/decal/medical_decals{
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+ layer = 2;
+ color = "#d3d3d3"
+ },
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+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/road_stop{
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+ icon_state = "stop_decal5";
+ pixel_x = 4
+ },
+/turf/open/hybrisa/street/asphalt,
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+ dir = 8;
+ pixel_x = 5;
+ pixel_y = 10
+ },
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+"aRU" = (
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+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/decal/cleanable/blood,
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+"aRX" = (
+/obj/structure/largecrate/random/barrel/green,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_5"
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/east_central_street)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/cell_stripe/north,
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+"aSa" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
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+/turf/open/floor/hybrisa/metal/yellow_warning_floor,
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+"aSi" = (
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+ pixel_y = 17
+ },
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+/obj/effect/decal/cleanable/blood,
+/obj/structure/prop/hybrisa/misc/blood/blood2{
+ dir = 8;
+ pixel_y = 30;
+ layer = 4
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
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+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1,
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow{
+ pixel_x = 7
+ },
+/turf/open/hybrisa/street/underground_unweedable,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/strata_decals/grime/grime1,
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+"aSr" = (
+/turf/closed/wall/hybrisa/colony,
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+"aSw" = (
+/obj/structure/machinery/power/apc/no_power/east,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"aSx" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/item/stack/rods,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/doubleroad/lines3{
+ pixel_y = -4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"aSA" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg1,
+/area/lv759/indoors/caves/south_east_caves)
+"aSB" = (
+/obj/structure/largecrate/random/mini/small_case/c{
+ pixel_x = 11;
+ pixel_y = 15
+ },
+/obj/item/stock_parts/matter_bin/adv{
+ pixel_x = -5;
+ pixel_y = 9
+ },
+/obj/item/stock_parts/matter_bin,
+/turf/open/floor/plating/engineer_ship,
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+"aSE" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/effect/hybrisa/decal/dirt,
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+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"aSG" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/structure/cargo_container/hybrisa/containersextended/lightgreywyright,
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"aSI" = (
+/obj/structure/machinery/vending/coffee{
+ density = 0;
+ pixel_x = 17;
+ pixel_y = 16;
+ layer = 4
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_north)
+"aSJ" = (
+/obj/structure/bed/chair/wood/normal{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/carpet/carpetorangered,
+/area/lv759/indoors/bar)
+"aSZ" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 3.3
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/machinery/light/spot/blue{
+ dir = 8;
+ pixel_x = -8
+ },
+/obj/structure/pipes/standard/manifold/hidden/dark,
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+/area/lv759/indoors/wy_research_complex/cargo)
+"aTb" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/kutjevo/fake_wood,
+/area/lv759/indoors/apartment/westbedrooms)
+"aTd" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/doubleroad/lines3{
+ pixel_y = -4
+ },
+/obj/item/tool/warning_cone{
+ pixel_y = 12;
+ pixel_x = -12
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
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+/obj/structure/prop/hybrisa/fakeplatforms/platform1,
+/turf/open/floor/hybrisa/engineership/engineer_floor3,
+/area/lv759/indoors/derelict_ship)
+"aTl" = (
+/obj/structure/machinery/door/airlock/almayer/maint/reinforced/colony{
+ autoname = 1;
+ name = "autoname reinforced";
+ dir = 1;
+ req_one_access = null
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/southeastexit)
+"aTu" = (
+/obj/structure/platform/strata/metal{
+ dir = 4
+ },
+/obj/structure/machinery/light/spot/blue{
+ dir = 8;
+ pixel_x = -8
+ },
+/turf/open/floor/strata/blue3/north,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"aTv" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 18
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out"
+ },
+/obj/structure/sign/safety/bulkhead_door{
+ pixel_x = -3;
+ pixel_y = 32
+ },
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 30;
+ pixel_x = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_east_caves/south)
+"aTx" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/machinery/power/apc/no_power/east,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/weymart/backrooms)
+"aTz" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/structure/cable/white{
+ color = "#9f8700";
+ icon_state = "4-9";
+ layer = 5;
+ level = 2
+ },
+/obj/effect/spawner/random/toolbox,
+/turf/open/floor/plating,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_maintenance)
+"aTA" = (
+/obj/structure/reagent_dispensers/water_cooler{
+ pixel_x = 11;
+ pixel_y = 8
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/structure/pipes/vents/pump,
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_flight_control_room)
+"aTC" = (
+/obj/item/spacecash/c1{
+ pixel_x = 12;
+ pixel_y = 4
+ },
+/obj/item/spacecash/ewallet,
+/obj/structure/machinery/atm{
+ pixel_y = 28;
+ pixel_x = -2
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"aTE" = (
+/obj/effect/hybrisa/decal/road/lines4{
+ pixel_x = 1
+ },
+/obj/structure/bed/chair{
+ buckling_y = 5;
+ dir = 1;
+ pixel_y = 5;
+ pixel_x = -14;
+ buckling_x = -14
+ },
+/obj/structure/bed/chair{
+ buckling_y = 5;
+ dir = 1;
+ pixel_y = 5;
+ pixel_x = 4;
+ buckling_x = 4
+ },
+/obj/effect/hybrisa/decal/road/lines3{
+ pixel_y = -2
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/weyyu_office/pressroom)
+"aTJ" = (
+/obj/structure/machinery/landinglight/ds1{
+ dir = 1
+ },
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = 6
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/landing_zone_2)
+"aTL" = (
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3d3d3d";
+ dir = 1;
+ pixel_x = 8;
+ pixel_y = -1;
+ name = "rubber mat"
+ },
+/obj/structure/machinery/light/small,
+/obj/effect/hybrisa/decal/warning/redandwhite_W,
+/turf/open/floor/prison,
+/area/lv759/indoors/weymart/backrooms)
+"aTO" = (
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/north_street)
+"aTP" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/central_caves)
+"aTS" = (
+/obj/item/shard,
+/turf/open/floor/prison/bright_clean/southwest,
+/area/lv759/indoors/power_plant/Hallway_East)
+"aUa" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 14
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"aUh" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 9;
+ layer = 2;
+ explo_proof = 0
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/south_caves)
+"aUk" = (
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal4";
+ pixel_x = 6
+ },
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 1;
+ icon_state = "stop_decal5"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"aUq" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/ramptop/east,
+/area/lv759/indoors/meridian/meridian_factory)
+"aUr" = (
+/obj/structure/roof/hybrisa/lattice_prop/lattice_1{
+ pixel_y = 16;
+ pixel_x = -26;
+ layer = 6
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/meridian/meridian_factory)
+"aUs" = (
+/obj/structure/bed/roller,
+/obj/item/trash/used_stasis_bag,
+/obj/structure/curtain/medical{
+ pixel_y = -32
+ },
+/turf/open/floor/hybrisa/tile/tilewhitecheckered,
+/area/lv759/indoors/wy_research_complex/medical_annex)
+"aUt" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/machinery/light/small,
+/obj/effect/decal/cleanable/dirt{
+ layer = 5
+ },
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/turf/open/floor/hybrisa/tile/darkgrey_bigtile,
+/area/lv759/indoors/hospital/morgue)
+"aUu" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/tileblackcheckered,
+/area/lv759/indoors/casino)
+"aUv" = (
+/obj/structure/largecrate/empty/case/double,
+/turf/open/floor/plating/engineer_ship,
+/area/lv759/indoors/derelict_ship)
+"aUy" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/vehicles/Meridian/Green{
+ icon_state = "meridian_green_damage_2";
+ dir = 4;
+ health = 1750
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ desc = "It is made of Fiberbush(tm). It contains asbestos. Studies say that greenery calms the mind due to some sort evolved mechanism in the brain. This plant is not calming.";
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+ },
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+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 8
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+/obj/effect/hybrisa/decal/dirt,
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+/obj/item/trash/buritto,
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+ dir = 8;
+ explo_proof = 1;
+ needs_power = 0;
+ unacidable = 1;
+ id = "bunker_exit_tunnel"
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+ alpha = 155
+ },
+/obj/effect/hybrisa/decal/dirt,
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+ },
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+/turf/open/hybrisa/street/sidewalk/north,
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+ },
+/obj/structure/surface/table/reinforced/black,
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+ pixel_x = -1;
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+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
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+ },
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+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/structure/machinery/colony_floodlight/traffic{
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+ pixel_y = 10
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+ pixel_x = 1
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+ icon_state = "S";
+ layer = 3.3
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+/obj/structure/platform/mineral{
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+ },
+/obj/structure/target/alien,
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+ },
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+ },
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+"ceB" = (
+/obj/structure/platform/hybrisa/metalplatform1,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
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+ },
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+ dir = 8;
+ health = 25000
+ },
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+ },
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+ },
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+ },
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+ dir = 8;
+ health = 25000
+ },
+/obj/structure/bed/chair{
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+ pixel_x = 3
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+ },
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+ layer = 2.5
+ },
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+/obj/item/reagent_container/glass/bucket{
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+ pixel_y = 1
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+ light_on = 1;
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+ pixel_x = 2;
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+ name = "\improper WY-LWI Horizon Runner HR-150"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_x = 6;
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+ },
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+ icon = 'icons/obj/structures/props/containersextended.dmi';
+ icon_state = "grafcontain3_rm";
+ layer = 1;
+ name = "Vandalized Cargo Container"
+ },
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+ },
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+ },
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+/obj/structure/stairs/perspective/kutjevo,
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+ layer = 2.99
+ },
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+ layer = 4;
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+ },
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+ layer = 3
+ },
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+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 8;
+ icon_state = "stop_decal5"
+ },
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+ dir = 4;
+ icon_state = "stop_decal5"
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+ },
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+ },
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+ layer = 4
+ },
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+ pixel_y = 21;
+ layer = 3.20;
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+/area/lv759/indoors/caves/south_caves)
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+/obj/item/tool/mop{
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+ },
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+ },
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+/obj/effect/landmark/objective_landmark/far,
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+/area/lv759/indoors/spaceport/cargo)
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+ id = "disposals_garage_2";
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+ },
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+ },
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+ },
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+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/machinery/conveyor{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 8;
+ health = 25000
+ },
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+ icon_state = "sandbag_3"
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+ },
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+ },
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+ name = "dirt"
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+ },
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+ dir = 1
+ },
+/obj/structure/cargo_container/hybrisa/containersextended/tanwywingsright{
+ layer = 4
+ },
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+ layer = 5
+ },
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+ },
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+ },
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+ },
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+ opacity = 0
+ },
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+ },
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+ },
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+ desc = "An old TV hooked up to a video cassette recorder, you can even use it to time shift WOW.";
+ layer = 3.2;
+ name = "Television set";
+ network = null;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ dir = 4;
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+ },
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+ },
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+ },
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+ dir = 8
+ },
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+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/structure/prop/hybrisa/misc/machinery/screens/frame{
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/wood/blackwood,
+/area/lv759/indoors/weyyu_office/vip)
+"eup" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/item/tool/kitchen/tray,
+/obj/structure/window/reinforced,
+/obj/item/stack/sheet/xenochitin,
+/turf/open/floor/almayer/blackfull/west,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"euu" = (
+/obj/structure/surface/table/reinforced/black,
+/obj/structure/machinery/hybrisa/coffee_machine,
+/turf/open/floor/hybrisa/metal/zbrownfloor1/southeast,
+/area/lv759/indoors/meridian/meridian_showroom)
+"euw" = (
+/obj/item/trash/cigbutt,
+/turf/open/floor/prison/ramptop/north,
+/area/lv759/indoors/wy_security/checkpoint_northwest)
+"euF" = (
+/obj/structure/surface/table/reinforced,
+/obj/item/reagent_container/food/drinks/coffeecup{
+ pixel_x = -7;
+ pixel_y = 11
+ },
+/obj/item/tool/stamp{
+ pixel_x = -7
+ },
+/obj/item/clipboard{
+ pixel_x = 4;
+ pixel_y = 5
+ },
+/obj/item/paper{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/tool/pen/blue{
+ pixel_x = 6;
+ pixel_y = -7
+ },
+/turf/open/floor/prison/ramptop/east,
+/area/lv759/indoors/wy_security/checkpoint_west)
+"euI" = (
+/obj/structure/prop/hybrisa/misc/machinery/screens/frame{
+ pixel_y = 32;
+ pixel_x = -4
+ },
+/turf/open/floor/hybrisa/metal/zbrownfloor1,
+/area/lv759/indoors/meridian/meridian_office)
+"euJ" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 32
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/warning/redandwhite_W,
+/turf/open/floor/hybrisa/metal/stripe_red/east,
+/area/lv759/indoors/mining_outpost/vehicledeployment)
+"euK" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/blocker/forcefield/vehicles,
+/obj/structure/machinery/door/airlock/almayer/maint/reinforced/colony{
+ autoname = 1;
+ name = "autoname reinforced";
+ dir = 8;
+ req_one_access = null
+ },
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/electical_systems/substation3)
+"euN" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/mining_outpost/south)
+"euS" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/shard,
+/obj/item/weapon/broken_bottle{
+ pixel_x = 11;
+ pixel_y = -2
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/south_east_caves)
+"euU" = (
+/turf/open/floor/strata/blue3/west,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"euW" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/road/lines2,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"euY" = (
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 1
+ },
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 1
+ },
+/turf/open/floor/almayer/blackfull/west,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"evb" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/clothing/head/hardhat/red/kelland{
+ pixel_y = 12;
+ pixel_x = -4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"evd" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/almayer/plating/northeast,
+/area/lv759/indoors/power_plant/equipment_east)
+"evk" = (
+/obj/structure/machinery/landinglight/ds1/delayone{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/landing_zone_2)
+"evq" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Meridian/Turquoise{
+ dir = 1;
+ pixel_y = 6
+ },
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "3"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"evt" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/stripe_red,
+/area/lv759/outdoors/landing_zone_2)
+"evu" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/weapon/twohanded/folded_metal_chair{
+ pixel_y = -8
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/colony_streets/north_street)
+"evz" = (
+/obj/effect/landmark/survivor_spawner,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/carpet/carpetgreen,
+/area/lv759/indoors/apartment/westbedrooms)
+"evA" = (
+/obj/item/trash/hybrisa/cuppa_joes/empty_cup,
+/obj/item/trash/hybrisa/cuppa_joes/lid,
+/turf/open/floor/hybrisa/metal/metalwhitefull,
+/area/lv759/indoors/spaceport/cuppajoes)
+"evB" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/sterile_white,
+/area/lv759/indoors/hospital/icu)
+"evE" = (
+/obj/structure/prop/hybrisa/cavedecor/stalagmite1,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_east_caves)
+"evM" = (
+/obj/structure/pipes/standard/manifold/visible,
+/turf/open/floor/prison/whitegreen/west,
+/area/lv759/indoors/hospital/cryo_room)
+"evP" = (
+/obj/structure/bed/stool{
+ buckling_y = 14;
+ pixel_x = 4;
+ pixel_y = 22
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata,
+/area/lv759/indoors/colonial_marshals/hallway_north_locker)
+"evV" = (
+/turf/open/hybrisa/street/sidewalkcenter/south,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"evY" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/turf/open/hybrisa/street/sidewalk/northeast,
+/area/lv759/outdoors/landing_zone_2)
+"ewb" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/blue{
+ dir = 1
+ },
+/obj/structure/largecrate/random/barrel/medical,
+/turf/open/hybrisa/street/cement1,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"ewd" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -13;
+ pixel_y = 11
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/south_caves)
+"ewl" = (
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/item/shard,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/hybrisa/street/sidewalkcenter/south,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"ewo" = (
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"ewr" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/darkbrown3/east,
+/area/lv759/indoors/pizzaria)
+"ewz" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/caves/north_west_caves_outdoors)
+"ewA" = (
+/obj/structure/bed/chair{
+ icon_state = "chair_alt";
+ pixel_x = 3;
+ pixel_y = 17;
+ base_pixel_x = 3;
+ base_pixel_y = 17
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/bright_clean2/southwest,
+/area/lv759/indoors/hospital/operation)
+"ewI" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -20
+ },
+/obj/item/stack/sheet/wood/small_stack{
+ layer = 1
+ },
+/obj/structure/largecrate/random/barrel/yellow{
+ layer = 2
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"ewL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/warning/redandwhite_N,
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/central_caves)
+"ewN" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/doubleroad/lines2{
+ pixel_y = 4
+ },
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"ewO" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_x = 10;
+ pixel_y = 21
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/apartment/eastfoyer)
+"ewQ" = (
+/obj/structure/largecrate/empty/secure,
+/obj/structure/largecrate/random/mini{
+ layer = 4;
+ pixel_x = -7;
+ pixel_y = 16
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/caveplateau)
+"ewT" = (
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/item/stack/sandbags,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"ewU" = (
+/obj/structure/platform/hybrisa/rockdark,
+/turf/closed/wall/hybrisa/rock,
+/area/lv759/oob)
+"ewV" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 1;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 5;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"ewY" = (
+/obj/effect/decal/cleanable/blood,
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 1
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"ewZ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/obj/structure/barricade/handrail/hybrisa/handrail{
+ dir = 8;
+ layer = 4
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"exb" = (
+/obj/structure/machinery/atm{
+ icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi';
+ pixel_x = 6;
+ pixel_y = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4";
+ pixel_y = 14
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/central_streets)
+"exg" = (
+/obj/structure/platform/strata/metal{
+ dir = 4
+ },
+/obj/item/fuel_cell,
+/turf/open/floor/strata/blue3/east,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"exj" = (
+/obj/item/reagent_container/food/drinks/milk{
+ pixel_x = -9;
+ pixel_y = 3
+ },
+/obj/item/reagent_container/food/drinks/milk{
+ pixel_x = -9
+ },
+/obj/effect/decal/strata_decals/grime/grime3{
+ dir = 8
+ },
+/obj/structure/machinery/hybrisa/coffee_machine{
+ pixel_x = -2;
+ pixel_y = 8
+ },
+/obj/effect/hybrisa/decal/dirt_2,
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 20
+ },
+/obj/structure/sign/poster/ad{
+ pixel_x = 7;
+ pixel_y = 32;
+ layer = 2.9
+ },
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/spaceport/cuppajoes)
+"exr" = (
+/obj/structure/surface/table/almayer{
+ color = "#EBD9B7"
+ },
+/obj/structure/machinery/computer/emails{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/cementflat,
+/area/lv759/indoors/hotel/hotel_hallway)
+"exs" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"exu" = (
+/obj/structure/platform/hybrisa/metalplatform2{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"exv" = (
+/obj/structure/machinery/light/small{
+ dir = 1;
+ pixel_y = 20
+ },
+/obj/structure/platform/hybrisa/metalplatform3{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform3{
+ dir = 4
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"exw" = (
+/obj/item/trash/kepler,
+/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/southeast,
+/area/lv759/indoors/bar/entertainment)
+"exz" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/doubleroad/lines3{
+ pixel_y = -4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"exB" = (
+/obj/structure/blackgoocontainer{
+ pixel_y = 18;
+ layer = 3.01
+ },
+/obj/item/hybrisa/engineer_helmet{
+ pixel_x = 6
+ },
+/turf/open/floor/hybrisa/engineership/engineer_floor9,
+/area/lv759/indoors/derelict_ship)
+"exC" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood/oil,
+/obj/effect/decal/cleanable/blood/oil,
+/obj/item/stack/sheet/metal,
+/obj/effect/hybrisa/decal/road/roadmiddle{
+ dir = 1;
+ pixel_y = 14
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"exE" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8
+ },
+/obj/structure/platform/hybrisa/rockdark,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/central_caves)
+"exI" = (
+/obj/structure/prop/hybrisa/vehicles/Meridian/Shell,
+/turf/open/floor/almayer/fake_outerhull,
+/area/lv759/indoors/meridian/meridian_factory)
+"exL" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal5";
+ pixel_y = -7
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"exV" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -16
+ },
+/turf/closed/wall/hybrisa/marhsalls/reinforced,
+/area/lv759/indoors/colonial_marshals/south_maintenance)
+"exY" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/item/trash/cigbutt,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"eye" = (
+/obj/structure/window/reinforced{
+ dir = 1;
+ layer = 3;
+ color = "#a6aeab"
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ color = "#a6aeab"
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"eyf" = (
+/obj/structure/prop/hybrisa/furniture/tables/tablepool{
+ pixel_y = -16
+ },
+/turf/open/floor/wood,
+/area/lv759/indoors/bar)
+"eyp" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/meridian/meridian_foyer)
+"eyr" = (
+/obj/structure/machinery/portable_atmospherics/powered/scrubber/huge/stationary,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ dir = 4;
+ pixel_y = -4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/structure/machinery/meter{
+ pixel_y = 32
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 1;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe";
+ layer = 2
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/gas_generators)
+"eys" = (
+/obj/structure/largecrate/random/barrel/red,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/north_west_caves)
+"eyv" = (
+/obj/structure/sign/safety/south,
+/turf/closed/wall/hybrisa/research/reinforced,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"eyz" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/rusted_wite{
+ dir = 1
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/mining_outpost/south)
+"eyA" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/item/clipboard,
+/obj/item/paper,
+/obj/item/tool/pen,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/researchanddevelopment)
+"eyH" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"eyJ" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood{
+ icon_state = "gib6";
+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/bloodtrail,
+/turf/open/floor/hybrisa/tile/tilegreen,
+/area/lv759/indoors/garage_reception)
+"eyL" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = 3;
+ pixel_y = -2
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_14"
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
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+ explo_proof = 1;
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+ },
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+/obj/structure/machinery/newscaster{
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/obj/structure/machinery/light/small/blue{
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+ },
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+ dir = 8;
+ icon = 'icons/turf/dropship4.dmi';
+ icon_state = "110";
+ name = "\improper WY-LWI StarGlider SG-200"
+ },
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+ },
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+ },
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+/obj/structure/fence/dark{
+ layer = 3
+ },
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+/obj/item/tool/warning_cone{
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+ },
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+ },
+/obj/structure/surface/table/almayer,
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+/obj/structure/prop/invuln/minecart_tracks{
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+ layer = 2;
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+ },
+/obj/structure/closet/crate/miningcar/yellow{
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+ },
+/obj/structure/filingcabinet{
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/cable{
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+ },
+/obj/structure/platform{
+ dir = 1
+ },
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+ },
+/obj/structure/lattice,
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+/obj/effect/decal/warning_stripes{
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+ pixel_y = 8
+ },
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+ },
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+ },
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+ },
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+ layer = 5
+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+ },
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+/obj/structure/machinery/landinglight/ds2/delaythree{
+ dir = 1
+ },
+/obj/effect/decal/medical_decals{
+ dir = 1;
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+ },
+/obj/effect/decal/medical_decals{
+ icon_state = "triagedecalbottomright";
+ color = "#d3d3d3"
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+ },
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+ },
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+ pixel_x = 6;
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+ },
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+ },
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+ icon_state = "trash_13"
+ },
+/obj/structure/prop/hybrisa/misc/trash/green{
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+ pixel_y = 12
+ },
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+ pixel_x = 4
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+ dir = 1;
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+ color = "#d3d3d3"
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+ icon_state = "gibleg"
+ },
+/obj/effect/decal/cleanable/blood{
+ icon_state = "mgibbl3"
+ },
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/darkgrey_bigtile,
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+/obj/structure/window/reinforced{
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+ },
+/obj/structure/machinery/computer/cameras{
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+ },
+/obj/structure/surface/table/reinforced/black,
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+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/turf/open/floor/almayer/silver/west,
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+"eIY" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/doubleroad/lines3{
+ pixel_y = -4
+ },
+/obj/effect/hybrisa/decal/tiretrack{
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+ pixel_x = -16
+ },
+/turf/open/hybrisa/street/asphalt,
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+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/turf/open/floor/strata/orange_edge/east,
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+"eJa" = (
+/obj/structure/platform_decoration/strata/metal{
+ dir = 4
+ },
+/obj/structure/largecrate/empty/secure,
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+ dir = 4
+ },
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+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/turf/open/floor/prison/ramptop,
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+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/cable{
+ icon_state = "4-10"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/platform{
+ dir = 1;
+ layer = 3.1
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform3{
+ dir = 8
+ },
+/obj/structure/lattice,
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+"eJh" = (
+/turf/closed/wall/hybrisa/marhsalls/reinforced,
+/area/lv759/indoors/colonial_marshals/office)
+"eJq" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "Righty tighty, lefty loosey!";
+ dir = 1;
+ icon = 'icons/obj/pipes/valve.dmi';
+ icon_state = "map_valve1";
+ name = "Pressure Valve"
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 4
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/gas_generators)
+"eJs" = (
+/obj/structure/largecrate/random/barrel{
+ layer = 2.7
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform3,
+/turf/open/floor/strata/orange_edge,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"eJt" = (
+/obj/effect/decal/cleanable/liquid_fuel,
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+/obj/structure/largecrate/empty,
+/turf/open/floor/plating/plating_catwalk/prison,
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+"eJv" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/apartment/eastbedrooms)
+"eJw" = (
+/obj/structure/platform{
+ dir = 1;
+ layer = 2.1
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/warning/redandwhite_S,
+/turf/open/floor/plating,
+/area/lv759/indoors/meridian/meridian_maintenance)
+"eJB" = (
+/obj/structure/machinery/light/spot/blue{
+ dir = 8;
+ pixel_x = -8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/wy_security/checkpoint_northwest)
+"eJH" = (
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow,
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 4;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
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+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"eYN" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/obj/structure/machinery/door/poddoor/almayer/closed{
+ id = "hybrisamining_northeast2";
+ name = "\improper Lockdown";
+ vehicle_resistant = 1;
+ dir = 8
+ },
+/turf/open/floor/hybrisa/metal/yellow_warning_floor,
+/area/lv759/indoors/mining_outpost/northeast)
+"eYV" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ layer = 3.25
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"eYX" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/c_tube,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_13"
+ },
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"eYZ" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/shard,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_13"
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"eZc" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_5"
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_15";
+ pixel_y = 14
+ },
+/obj/effect/decal/cleanable/blood/gibs/body,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"eZg" = (
+/obj/structure/machinery/door/poddoor/almayer/closed,
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1;
+ layer = 2;
+ explo_proof = 0
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/east)
+"eZh" = (
+/obj/structure/barricade/wooden{
+ dir = 1;
+ layer = 3.1;
+ pixel_y = 7
+ },
+/turf/open/floor/hybrisa/carpet/carpetbeige,
+/area/lv759/indoors/apartment/eastfoyer)
+"eZp" = (
+/obj/structure/girder,
+/turf/open/floor/plating,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"eZx" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/item/reagent_container/glass/rag{
+ desc = "A pile of clothing, these need washing...";
+ name = "pile of clothing";
+ color = "#a44e24"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/bed/stool{
+ buckling_y = 14;
+ pixel_x = 4;
+ pixel_y = 5
+ },
+/turf/open/floor/prison/red,
+/area/lv759/indoors/colonial_marshals/prisoners_foyer)
+"eZz" = (
+/obj/structure/bed/roller,
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/east_hallway)
+"eZA" = (
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8;
+ layer = 2.9
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/north_street)
+"eZB" = (
+/obj/structure/machinery/landinglight/ds1/delayone{
+ dir = 8
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/landing_zone_2)
+"eZD" = (
+/obj/structure/machinery/igniter{
+ layer = 2
+ },
+/obj/effect/decal/cleanable/molten_item,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/landmark/monkey_spawn,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4,
+/obj/structure/window/reinforced{
+ layer = 3;
+ color = "#FF2300"
+ },
+/obj/structure/barricade/handrail/strata{
+ layer = 3.1
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/recycling_plant_waste_disposal_incinerator)
+"eZH" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/closed/wall/hybrisa/research/reinforced,
+/area/lv759/indoors/wy_research_complex/securitycommand)
+"eZL" = (
+/obj/effect/decal/cleanable/dirt{
+ layer = 5
+ },
+/obj/structure/curtain/colorable_transparent{
+ color = "#22282c";
+ alpha = 235
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3d3d3d";
+ dir = 1;
+ pixel_x = 8;
+ pixel_y = -1;
+ name = "rubber mat"
+ },
+/turf/open/floor/hybrisa/tile/darkgrey_bigtile,
+/area/lv759/indoors/hospital/morgue)
+"eZR" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/colonial_marshals/garage)
+"eZT" = (
+/obj/structure/bed/chair/comfy/teal{
+ dir = 8
+ },
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/central_hallway)
+"eZX" = (
+/obj/item/trash/buritto,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"eZY" = (
+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/obj/structure/showcase{
+ breakable = 1;
+ density = 0;
+ desc = null;
+ icon_state = "igniter0";
+ name = "floor panel"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/obj/effect/decal/strata_decals/catwalk/prison,
+/turf/open/floor/shiva/radiator_tile2,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"fag" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/tilewhitecheckered/biege,
+/area/lv759/indoors/hotel/hotel_hallway)
+"fah" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic/autoname{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/apartment/northfoyer)
+"fak" = (
+/obj/effect/decal/medical_decals{
+ dir = 1;
+ icon_state = "docstripingdir";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"fan" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/machinery/door/poddoor/hybrisa/secure_red_door{
+ name = "\improper Lockdown";
+ needs_power = 0;
+ dir = 4;
+ id = "hybrisaresearchlockdown"
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/indoors/wy_research_complex/hallwaynorthexit)
+"fap" = (
+/obj/item/weapon/twohanded/folded_metal_chair{
+ pixel_x = 3;
+ pixel_y = 12
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/apartment/eastfoyer)
+"fav" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/warning_cone{
+ layer = 2;
+ pixel_x = -13;
+ pixel_y = 11
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"faE" = (
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = 4
+ },
+/obj/item/stack/cable_coil/yellow,
+/obj/structure/lattice,
+/obj/structure/prop/hybrisa/misc/floorprops/grate2{
+ color = "#9c97a3";
+ explo_proof = 1;
+ unacidable = 1;
+ unslashable = 1
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/oob)
+"faK" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 26
+ },
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/spaceport/hallway_northwest)
+"faP" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/power_plant/telecomms)
+"faV" = (
+/turf/open/floor/plating,
+/area/lv759/indoors/hotel/hotel_hallway)
+"faX" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 1
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"fba" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/device/m56d_post,
+/obj/structure/barricade/deployable{
+ damage_state = 3;
+ health = 50;
+ icon_state = "folding_3"
+ },
+/obj/structure/platform_decoration/shiva{
+ dir = 8
+ },
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/central_caves)
+"fbg" = (
+/obj/item/shard,
+/obj/item/prop/alien/hugger,
+/obj/effect/decal/cleanable/blood{
+ icon_state = "xsplatter1"
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/central_streets)
+"fbo" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/turf/open/floor/hybrisa/metal/zbrownfloor_full,
+/area/lv759/indoors/meridian/meridian_foyer)
+"fbr" = (
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "5-8"
+ },
+/obj/structure/platform{
+ layer = 3.1
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform3{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ dir = 4;
+ pixel_y = -4
+ },
+/obj/structure/lattice,
+/turf/open/floor/plating,
+/area/lv759/outdoors/power_plant/transformers_north)
+"fbs" = (
+/turf/closed/shuttle/dropship2/WY/StarGlider{
+ icon_state = "30"
+ },
+/area/lv759/indoors/spaceport/starglider)
+"fbu" = (
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 8;
+ pixel_x = 1
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/item/toy/beach_ball/holoball,
+/obj/structure/pipes/vents/pump_hybrisa,
+/turf/open/floor/hybrisa/metal/greenmetal1/east,
+/area/lv759/indoors/colonial_marshals/prisoners_recreation_area)
+"fbw" = (
+/turf/open/floor/prison/blue/north,
+/area/lv759/indoors/hospital/pharmacy)
+"fbx" = (
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = 6;
+ pixel_y = 8
+ },
+/obj/item/tool/mop{
+ pixel_y = 23
+ },
+/turf/open/hybrisa/dropship/dropship4,
+/area/lv759/indoors/spaceport/horizon_runner)
+"fbA" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal9"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"fbD" = (
+/turf/open/floor/prison/ramptop/east,
+/area/lv759/indoors/colonial_marshals/hallway_south)
+"fbI" = (
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"fbK" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 2
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/obj/structure/prop/hybrisa/xenobiology/small/cracked2,
+/obj/item/shard,
+/turf/open/floor/bluegrid,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"fbL" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/grated,
+/area/lv759/indoors/caves/south_west_caves)
+"fbM" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 2
+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/spaceport/heavyequip)
+"fbT" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/north_caves/east)
+"fbU" = (
+/obj/structure/platform_decoration/hybrisa/metalplatformdeco1{
+ dir = 4
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/central_streets)
+"fbW" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/cargo_container/hybrisa/containersextended/kelland_left,
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_east_caves)
+"fci" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 8
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"fck" = (
+/obj/structure/cable{
+ icon_state = "5-8";
+ color = "#550d0d"
+ },
+/obj/item/storage/xeno_tag_case,
+/obj/item/clothing/glasses/regular/hipster,
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/surface/table/almayer,
+/turf/open/floor/plating/prison,
+/area/lv759/outdoors/caveplateau)
+"fcl" = (
+/obj/structure/bed/chair{
+ dir = 4;
+ pixel_y = 8
+ },
+/turf/open/floor/hybrisa/metal/zbrownfloor1/north,
+/area/lv759/indoors/meridian/meridian_factory)
+"fcp" = (
+/obj/effect/hybrisa/decal/hybrisa/deco_edging{
+ dir = 8;
+ color = "#bbbaae"
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"fcq" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/carpet/blue_grey,
+/area/lv759/indoors/weyyu_office/supervisor)
+"fct" = (
+/obj/item/lightstick/planted,
+/obj/structure/platform_decoration/hybrisa/rockdark{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/central_caves)
+"fcw" = (
+/obj/item/ammo_box/magazine/empty{
+ pixel_y = 10;
+ pixel_x = 8
+ },
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = -8;
+ pixel_y = 14;
+ layer = 2.9
+ },
+/obj/item/ammo_box/magazine/type19/empty,
+/obj/item/prop/helmetgarb/gunoil{
+ pixel_x = 14;
+ pixel_y = 2
+ },
+/turf/open/floor/hybrisa/wood/blackwood,
+/area/lv759/indoors/apartment/northapartments)
+"fcB" = (
+/obj/structure/window/framed/hybrisa/colony/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_security/checkpoint_west)
+"fcI" = (
+/obj/structure/machinery/medical_pod/sleeper,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/whitegreenfull,
+/area/lv759/indoors/hospital/cryo_room)
+"fcK" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/wood,
+/area/lv759/indoors/apartment/westbedrooms)
+"fcL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/barricade/wooden{
+ desc = "This barricade is heavily reinforced. Nothing short of blasting it open seems like it'll do the trick, that or melting the breams supporting it...";
+ dir = 8;
+ health = 25000
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"fcP" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"fcQ" = (
+/obj/structure/machinery/power/apc/no_power/west,
+/turf/open/floor/strata/red3/west,
+/area/lv759/indoors/spaceport/security_office)
+"fcT" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal8"
+ },
+/obj/effect/hybrisa/decal/doubleroad/lines1{
+ pixel_x = -4
+ },
+/obj/effect/hybrisa/decal/road/corner{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/blue{
+ dir = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"fcU" = (
+/obj/structure/prop/almayer/cannon_cables{
+ name = "\improper Cables"
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue,
+/obj/structure/machinery/light/small/blue{
+ dir = 8
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"fdd" = (
+/obj/structure/surface/table/woodentable/fancy,
+/obj/structure/machinery/computer/cameras/wooden_tv{
+ desc = "An old TV hooked up to a video cassette recorder, you can even use it to time shift WOW.";
+ name = "Television set";
+ network = null;
+ pixel_x = -3;
+ pixel_y = 6;
+ layer = 4
+ },
+/obj/structure/sign/banners/twe_worn{
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/carpet/carpetpatternbrown,
+/area/lv759/indoors/apartment/northapartments)
+"fdg" = (
+/obj/effect/decal/medical_decals{
+ icon_state = "cryocell2deval";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/southwest,
+/area/lv759/indoors/hospital/cryo_room)
+"fdi" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/north_east_caves/south)
+"fdk" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform1{
+ dir = 8
+ },
+/obj/structure/platform_decoration/hybrisa/engineer_corner{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/engineership/engineer_floor9,
+/area/lv759/indoors/derelict_ship)
+"fdA" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 1
+ },
+/turf/open/floor/hybrisa/carpet/carpetblack,
+/area/lv759/indoors/wy_research_complex/dormsfoyer)
+"fdE" = (
+/obj/structure/machinery/light,
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_25"
+ },
+/turf/open/floor/hybrisa/tile/tilegreen,
+/area/lv759/indoors/garage_reception)
+"fdQ" = (
+/obj/structure/prop/turbine{
+ layer = 6;
+ explo_proof = 0
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/electical_systems/substation1)
+"fdR" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/outdoors/landing_zone_2/kmcc_hub_cargo_entrance_south)
+"fdX" = (
+/obj/item/ammo_casing/bullet,
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+ level = 5
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+ },
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+/obj/structure/machinery/big_computers/messaging_server/black{
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+ },
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+ },
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+ icon_state = "96";
+ name = "\improper WY-LWI Horizon Runner HR-150"
+ },
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+ },
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+ },
+/obj/structure/barricade/handrail{
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+/obj/effect/hybrisa/decal/dirt,
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+/obj/item/card/id/silver/clearance_badge/scientist,
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+ },
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+/obj/structure/blocker/forcefield/vehicles,
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+/obj/structure/platform/hybrisa/metalplatform6{
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+ dir = 4
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+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
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+ },
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+ },
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+ name = "autoname reinforced";
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+ req_one_access = null
+ },
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+ },
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+ },
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+ },
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+ icon = 'icons/obj/structures/props/containersextended.dmi';
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+ name = "Vandalized Cargo Container"
+ },
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+ },
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+ pixel_x = 14
+ },
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+"fid" = (
+/obj/effect/hybrisa/decal/dirt,
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+ pixel_y = 20
+ },
+/obj/structure/bed/stool{
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+ layer = 4;
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+/obj/item/trash/eat,
+/obj/item/stack/sheet/cardboard/small_stack{
+ layer = 2
+ },
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = 2;
+ layer = 6;
+ pixel_y = 20
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_6"
+ },
+/turf/open/floor/prison/floor_plate/southwest,
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+/obj/structure/platform/hybrisa/metalplatform2,
+/obj/structure/prop/hybrisa/cavedecor/stalagmite5,
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+/area/lv759/indoors/caves/wy_research_complex_entrance)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 2
+ },
+/obj/structure/cable/white{
+ color = "550d0d";
+ icon_state = "5-9";
+ layer = 5
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/yellow/east,
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+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/carpet/carpetbeige,
+/area/lv759/indoors/apartment/northfoyer)
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+/obj/structure/barricade/handrail{
+ dir = 4
+ },
+/obj/item/stool{
+ layer = 2;
+ pixel_x = -4;
+ pixel_y = 23
+ },
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+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/structure/machinery/door/airlock/hybrisa/personal/autoname{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
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+/obj/effect/landmark/monkey_spawn,
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/structure/machinery/power/apc/no_power/north,
+/turf/open/floor/strata,
+/area/lv759/indoors/colonial_marshals/prisoners_cells)
+"gfT" = (
+/obj/structure/platform/hybrisa/metalplatform6,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black,
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+/area/lv759/outdoors/colony_streets/north_west_street)
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+ pixel_y = -2
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ pixel_y = -5
+ },
+/turf/open/hybrisa/street/sidewalkcenter/north,
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+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/jacks_surplus)
+"ggh" = (
+/obj/structure/platform/kutjevo{
+ dir = 8
+ },
+/obj/structure/platform/kutjevo{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/xenobiology/misc,
+/obj/structure/prop/hybrisa/misc/floorprops/floorglass2,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4{
+ icon = 'icons/obj/structures/props/platforms.dmi';
+ icon_state = "kutjevo_platform_sm"
+ },
+/turf/open/hybrisa/metal/underground_unweedable,
+/area/lv759/indoors/wy_research_complex/xenobiology)
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+/obj/effect/landmark/survivor_spawner,
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+/obj/structure/largecrate/random/barrel/purewhite,
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/outdoors/landing_zone_1)
+"ggo" = (
+/obj/structure/sign/safety/medical{
+ pixel_x = -17
+ },
+/turf/open/hybrisa/street/cement1,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_maintenance)
+"ggA" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4,
+/obj/structure/cargo_container/hybrisa/containersextended/greywyright{
+ layer = 3
+ },
+/turf/open/floor/strata/orange_cover,
+/area/lv759/indoors/wy_research_complex/hangarbay)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out"
+ },
+/obj/structure/prop/hybrisa/signs/high_voltage/small{
+ pixel_y = -24;
+ pixel_x = -6
+ },
+/obj/effect/hybrisa/decal/trash{
+ dir = 4;
+ icon_state = "trash_11"
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"ggG" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/prison/whitegreenfull,
+/area/lv759/indoors/hospital/central_hallway)
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+/obj/structure/sign/safety/four{
+ color = "#d8591d";
+ pixel_y = 32;
+ pixel_x = 8
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 4;
+ pixel_y = 7
+ },
+/turf/open/hybrisa/street/roadlines4,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Meridian/Cop{
+ pixel_x = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/colonial_marshals/garage)
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+/area/lv759/indoors/wy_research_complex/janitor)
+"ggV" = (
+/obj/structure/machinery/light/spot{
+ dir = 4;
+ pixel_x = 8
+ },
+/turf/open/floor/almayer/orange/east,
+/area/lv759/indoors/spaceport/heavyequip)
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+/obj/structure/largecrate/random/mini/small_case,
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+/area/lv759/outdoors/colony_streets/north_west_street)
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+ dir = 5;
+ explo_proof = 1;
+ unacidable = 1
+ },
+/area/lv759/bunker/checkpoint)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/item/stack/rods,
+/obj/structure/cable/white{
+ color = "#550d0d";
+ icon_state = "1-4";
+ layer = 5;
+ level = 2
+ },
+/obj/structure/cable/white{
+ color = "#550d0d";
+ icon_state = "4-8";
+ layer = 5;
+ level = 2
+ },
+/obj/structure/blocker/forcefield/vehicles,
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+/area/lv759/indoors/caves/north_caves/east)
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+/obj/structure/platform_decoration/hybrisa/rockdark{
+ dir = 8
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/outdoors/colony_streets/north_street)
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+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5"
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_8"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"ghz" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 32
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5";
+ pixel_x = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/bunker/checkpoint)
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+/obj/structure/machinery/hybrisa/coffee_machine{
+ pixel_x = -14;
+ pixel_y = 8
+ },
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes,
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/spaceport/cuppajoes)
+"ghC" = (
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"ghD" = (
+/obj/structure/sign/safety/bulkhead_door{
+ pixel_x = -17
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 18
+ },
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/warning/redandwhite_N{
+ pixel_y = 1;
+ pixel_x = -1
+ },
+/turf/open/floor/prison/darkbrown2/northwest,
+/area/lv759/indoors/mining_outpost/vehicledeployment)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/largecrate/random/mini/med{
+ pixel_y = -3;
+ pixel_x = -10
+ },
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/central_caves)
+"ghG" = (
+/obj/item/tool/pen/blue{
+ pixel_x = 6;
+ pixel_y = -7
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/northwest,
+/area/lv759/indoors/weyyu_office/floor)
+"ghI" = (
+/obj/item/paper/crumpled{
+ pixel_x = 6;
+ pixel_y = 18
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"ghK" = (
+/obj/effect/decal/strata_decals/catwalk/prison,
+/obj/structure/showcase{
+ breakable = 1;
+ density = 0;
+ desc = null;
+ icon_state = "igniter0";
+ name = "floor panel"
+ },
+/obj/structure/reagent_dispensers/fueltank{
+ desc = "A fuel tank mix with fuel designed for various spacecraft, very combustible.";
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ name = "spacecraft fuel-mix tank"
+ },
+/obj/structure/machinery/light/spot/blue{
+ dir = 4;
+ pixel_x = 8
+ },
+/turf/open/floor/shiva/radiator_tile2,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"ghS" = (
+/obj/structure/closet/crate/plastic{
+ opened = 1
+ },
+/obj/item/pizzabox/pizza_galaxy/mystery/stack{
+ pixel_y = 8
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_street)
+"ghX" = (
+/obj/structure/pipes/vents/pump_hybrisa,
+/turf/open/floor/hybrisa/metal/bluemetal1,
+/area/lv759/indoors/landing_zone_1/flight_control_room)
+"gic" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 2
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/spaceport/starglider)
+"gid" = (
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = 12;
+ pixel_y = -6
+ },
+/turf/open/floor/prison/darkredfull2,
+/area/lv759/outdoors/landing_zone_1)
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+/turf/open/floor/hybrisa/carpet/carpetfadedred,
+/area/lv759/indoors/apartment/eastbedrooms)
+"git" = (
+/obj/structure/machinery/medical_pod/bodyscanner,
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/sign/poster/safety{
+ pixel_y = 32
+ },
+/turf/open/floor/prison/blue_plate,
+/area/lv759/indoors/hospital/outgoing)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/wy_research_complex/hallwaynorth)
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+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/multi_tiles,
+/area/lv759/indoors/spaceport/security)
+"giz" = (
+/obj/structure/machinery/computer/ordercomp{
+ dir = 1;
+ icon_state = "alert:1"
+ },
+/obj/structure/surface/table/almayer{
+ color = "#848484"
+ },
+/turf/open/floor/almayer/black/southeast,
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+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
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+"giI" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic/autoname,
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+"giM" = (
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/open/floor/prison,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel)
+"giS" = (
+/turf/open/floor/prison/bright_clean/southwest,
+/area/lv759/indoors/hospital/pharmacy)
+"giT" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_6"
+ },
+/obj/effect/hybrisa/decal/dirt_2,
+/obj/structure/machinery/colony_floodlight/traffic{
+ dir = 8;
+ pixel_y = 10
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/central_streets)
+"giV" = (
+/obj/effect/decal/cleanable/blood{
+ icon_state = "mgibbl3"
+ },
+/turf/open/floor/prison/whitegreen,
+/area/lv759/indoors/hospital/cryo_room)
+"gjf" = (
+/obj/structure/machinery/door/poddoor/almayer/closed{
+ id = "hybrisacheckpoint_east";
+ name = "\improper Lockdown";
+ vehicle_resistant = 1
+ },
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/wy_security/checkpoint_east)
+"gjm" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_caves)
+"gjn" = (
+/obj/structure/bedsheetbin{
+ pixel_y = 6
+ },
+/obj/item/clothing/suit/storage/labcoat/researcher,
+/obj/structure/surface/table/almayer{
+ color = "#848484"
+ },
+/obj/effect/spawner/random/attachment,
+/turf/open/hybrisa/dropship/dropship4,
+/area/lv759/indoors/wy_research_complex/changingroom)
+"gjs" = (
+/obj/structure/prop/hybrisa/cavedecor/stalagmite0,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_caves)
+"gju" = (
+/obj/structure/largecrate/random/barrel{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/turf/open/floor/almayer/cargo,
+/area/lv759/indoors/spaceport/baggagehandling)
+"gjx" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"gjM" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"gjO" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"gjQ" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines2,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"gjS" = (
+/turf/closed/wall/hybrisa/marhsalls/reinforced,
+/area/lv759/indoors/colonial_marshals/reception)
+"gjT" = (
+/obj/structure/toilet,
+/obj/effect/landmark/monkey_spawn,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/strata_decals/grime/grime4,
+/obj/effect/hybrisa/decal/dirt_2,
+/obj/structure/machinery/light/small{
+ dir = 1;
+ pixel_y = 20
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/item/reagent_container/syringe{
+ icon_state = "broken"
+ },
+/obj/effect/decal/strata_decals/grime/grime1,
+/obj/effect/decal/strata_decals/grime/grime2{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/southwest_public_restroom)
+"gka" = (
+/obj/structure/prop/hybrisa/boulders/smallboulderdark/boulder_dark3,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/east_caves)
+"gkd" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1,
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/outdoors/colony_streets/south_east_street_comms)
+"gks" = (
+/obj/structure/machinery/door/airlock/almayer/generic/autoname/rusted{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating,
+/area/lv759/indoors/hotel/hotel_rooms)
+"gku" = (
+/obj/structure/machinery/big_computers/computerblack/computer4,
+/obj/structure/prop/hybrisa/misc/machinery/screens/multimonitormedium_off{
+ pixel_x = 3;
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/metal/bluemetal1/north,
+/area/lv759/indoors/landing_zone_1/flight_control_room)
+"gkz" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/door/poddoor/shutters/almayer{
+ use_power = 0;
+ dir = 4
+ },
+/turf/open/floor/hybrisa/metal/yellow_warning_floor,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
+"gkB" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/cargo_container/hybrisa/containersextended/kelland_left{
+ layer = 4.12
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/east_caves)
+"gkE" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/whitegreenfull,
+/area/lv759/indoors/hospital/emergency_room)
+"gkF" = (
+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/shard,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal2"
+ },
+/obj/effect/hybrisa/decal/tiretrack,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"gkN" = (
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/central_caves)
+"gkO" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ pixel_x = -1;
+ pixel_y = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
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+ icon = 'icons/obj/items/weapons/guns/attachments.dmi';
+ icon_state = "iffbarrel";
+ name = "Broken B8 Smart-Scope"
+ },
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+/obj/item/prop/helmetgarb/netting,
+/obj/item/attachable/scope/mini,
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+ },
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+ layer = 8
+ },
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+ layer = 6
+ },
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+ icon_state = "N"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
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+ },
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+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/structure/cable/white{
+ color = "#550d0d";
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+ layer = 5;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ color = "#d3d3d3"
+ },
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+ },
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+ },
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+/obj/effect/decal/cleanable/dirt/greenglow{
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+ name = "dirt";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/machinery/door/poddoor{
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+ needs_power = 0;
+ unacidable = 1;
+ name = "\improper Lockdown";
+ emp_proof = 1
+ },
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+ pixel_y = 23
+ },
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+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
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+ },
+/turf/open/floor/corsat/plate,
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+ },
+/obj/structure/machinery/light/blue,
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+ light_power = 3;
+ light_range = 5;
+ pixel_y = 32
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+ },
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+ pixel_x = 16;
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+ },
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+ },
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+/obj/structure/machinery/cryobag_recycler,
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+ icon_state = "stop_decal5"
+ },
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+ dir = 4
+ },
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+ layer = 5;
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
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+ icon_state = "meridian_red_damage_2";
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+ pixel_x = 6;
+ pixel_y = 2
+ },
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+ },
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+ },
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+ id = "cargo_container"
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+ },
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+ pixel_y = 2
+ },
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+ pixel_y = 20;
+ layer = 5
+ },
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+ pixel_x = -6
+ },
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+ },
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+ },
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+ icon_state = "W"
+ },
+/obj/structure/pipes/vents/pump/no_boom{
+ name = "Secure Reinforced Air Vent"
+ },
+/obj/effect/decal/warning_stripes{
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+ layer = 3.33
+ },
+/obj/item/shard,
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+ dir = 8
+ },
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+ dir = 4
+ },
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+ dir = 8;
+ id = "cargo_container"
+ },
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+"iYC" = (
+/obj/structure/machinery/colony_floodlight_switch{
+ explo_proof = 1
+ },
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+ icon_state = "lattice3";
+ pixel_x = 6;
+ pixel_y = 19
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform3,
+/obj/structure/platform{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Science_1{
+ dir = 1;
+ layer = 2.9
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
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+ dir = 4;
+ pixel_y = 7
+ },
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+ icon_state = "N";
+ layer = 3.33
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/plating,
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+ icon_state = "S"
+ },
+/obj/effect/decal/cleanable/blood,
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+"iZh" = (
+/obj/structure/machinery/recharge_station,
+/obj/structure/cable/white{
+ color = "#9f8700";
+ icon_state = "4-8";
+ layer = 5;
+ level = 2
+ },
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+"iZi" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco,
+/obj/structure/bed/chair{
+ pixel_y = 13
+ },
+/obj/item/reagent_container/food/drinks/coffee{
+ pixel_x = -4;
+ pixel_y = 11
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = -17;
+ pixel_y = 15
+ },
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+ pixel_y = 32;
+ layer = 2.8
+ },
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+/area/lv759/outdoors/colony_streets/north_street)
+"iZq" = (
+/obj/effect/hybrisa/decal/road/roadmiddle{
+ dir = 8;
+ pixel_x = 16
+ },
+/turf/open/hybrisa/street/asphalt,
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+/obj/structure/blocker/forcefield/vehicles,
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+/area/lv759/indoors/recycling_plant/synthetic_storage)
+"iZy" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
+"iZB" = (
+/obj/item/trash/cigbutt,
+/obj/effect/hybrisa/decal/dirt_2,
+/obj/effect/hybrisa/decal/trash{
+ dir = 4;
+ icon_state = "trash_11"
+ },
+/turf/open/hybrisa/street/sidewalkfull,
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+/obj/effect/hybrisa/decal/dirt,
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+"iZD" = (
+/obj/structure/barricade/handrail/wire{
+ dir = 1
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
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+/obj/structure/machinery/cm_vending/sorted/medical/no_access,
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+"iZK" = (
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood/xeno,
+/obj/structure/platform_decoration/shiva{
+ dir = 1
+ },
+/obj/structure/platform_decoration/shiva{
+ dir = 4
+ },
+/turf/open/floor/plating/platingdmg3/west,
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+"iZM" = (
+/turf/closed/wall/hybrisa/colony/office,
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+"iZN" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"iZO" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 4
+ },
+/obj/structure/ore_box,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_east_caves)
+"iZT" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall{
+ pixel_x = 4;
+ pixel_y = 20
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_east_street_comms)
+"iZU" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/item/prop/alien/hugger,
+/obj/effect/decal/cleanable/blood/xeno,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"iZX" = (
+/obj/structure/machinery/power/apc/no_power/south,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/apartment/eastrestroomsshower)
+"jae" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 32
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -14;
+ layer = 5
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -14;
+ layer = 5;
+ pixel_y = 6
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/prop/hybrisa/misc/floorprops/grate{
+ layer = 4
+ },
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/bunker/gonzo)
+"jah" = (
+/obj/structure/blocker/invisible_wall,
+/turf/closed/shuttle/dropship2/WY/StarGlider{
+ icon_state = "damaged_console1";
+ opacity = 0
+ },
+/area/lv759/indoors/spaceport/starglider)
+"jai" = (
+/obj/structure/machinery/light/spot/blue{
+ dir = 4;
+ pixel_x = 8
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/blue3/east,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"jan" = (
+/obj/item/stack/sheet/cardboard{
+ layer = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/north_street)
+"jar" = (
+/obj/structure/blocker/forcefield/vehicles,
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/mining_outpost/north_maint)
+"jat" = (
+/turf/open/floor/prison/blue/east,
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+ light_color = "#FF7700"
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+ health = 300
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+ light_range = 3;
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+ },
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+ unacidable = 1
+ },
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+ layer = 3.1
+ },
+/obj/structure/cable{
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+/obj/item/prop/laz_top,
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+ },
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+ },
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+ pixel_y = 11
+ },
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+ },
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+/area/lv759/oob)
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+/turf/closed/shuttle/dropship2/transparent{
+ desc = "The WY-LWI StarGlider SG-200, a product of the collaborative ingenuity between Weyland Yutani and Lunnar-Welsun Industries, is a small dropship is designed for short-range commercial transport.";
+ icon = 'icons/turf/dropship4.dmi';
+ icon_state = "103";
+ name = "\improper WY-LWI StarGlider SG-200"
+ },
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+/obj/effect/decal/cleanable/blood/drip{
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+ },
+/obj/effect/decal/cleanable/blood,
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+/turf/open/hybrisa/street/sidewalkcenter/east,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"kJi" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/barricade/handrail/hybrisa/handrail{
+ dir = 8;
+ layer = 4
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4"
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"kJj" = (
+/obj/structure/platform{
+ dir = 8
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out"
+ },
+/turf/open/floor/strata/yellow3/southeast,
+/area/lv759/indoors/spaceport/cargo)
+"kJk" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"kJn" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/doubleroad/lines3{
+ pixel_y = -4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"kJo" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/bed/chair/comfy/teal{
+ dir = 4
+ },
+/turf/open/floor/prison/whitegreen/northwest,
+/area/lv759/indoors/hospital/reception)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/asteroidwarning_bigtile/west,
+/area/lv759/indoors/mining_outpost/northeast)
+"kJq" = (
+/obj/item/trash/hybrisa/cuppa_joes/lid,
+/obj/item/trash/hybrisa/cuppa_joes/empty_cup,
+/obj/structure/prop/hybrisa/misc/machinery/screens/telescreen{
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/tile/cuppajoesfloor,
+/area/lv759/indoors/spaceport/cuppajoes)
+"kJz" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/ramptop/north,
+/area/lv759/indoors/wy_security/checkpoint_northwest)
+"kJM" = (
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"kJO" = (
+/obj/structure/prop/hybrisa/misc/machinery/screens/bluemultimonitormedium_on{
+ light_color = "#00f4ff";
+ light_on = 1;
+ light_power = 3;
+ light_range = 5;
+ pixel_x = 1;
+ pixel_y = 32
+ },
+/obj/structure/platform/hybrisa/metalplatform3{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform3{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/carpet/carpetblack,
+/area/lv759/indoors/weyyu_office/pressroom)
+"kJU" = (
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"kJV" = (
+/obj/structure/stairs{
+ color = "#a6aeab"
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"kJX" = (
+/obj/structure/prop/hybrisa/misc/stoneplanterseats/empty{
+ dir = 1;
+ pixel_x = -8;
+ pixel_y = 8
+ },
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = -8
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"kKc" = (
+/obj/item/toy/handcard/aceofspades{
+ icon_state = "diamonds_ace"
+ },
+/obj/structure/sign/poster/art{
+ pixel_y = 32;
+ layer = 3.1
+ },
+/obj/structure/bed/sofa/hybrisa/sofa/black{
+ icon_state = "couch_hori1_red";
+ pixel_y = 4
+ },
+/turf/open/floor/hybrisa/tile/tileblackcheckered,
+/area/lv759/indoors/casino)
+"kKe" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/sosjerky,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/whitegreen/north,
+/area/lv759/indoors/hospital/central_hallway)
+"kKg" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80;
+ layer = 5
+ },
+/obj/structure/prop/hybrisa/xenobiology/small/hugger,
+/turf/open/floor/bluegrid,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"kKh" = (
+/obj/structure/prop/hybrisa/boulders/large_boulderdark/boulder_dark3,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/south_east_caves)
+"kKk" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/lines4,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"kKq" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/weapon/twohanded/folded_metal_chair{
+ pixel_x = 3;
+ pixel_y = 12
+ },
+/obj/item/trash/hotdog,
+/obj/item/trash/kepler/flamehot,
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/hospital/break_room)
+"kKw" = (
+/obj/item/circuitboard,
+/turf/open/floor/almayer/test_floor4,
+/area/lv759/indoors/wy_research_complex/researchanddevelopment)
+"kKz" = (
+/obj/structure/cargo_container/hybrisa/containersextended/lightgreywyright{
+ layer = 4;
+ plane = -5
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"kKB" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/ore_box{
+ pixel_x = 5
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_caves)
+"kKH" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 1;
+ pixel_y = 20;
+ layer = 2.8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/ladder{
+ height = 1;
+ icon_state = "ladder10";
+ id = "bunker"
+ },
+/turf/open/floor/almayer/plating/northeast,
+/area/lv759/bunker/gonzo)
+"kKI" = (
+/obj/effect/landmark/monkey_spawn,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/carpet/carpetblue,
+/area/lv759/indoors/apartment/westentertainment)
+"kKM" = (
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 7
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/barricade/handrail/kutjevo{
+ dir = 4;
+ layer = 4;
+ level = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast)
+"kKP" = (
+/obj/structure/pipes/standard/manifold/hidden/dark,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt{
+ pixel_x = 1;
+ pixel_y = 8
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/meridian/meridian_maintenance)
+"kKR" = (
+/obj/structure/machinery/disposal/delivery,
+/obj/item/trash/burger,
+/obj/item/trash/eat,
+/obj/structure/barricade/handrail/kutjevo{
+ dir = 8;
+ layer = 4;
+ level = 4
+ },
+/turf/open/floor/almayer/black/west,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"kKU" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 9;
+ layer = 5.12
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -14;
+ layer = 5
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4;
+ layer = 4
+ },
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/prop/hybrisa/misc/floorprops/grate{
+ layer = 4
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/bunker/gonzo)
+"kKX" = (
+/obj/effect/hybrisa/decal/gold/line2{
+ pixel_x = 1
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/colonial_marshals/press_room)
+"kLi" = (
+/obj/structure/prop/invuln/minecart_tracks,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/east_caves)
+"kLn" = (
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/turf/open/floor/prison/ramptop/east,
+/area/lv759/indoors/wy_security/checkpoint_central)
+"kLr" = (
+/obj/structure/platform_decoration/mineral{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/floor/strata/cyan3,
+/area/lv759/indoors/wy_research_complex/weaponresearchlab)
+"kLw" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = -2
+ },
+/turf/closed/wall/hybrisa/research/reinforced,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"kLD" = (
+/obj/effect/decal/medical_decals{
+ dir = 1;
+ icon_state = "triagedecaldir";
+ layer = 2;
+ color = "#d3d3d3"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/grated/east,
+/area/lv759/outdoors/landing_zone_1)
+"kLH" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"kLI" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/north_street)
+"kLJ" = (
+/obj/structure/surface/table/almayer,
+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes{
+ pixel_x = -10;
+ pixel_y = 8
+ },
+/obj/structure/largecrate/random/mini/small_case,
+/turf/open/floor/strata/orange_edge,
+/area/lv759/indoors/spaceport/hallway_east)
+"kLM" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ pixel_y = -5;
+ layer = 3.2
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"kLN" = (
+/obj/structure/bed/chair{
+ buckling_y = 5;
+ dir = 1;
+ pixel_y = 5;
+ pixel_x = -4;
+ buckling_x = -4
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_3";
+ pixel_y = 12
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/weyyu_office/pressroom)
+"kLQ" = (
+/obj/item/ammo_magazine/m56d,
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/obj/structure/platform{
+ dir = 8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/central_caves)
+"kLT" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/item/shard,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"kMg" = (
+/obj/structure/surface/table/reinforced,
+/obj/structure/machinery/computer/cameras{
+ dir = 4
+ },
+/turf/open/floor/prison/red/west,
+/area/lv759/indoors/wy_security/checkpoint_northeast)
+"kMk" = (
+/obj/structure/reagent_dispensers/water_cooler{
+ pixel_x = 11;
+ pixel_y = 8;
+ density = 0
+ },
+/obj/effect/hybrisa/decal/trash,
+/turf/open/floor/plating/prison,
+/area/lv759/indoors/colonial_marshals/office)
+"kMo" = (
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/electical_systems/substation2)
+"kMp" = (
+/obj/structure/barricade/handrail/kutjevo,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"kMs" = (
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_15";
+ pixel_y = 14
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hobosecret)
+"kMt" = (
+/obj/structure/platform_decoration/hybrisa/engineer_corner{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/engineership_corners,
+/obj/structure/prop/hybrisa/fakeplatforms/platform3{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/engineership/engineer_floor9,
+/area/lv759/indoors/derelict_ship)
+"kMB" = (
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3f5b41";
+ pixel_x = -5;
+ pixel_y = 2;
+ name = "rubber mat"
+ },
+/turf/open/floor/hybrisa/tile/supermartfloor1,
+/area/lv759/indoors/weymart)
+"kMC" = (
+/obj/item/ammo_casing/bullet,
+/obj/item/ammo_casing/bullet,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"kMD" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/window_frame/hybrisa/colony/engineering/reinforced,
+/turf/open/floor/plating,
+/area/lv759/indoors/power_plant)
+"kME" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/hybrisa/carpet/carpetpatternbrown,
+/area/lv759/indoors/apartment/eastbedroomsstorage)
+"kMH" = (
+/obj/effect/decal/cleanable/dirt{
+ layer = 5
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/hospital/morgue)
+"kMK" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/structure/prop/hybrisa/cavedecor/stalagmite1,
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"kMN" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/central_caves)
+"kMO" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/hybrisa/metal/bluemetal1,
+/area/lv759/indoors/spaceport/flight_control_room)
+"kMX" = (
+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/turf/open/floor/strata/blue1,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"kMZ" = (
+/obj/structure/machinery/cm_vending/sorted/medical/wall_med{
+ pixel_y = 28
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/northeast)
+"kNc" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/caveplateau)
+"kNf" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"kNg" = (
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ pixel_x = 4;
+ level = 1;
+ layer = 2.3;
+ plane = -7
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4;
+ level = 1;
+ plane = -7
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/south_east_street_comms)
+"kNh" = (
+/obj/structure/blocker/invisible_wall,
+/turf/closed/shuttle/elevator{
+ dir = 9;
+ explo_proof = 1;
+ unacidable = 1
+ },
+/area/lv759/oob)
+"kNl" = (
+/obj/item/clothing/head/hardhat{
+ pixel_x = 4;
+ pixel_y = 7
+ },
+/obj/structure/surface/table{
+ color = "#8B7B5B"
+ },
+/turf/open/floor/hybrisa/tile/yellow_bigtile,
+/area/lv759/indoors/power_plant/workers_canteen)
+"kNm" = (
+/turf/open/floor/prison/cell_stripe/east,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"kNq" = (
+/obj/structure/disposalpipe/tagger{
+ dir = 4
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"kNw" = (
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Science_1{
+ dir = 8
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"kNC" = (
+/obj/structure/platform_decoration/hybrisa/metalplatformdeco1{
+ dir = 1
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/north_street)
+"kND" = (
+/obj/structure/machinery/disposal,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_5";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/colonial_marshals/hallway_central)
+"kNF" = (
+/obj/item/tool/pickaxe,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/east_caves)
+"kNS" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/corsat/marked,
+/area/lv759/outdoors/colony_streets/central_streets)
+"kOc" = (
+/obj/structure/platform_decoration{
+ dir = 8
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/north_west_caves)
+"kOe" = (
+/obj/item/paper/crumpled{
+ pixel_x = 15;
+ pixel_y = -9
+ },
+/turf/open/floor/strata/red3/north,
+/area/lv759/indoors/spaceport/security_office)
+"kOf" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NW-out";
+ layer = 2.5
+ },
+/obj/structure/prop/hybrisa/misc/machinery/screens/redalert{
+ light_color = "#FF0000";
+ light_on = 1;
+ light_power = 3;
+ light_range = 5;
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"kOl" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/cell_stripe/west,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"kOm" = (
+/obj/structure/stairs/perspective{
+ color = "#6e6e6e";
+ icon_state = "p_stair_full"
+ },
+/obj/structure/platform/strata/metal{
+ dir = 4
+ },
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"kOo" = (
+/obj/structure/platform,
+/obj/structure/machinery/light/small/blue{
+ dir = 4
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+/obj/effect/hybrisa/decal/hybrisa/lattice/full,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/south_east_caves)
+"lhG" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 1
+ },
+/turf/closed/wall/hybrisa/research/reinforced/hull,
+/area/lv759/oob)
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+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue,
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = -6
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/item/trash/uscm_mre,
+/obj/item/trash/cigbutt{
+ pixel_y = 8
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/platform/hybrisa/metalplatform6,
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/outdoors/colony_streets/east_central_street)
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+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_south_office)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/stack/sheet/metal,
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/north_caves)
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+/obj/structure/platform/hybrisa/rockdark,
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8
+ },
+/turf/closed/wall/hybrisa/rock,
+/area/lv759/oob)
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+/obj/structure/machinery/power/port_gen,
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/southeast,
+/area/lv759/indoors/recycling_plant)
+"lii" = (
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal5"
+ },
+/obj/effect/hybrisa/decal/road/lines5,
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"lir" = (
+/obj/structure/ore_box{
+ pixel_x = 5
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/south_caves)
+"liv" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_x = 1;
+ pixel_y = 1
+ },
+/obj/structure/largecrate/random/mini{
+ pixel_x = -2;
+ pixel_y = -3
+ },
+/obj/item/reagent_container/food/drinks/coffee{
+ pixel_x = -8;
+ pixel_y = 7
+ },
+/obj/item/clothing/head/hardhat/white,
+/obj/item/stack/sheet/cardboard{
+ layer = 1
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"liz" = (
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = 2;
+ pixel_y = 20
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4"
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"liA" = (
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+/area/lv759/indoors/apartment/westentertainment)
+"liG" = (
+/obj/structure/platform_decoration/hybrisa/metalplatformdeco1,
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/north_street)
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+/obj/effect/hybrisa/decal/dirt,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/central_caves)
+"liK" = (
+/obj/structure/machinery/colony_floodlight/traffic/alt{
+ dir = 4;
+ pixel_x = 5;
+ pixel_y = 10
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/central_streets)
+"liR" = (
+/obj/effect/decal/strata_decals/grime/grime1,
+/obj/structure/prop/hybrisa/misc/buildinggreeblies/greeble9{
+ pixel_x = 18;
+ pixel_y = 12
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreeblies/greeble3{
+ pixel_x = -18;
+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/cell_stripe,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"liV" = (
+/obj/item/ammo_magazine/rifle/nsg23{
+ current_rounds = 17
+ },
+/turf/open/shuttle/dropship/light_grey_single_wide_up_to_down,
+/area/lv759/indoors/wy_research_complex/hangarbayshuttle)
+"liX" = (
+/obj/structure/largecrate/random/barrel{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = 3;
+ pixel_y = -2;
+ layer = 3.1
+ },
+/obj/item/paper/crumpled{
+ pixel_x = 6;
+ pixel_y = 18
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
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+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
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+/obj/structure/machinery/door/airlock/hybrisa/personal/autoname,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/east_command)
+"ljg" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/paper/crumpled{
+ pixel_x = 15;
+ pixel_y = -9
+ },
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/item/reagent_container/food/drinks/cans/waterbottle{
+ icon_state = "wy_water_crushed"
+ },
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe3{
+ dir = 8
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/outdoors/colony_streets/central_streets)
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+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/mining_outpost/east_dorms)
+"ljm" = (
+/obj/structure/sign/safety/medical{
+ pixel_x = -17
+ },
+/obj/item/tool/lighter,
+/obj/item/trash/cigbutt{
+ pixel_x = -3;
+ pixel_y = 9
+ },
+/obj/item/trash/cigbutt{
+ pixel_x = -3;
+ pixel_y = 9
+ },
+/turf/open/hybrisa/street/cement1,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
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+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ dir = 8
+ },
+/turf/open/hybrisa/street/sidewalkcenter/east,
+/area/lv759/outdoors/colony_streets/east_central_street)
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+/obj/item/explosive/grenade/incendiary/molotov,
+/obj/item/explosive/grenade/incendiary/molotov,
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = -3
+ },
+/obj/item/explosive/grenade/incendiary/molotov{
+ pixel_x = 6
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/closet/crate/trashcart,
+/turf/open/floor/prison,
+/area/lv759/indoors/garage_workshop)
+"ljz" = (
+/obj/effect/decal/cleanable/blood/oil,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal4"
+ },
+/obj/structure/prop/hybrisa/vehicles/Meridian/Blue{
+ icon_state = "meridian_blue_damage_4";
+ health = 750
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"ljA" = (
+/obj/structure/machinery/shower{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ layer = 3.3
+ },
+/obj/structure/window/reinforced{
+ dir = 1;
+ layer = 2;
+ pixel_y = 14
+ },
+/obj/effect/landmark/monkey_spawn,
+/obj/effect/hybrisa/decal/dirt_2,
+/turf/open/floor/plating/plating_catwalk/aicore/white,
+/area/lv759/indoors/hotel/hotel_rooms)
+"ljE" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 4;
+ pixel_y = 7
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
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+/obj/structure/machinery/mineral/processing_unit,
+/obj/structure/machinery/light,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/processing)
+"ljP" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"ljR" = (
+/obj/structure/surface/table/almayer,
+/obj/item/stock_parts/matter_bin/adv{
+ pixel_x = -5;
+ pixel_y = 9
+ },
+/obj/item/stock_parts/matter_bin/adv{
+ pixel_x = 6;
+ pixel_y = 13
+ },
+/obj/effect/landmark/objective_landmark/science,
+/obj/effect/spawner/random/goggles/lowchance,
+/turf/open/floor/plating/engineer_ship,
+/area/lv759/indoors/derelict_ship)
+"ljU" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/item/attachable/magnetic_harness,
+/obj/item/storage/pouch/shotgun/large/buckshot,
+/turf/open/floor/hybrisa/wood/darkerwood,
+/area/lv759/indoors/colonial_marshals/head_office)
+"lka" = (
+/obj/item/stack/rods,
+/obj/effect/hybrisa/decal/hybrisa/lattice/full,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/north_caves/east)
+"lkb" = (
+/obj/structure/platform/hybrisa/rockdark,
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/caveplateau)
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+/turf/open/floor/almayer/test_floor4,
+/area/lv759/indoors/wy_research_complex/xenoarcheology)
+"lkd" = (
+/obj/structure/closet/secure_closet/personal,
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/meridian/meridian_foyer)
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+/obj/structure/girder,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"lkh" = (
+/obj/effect/decal/medical_decals{
+ icon_state = "docstriping";
+ color = "#d3d3d3"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/almayer/plating/northeast,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"lki" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ pixel_x = -1;
+ pixel_y = 1
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ icon_state = "intact";
+ color = "#a6aeab"
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"lkk" = (
+/obj/item/tool/warning_cone{
+ pixel_y = 17
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = -11;
+ pixel_y = 6
+ },
+/turf/open/hybrisa/street/sidewalk/northwest,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lko" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"lkp" = (
+/turf/open/floor/plating/warnplate/east,
+/area/lv759/indoors/hospital/paramedics_garage)
+"lks" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_25";
+ pixel_x = -12;
+ pixel_y = 17
+ },
+/obj/structure/prop/hybrisa/misc/machinery/screens/wood_clock{
+ pixel_y = 40
+ },
+/obj/item/smallDelivery{
+ pixel_y = 12;
+ pixel_x = 6
+ },
+/turf/open/floor/grimy,
+/area/lv759/indoors/apartment/westhallway)
+"lkw" = (
+/obj/structure/machinery/door/airlock/almayer/maint/reinforced/colony{
+ autoname = 1;
+ name = "autoname reinforced";
+ dir = 1;
+ req_one_access = null
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/northeast)
+"lkx" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/turf/open/floor/prison/red/west,
+/area/lv759/indoors/colonial_marshals/reception)
+"lky" = (
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ layer = 3.3
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 3.3
+ },
+/turf/open/floor/prison/darkbrown3/southwest,
+/area/lv759/indoors/meridian/meridian_factory)
+"lkC" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform1{
+ dir = 1
+ },
+/obj/structure/inflatable/popped/door{
+ layer = 2
+ },
+/turf/open/floor/plating/engineer_ship,
+/area/lv759/indoors/derelict_ship)
+"lkH" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out"
+ },
+/obj/structure/closet/toolcloset,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/darkbrown2,
+/area/lv759/indoors/recycling_plant/synthetic_storage)
+"lkK" = (
+/obj/structure/machinery/sleep_console,
+/obj/effect/decal/medical_decals{
+ icon_state = "triagedecalleft";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/cryo_room)
+"lkR" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lkX" = (
+/obj/structure/surface/table{
+ color = "#8B7B5B"
+ },
+/turf/open/floor/hybrisa/tile/beige_bigtile,
+/area/lv759/indoors/power_plant/workers_canteen)
+"lkZ" = (
+/obj/structure/largecrate/empty/secure,
+/turf/open/floor/almayer/cargo,
+/area/lv759/indoors/wy_research_complex/cargo)
+"llc" = (
+/obj/structure/machinery/vending/coffee{
+ density = 0;
+ pixel_y = 16;
+ pixel_x = 8
+ },
+/turf/open/floor/grimy,
+/area/lv759/indoors/apartment/westhallway)
+"lld" = (
+/obj/structure/prop/hybrisa/cavedecor/stalagmite0,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/south_west_caves)
+"llk" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/metalwhitefull,
+/area/lv759/bunker/checkpoint)
+"llq" = (
+/obj/structure/prop/hybrisa/misc/trash/green{
+ pixel_y = 2
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_16";
+ pixel_y = 15
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt{
+ pixel_x = -7;
+ pixel_y = 13
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"lls" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/structure/barricade/wooden,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/south_east_caves)
+"llF" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 8
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/north,
+/area/lv759/indoors/weyyu_office/floor)
+"llH" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/sign/safety/bulkhead_door{
+ pixel_x = -3;
+ pixel_y = 32
+ },
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 32;
+ pixel_x = 4
+ },
+/obj/structure/barricade/handrail/hybrisa/road/wood/orange,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/north_street)
+"llI" = (
+/obj/structure/barricade/handrail/hybrisa/handrail{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/cell_stripe,
+/area/lv759/outdoors/colony_streets/south_east_street_comms)
+"llK" = (
+/obj/structure/toilet{
+ dir = 1
+ },
+/obj/structure/machinery/light/small/blue,
+/turf/open/floor/prison/red/southeast,
+/area/lv759/indoors/colonial_marshals/holding_cells)
+"llN" = (
+/obj/structure/blackgoocontainer{
+ icon_state = "blackgoocontainer2";
+ dir = 8
+ },
+/turf/open/floor/plating/engineer_ship,
+/area/lv759/indoors/derelict_ship)
+"llP" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/north_caves)
+"llU" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/almayer/silver/east,
+/area/lv759/indoors/wy_research_complex/xenoarcheology)
+"llV" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/strata/multi_tiles,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"llX" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out"
+ },
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"lmb" = (
+/turf/closed/shuttle/dropship2/WY/HorizonRunner{
+ icon_state = "78"
+ },
+/area/lv759/indoors/spaceport/horizon_runner)
+"lmd" = (
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/casino/casino_restroom)
+"lme" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"lmj" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/colonial_marshals/hallway_reception)
+"lmp" = (
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 14
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_east_street_comms)
+"lms" = (
+/obj/structure/platform/hybrisa/rockdark,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/caves/north_west_caves_outdoors)
+"lmz" = (
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ layer = 9
+ },
+/obj/structure/largecrate/empty{
+ pixel_y = 8
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ dir = 4;
+ pixel_y = 12
+ },
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"lmC" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_3";
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/door/poddoor/almayer{
+ dir = 2;
+ id = "hybrisagarage_1";
+ name = "\improper Garage";
+ vehicle_resistant = 1
+ },
+/turf/open/floor/prison/cell_stripe,
+/area/lv759/indoors/garage_workshop)
+"lvm" = (
+/obj/structure/platform/hybrisa/metalplatform6,
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lvv" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_3"
+ },
+/obj/structure/bed/chair/office/dark,
+/turf/open/floor/hybrisa/carpet/carpetbeigedeco,
+/area/lv759/indoors/colonial_marshals/office)
+"lvw" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 1;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 4;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"lvF" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/bedsheet/brown,
+/obj/item/bedsheet/brown,
+/obj/item/bedsheet/brown,
+/obj/item/bedsheet/brown,
+/turf/open/floor/interior/wood,
+/area/lv759/indoors/mining_outpost/south)
+"lvG" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/curtain/colorable_transparent{
+ color = "#434343";
+ name = "plastic flaps"
+ },
+/turf/open/floor/prison,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel)
+"lvJ" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4"
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/north_street)
+"lvM" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal2"
+ },
+/obj/effect/hybrisa/decal/road/lines4,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"lvN" = (
+/obj/structure/closet/crate/freezer/cooler{
+ pixel_x = -7
+ },
+/obj/structure/pipes/vents/pump_hybrisa,
+/obj/structure/machinery/light/small/blue{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/tilewhitecheckered,
+/area/lv759/indoors/power_plant/workers_canteen_kitchen)
+"lvT" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ layer = 3.3
+ },
+/obj/effect/spawner/random/toolbox{
+ layer = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"lvU" = (
+/obj/structure/tunnel/maint_tunnel/hybrisa/grate/no_xeno_desc,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lvW" = (
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"lwa" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 10
+ },
+/turf/open/floor/prison,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"lwf" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic/autoname{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"lwh" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 8
+ },
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/north_street)
+"lwj" = (
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/landing_zone_2)
+"lwk" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/asteroidfloor_bigtile,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
+"lwx" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 2
+ },
+/obj/item/paper/crumpled{
+ pixel_x = 15;
+ pixel_y = -9
+ },
+/turf/open/floor/almayer/black/north,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"lwF" = (
+/obj/structure/bed/chair/wood/normal{
+ dir = 1;
+ pixel_y = 12;
+ buckling_y = 12
+ },
+/turf/open/floor/hybrisa/carpet/carpetpatternbrown,
+/area/lv759/indoors/apartment/northapartments)
+"lwH" = (
+/obj/structure/machinery/conveyor_switch{
+ id = "cargo_storage"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/almayer/plating_striped/east,
+/area/lv759/indoors/spaceport/baggagehandling)
+"lwJ" = (
+/obj/structure/machinery/light,
+/obj/structure/prop/invuln/overhead_pipe{
+ icon_state = "intact";
+ color = "#a6aeab"
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ icon_state = "intact";
+ color = "#a6aeab";
+ pixel_x = 6
+ },
+/obj/structure/barricade/handrail{
+ dir = 8
+ },
+/obj/structure/largecrate/empty,
+/obj/structure/largecrate/random{
+ pixel_y = 18;
+ layer = 4.1
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3d3d3d";
+ dir = 1;
+ pixel_y = -4;
+ pixel_x = -8;
+ name = "rubber mat"
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/weymart/backrooms)
+"lwL" = (
+/obj/structure/machinery/big_computers/computerbrown/computer5,
+/obj/structure/prop/hybrisa/misc/machinery/screens/multimonitorsmall_on{
+ dir = 1;
+ light_color = "#00da64";
+ light_on = 1;
+ light_power = 3;
+ light_range = 5;
+ pixel_y = 32
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/mining_outpost/east_command)
+"lwO" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/roof/hybrisa/billboardsandsigns/billboardsmedium/billboard4{
+ pixel_y = 18;
+ pixel_x = 6;
+ layer = 9;
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/roof/hybrisa/lattice_prop/lattice_6{
+ pixel_y = 16;
+ layer = 6
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lwP" = (
+/obj/structure/window/framed/hybrisa/research/reinforced,
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/head_research_office)
+"lwR" = (
+/obj/structure/sign/safety/restrictedarea,
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel)
+"lwX" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/machinery/floodlight/landing/floor,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 1
+ },
+/turf/open/floor/mech_bay_recharge_floor,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"lwZ" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lxa" = (
+/obj/structure/surface/table/almayer,
+/obj/structure/window/reinforced{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/item/clipboard,
+/obj/item/paper,
+/obj/item/tool/pen,
+/obj/item/reagent_container/food/drinks/coffee{
+ pixel_x = -8;
+ pixel_y = 7
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/almayer/black,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"lxb" = (
+/turf/open/floor/prison/bright_clean/southwest,
+/area/lv759/indoors/power_plant)
+"lxc" = (
+/obj/effect/decal/strata_decals/grime/grime3,
+/turf/open/floor/hybrisa/carpet/carpetgreendeco,
+/area/lv759/indoors/jacks_surplus)
+"lxe" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/item/lightstick/red/spoke/planted{
+ layer = 5;
+ level = 3;
+ pixel_x = 16
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/central_caves)
+"lxj" = (
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"lxp" = (
+/obj/structure/machinery/landinglight/ds2/spoke,
+/turf/open/floor/strata/orange_edge/east,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"lxr" = (
+/obj/structure/window/framed/hybrisa/spaceport/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/spaceport/hallway_east)
+"lxv" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/turf/open/floor/hybrisa/metal/stripe_red/west,
+/area/lv759/indoors/wy_research_complex/hallwaycentral)
+"lxx" = (
+/obj/structure/sign/goldenplaque{
+ desc = "Special thanks to everyone who was instrumental in making this map possible: Mikoka Wei (aka Esselnek), Drulikar (aka Drathek), Cuberound. Additional thanks to Nanu, Almings, and Crowford, if I missed anyone, thank you too—you know who you are. Thanks also to those who playtested and reported any issues or bugs.";
+ name = "Golden Plaque of Gratitude";
+ pixel_y = 32
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#6e272e";
+ layer = 2.01;
+ dir = 8;
+ pixel_y = -36;
+ pixel_x = 9
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#6e272e";
+ layer = 2.01;
+ dir = 8;
+ pixel_y = -36;
+ pixel_x = 9
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#6e272e";
+ layer = 2.01;
+ dir = 8;
+ pixel_y = -36;
+ pixel_x = 9
+ },
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#6e272e";
+ layer = 2.01;
+ dir = 8;
+ pixel_y = -36;
+ pixel_x = 9
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/spacecash/c200,
+/turf/open/floor/hybrisa/tile/cuppajoesfloor,
+/area/lv759/bunker/gonzo)
+"lxy" = (
+/obj/structure/barricade/handrail/medical{
+ dir = 4
+ },
+/turf/open/hybrisa/street/cement1,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"lxB" = (
+/obj/structure/closet/firecloset,
+/turf/open/floor/prison/darkyellow2/north,
+/area/lv759/indoors/wy_research_complex/hallwaynorth)
+"lxH" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 18
+ },
+/obj/item/stack/sheet/wood,
+/obj/item/stack/sheet/wood{
+ pixel_y = -8
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"lxJ" = (
+/obj/item/stack/rods,
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/prop/hybrisa/misc/trash/green{
+ pixel_y = 10
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = 10;
+ pixel_y = 18;
+ layer = 2.9
+ },
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = -4
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_14";
+ pixel_y = 14;
+ pixel_x = -14
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lxY" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -16
+ },
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -16;
+ pixel_y = 6
+ },
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/indoors/meridian/meridian_managersoffice)
+"lyg" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/closet/cabinet/hybrisa/metal,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/mining_outpost/northeast)
+"lyk" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/structure/barricade/handrail/strata{
+ layer = 8
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4,
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/cement1,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lyl" = (
+/obj/item/form_printer{
+ pixel_x = -7;
+ pixel_y = 7
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/structure/window/reinforced,
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/spaceport/cuppajoes)
+"lym" = (
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "3"
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lyw" = (
+/obj/structure/cargo_container/hybrisa/containersextended/greywyleft,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"lyx" = (
+/obj/item/stack/sheet/cardboard,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"lyz" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/turf/open/floor/strata/yellow3/north,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"lyC" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 8
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_street)
+"lyD" = (
+/obj/effect/decal/strata_decals/grime/grime3,
+/obj/structure/machinery/light/small/blue,
+/turf/open/floor/prison/red/southeast,
+/area/lv759/indoors/colonial_marshals/holding_cells)
+"lyF" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/doubleroad/lines4{
+ pixel_x = 4
+ },
+/obj/structure/roof/hybrisa/lattice_prop/lattice_6{
+ pixel_y = 16;
+ layer = 6
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"lyL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/east_caves)
+"lyT" = (
+/obj/structure/window/framed/hybrisa/colony/hospital/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ id = "virology_lockdown"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/virology)
+"lyU" = (
+/obj/item/stack/sheet/metal,
+/obj/structure/machinery/power/apc/no_power/north,
+/turf/open/floor/almayer/plating_striped/north,
+/area/lv759/indoors/spaceport/heavyequip)
+"lyV" = (
+/obj/structure/largecrate/random/barrel/black{
+ pixel_x = -6
+ },
+/turf/open/floor/prison/darkyellow2/east,
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast)
+"lyX" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NW-out"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/platform_decoration,
+/turf/open/floor/strata/yellow3/north,
+/area/lv759/indoors/spaceport/cargo)
+"lza" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/surface/table/reinforced/black,
+/obj/structure/machinery/computer/communications/simple{
+ dir = 8;
+ pixel_y = 6
+ },
+/turf/open/floor/hybrisa/carpet/carpetbeige,
+/area/lv759/indoors/meridian/meridian_office)
+"lzc" = (
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/bunker/checkpoint)
+"lzd" = (
+/obj/structure/cable/white{
+ color = "#9f8700";
+ icon_state = "4-9";
+ layer = 5;
+ level = 2
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_maintenance)
+"lze" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/structure/largecrate/random/mini/med,
+/obj/item/prop/colony/usedbandage{
+ dir = 10;
+ pixel_y = -12
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lzi" = (
+/obj/structure/closet/crate/trashcart{
+ opened = 1
+ },
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ pixel_x = -3;
+ pixel_y = 6
+ },
+/obj/item/trash/barcardine,
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 14
+ },
+/obj/item/paper/crumpled,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"lzl" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/item/paper/crumpled{
+ pixel_x = 9
+ },
+/obj/item/paper{
+ pixel_y = 4;
+ pixel_x = -8
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4";
+ pixel_y = 14
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/zbrownfloor_full,
+/area/lv759/indoors/meridian/meridian_office)
+"lzm" = (
+/turf/closed/shuttle/dropship2/WY/StarGlider{
+ icon_state = "8"
+ },
+/area/lv759/indoors/spaceport/starglider)
+"lzs" = (
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal6"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"lzw" = (
+/obj/structure/surface/rack{
+ pixel_x = -3
+ },
+/obj/item/storage/box/lights{
+ pixel_x = -8;
+ pixel_y = -4
+ },
+/obj/item/storage/box/lights{
+ pixel_x = 2;
+ pixel_y = -4
+ },
+/obj/item/storage/box/lights{
+ pixel_x = -8;
+ pixel_y = 5
+ },
+/obj/item/storage/box/lights{
+ pixel_y = 5;
+ pixel_x = 2
+ },
+/obj/item/storage/box/lights{
+ pixel_x = -8;
+ pixel_y = -4
+ },
+/obj/item/storage/box/lights{
+ pixel_x = 2;
+ pixel_y = -4
+ },
+/obj/item/storage/box/lights{
+ pixel_x = -8;
+ pixel_y = 5
+ },
+/obj/item/storage/box/lights{
+ pixel_y = 5;
+ pixel_x = 2
+ },
+/turf/open/floor/strata/orange_cover,
+/area/lv759/indoors/weymart)
+"lzy" = (
+/obj/effect/hybrisa/decal/engineership_corners,
+/turf/open/floor/hybrisa/engineership/engineer_floor3,
+/area/lv759/indoors/derelict_ship)
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/decal/cleanable/blood,
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+ layer = 2.1
+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 5
+ },
+/obj/item/trash/tray,
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+ },
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+/obj/effect/hybrisa/decal/dirt,
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+ pixel_y = 12
+ },
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+ },
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+ layer = 3.3
+ },
+/obj/item/stack/sheet/wood,
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+ },
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+ dir = 1
+ },
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+ },
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+ pixel_y = 7
+ },
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+ },
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+ },
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+ },
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+ icon_closed = "foodcart1";
+ icon_opened = "foodcart1_open";
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+ name = "\improper food cart";
+ pixel_y = 9
+ },
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+ desc = "A tray of standard W-Y 'flight' food. This one is what resembles a Pizza. Disgusting.";
+ name = "\improper W-Y Prepared Meal (pizza)"
+ },
+/obj/item/reagent_container/food/snacks/mre_pack/meal5{
+ desc = "A tray of standard W-Y 'flight' food. This one is what resembles Chicken. Disgusting.";
+ name = "\improper W-Y Prepared Meal (chicken)"
+ },
+/obj/item/reagent_container/food/snacks/mre_pack/meal5{
+ desc = "A tray of standard W-Y 'flight' food. This one is what resembles Chicken. Disgusting.";
+ name = "\improper W-Y Prepared Meal (chicken)"
+ },
+/obj/item/reagent_container/food/snacks/mre_pack/meal1{
+ desc = "A tray of standard W-Y 'flight' food. This one is what resembles Corn-bread. Disgusting.";
+ name = "\improper W-Y Prepared Meal (cornbread)"
+ },
+/obj/item/reagent_container/food/snacks/mre_pack/meal1{
+ desc = "A tray of standard W-Y 'flight' food. This one is what resembles Corn-bread. Disgusting.";
+ name = "\improper W-Y Prepared Meal (cornbread)"
+ },
+/obj/item/reagent_container/food/drinks/cans/classcola,
+/obj/item/reagent_container/food/drinks/cans/classcola,
+/obj/item/reagent_container/food/drinks/cans/classcola,
+/obj/item/reagent_container/food/drinks/cans/classcola,
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+/obj/item/reagent_container/food/drinks/bottle/beer/craft/ganucci,
+/obj/item/reagent_container/food/drinks/bottle/beer/craft/ganucci,
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+ pixel_y = 32
+ },
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+ },
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+ color = "#d3d3d3"
+ },
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+ },
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+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/largecrate/random/barrel/purewhite,
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+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/structure/prop/hybrisa/misc/blood/blood2{
+ dir = 8;
+ pixel_y = 30;
+ pixel_x = -18;
+ layer = 4.1
+ },
+/obj/item/weapon/gun/pistol/clfpistol,
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+ dir = 4
+ },
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+ },
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+/area/lv759/outdoors/landing_zone_1)
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+/obj/structure/prop/invuln/lattice_prop{
+ dir = 1;
+ icon_state = "lattice-simple";
+ pixel_x = 16;
+ pixel_y = -15
+ },
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+ dir = 4
+ },
+/obj/structure/machinery/power/apc/no_power/west,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/clothing/suit/storage/hazardvest/kelland_mining,
+/obj/item/clothing/head/hardhat/red/kelland{
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+ pixel_x = -4
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_9";
+ pixel_y = 12
+ },
+/obj/effect/decal/strata_decals/grime/grime3{
+ icon_state = "grime4"
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100;
+ pixel_y = 8;
+ pixel_x = 6
+ },
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+/area/lv759/outdoors/colony_streets/north_street)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 8;
+ pixel_y = 12
+ },
+/turf/open/floor/prison/ramptop/north,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/fire/firebarrel{
+ pixel_y = 6;
+ pixel_x = 6
+ },
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+ },
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+ },
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+ },
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+/obj/structure/reagent_dispensers/fueltank{
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+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ name = "spacecraft fuel-mix tank"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_x = 1;
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+/obj/item/storage/toolbox/emergency{
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+ },
+/obj/item/tool/screwdriver{
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+ pixel_y = 4
+ },
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+ dir = 4
+ },
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+/obj/item/reagent_container/food/drinks/coffee{
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+ pixel_y = 7
+ },
+/obj/item/tool/pen{
+ pixel_x = 12;
+ pixel_y = 8
+ },
+/obj/structure/cable/white{
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+ layer = 5;
+ level = 2
+ },
+/obj/structure/surface/table/reinforced/prison{
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+ },
+/obj/effect/spawner/random/technology_scanner,
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+/area/lv759/indoors/wy_research_complex/weaponresearchlab)
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+ pixel_x = 1;
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+ },
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+ },
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+/obj/effect/hybrisa/decal/dirt,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ name = "dirt"
+ },
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"mgF" = (
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+/obj/structure/ore_box{
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+/obj/effect/hybrisa/decal/road/road_stop{
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+ pixel_x = 6
+ },
+/obj/effect/hybrisa/decal/road/road_stop{
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+/obj/effect/decal/warning_stripes{
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/WY_Black{
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+ pixel_x = -4
+ },
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+/area/lv759/indoors/derelict_ship)
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+ },
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+ },
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+ },
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+/obj/item/trash/cigbutt{
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+ },
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+ pixel_y = 12
+ },
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+ },
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+ pixel_y = 4
+ },
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+ },
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+ explo_proof = 0
+ },
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+ },
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+ },
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+ },
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+ },
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+ opacity = 0;
+ desc = "The WY-LWI Horizon Runner HR-150, a collaborative creation of Lunnar-Welsun Industries and Weyland-Yutani. This small dropship is designed for short-range commercial transport.";
+ name = "\improper WY-LWI Horizon Runner HR-150"
+ },
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+ },
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+ },
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+ dir = 1;
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+ },
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+ },
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+ },
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+/obj/item/fuel_cell,
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+ },
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+/obj/item/smallDelivery,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/decal/cleanable/blood,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/window/reinforced{
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+ },
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+ },
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+ },
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+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/hybrisa/metal/bluemetal1/northeast,
+/area/lv759/indoors/spaceport/flight_control_room)
+"oaT" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/item/ammo_magazine/smg/p90,
+/turf/open/floor/prison,
+/area/lv759/outdoors/colony_streets/south_west_street)
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+/obj/structure/barricade/handrail/wire{
+ dir = 1;
+ layer = 2.8
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
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+/area/lv759/oob)
+"oaY" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/structure/sign/safety/synth_storage{
+ pixel_x = 33
+ },
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast)
+"oaZ" = (
+/obj/structure/curtain/open/shower,
+/obj/item/tool/soap{
+ pixel_x = 5
+ },
+/obj/effect/decal/strata_decals/grime/grime2{
+ dir = 1
+ },
+/obj/effect/decal/strata_decals/grime/grime3{
+ icon_state = "grime4"
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/apartment/eastrestroomsshower)
+"obd" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"obh" = (
+/obj/structure/window/framed/hybrisa/colony/hospital/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ dir = 8;
+ id = "virology_lockdown"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/virology)
+"obi" = (
+/obj/structure/prop/hybrisa/cavedecor/stalagmite2,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_caves/east)
+"obw" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/medical_decals{
+ icon_state = "docdecal1";
+ color = "#d3d3d3"
+ },
+/obj/structure/prop/hybrisa/vehicles/Ambulance{
+ dir = 1;
+ pixel_y = 12;
+ pixel_x = 12
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"obz" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_2"
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"obI" = (
+/obj/structure/cargo_container/kelland/right,
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/south_caves)
+"obM" = (
+/obj/structure/cable/white{
+ color = "550d0d";
+ icon_state = "5-9";
+ layer = 5
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/yellow,
+/area/lv759/indoors/wy_research_complex/researchanddevelopment)
+"obP" = (
+/obj/structure/closet/cabinet,
+/obj/item/prop/colony/folded_bedroll,
+/obj/effect/landmark/objective_landmark/close,
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_red,
+/obj/item/clothing/suit/storage/utility_vest,
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/east,
+/area/lv759/indoors/apartment/westbedrooms)
+"obR" = (
+/turf/open/floor/hybrisa/tile/tilered,
+/area/lv759/indoors/pizzaria)
+"obW" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/warning_cone{
+ pixel_y = 17
+ },
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/indoors/garage_workshop)
+"oca" = (
+/obj/structure/machinery/landinglight/ds1/delaytwo,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/ramptop,
+/area/lv759/outdoors/landing_zone_2)
+"ocg" = (
+/obj/structure/prop/hybrisa/vehicles/Mining_Crawlers{
+ icon_state = "mining_crawler_1_damage_1";
+ layer = 4.13
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_east_caves)
+"och" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/obj/structure/bed/stool{
+ icon_state = "stool_alt"
+ },
+/obj/structure/pipes/vents/pump_hybrisa,
+/turf/open/floor/hybrisa/tile/tileblackcheckered,
+/area/lv759/indoors/casino)
+"ocn" = (
+/obj/structure/largecrate/random/case/small,
+/obj/item/clipboard,
+/obj/item/paper,
+/obj/item/tool/pen/blue,
+/turf/open/floor/strata/orange_edge,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"ocp" = (
+/obj/structure/ore_box,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/south_caves)
+"ocs" = (
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 8;
+ pixel_y = 18
+ },
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/Blue{
+ pixel_y = 6
+ },
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ pixel_y = -2;
+ layer = 3.1
+ },
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ pixel_y = -5;
+ layer = 3.2
+ },
+/turf/open/hybrisa/street/sidewalkcenter/north,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"ocC" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/carpet/carpetbeige,
+/area/lv759/indoors/apartment/northfoyer)
+"ocD" = (
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12
+ },
+/obj/effect/decal/strata_decals/grime/grime2{
+ dir = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/hospital/maintenance_south)
+"ocE" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = -2;
+ pixel_x = 6
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/mining_outpost/northeast)
+"ocL" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/obj/structure/pipes/vents/pump_hybrisa,
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"ocN" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/east,
+/area/lv759/indoors/recycling_plant)
+"ocT" = (
+/obj/structure/sign/safety/storage{
+ pixel_x = 8;
+ pixel_y = 32
+ },
+/turf/open/floor/prison/darkyellow2/southeast,
+/area/lv759/indoors/wy_research_complex/hallwaynorth)
+"ocV" = (
+/turf/open/floor/prison/red/southwest,
+/area/lv759/indoors/colonial_marshals/hallway_central)
+"odd" = (
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt,
+/obj/item/trash/hybrisa/cuppa_joes,
+/obj/item/shard,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/north_street)
+"odj" = (
+/obj/structure/prop/ice_colony/soil_net,
+/obj/structure/prop/ice_colony/ground_wire,
+/obj/structure/prop/ice_colony/ground_wire{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/central_caves)
+"odk" = (
+/obj/effect/decal/cleanable/blood,
+/obj/item/ammo_casing/bullet,
+/obj/item/ammo_casing/bullet,
+/turf/open/shuttle/dropship/light_grey_single_wide_up_to_down,
+/area/lv759/indoors/wy_research_complex/hangarbayshuttle)
+"odl" = (
+/obj/structure/window/framed/corsat,
+/obj/structure/machinery/door/poddoor/almayer/biohazard/white{
+ icon = 'icons/obj/structures/doors/hybrisashutters.dmi';
+ id = "hybrisa_research_labs_lockdown"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/hallwaycentral)
+"odo" = (
+/obj/structure/platform{
+ dir = 4;
+ layer = 2.8
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/obj/structure/largecrate/random/barrel{
+ layer = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"odq" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"ods" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"odt" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4;
+ layer = 3.25
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/southeast,
+/area/lv759/indoors/weyyu_office/floor)
+"odv" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Small_Truck/Garbage{
+ dir = 1;
+ pixel_x = -8;
+ pixel_y = 6
+ },
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/recycling_plant/garage)
+"odx" = (
+/obj/structure/window/framed/hybrisa/colony/engineering/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/open_shutters,
+/turf/open/floor/plating,
+/area/lv759/indoors/power_plant/telecomms)
+"odz" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/doubleroad/lines2{
+ pixel_y = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"odA" = (
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/south_west_caves)
+"odD" = (
+/obj/structure/bed/chair/office/dark,
+/turf/open/floor/hybrisa/carpet/carpetbeigedeco,
+/area/lv759/indoors/colonial_marshals/office)
+"odE" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/WY/WYworn{
+ dir = 4;
+ pixel_x = -30;
+ pixel_y = -15
+ },
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5";
+ pixel_x = 2
+ },
+/turf/open/floor/corsat/spiralplate,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"odI" = (
+/obj/structure/platform_decoration/kutjevo{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/item/trash/uscm_mre,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/mining_outpost/northeast)
+"odL" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/turf/open/floor/strata/orange_edge/north,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"odN" = (
+/obj/structure/machinery/vending/coffee{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/structure/machinery/vending/snack{
+ pixel_x = -18;
+ pixel_y = 4
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/darkbrown2,
+/area/lv759/indoors/power_plant)
+"odT" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/item/reagent_container/food/drinks/coffee{
+ pixel_x = -7;
+ pixel_y = 19
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"odY" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_7";
+ pixel_y = 12
+ },
+/obj/item/stack/sheet/cardboard{
+ layer = 1
+ },
+/mob/living/simple_animal/mouse/rat/gray,
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/north_street)
+"odZ" = (
+/obj/structure/platform_decoration/kutjevo/smooth{
+ dir = 8
+ },
+/obj/structure/machinery/light/double{
+ dir = 8;
+ pixel_y = -5
+ },
+/obj/structure/barricade/handrail/strata{
+ dir = 4;
+ layer = 4
+ },
+/turf/open/floor/prison/red/west,
+/area/lv759/indoors/colonial_marshals/press_room)
+"oea" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/warning/redandwhite_E,
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/east_caves)
+"oeb" = (
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent2{
+ pixel_y = 25
+ },
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/north_east_caves)
+"oec" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"oeh" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/lines4,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"oem" = (
+/obj/structure/largecrate/random/mini/med{
+ layer = 3.01;
+ pixel_x = -8;
+ pixel_y = 7
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/corsat/marked,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"oeo" = (
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent2{
+ pixel_y = 25
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"oep" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/electical_systems/substation3)
+"oev" = (
+/obj/structure/prop/hybrisa/boulders/smallboulderdark/boulder_dark1,
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 20
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/colony_streets/north_street)
+"oew" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 6;
+ layer = 2
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/east_caves)
+"oez" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_x = 1;
+ pixel_y = 2
+ },
+/obj/structure/largecrate/empty/case/double,
+/turf/open/floor/strata/orange_edge/east,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"oeC" = (
+/obj/structure/blocker/forcefield/vehicles,
+/turf/closed/wall/hybrisa/colony/engineering/reinforced,
+/area/lv759/indoors/garage_managersoffice)
+"oeH" = (
+/obj/structure/filingcabinet/chestdrawer{
+ density = 0;
+ pixel_x = -6;
+ pixel_y = 18;
+ layer = 2.9
+ },
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/closet/walllocker{
+ pixel_y = 30
+ },
+/obj/structure/bed/chair/comfy/hybrisa/red,
+/obj/item/storage/belt/gun/m4a3/mod88,
+/obj/effect/spawner/random/technology_scanner,
+/turf/open/floor/hybrisa/wood/blackwood,
+/area/lv759/indoors/weyyu_office/supervisor)
+"oeK" = (
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/outdoors/landing_zone_2/kmcc_hub_cargo_entrance_south)
+"oeL" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/effect/landmark/corpsespawner/hybrisa_goon,
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"oeP" = (
+/obj/structure/roof/hybrisa/lattice_prop/lattice_6{
+ pixel_y = 16;
+ layer = 6
+ },
+/turf/open/floor/hybrisa/metal/grated/west,
+/area/lv759/outdoors/colony_streets/central_streets)
+"oeR" = (
+/obj/structure/roof/hybrisa/billboardsandsigns/billboardsmedium/billboard5{
+ dir = 9;
+ pixel_y = 34;
+ lazy_nodes = 0;
+ layer = 3
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4{
+ dir = 1
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"oeS" = (
+/obj/item/clothing/head/hardhat/white{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/structure/reagent_dispensers/fueltank{
+ desc = "A fuel tank mix with fuel designed for various spacecraft, very combustible.";
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ name = "spacecraft fuel-mix tank"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"oeW" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/hotdog,
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_13"
+ },
+/mob/living/simple_animal/mouse/rat/gray,
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"oeX" = (
+/obj/structure/bed/chair/comfy/teal{
+ dir = 8
+ },
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/east_hallway)
+"ofg" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"ofh" = (
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1,
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 8
+ },
+/obj/structure/sign/safety/distribution_pipes{
+ pixel_y = 32
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast)
+"ofp" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/effect/landmark/survivor_spawner,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/carpet/carpetbluedeco,
+/area/lv759/indoors/hotel/hotel_rooms)
+"ofG" = (
+/obj/structure/surface/rack{
+ color = "#8B7B5B"
+ },
+/obj/item/clothing/under/marine,
+/obj/item/clothing/under/marine/veteran/royal_marine,
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+ pixel_y = 3;
+ health = 1750;
+ icon_state = "meridian_purple_damage_2";
+ pixel_x = 2
+ },
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+/area/lv759/outdoors/colony_streets/east_central_street)
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+ color = "#a6aeab";
+ dir = 4
+ },
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+ dir = 8
+ },
+/obj/structure/roof/hybrisa/lattice_prop/lattice_3{
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+ layer = 8
+ },
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+/obj/item/ashtray/bronze{
+ pixel_x = -7;
+ pixel_y = 4
+ },
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+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 7
+ },
+/obj/item/device/flashlight/lamp/green{
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+ pixel_y = 13
+ },
+/obj/effect/hybrisa/decal/gold/line2{
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+ },
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+ },
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+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ name = "dirt";
+ alpha = 100
+ },
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+ },
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+ dir = 8
+ },
+/obj/structure/prop/ice_colony/ground_wire{
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+ },
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+ },
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+ layer = 4
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
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+ dir = 8
+ },
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+ layer = 2
+ },
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+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
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+ },
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+ dir = 1
+ },
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+ },
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2,
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ dir = 4
+ },
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+ dir = 8
+ },
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+/obj/structure/largecrate/random/barrel/black{
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+ },
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+ },
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+ pixel_x = 10;
+ pixel_y = 9;
+ layer = 2.9
+ },
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+/obj/effect/hybrisa/decal/dirt,
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+ pixel_y = 11
+ },
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+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
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+ icon_state = "road_edge_decal8"
+ },
+/obj/effect/hybrisa/decal/dirt,
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+ dir = 4;
+ pixel_x = -5
+ },
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+ dir = 8
+ },
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+/obj/item/tool/warning_cone{
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+ },
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+ },
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+ },
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+ icon_state = "N";
+ pixel_x = -1;
+ pixel_y = 2
+ },
+/obj/structure/cable/white{
+ color = "550d0d";
+ icon_state = "5-6";
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+ },
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+ dir = 4
+ },
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+ dir = 1
+ },
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+ },
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+ pixel_y = 7
+ },
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+ },
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+ layer = 4;
+ pixel_x = 12;
+ pixel_y = 14
+ },
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+ pixel_x = -5;
+ pixel_y = 17
+ },
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+/obj/structure/barricade/wooden{
+ desc = "This barricade is heavily reinforced. Nothing short of blasting it open seems like it'll do the trick, that or melting the breams supporting it...";
+ dir = 8;
+ health = 25000
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
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+/obj/structure/platform/strata/metal{
+ dir = 4
+ },
+/obj/effect/decal/medical_decals{
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+ icon_state = "triagedecaldir";
+ pixel_x = 1
+ },
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+ },
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+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
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+/obj/structure/machinery/conveyor{
+ dir = 8;
+ id = "cargo_container"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/obj/item/smallDelivery,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+/obj/structure/reagent_dispensers/fueltank/oxygentank,
+/obj/structure/machinery/light{
+ dir = 8
+ },
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+ dir = 4
+ },
+/obj/structure/bed/chair{
+ icon_state = "chair_alt";
+ pixel_x = 3;
+ pixel_y = 17;
+ base_pixel_x = 3;
+ base_pixel_y = 17
+ },
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+/obj/structure/largecrate/random{
+ layer = 6
+ },
+/obj/structure/largecrate/random/mini{
+ layer = 8;
+ pixel_x = 1;
+ pixel_y = 16
+ },
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+"oSg" = (
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+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_4";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_13"
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+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/structure/platform{
+ dir = 8
+ },
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+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/northeast,
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+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_6"
+ },
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+ icon_state = "road_edge_decal2"
+ },
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+ icon_state = "E";
+ pixel_x = 1
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
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+"oSE" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/structure/closet/crate/miningcar/yellow{
+ layer = 3
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/south_caves)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/item/shard,
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+ pixel_y = 32
+ },
+/turf/open/floor/almayer/blackfull/west,
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+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/west,
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+"oSN" = (
+/obj/structure/surface/table{
+ color = "#8B7B5B"
+ },
+/obj/item/reagent_container/food/drinks/coffeecup/uscm{
+ pixel_x = 7;
+ pixel_y = 12;
+ name = "TWE coffee mug";
+ desc = "A red, white and blue coffee mug depicting the flag of the TWE. Patriotic and bold, and commonly seen among veterans as a novelty."
+ },
+/obj/item/reagent_container/food/drinks/tea{
+ pixel_x = 4
+ },
+/obj/item/newspaper{
+ pixel_x = -8;
+ pixel_y = 8
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/biege/north,
+/area/lv759/indoors/apartment/northapartments)
+"oSQ" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 18;
+ layer = 4.2
+ },
+/turf/open/hybrisa/street/sidewalk/north,
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+/obj/effect/hybrisa/decal/road/lines4{
+ pixel_x = 1
+ },
+/obj/structure/bed/chair{
+ buckling_y = 5;
+ dir = 1;
+ pixel_y = 5;
+ pixel_x = -12;
+ buckling_x = -12
+ },
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+"oSW" = (
+/obj/structure/prop/hybrisa/misc/firehydrant{
+ dir = 1
+ },
+/obj/effect/decal/strata_decals/grime/grime3{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt_2,
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+"oTf" = (
+/obj/structure/sign/poster/safety{
+ pixel_y = 32
+ },
+/obj/item/reagent_container/food/drinks/coffee/cuppa_joes{
+ pixel_x = -10;
+ pixel_y = 8
+ },
+/obj/item/tool/pen{
+ pixel_x = 4;
+ pixel_y = -4
+ },
+/obj/item/card/id/nspa_silver{
+ pixel_y = 8
+ },
+/obj/item/spacecash/ewallet{
+ pixel_y = 8
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#98a3ab"
+ },
+/turf/open/floor/prison/red,
+/area/lv759/indoors/colonial_marshals/hallway_central)
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+/obj/structure/largecrate/random/barrel/black{
+ layer = 3.2;
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/turf/open/floor/prison/darkyellow2/southeast,
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+"oTq" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
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+/area/lv759/indoors/bar)
+"oTw" = (
+/obj/structure/barricade/handrail/strata{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/buildinggreeblies/greeble10{
+ dir = 8;
+ pixel_x = 13;
+ layer = 4.2
+ },
+/turf/open/hybrisa/street/sidewalk/west,
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+"oTx" = (
+/obj/structure/dropship_equipment/fuel/fuel_enhancer{
+ explo_proof = 1
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"oTy" = (
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/obj/item/trash/cigbutt{
+ pixel_x = -7;
+ pixel_y = 13
+ },
+/turf/open/floor/prison/floor_plate/southwest,
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+"oTD" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 2;
+ pixel_y = 9
+ },
+/turf/open/floor/plating/platingdmg1,
+/area/lv759/indoors/caves/central_caves)
+"oTG" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/black_double/autoname{
+ dir = 1
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"oTH" = (
+/obj/structure/closet/crate/ammo/alt,
+/obj/item/ammo_magazine/pistol/vp78,
+/obj/item/ammo_magazine/pistol/vp78{
+ pixel_x = -5;
+ pixel_y = 4
+ },
+/obj/item/ammo_magazine/pistol/vp78,
+/obj/item/ammo_magazine/pistol/vp78{
+ pixel_x = -5;
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/pistol/vp78{
+ pixel_y = -4
+ },
+/obj/item/weapon/gun/pistol/vp78{
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+ name = "pile of clothing";
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+ id = "bunker_elevator"
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+ },
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+ dir = 8;
+ health = 25000
+ },
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+ layer = 3.2;
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+ pixel_y = 10;
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+ },
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+ dir = 1
+ },
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+/obj/structure/platform/hybrisa/metalplatform1{
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+/obj/structure/barricade/handrail/hybrisa/handrail{
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+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/sink{
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+ },
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+/turf/open/floor/hybrisa/metal/stripe_red/west,
+/area/lv759/indoors/caves/central_caves)
+"qEM" = (
+/obj/structure/largecrate/random/barrel/red{
+ layer = 4
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4{
+ dir = 1
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/stack/sheet/cardboard,
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaysoutheast)
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+/area/lv759/indoors/caves/north_east_caves)
+"qEQ" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ layer = 3.3
+ },
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/bunker/checkpoint)
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+/obj/effect/hybrisa/decal/grate,
+/obj/effect/hybrisa/decal/warningstripes_angled{
+ pixel_y = -4
+ },
+/turf/open/floor/hybrisa/engineership/engineer_floor1,
+/area/lv759/indoors/derelict_ship)
+"qFk" = (
+/obj/item/trash/cigbutt,
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"qFm" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/item/tool/warning_cone,
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 1;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe";
+ layer = 2
+ },
+/turf/open/floor/corsat/squares,
+/area/lv759/indoors/power_plant/gas_generators)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/shard,
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+/area/lv759/outdoors/colony_streets/south_east_street)
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+/area/lv759/indoors/bar)
+"qFO" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal/autoname{
+ dir = 1;
+ locked = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/cell_stripe/east,
+/area/lv759/indoors/spaceport/heavyequip)
+"qFP" = (
+/obj/item/weapon/twohanded/folded_metal_chair{
+ pixel_x = 3;
+ pixel_y = 12
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"qFS" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/hospital/break_room)
+"qFX" = (
+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ pixel_x = 4
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"qFZ" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/item/trash/eat,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"qGb" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 1;
+ layer = 2;
+ explo_proof = 0
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/north_caves)
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+/obj/item/ammo_casing/bullet,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"qGn" = (
+/obj/effect/hybrisa/decal/trash,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_10";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/item/trash/eat,
+/obj/item/trash/cigbutt{
+ pixel_x = 1;
+ pixel_y = 8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/hybrisa/misc/trash_bag_full_prop{
+ layer = 3.2;
+ pixel_x = 3;
+ pixel_y = -2
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qGr" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33
+ },
+/obj/structure/machinery/light/spot/blue,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/metal/zbrownfloor1,
+/area/lv759/indoors/meridian/meridian_factory)
+"qGs" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -13;
+ pixel_y = 11
+ },
+/obj/structure/platform_decoration/hybrisa/metalplatformdeco2{
+ dir = 4
+ },
+/turf/open/hybrisa/street/sidewalk/southwest,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qGv" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform1{
+ dir = 4
+ },
+/turf/closed/wall/engineership/destructible,
+/area/lv759/indoors/derelict_ship)
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+/obj/effect/hybrisa/decal/road/lines1{
+ pixel_x = -1
+ },
+/obj/effect/hybrisa/decal/road/lines2{
+ pixel_y = 2
+ },
+/turf/open/floor/almayer/plating/northeast,
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+/obj/structure/bed/sofa/south/white/left,
+/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
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+/area/lv759/indoors/apartment/northapartments)
+"qGF" = (
+/obj/structure/barricade/wooden{
+ desc = "This barricade is heavily reinforced. Nothing short of blasting it open seems like it'll do the trick, that or melting the breams supporting it...";
+ dir = 8;
+ health = 25000
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/south_east_caves)
+"qGH" = (
+/turf/closed/wall/wood,
+/area/lv759/indoors/caves/north_caves/east)
+"qGK" = (
+/obj/effect/spawner/random/toolbox{
+ layer = 4
+ },
+/obj/structure/surface/table/almayer{
+ color = "#EBD9B7"
+ },
+/turf/open/floor/prison/darkbrown2/north,
+/area/lv759/indoors/power_plant)
+"qGQ" = (
+/obj/item/reagent_container/food/drinks/coffeecup,
+/obj/effect/spawner/random/pills/lowchance,
+/obj/structure/machinery/light/blue,
+/obj/item/clothing/glasses/sunglasses/sechud/blue{
+ pixel_y = 8
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#98a3ab"
+ },
+/turf/open/floor/prison/red/north,
+/area/lv759/indoors/colonial_marshals/armory_foyer)
+"qGU" = (
+/obj/structure/window/framed/hybrisa/colony/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters,
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"qGX" = (
+/obj/structure/bed/stool{
+ buckling_y = 14;
+ layer = 4;
+ pixel_y = 22
+ },
+/obj/structure/disposalpipe/segment,
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 1
+ },
+/turf/open/floor/plating/plating_catwalk,
+/area/lv759/indoors/wy_research_complex/head_research_office)
+"qHc" = (
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/caveplateau)
+"qHd" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_caves)
+"qHj" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/north_west_caves)
+"qHt" = (
+/obj/structure/platform_decoration/hybrisa/rockdark,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/central_caves)
+"qHz" = (
+/obj/structure/largecrate/random/barrel/brown,
+/turf/open/floor/plating/platingdmg3,
+/area/lv759/indoors/caves/north_caves)
+"qHB" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Meridian/Light_Blue{
+ icon_state = "meridian_lightblue_damage_3";
+ health = 1250;
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qHF" = (
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/outdoors/caveplateau)
+"qHI" = (
+/turf/closed/shuttle/dropship2/WY/HorizonRunner{
+ icon_state = "69"
+ },
+/area/lv759/indoors/spaceport/horizon_runner)
+"qHK" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/door/airlock/hybrisa/generic_solid/autoname,
+/turf/open/floor/plating,
+/area/lv759/indoors/spaceport/cuppajoes)
+"qHL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qHP" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 3.3
+ },
+/obj/structure/prop/hybrisa/signs/high_voltage/small{
+ pixel_x = -28
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"qHR" = (
+/obj/item/tool/wrench,
+/obj/effect/decal/remains/robot,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/darkbrown2/east,
+/area/lv759/indoors/mining_outpost/vehicledeployment)
+"qHT" = (
+/obj/item/stool{
+ layer = 2;
+ pixel_x = -4;
+ pixel_y = 23
+ },
+/obj/structure/bed/hybrisa/hospital/hospitaldivider{
+ dir = 1
+ },
+/turf/open/floor/prison/blue/east,
+/area/lv759/indoors/hospital/outgoing)
+"qHZ" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/apartment/westhallway)
+"qIc" = (
+/obj/structure/platform/hybrisa/metalplatform1{
+ dir = 8
+ },
+/obj/structure/barricade/handrail/strata{
+ dir = 8;
+ layer = 3
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/indoors/electical_systems/substation2)
+"qIe" = (
+/obj/structure/cargo_container/arious/rightmid,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/north_street)
+"qIg" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 13
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/indoors/recycling_plant/garage)
+"qIi" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"qIk" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_9";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qIm" = (
+/obj/structure/machinery/vending/snack{
+ pixel_x = -18;
+ pixel_y = 4
+ },
+/obj/structure/machinery/vending/coffee{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/turf/open/floor/prison/darkbrown2,
+/area/lv759/indoors/power_plant/south_hallway)
+"qIn" = (
+/obj/structure/largecrate/random/barrel/white,
+/turf/open/floor/almayer/test_floor5,
+/area/lv759/indoors/wy_research_complex/hangarbayshuttle)
+"qIq" = (
+/obj/structure/prop/hybrisa/misc/machinery/screens/frame{
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/tile/tilegrey,
+/area/lv759/indoors/wy_research_complex/hallwaynorth)
+"qIr" = (
+/obj/structure/bed/chair/wheelchair,
+/obj/structure/sign/nosmoking_1{
+ pixel_y = 32;
+ layer = 2.8
+ },
+/turf/open/floor/prison/whitegreen/north,
+/area/lv759/indoors/hospital/central_hallway)
+"qIy" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 4;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/dropship_equipment/fuel/fuel_enhancer{
+ explo_proof = 1
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"qIz" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/apartment/westfoyer)
+"qIB" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/stack/sandbags/large_stack,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/mining_outpost/south)
+"qIC" = (
+/obj/structure/stairs{
+ color = "#a6aeab"
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/north_west_caves)
+"qIF" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/item/prop/helmetgarb/spacejam_tickets{
+ desc = "Low security prisoners would smuggle in arcade tickets after visitations. The tickets act as a stand in for paper currency in the prison economy, they're backed by the cigarette standard, since one ticket nets one cigarette at the prize booth. The cigarettes also get smuggled back in.";
+ name = "\improper arcade tickets";
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/obj/item/toy/prize/honk{
+ anchored = 1;
+ layer = 2.9;
+ pixel_x = -1;
+ pixel_y = 13
+ },
+/obj/item/paper_bin{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/bar/entertainment)
+"qII" = (
+/obj/item/trash/tray,
+/obj/item/tool/kitchen/utensil/pfork,
+/obj/structure/surface/table/almayer{
+ color = "#848484"
+ },
+/turf/open/floor/corsat/squares,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"qIJ" = (
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/jacks_surplus)
+"qIK" = (
+/obj/structure/machinery/landinglight/ds2/delaythree{
+ dir = 4
+ },
+/obj/effect/decal/medical_decals{
+ dir = 4;
+ icon_state = "triagedecaldir";
+ color = "#d3d3d3"
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/turf/open/floor/plating/kutjevo,
+/area/lv759/outdoors/landing_zone_1)
+"qIR" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/west_caves)
+"qIT" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"qJa" = (
+/obj/structure/closet/crate/medical{
+ pixel_y = 8
+ },
+/obj/item/roller,
+/obj/item/roller,
+/obj/item/roller,
+/obj/item/roller,
+/turf/open/hybrisa/street/sidewalk/northeast,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"qJf" = (
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ dir = 4
+ },
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 1
+ },
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 8
+ },
+/obj/structure/platform/hybrisa/rockdark,
+/obj/structure/prop/ice_colony/soil_net,
+/obj/structure/prop/ice_colony/ground_wire{
+ dir = 1;
+ pixel_y = 5
+ },
+/obj/structure/prop/ice_colony/ground_wire,
+/obj/item/stack/rods,
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"qJh" = (
+/obj/effect/spawner/random/toolbox{
+ pixel_x = 5;
+ pixel_y = -3
+ },
+/obj/item/device/camera{
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/item/clothing/glasses/science,
+/obj/structure/surface/table/reinforced/prison{
+ color = "#6b675e"
+ },
+/obj/item/paper_bin/wy{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/item/tool/pen{
+ pixel_x = 9;
+ pixel_y = 8
+ },
+/turf/open/floor/almayer/blackfull/west,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"qJp" = (
+/obj/structure/bed/chair/comfy{
+ dir = 1;
+ icon_state = "chair_alt"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/gold/line1{
+ pixel_y = -1
+ },
+/turf/open/floor/hybrisa/carpet/carpetred,
+/area/lv759/indoors/casino)
+"qJq" = (
+/obj/effect/decal/strata_decals/grime/grime4{
+ icon_state = "grime1"
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/effect/spawner/random/gun/pistol/midchance,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qJu" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/item/tool/warning_cone{
+ pixel_x = -13;
+ pixel_y = 11
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"qJw" = (
+/obj/structure/prop/hybrisa/misc/buildinggreeblies/greeble6{
+ pixel_y = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/maintenance_north)
+"qJx" = (
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/structure/sign/safety/storage{
+ pixel_x = -18
+ },
+/turf/open/floor/prison/darkbrown2/east,
+/area/lv759/indoors/power_plant/south_hallway)
+"qJy" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
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+/obj/item/reagent_container/spray/cleaner,
+/obj/effect/decal/medical_decals{
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+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_edge{
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+/area/lv759/outdoors/colony_streets/south_east_street)
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+ },
+/obj/structure/machinery/fuelcell_recycler,
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+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/item/shard,
+/obj/item/stack/rods{
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+/turf/open/hybrisa/street/sidewalkcenter/south,
+/area/lv759/outdoors/colony_streets/north_west_street)
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+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
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+ health = 80
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+/obj/item/stack/sheet/wood{
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+ },
+/obj/item/stack/sheet/wood{
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+/obj/structure/platform/strata/metal{
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+ icon_closed = "foodcart2";
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+ icon_state = "foodcart2";
+ name = "\improper food cart"
+ },
+/obj/item/trash/tray{
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+ },
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+/obj/structure/surface/table/almayer,
+/obj/item/reagent_container/food/drinks/coffee{
+ pixel_x = 9;
+ pixel_y = 10
+ },
+/obj/item/reagent_container/food/drinks/coffee{
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+ },
+/obj/item/clothing/head/hardhat/dblue,
+/obj/item/device/radio{
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+/obj/structure/blocker/forcefield/vehicles,
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+ },
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+ dir = 1;
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+ icon_state = "110";
+ name = "\improper WY-LWI Horizon Runner HR-150"
+ },
+/area/lv759/indoors/spaceport/horizon_runner)
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+/obj/structure/window/reinforced{
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+ },
+/obj/structure/machinery/big_computers/messaging_server/brown{
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+ },
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+ },
+/obj/structure/prop/invuln/pipe_water,
+/obj/item/reagent_container/glass/bucket/janibucket{
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+ pixel_y = 7
+ },
+/obj/structure/curtain/colorable{
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+ },
+/turf/open/floor/hybrisa/wood/blackwood,
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+/obj/structure/surface/table/almayer,
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+/obj/structure/sign/poster/ad{
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+"rHm" = (
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+ },
+/obj/effect/decal/cleanable/blood,
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+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
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+ },
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+/obj/effect/hybrisa/decal/dirt,
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+ },
+/turf/open/shuttle/dropship/light_grey_single_wide_up_to_down,
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+ },
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+ layer = 4;
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+ },
+/turf/open/floor/hybrisa/carpet/carpetblack,
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+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/effect/decal/warning_stripes{
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+ layer = 2.5
+ },
+/obj/structure/machinery/light/spot/blue,
+/obj/structure/prop/invuln/overhead_pipe{
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+ },
+/turf/open/floor/plating/plating_catwalk/prison,
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+/obj/structure/surface/table,
+/obj/effect/spawner/random/attachment,
+/obj/item/clothing/glasses/welding{
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+ pixel_x = 2;
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+ },
+/obj/item/reagent_container/food/drinks/sillycup{
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+/turf/open/floor/hybrisa/tile/darkbrown_bigtile,
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+ layer = 3.33;
+ pixel_y = 2
+ },
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+ },
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+ },
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+ },
+/turf/open/hybrisa/street/asphalt,
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+/obj/structure/bed/chair{
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+ dir = 4;
+ pixel_x = 2;
+ pixel_y = 6
+ },
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+"rIp" = (
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+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
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+ },
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+"rIx" = (
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+ },
+/obj/structure/platform/hybrisa/metalplatform1{
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+ },
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+/obj/structure/machinery/landinglight/ds1{
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+ },
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+"rIF" = (
+/obj/structure/platform{
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+/obj/structure/platform/hybrisa/metalplatform6{
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+ },
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+"rJh" = (
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+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
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+ },
+/obj/structure/blocker/invisible_wall,
+/obj/structure/machinery/light/blue{
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+ },
+/turf/open/shuttle/escapepod/floor1,
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+"rJi" = (
+/obj/structure/machinery/light/blue,
+/obj/effect/decal/warning_stripes{
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+ pixel_y = 1
+ },
+/obj/structure/inflatable,
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+"rJm" = (
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/obj/structure/barricade/handrail/hybrisa/handrail{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall{
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+ },
+/turf/open/floor/plating/plating_catwalk/prison,
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+"rJo" = (
+/obj/item/stack/sheet/cardboard/small_stack,
+/obj/structure/prop/hybrisa/misc/cabinet{
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+ pixel_y = 12;
+ layer = 3.20
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
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+"rJq" = (
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
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+/obj/structure/machinery/power/apc/no_power/north,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/wy_security/checkpoint_west)
+"rJv" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
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+"rJC" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/airport/refuelinghose{
+ layer = 1;
+ pixel_x = -12;
+ pixel_y = -12
+ },
+/obj/effect/hybrisa/decal/dirt,
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+/area/lv759/indoors/spaceport/docking_bay_2)
+"rJG" = (
+/obj/structure/sign/poster/safety{
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+ },
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+/area/lv759/indoors/wy_research_complex/cafeteria)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/manifold/hidden/dark,
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_x = 10;
+ pixel_y = 21
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_west_street)
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+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"suG" = (
+/obj/structure/machinery/door/poddoor/hybrisa/secure_red_door{
+ name = "\improper Lockdown";
+ needs_power = 0;
+ id = "hybrisaresearchlockdown"
+ },
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"suL" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/prop/souto_land/streamer{
+ dir = 5
+ },
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/weymart)
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+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ pixel_y = -1
+ },
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice3";
+ pixel_x = 6;
+ pixel_y = 19
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/meridian/meridian_factory)
+"suQ" = (
+/obj/structure/platform/mineral{
+ dir = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ layer = 3.3
+ },
+/obj/structure/cable/white{
+ color = "#9f8700";
+ icon_state = "5-6";
+ layer = 5;
+ level = 2
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/strata/cyan3/north,
+/area/lv759/indoors/wy_research_complex/weaponresearchlab)
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+/obj/structure/sign/poster/safety{
+ pixel_x = 5;
+ pixel_y = 32
+ },
+/turf/open/floor/almayer/plating_striped,
+/area/lv759/indoors/spaceport/baggagehandling)
+"suV" = (
+/obj/structure/reagent_dispensers/water_cooler{
+ density = 0;
+ pixel_x = -8;
+ pixel_y = 16
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_17";
+ pixel_y = 15
+ },
+/obj/item/weapon/twohanded/folded_metal_chair{
+ pixel_y = -8
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/wy_research_complex/dormsfoyer)
+"svf" = (
+/obj/structure/prop/hybrisa/vehicles/Colony_Crawlers/Crawler_Cargo{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/south_caves)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/storage/toolbox/mechanical{
+ pixel_y = 6
+ },
+/obj/item/tool/screwdriver,
+/obj/item/ammo_casing/bullet,
+/turf/open/floor/prison,
+/area/lv759/indoors/caves/central_caves)
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+/obj/structure/barricade/handrail{
+ dir = 4
+ },
+/turf/open/floor/almayer/black/west,
+/area/lv759/indoors/wy_research_complex/cargo)
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+/obj/effect/decal/medical_decals{
+ icon_state = "docstripingdir";
+ color = "#d3d3d3"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/whitegreencorner/east,
+/area/lv759/indoors/hospital/emergency_room)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/road/lines1,
+/turf/open/floor/corsat/marked,
+/area/lv759/outdoors/colony_streets/north_street)
+"svz" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S";
+ pixel_y = -1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NW-out"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out"
+ },
+/turf/open/floor/almayer/black,
+/area/lv759/indoors/wy_research_complex/cargo)
+"svG" = (
+/obj/structure/platform/hybrisa/metalplatform2{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 20
+ },
+/obj/structure/largecrate/random/barrel/black{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent2{
+ pixel_y = 25
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"svJ" = (
+/obj/structure/closet,
+/obj/item/storage/backpack/satchel,
+/obj/item/stack/sheet/cardboard/small_stack,
+/obj/item/clothing/suit/storage/internalaffairs,
+/obj/item/clothing/accessory/black,
+/obj/structure/curtain/colorable_transparent{
+ color = "#687d89";
+ alpha = 220;
+ layer = 3.2;
+ pixel_y = -32
+ },
+/turf/open/floor/hybrisa/wood/darkerwood,
+/area/lv759/indoors/colonial_marshals/north_office)
+"svM" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 10
+ },
+/obj/structure/prop/hybrisa/signs/high_voltage{
+ pixel_y = 32
+ },
+/turf/open/floor/hybrisa/metal/grated/east,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"svN" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/turf/open/hybrisa/street/sidewalk/southwest,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"svQ" = (
+/obj/structure/machinery/door/airlock/hybrisa/generic_solid/autoname,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/bar/kitchen)
+"svS" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/carpet/carpetbeige,
+/area/lv759/indoors/apartment/northhallway)
+"svU" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out"
+ },
+/turf/open/shuttle/escapepod/floor2,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"svV" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "2"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"svZ" = (
+/obj/structure/ore_box,
+/obj/item/clothing/head/hardhat/red/kelland{
+ pixel_y = 12;
+ pixel_x = -4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_east_caves)
+"swf" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"swl" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/machinery/light/double,
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"swo" = (
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 11
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/urinal/dark{
+ pixel_y = 32;
+ layer = 4
+ },
+/obj/effect/decal/strata_decals/grime/grime4{
+ icon_state = "grime2"
+ },
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/bar/bathroom)
+"swp" = (
+/obj/structure/bed/chair/comfy/blue{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/metal/bluemetal1/east,
+/area/lv759/indoors/spaceport/communications_office)
+"swx" = (
+/obj/structure/largecrate/random/barrel/black,
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 26
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/metal/zbrownfloor1/northeast,
+/area/lv759/indoors/meridian/meridian_factory)
+"swy" = (
+/obj/structure/machinery/shower{
+ pixel_y = 16
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/curtain/open/shower,
+/obj/item/tool/soap/deluxe,
+/turf/open/floor/plating/plating_catwalk/aicore/white,
+/area/lv759/indoors/apartment/northapartments)
+"swL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/power/apc/no_power/north,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/cementflat,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
+"swN" = (
+/obj/structure/machinery/iv_drip{
+ pixel_y = 19
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_x = 1;
+ pixel_y = 2
+ },
+/obj/effect/decal/medical_decals{
+ icon_state = "triagedecaltopright";
+ color = "#d3d3d3"
+ },
+/obj/item/prop/alien/hugger,
+/obj/item/clothing/glasses/gglasses,
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/wy_research_complex/mainlabs)
+"swO" = (
+/obj/structure/machinery/iv_drip{
+ pixel_y = 19
+ },
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/hospital/virology)
+"swR" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 10
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/bar/entertainment)
+"sxd" = (
+/obj/structure/machinery/light/small/blue,
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 2.5
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 2;
+ pixel_y = 9
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/device/flashlight/lamp/tripod{
+ on = 0
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/indoors/caves/north_east_caves_comms)
+"sxe" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/structure/machinery/floodlight,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/north_street)
+"sxj" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/stack/cable_coil/random,
+/obj/structure/machinery/light/small,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"sxr" = (
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal5"
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/blue,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"sxw" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_15"
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood/gibs/body,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"sxF" = (
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5"
+ },
+/obj/structure/prop/hybrisa/vehicles/Ambulance{
+ pixel_x = 12;
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"sxI" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"sxL" = (
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 4;
+ pixel_x = -1
+ },
+/turf/open/floor/almayer/black/west,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"sxM" = (
+/obj/structure/sign/poster/kellandmining,
+/turf/closed/wall/hybrisa/colony/reinforced/hull,
+/area/lv759/oob)
+"sxR" = (
+/turf/open/floor/plating/plating_catwalk,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"sxT" = (
+/obj/structure/surface/table/reinforced/almayer_B,
+/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/fusion_generators)
+"sxV" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_9";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/item/phone,
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph."
+ },
+/obj/item/reagent_container/syringe/drugs,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/hobosecret)
+"sxW" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/largecrate/random/barrel/black,
+/turf/open/floor/plating/platingdmg1,
+/area/lv759/indoors/caves/central_caves)
+"sxY" = (
+/obj/structure/bed/chair{
+ buckling_y = 5;
+ dir = 1;
+ pixel_y = 5;
+ pixel_x = -4;
+ buckling_x = -4
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/weyyu_office/pressroom)
+"syf" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy2,
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/turf/open/hybrisa/street/underground_unweedable,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"syg" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/darkgrey_bigtile,
+/area/lv759/indoors/hospital/morgue)
+"syk" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/darkbrown2/east,
+/area/lv759/indoors/power_plant/south_hallway)
+"syn" = (
+/turf/open/floor/almayer/tcomms,
+/area/lv759/indoors/spaceport/hallway_north)
+"syr" = (
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "3"
+ },
+/obj/effect/hybrisa/decal/bloodtrail,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"sys" = (
+/obj/item/shard,
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/hybrisa/decal/road/lines2,
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal4"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 4;
+ pixel_y = 7
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/obj/effect/decal/cleanable/blood/oil/streak,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"syu" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/redmeter{
+ pixel_y = 32
+ },
+/turf/open/floor/prison/darkbrown2,
+/area/lv759/indoors/power_plant)
+"syA" = (
+/obj/structure/prop/hybrisa/vehicles/Meridian/Red,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/central_streets)
+"syC" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 1
+ },
+/obj/item/trash/hybrisa/cuppa_joes/empty_cup,
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+/area/lv759/outdoors/colony_streets/central_streets)
+"syF" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"syG" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/almayer/cargo,
+/area/lv759/indoors/spaceport/cargo)
+"syH" = (
+/obj/structure/largecrate/random/mini/med{
+ layer = 3.01;
+ pixel_x = -8;
+ pixel_y = 7
+ },
+/obj/structure/closet/crate/secure/surgery{
+ layer = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"syI" = (
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"syO" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal2"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/indoors/wy_security/checkpoint_northwest)
+"syQ" = (
+/obj/structure/closet/hybrisa/wy_bio,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 80
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/turf/open/floor/almayer/black,
+/area/lv759/indoors/wy_research_complex/hallwaynorthexit)
+"syS" = (
+/obj/structure/bed/chair/bolted{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/turf/open/floor/hybrisa/metal/greenmetal1/west,
+/area/lv759/indoors/colonial_marshals/prisoners_recreation_area)
+"sza" = (
+/obj/structure/platform/hybrisa/metalplatformstair2,
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"szf" = (
+/obj/item/stack/sheet/metal/medium_stack,
+/obj/item/stack/cable_coil,
+/obj/item/storage/pouch/tools/full,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/structure/surface/rack{
+ color = "#98a3ab"
+ },
+/turf/open/floor/corsat/plate,
+/area/lv759/indoors/colonial_marshals/garage)
+"szh" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/road/lines1{
+ pixel_x = -1
+ },
+/turf/open/floor/hybrisa/carpet/carpetblack,
+/area/lv759/indoors/weyyu_office/pressroom)
+"szi" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/largecrate/random/mini/ammo{
+ pixel_y = 8;
+ pixel_x = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"szn" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/cargo_container/grant/left{
+ desc = "A huge industrial shipping container. Seems to have been vandalized.";
+ icon = 'icons/obj/structures/props/containersextended.dmi';
+ icon_state = "grafcontain2_rm";
+ name = "Vandalized Cargo Container"
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"szp" = (
+/obj/structure/platform/hybrisa/metalplatform6,
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 8
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/central_streets)
+"szr" = (
+/obj/effect/hybrisa/decal/road/corner{
+ dir = 4
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+ color = "#d3d3d3"
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+ dir = 8;
+ health = 25000
+ },
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+ },
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+ req_one_access = null
+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ icon_state = "W"
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+/obj/structure/monorail,
+/obj/structure/prop/invuln/minecart_tracks{
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+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
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+/obj/structure/window/framed/hybrisa/colony/engineering/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
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+ layer = 2.9;
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+ },
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+ pixel_x = -24;
+ layer = 4
+ },
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+ pixel_y = 20
+ },
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+/obj/effect/hybrisa/decal/trash{
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+ pixel_y = 12
+ },
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+/area/lv759/indoors/hospital/icu)
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+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/structure/window/reinforced{
+ layer = 5
+ },
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+/obj/item/trash/hybrisa/cuppa_joes/empty_cup,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
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+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/machinery/light/double{
+ dir = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
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+ dir = 4
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/colony_floodlight/street{
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+ },
+/turf/open/hybrisa/street/sidewalk/south,
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+/turf/closed/wall/hybrisa/colony/hospital,
+/area/lv759/indoors/hospital/pharmacy)
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+ icon_state = "S"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
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+/area/lv759/indoors/spaceport/cargo)
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+ dir = 4;
+ color = "#c59f52"
+ },
+/obj/effect/hybrisa/decal/gold/line2{
+ pixel_x = 1
+ },
+/obj/effect/hybrisa/decal/gold/line1{
+ pixel_y = -1
+ },
+/obj/structure/bed/sofa/hybrisa/sofa/black{
+ icon_state = "couch_vet3_red";
+ pixel_x = 14;
+ pixel_y = -20
+ },
+/obj/structure/curtain/colorable{
+ color = "#8c3038";
+ pixel_x = 32
+ },
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+/area/lv759/indoors/casino)
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+ desc = "A pile of clothing, these need washing...";
+ name = "pile of clothing";
+ color = "#37485b"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+/area/lv759/indoors/apartment/westentertainment)
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+ pixel_x = 7;
+ pixel_y = 18;
+ layer = 3.21
+ },
+/obj/structure/filingcabinet/chestdrawer{
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+ layer = 3.21
+ },
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+/area/lv759/indoors/wy_research_complex/head_research_office)
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+ pixel_y = 28;
+ pixel_x = 20
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 8
+ },
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+/obj/structure/platform/hybrisa/metalplatform6{
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+ },
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
+ layer = 2.1
+ },
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+ pixel_y = -4
+ },
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+ dir = 4;
+ pixel_y = 4
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/cargo_container/grant/left{
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+ icon = 'icons/obj/structures/props/containersextended.dmi';
+ icon_state = "grafcontain2_l";
+ layer = 4;
+ name = "Vandalized Cargo Container"
+ },
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/south_east_street)
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+ dir = 4
+ },
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+/area/lv759/indoors/spaceport/docking_bay_1)
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+/obj/structure/stairs{
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+ dir = 4
+ },
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+ },
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+ },
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+ },
+/obj/effect/landmark/objective_landmark/close,
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+ },
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+ layer = 2;
+ explo_proof = 0
+ },
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+/obj/structure/closet/crate/miningcar/yellow{
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+ },
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+ pixel_x = 5;
+ pixel_y = 4
+ },
+/turf/open/floor/strata/orange_cover,
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+ },
+/obj/effect/hybrisa/decal/road/lines3,
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+/obj/structure/largecrate/random/case/small,
+/obj/item/tool/crowbar/red,
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ alpha = 100
+ },
+/turf/open/hybrisa/street/sidewalk/south,
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+ pixel_y = 3
+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Mining_Crawlers{
+ icon_state = "mining_crawler_2"
+ },
+/obj/structure/platform{
+ layer = 4.1
+ },
+/turf/open/floor/almayer/plating_striped/west,
+/area/lv759/indoors/mining_outpost/vehicledeployment)
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+ icon_state = "E";
+ pixel_x = 2
+ },
+/obj/structure/pipes/vents/pump_hybrisa,
+/obj/structure/machinery/light{
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+ },
+/turf/open/floor/prison/red/east,
+/area/lv759/indoors/wy_security/checkpoint_west)
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+/obj/structure/surface/table/reinforced/prison{
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+ },
+/obj/structure/largecrate/empty/case/double,
+/obj/item/reagent_container/food/drinks/coffee{
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+ pixel_y = 10
+ },
+/obj/structure/machinery/light{
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+ },
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+ dir = 1
+ },
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+ },
+/obj/item/ammo_casing/bullet,
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+ layer = 4
+ },
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+ },
+/obj/item/tool/warning_cone{
+ pixel_x = 2;
+ pixel_y = 9
+ },
+/obj/structure/machinery/conveyor,
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+ icon_state = "triagedecaldir";
+ color = "#d3d3d3"
+ },
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+ pixel_y = -3;
+ layer = 2.9
+ },
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+ },
+/obj/effect/hybrisa/decal/tiretrack{
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+ pixel_y = 18
+ },
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+ },
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+ },
+/turf/open/floor/almayer/black/west,
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+ },
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+/area/lv759/outdoors/colony_streets/north_east_street)
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+ dir = 8;
+ pixel_x = 1
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
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+ name = "dirt";
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+ pixel_y = 8;
+ pixel_x = 6
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
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+/obj/structure/prop/invuln/minecart_tracks{
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+ layer = 2;
+ explo_proof = 0
+ },
+/obj/effect/hybrisa/decal/dirt,
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+ },
+/obj/item/clothing/head/hardhat/red/kelland{
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+ },
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+/obj/effect/hybrisa/decal/dirt,
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+ pixel_y = 12
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow{
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+ pixel_y = 6
+ },
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+ },
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+/obj/structure/machinery/door/airlock/hybrisa/personal/autoname{
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+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+/turf/open/floor/prison/darkbrown2/north,
+/area/lv759/indoors/power_plant/south_hallway)
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+ dir = 1;
+ pixel_y = 5;
+ pixel_x = -4;
+ buckling_x = -4
+ },
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+ },
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+ pixel_x = 7;
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+ },
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+ },
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+/obj/effect/decal/cleanable/blood/drip{
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+ pixel_y = 21
+ },
+/obj/effect/hybrisa/decal/hybrisa/deco_edging{
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+ color = "#bbbaae"
+ },
+/obj/structure/largecrate/random/mini/med{
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+ pixel_y = 19
+ },
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+"vcF" = (
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+ pixel_y = 12
+ },
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+ pixel_y = 7
+ },
+/obj/item/trash/cigbutt{
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+ pixel_y = 7
+ },
+/obj/effect/hybrisa/decal/dirt_2,
+/obj/structure/prop/hybrisa/misc/firehydrant{
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+ },
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+/area/lv759/outdoors/colony_streets/south_east_street)
+"vcG" = (
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+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"vcI" = (
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+/obj/structure/window/reinforced{
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+ health = 80;
+ layer = 4;
+ pixel_x = -2;
+ color = "#a6aeab"
+ },
+/obj/structure/window/reinforced{
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+ layer = 3;
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+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+/obj/structure/prop/invuln/lattice_prop{
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+/area/lv759/outdoors/colony_streets/central_streets)
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+ },
+/turf/open/hybrisa/street/asphalt,
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+/turf/open/floor/plating,
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+/obj/structure/window/reinforced{
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+/obj/structure/machinery/computer/cameras{
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+/obj/structure/platform/strata/metal{
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+/area/lv759/indoors/apartment/northapartments)
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+/obj/structure/machinery/newscaster{
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+/area/lv759/indoors/bar)
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+/obj/structure/prop/almayer/cannon_cable_connector{
+ name = "\improper Cable connector"
+ },
+/obj/structure/prop/invuln/minecart_tracks{
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+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
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+ },
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+ },
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+/obj/effect/hybrisa/decal/road/road_edge{
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+ },
+/obj/structure/platform/hybrisa/metalplatform1{
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+ layer = 2
+ },
+/obj/structure/prop/hybrisa/xenobiology/small/empty,
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+/obj/structure/pipes/standard/simple/hidden/dark{
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+ },
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+/area/lv759/indoors/weyyu_office/floor)
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+ },
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+/obj/structure/machinery/door/airlock/hybrisa/personal_solid/autoname{
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+ },
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+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
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+ layer = 2
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
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+ },
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+ },
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+ plane = -7;
+ dir = 4;
+ pixel_y = -4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
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+ },
+/obj/item/tool/warning_cone{
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+/obj/effect/hybrisa/decal/trash{
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+ },
+/obj/structure/curtain/colorable_transparent{
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+ pixel_y = 32;
+ alpha = 220;
+ layer = 2.9
+ },
+/obj/structure/filingcabinet/chestdrawer{
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+ density = 0
+ },
+/obj/structure/filingcabinet/chestdrawer{
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+ pixel_y = 21;
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+/turf/open/floor/hybrisa/metal/bluemetal1/north,
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+/obj/structure/extinguisher_cabinet{
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+ },
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+/area/lv759/indoors/hospital/virology)
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+ pixel_y = 16
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/structure/window/reinforced{
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+ health = 80
+ },
+/obj/effect/landmark/monkey_spawn,
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+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out"
+ },
+/obj/structure/closet/crate/trashcart{
+ desc = "A heavy, metal foodcart with wheels.";
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ icon_closed = "foodcart2";
+ icon_opened = "foodcart2_open";
+ icon_state = "foodcart2";
+ name = "\improper food cart";
+ pixel_y = 9
+ },
+/obj/structure/closet/crate/trashcart{
+ desc = "A heavy, metal foodcart with wheels.";
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ icon_closed = "foodcart2";
+ icon_opened = "foodcart2_open";
+ icon_state = "foodcart2";
+ name = "\improper food cart"
+ },
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+ },
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+ },
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+/obj/item/ammo_magazine/smg/fp9000,
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+ },
+/obj/structure/platform/hybrisa/rockdark{
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+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/blood/drip{
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+/obj/item/device/flashlight/flare,
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+ },
+/obj/structure/machinery/light/blue,
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+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/blood/drip{
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+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
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+/obj/item/ammo_casing/bullet,
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+ },
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+ },
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+ },
+/obj/effect/decal/cleanable/blood,
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+/obj/structure/largecrate/random/barrel/red,
+/obj/structure/barricade/handrail{
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+ },
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+ dir = 4;
+ pixel_y = 4
+ },
+/obj/item/tool/mop{
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+ pixel_x = 16;
+ pixel_y = 24
+ },
+/obj/structure/sign/poster/art{
+ pixel_y = 32
+ },
+/obj/structure/flora/pottedplant{
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+ pixel_y = 20
+ },
+/turf/open/floor/hybrisa/carpet/carpetgreen,
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+ },
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+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/operation)
+"vFZ" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ pixel_y = -12;
+ layer = 5
+ },
+/obj/structure/blocker/forcefield/vehicles,
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+/area/lv759/indoors/bar)
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/hybrisa/deco_edging/corner{
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+ color = "#7e7d72"
+ },
+/turf/open/hybrisa/street/sidewalk/north,
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+"vGh" = (
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+ pixel_x = -16
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
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+ },
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+ pixel_x = -4
+ },
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+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
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+ },
+/obj/structure/platform/hybrisa/metalplatform1,
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+ },
+/obj/structure/platform/hybrisa/metalplatform1{
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+ },
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1{
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+ pixel_y = 14;
+ layer = 2.1
+ },
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+/obj/structure/barricade/handrail/strata{
+ dir = 4
+ },
+/obj/structure/stairs{
+ color = "#a6aeab"
+ },
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+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
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+ },
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+ },
+/obj/structure/platform/hybrisa/rockdark{
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+ },
+/obj/structure/platform/hybrisa/rockdark,
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+/obj/structure/prop/ice_colony/ground_wire{
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+ pixel_y = 5
+ },
+/obj/structure/prop/ice_colony/ground_wire{
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+ },
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+ },
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+ icon_state = "triagedecaldir";
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+ req_access = null;
+ req_one_access = null;
+ name = "\improper Airlock";
+ autoname = 1
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+ },
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+/obj/item/trash/cigbutt,
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+ layer = 3.3
+ },
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+ },
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+ },
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+ },
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+ layer = 3.33;
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+ name = "sticky notes"
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/hybrisa/decal/dirt,
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+ dir = 4;
+ pixel_y = -4
+ },
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+ color = "#140400";
+ name = "dirt"
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+ },
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+/obj/effect/hybrisa/decal/dirt,
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+ },
+/obj/structure/window/reinforced{
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+ },
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+ pixel_y = 34;
+ lazy_nodes = 0;
+ layer = 3
+ },
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+ pixel_x = 8
+ },
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+ color = "#d3d3d3"
+ },
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+ pixel_x = 4;
+ pixel_y = 4
+ },
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+ },
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+ },
+/obj/item/trash/hybrisa/cuppa_joes/empty_cup,
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+ },
+/obj/structure/barricade/handrail/wire{
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+ },
+/turf/open/floor/plating/plating_catwalk/prison,
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+ icon_state = "31"
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+ },
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+/obj/structure/prop/structure_lattice{
+ dir = 4
+ },
+/obj/structure/prop/structure_lattice{
+ dir = 4;
+ layer = 3.1;
+ level = 3;
+ pixel_y = 10
+ },
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+ icon_state = "S";
+ pixel_y = -1
+ },
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+ icon_state = "W";
+ layer = 3.3
+ },
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+ },
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+ layer = 5;
+ level = 5;
+ pixel_y = 8
+ },
+/turf/open/floor/prison/darkyellow2,
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+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/strata/multi_tiles/southeast,
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+ layer = 2.9;
+ pixel_x = 6;
+ pixel_y = -16
+ },
+/turf/open/floor/almayer/cargo_arrow,
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+"vOn" = (
+/obj/structure/barricade/wooden{
+ desc = "This barricade is heavily reinforced. Nothing short of blasting it open seems like it'll do the trick, that or melting the breams supporting it...";
+ dir = 8;
+ health = 25000
+ },
+/obj/structure/bed/chair/wood/normal{
+ dir = 4
+ },
+/turf/open/floor/hybrisa/carpet/carpetbeige,
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+ pixel_x = 4;
+ pixel_y = 9
+ },
+/turf/open/floor/hybrisa/tile/tilewhitecheckered,
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+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal2"
+ },
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+ pixel_y = 16;
+ layer = 6
+ },
+/turf/open/hybrisa/street/asphalt,
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+ pixel_x = 8;
+ pixel_y = -3;
+ layer = 2.9
+ },
+/obj/structure/largecrate/random/mini/small_case{
+ pixel_x = 3;
+ pixel_y = 15
+ },
+/turf/open/floor/almayer/plate,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/roof/hybrisa/lattice_prop/lattice_2{
+ pixel_x = -26;
+ layer = 6
+ },
+/turf/closed/wall/hybrisa/colony/engineering/ribbed,
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+"vOZ" = (
+/obj/structure/ore_box{
+ layer = 3.2;
+ pixel_x = -11;
+ pixel_y = 23
+ },
+/obj/structure/ore_box{
+ layer = 4
+ },
+/turf/open/hybrisa/street/sidewalk/south,
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+/obj/effect/hybrisa/decal/engineership_corners,
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+/obj/structure/machinery/door/airlock/hybrisa/generic_solid/autoname{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/light/small{
+ dir = 1;
+ pixel_y = 20
+ },
+/turf/open/floor/plating/kutjevo,
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+/obj/item/device/encryptionkey/commando,
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+/obj/effect/spawner/random/technology_scanner,
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+/area/lv759/indoors/wy_research_complex/hangarbayshuttle)
+"vPH" = (
+/obj/structure/prop/invuln/overhead_pipe{
+ color = "#a6aeab";
+ dir = 4;
+ pixel_x = -13;
+ layer = 5
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
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+"vPI" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_11"
+ },
+/obj/item/trash/cigbutt,
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+/area/lv759/outdoors/colony_streets/south_east_street)
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+/obj/item/stack/cable_coil,
+/obj/structure/showcase{
+ breakable = 1;
+ density = 0;
+ desc = null;
+ icon_state = "igniter0";
+ name = "floor panel"
+ },
+/obj/structure/platform,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow,
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ pixel_x = 4
+ },
+/turf/open/floor/corsat,
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+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/turf/open/floor/strata/multi_tiles/southeast,
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+/obj/structure/machinery/chem_dispenser/soda,
+/turf/closed/wall/hybrisa/colony,
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+/area/lv759/indoors/caves/central_caves)
+"vQd" = (
+/obj/effect/hybrisa/decal/trash{
+ pixel_y = 12
+ },
+/obj/item/trash/cigbutt,
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+/area/lv759/indoors/garage_managersoffice)
+"vQC" = (
+/obj/structure/barricade/handrail/strata{
+ dir = 4
+ },
+/obj/structure/bed/chair/comfy/hybrisa/brown{
+ dir = 8
+ },
+/turf/open/floor/strata/orange_edge/east,
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+/obj/structure/surface/table/woodentable/fancy,
+/obj/item/device/cassette_tape/aesthetic,
+/obj/item/prop/flower_vase/bluewhiteflowers{
+ pixel_y = 12;
+ pixel_x = 7;
+ layer = 3.5
+ },
+/obj/item/reagent_container/glass/rag{
+ desc = "A pile of clothing, these need washing...";
+ name = "pile of clothing";
+ color = "#973a3a";
+ pixel_y = 12;
+ pixel_x = -4
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/north,
+/area/lv759/indoors/apartment/eastbedroomsstorage)
+"vQE" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
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+"vQI" = (
+/obj/structure/window/framed/hybrisa/colony/reinforced,
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ dir = 8
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating,
+/area/lv759/indoors/electical_systems/substation3)
+"vQJ" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
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+ pixel_x = 1;
+ pixel_y = -1
+ },
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+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 30
+ },
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+ },
+/obj/effect/decal/warning_stripes{
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+ },
+/obj/structure/cable/white{
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+ icon_state = "8-9";
+ layer = 5;
+ level = 2
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+ },
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+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform1{
+ dir = 1
+ },
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+ pixel_x = 6
+ },
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+/obj/structure/window/reinforced{
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+ layer = 4.12
+ },
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+ },
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+ },
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+ color = "#a6aeab"
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+/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
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+ },
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+/obj/structure/bed/stool{
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+ pixel_x = 12;
+ pixel_y = 15
+ },
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+ },
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+ },
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+ icon = 'icons/obj/structures/doors/hybrisashutters.dmi';
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+ desc = "It is made of Fiberbush(tm). It contains asbestos. Studies say that greenery calms the mind due to some sort evolved mechanism in the brain. This plant is not calming.";
+ icon_state = "pottedplant_21";
+ layer = 3.1;
+ name = "synthethic potted plant";
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+ },
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+ },
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+ },
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+"vVi" = (
+/obj/effect/decal/cleanable/blood/gibs,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/outdoors/colony_streets/central_streets)
+"vVj" = (
+/obj/structure/prop/hybrisa/misc/machinery/screens/telescreenbrokespark,
+/turf/closed/wall/hybrisa/spaceport,
+/area/lv759/indoors/spaceport/cuppajoes)
+"vVl" = (
+/obj/effect/decal/strata_decals/catwalk/prison,
+/obj/structure/showcase{
+ breakable = 1;
+ density = 0;
+ desc = null;
+ icon_state = "igniter0";
+ name = "floor panel"
+ },
+/obj/effect/decal/cleanable/liquid_fuel,
+/obj/structure/platform_decoration/strata/metal{
+ dir = 8
+ },
+/obj/structure/reagent_dispensers/fueltank{
+ desc = "A fuel tank mix with fuel designed for various spacecraft, very combustible.";
+ icon = 'icons/obj/structures/props/hybrisarandomprops.dmi';
+ name = "spacecraft fuel-mix tank"
+ },
+/turf/open/floor/shiva/radiator_tile2,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"vVq" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/stack/sheet/metal,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/north_caves)
+"vVt" = (
+/obj/effect/hybrisa/decal/trash{
+ dir = 1;
+ icon_state = "trash_11"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_y = -1
+ },
+/turf/open/hybrisa/street/sidewalk/northeast,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"vVu" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/north_street)
+"vVy" = (
+/obj/structure/barricade/wooden{
+ desc = "This barricade is heavily reinforced. Nothing short of blasting it open seems like it'll do the trick, that or melting the breams supporting it...";
+ dir = 1;
+ health = 25000;
+ layer = 5;
+ level = 3;
+ pixel_y = 17
+ },
+/obj/item/pizzabox/pizza_galaxy/mystery/stack,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/tile/cuppajoesfloor,
+/area/lv759/bunker/gonzo)
+"vVA" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 10;
+ layer = 2;
+ explo_proof = 0
+ },
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/north_east_caves/south)
+"vVB" = (
+/obj/structure/window/framed/hybrisa/colony/engineering/reinforced,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/structure/machinery/door/poddoor/hybrisa/shutters{
+ dir = 8;
+ id = "engineering_lockdown"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/power_plant)
+"vVD" = (
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/item/shard,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"vVG" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal3"
+ },
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 8;
+ icon_state = "stop_decal5"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/landing_zone_2)
+"vVV" = (
+/obj/structure/prop/hybrisa/misc/machinery/screens/multimonitormedium_on{
+ dir = 1;
+ light_color = "#00da64";
+ light_on = 1;
+ light_power = 3;
+ light_range = 5;
+ pixel_y = 32
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/machinery/big_computers/computerbrown/computer4,
+/turf/open/floor/plating,
+/area/lv759/indoors/electical_systems/substation3)
+"vWb" = (
+/obj/item/tool/warning_cone{
+ layer = 2;
+ pixel_x = -13;
+ pixel_y = 19
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/tool/shovel,
+/obj/item/trash/cigbutt{
+ pixel_x = 7
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 1
+ },
+/obj/structure/largecrate/random/barrel/purewhite,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"vWh" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 1
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_west_caves)
+"vWj" = (
+/obj/structure/bed/chair/comfy,
+/obj/effect/hybrisa/decal/trash{
+ pixel_y = 12
+ },
+/turf/open/floor/hybrisa/carpet/carpetfadedred,
+/area/lv759/indoors/colonial_marshals/head_office)
+"vWm" = (
+/obj/structure/machinery/light/double/blue,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest,
+/obj/structure/surface/rack{
+ color = "#98a3ab"
+ },
+/turf/open/floor/prison/red/north,
+/area/lv759/indoors/colonial_marshals/armory)
+"vWr" = (
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4/deco,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"vWz" = (
+/obj/structure/cargo_container/hd/mid/alt{
+ layer = 5
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/landing_zone_2)
+"vWA" = (
+/obj/structure/prop/hybrisa/misc/fake/pipes/pipe1,
+/obj/structure/roof/hybrisa/signs/opensign{
+ light_color = "#00AAFF";
+ light_on = 1;
+ light_power = 3;
+ light_range = 4
+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/outdoors/colony_streets/central_streets)
+"vWB" = (
+/obj/structure/machinery/power/terminal{
+ dir = 8
+ },
+/obj/structure/machinery/fuelcell_recycler,
+/turf/open/floor/plating,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel)
+"vWD" = (
+/obj/structure/machinery/door/airlock/almayer/secure/autoname{
+ locked = 1
+ },
+/obj/structure/sign/safety/restrictedarea{
+ pixel_x = -17;
+ pixel_y = 32
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/securityarmory)
+"vWF" = (
+/obj/structure/platform/hybrisa/rockdark{
+ dir = 1
+ },
+/obj/structure/machinery/floodlight,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/central_caves)
+"vWI" = (
+/obj/effect/landmark/objective_landmark/medium,
+/obj/structure/filingcabinet{
+ density = 0;
+ pixel_x = -8;
+ pixel_y = 20
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ pixel_x = 8;
+ pixel_y = 20
+ },
+/obj/structure/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/wood/blackwood,
+/area/lv759/indoors/weyyu_office/supervisor)
+"vWK" = (
+/obj/vehicle/powerloader{
+ layer = 5
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28;
+ pixel_x = 20
+ },
+/turf/open/floor/mech_bay_recharge_floor,
+/area/lv759/indoors/spaceport/heavyequip)
+"vWQ" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal2"
+ },
+/obj/effect/hybrisa/decal/road/lines4,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/item/tool/warning_cone{
+ pixel_y = 17
+ },
+/obj/structure/barricade/handrail{
+ dir = 4
+ },
+/obj/effect/hybrisa/decal/trash{
+ dir = 1;
+ icon_state = "trash_11"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/central_streets)
+"vWT" = (
+/obj/structure/prop/almayer/cannon_cable_connector{
+ name = "\improper Cable connector"
+ },
+/obj/structure/prop/invuln/overhead/flammable_pipe/fly,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/yellow{
+ dir = 1
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ pixel_x = 4
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"vWV" = (
+/obj/structure/largecrate/empty/case/double,
+/turf/open/floor/hybrisa/engineership/engineer_floor1,
+/area/lv759/indoors/derelict_ship)
+"vWX" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/structure/largecrate/random/barrel/black{
+ layer = 3.1;
+ pixel_y = 6
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"vWY" = (
+/obj/effect/hybrisa/decal/dirt_2,
+/turf/open/hybrisa/street/cement3,
+/area/lv759/outdoors/colony_streets/central_streets)
+"vWZ" = (
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = 6;
+ pixel_y = 8
+ },
+/obj/item/reagent_container/glass/bucket{
+ pixel_x = -11;
+ pixel_y = 1
+ },
+/obj/item/tool/wet_sign{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/north,
+/area/lv759/indoors/recycling_plant/garage)
+"vXi" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/liquid_fuel,
+/turf/open/floor/prison/darkyellow2/west,
+/area/lv759/indoors/garage_workshop)
+"vXn" = (
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/north_east_caves_comms)
+"vXB" = (
+/obj/structure/platform_decoration{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer1,
+/area/lv759/outdoors/caveplateau)
+"vXC" = (
+/obj/structure/bed/chair/office/dark,
+/turf/open/floor/hybrisa/carpet/rug_colorable/grey_blue/northeast,
+/area/lv759/indoors/weyyu_office/floor)
+"vXG" = (
+/obj/effect/hybrisa/decal/dirt_2,
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"vXM" = (
+/obj/item/tool/warning_cone{
+ pixel_x = 4;
+ pixel_y = 18
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/west_caves)
+"vXN" = (
+/obj/structure/closet/crate/medical,
+/obj/item/pamphlet/skill/medical,
+/obj/item/bodybag,
+/obj/item/bodybag,
+/obj/item/bodybag,
+/obj/item/bodybag,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/landing_zone_1)
+"vXQ" = (
+/obj/structure/surface/table/reinforced/prison{
+ color = "#b7b8b2"
+ },
+/obj/item/storage/syringe_case{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/storage/syringe_case,
+/obj/item/storage/syringe_case{
+ pixel_x = -3;
+ pixel_y = -2
+ },
+/turf/open/floor/prison/blue_plate,
+/area/lv759/indoors/hospital/outgoing)
+"vXS" = (
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ pixel_x = -4;
+ level = 1;
+ plane = -7
+ },
+/obj/structure/prop/hybrisa/misc/fake/wire/red{
+ pixel_x = 4;
+ level = 1;
+ layer = 2.3;
+ plane = -7
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/plating/plating_catwalk/aicore,
+/area/lv759/indoors/hotel/hotel_hallway)
+"vXU" = (
+/obj/structure/largecrate/empty{
+ pixel_y = 6
+ },
+/obj/item/poster{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"vXV" = (
+/obj/structure/machinery/door/airlock/multi_tile/almayer/engidoor/glass{
+ autoname = 1;
+ name = "\improper Airlock"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"vXW" = (
+/obj/structure/closet/crate/construction,
+/obj/item/stack/sheet/aluminum,
+/obj/item/tool/warning_cone{
+ layer = 2;
+ pixel_y = 17
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/obj/item/stack/sheet/aluminum,
+/obj/item/stack/sheet/metal/small_stack,
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/turf/open/floor/hybrisa/metal/zbrownfloor1/west,
+/area/lv759/indoors/meridian/meridian_factory)
+"vXZ" = (
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/central_hallway)
+"vYc" = (
+/obj/structure/surface/rack,
+/obj/item/device/helmet_visor/welding_visor/mercenary,
+/obj/item/device/helmet_visor/welding_visor/mercenary,
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/equipment_east)
+"vYg" = (
+/obj/item/bedsheet/green,
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/whitegreen/north,
+/area/lv759/indoors/hospital/central_hallway)
+"vYo" = (
+/obj/structure/prop/hybrisa/misc/stoneplanterseats/empty{
+ dir = 1;
+ pixel_x = -6
+ },
+/turf/open/hybrisa/street/sidewalk/west,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"vYq" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 2
+ },
+/obj/item/prop/alien/hugger,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/spaceport/starglider)
+"vYw" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/structure/machinery/light/blue{
+ dir = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 3
+ },
+/turf/open/floor/prison/darkbrown3/north,
+/area/lv759/indoors/meridian/meridian_factory)
+"vYF" = (
+/obj/structure/platform_decoration/hybrisa/rockdark{
+ dir = 8
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_east_caves)
+"vYG" = (
+/obj/structure/largecrate/random/mini{
+ layer = 4;
+ pixel_x = 1;
+ pixel_y = 14
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/south_caves)
+"vYK" = (
+/obj/structure/platform_decoration{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 2
+ },
+/turf/open/floor/prison/cell_stripe/west,
+/area/lv759/outdoors/power_plant/transformers_south)
+"vYN" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/largecrate/random/barrel{
+ desc = "A red storage barrel.";
+ icon_state = "barrel_red";
+ name = "red barrel";
+ pixel_x = 10;
+ pixel_y = 16
+ },
+/obj/structure/largecrate/random/barrel{
+ desc = "A yellow storage barrel.";
+ icon_state = "barrel_yellow";
+ name = "yellow barrel";
+ pixel_y = 4
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/landing_zone_2)
+"vYT" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/indoors/wy_security/checkpoint_west)
+"vYV" = (
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 8;
+ pixel_x = 1
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/reagent_container/glass/rag{
+ desc = "A pile of clothing, these need washing...";
+ name = "pile of clothing";
+ color = "#37485b"
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/pink/north,
+/area/lv759/indoors/hotel/hotel_rooms)
+"vYX" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red,
+/obj/structure/prop/ice_colony/ground_wire,
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/north_street)
+"vYY" = (
+/obj/structure/platform{
+ dir = 4
+ },
+/obj/structure/machinery/light/small/blue,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/central_caves)
+"vZd" = (
+/obj/structure/machinery/vending/coffee{
+ density = 0;
+ pixel_y = 16
+ },
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 1
+ },
+/turf/open/floor/almayer/black/north,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"vZe" = (
+/obj/structure/machinery/colony_floodlight/traffic/alt{
+ dir = 4;
+ pixel_y = 12;
+ pixel_x = 6
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"vZj" = (
+/obj/structure/barricade/handrail/strata{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 3.3
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/corsat/officesquares,
+/area/lv759/indoors/recycling_plant_waste_disposal_incinerator)
+"vZk" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_y = 2
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/spaceport/hallway_northwest)
+"vZu" = (
+/obj/structure/sign/poster/corporate{
+ pixel_y = 33;
+ pixel_x = 12
+ },
+/obj/structure/bed/stool{
+ icon_state = "stool_alt";
+ pixel_x = -5;
+ pixel_y = 20
+ },
+/turf/open/floor/hybrisa/carpet/rug_colorable/blue/north,
+/area/lv759/indoors/apartment/westbedrooms)
+"vZw" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 1;
+ pixel_x = -7
+ },
+/obj/effect/decal/cleanable/generic{
+ color = "#5d524b";
+ alpha = 155
+ },
+/obj/item/shard,
+/turf/open/hybrisa/street/sidewalkcenter/west,
+/area/lv759/outdoors/colony_streets/central_streets)
+"vZx" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/effect/decal/cleanable/blood,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/red/northwest,
+/area/lv759/indoors/wy_security/checkpoint_west)
+"vZA" = (
+/obj/structure/largecrate/random/mini/small_case{
+ pixel_x = -9;
+ pixel_y = 10
+ },
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_y = 1;
+ pixel_x = 1
+ },
+/obj/structure/sign/safety/airtraffictower{
+ pixel_y = 32;
+ pixel_x = 1
+ },
+/obj/structure/sign/safety/restrictedarea{
+ pixel_y = 32;
+ pixel_x = 12
+ },
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_hallway)
+"vZQ" = (
+/obj/effect/hybrisa/decal/dirt,
+/mob/living/simple_animal/mouse/rat/brown,
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"vZV" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
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+/turf/open/floor/almayer/blackfull/west,
+/area/lv759/bunker/checkpoint)
+"wjg" = (
+/obj/effect/decal/cleanable/flour,
+/obj/item/stack/snow{
+ desc = "A pile of white powder.";
+ name = "white-powder";
+ pixel_y = 4
+ },
+/obj/item/explosive/plastic/custom{
+ desc = "A tightly wrapped package of white powder.";
+ name = "white wrapped package"
+ },
+/turf/open/floor/bcarpet03/southeast,
+/area/lv759/bunker/gonzo)
+"wjl" = (
+/obj/effect/decal/medical_decals{
+ dir = 1;
+ icon_state = "triagedecaldir";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/hybrisa/metal/stripe_red,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"wjo" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice2";
+ pixel_y = 19
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_security)
+"wjp" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "An exchange valve";
+ dir = 8;
+ icon = 'icons/obj/pipes/filter.dmi';
+ icon_state = "map";
+ name = "Automated Valve"
+ },
+/obj/structure/showcase{
+ breakable = 1;
+ density = 0;
+ desc = null;
+ icon_state = "igniter0";
+ name = "floor panel"
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 8
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/gas_generators)
+"wju" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black{
+ dir = 1
+ },
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/south_east_street)
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+/obj/structure/machinery/door/airlock/hybrisa/personal_solid/autoname{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/colonial_marshals/interrogation)
+"wjw" = (
+/obj/effect/landmark/survivor_spawner,
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/colony_streets/central_streets)
+"wjx" = (
+/obj/effect/hybrisa/decal/gold/line4{
+ pixel_x = -1
+ },
+/obj/effect/hybrisa/decal/gold/line1{
+ pixel_y = -1
+ },
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 4;
+ pixel_x = -1
+ },
+/turf/open/floor/hybrisa/carpet/carpetreddeco,
+/area/lv759/indoors/casino)
+"wjz" = (
+/obj/item/trash/cigbutt/ucigbutt{
+ pixel_x = 4;
+ pixel_y = 13
+ },
+/obj/structure/barricade/handrail/strata{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/grated/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"wjB" = (
+/obj/structure/machinery/floodlight,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
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+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/colonial_marshals/garage)
+"wjR" = (
+/obj/structure/prop/invuln/minecart_tracks/bumper{
+ dir = 4;
+ explo_proof = 0
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_caves/east)
+"wjV" = (
+/obj/structure/platform_decoration/strata/metal,
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/strata/red1,
+/area/lv759/indoors/spaceport/security)
+"wjX" = (
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "2"
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"wkb" = (
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 8
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 4
+ },
+/turf/open/floor/strata,
+/area/lv759/indoors/colonial_marshals/prisoners_cells)
+"wkd" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_29";
+ pixel_y = 6
+ },
+/obj/structure/machinery/light/blue{
+ dir = 4
+ },
+/obj/structure/barricade/handrail{
+ dir = 4
+ },
+/turf/open/floor/strata/orange_edge/east,
+/area/lv759/indoors/weymart)
+"wke" = (
+/obj/effect/decal/strata_decals/catwalk/prison{
+ icon = 'icons/turf/floors/hybrisafloors.dmi'
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/turf/open/floor/shiva/radiator_tile2,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"wkg" = (
+/obj/structure/platform_decoration{
+ dir = 4
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_west_caves)
+"wki" = (
+/obj/structure/machinery/light/double/blue{
+ dir = 8
+ },
+/turf/open/floor/prison/darkyellow2/northeast,
+/area/lv759/indoors/wy_research_complex/hallwaysouthwest)
+"wkj" = (
+/obj/structure/platform,
+/obj/structure/machinery/light/small/blue{
+ dir = 4
+ },
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/east_caves)
+"wkm" = (
+/obj/structure/machinery/colony_floodlight{
+ layer = 4
+ },
+/obj/structure/platform{
+ dir = 8;
+ layer = 4
+ },
+/turf/open/floor/mech_bay_recharge_floor,
+/area/lv759/outdoors/caveplateau)
+"wko" = (
+/obj/item/spacecash/c1000,
+/obj/item/reagent_container/food/snacks/meatpizzaslice{
+ layer = 4;
+ pixel_x = 3;
+ pixel_y = 12
+ },
+/obj/structure/prop/ice_colony/tiger_rug{
+ dir = 8
+ },
+/turf/open/floor/bcarpet02/southeast,
+/area/lv759/bunker/gonzo)
+"wkr" = (
+/obj/structure/bed/chair/comfy/teal{
+ dir = 8
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/whitegreen,
+/area/lv759/indoors/hospital/reception)
+"wkx" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/north_east_caves/south)
+"wkA" = (
+/obj/structure/largecrate/random/mini/small_case,
+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/obj/structure/machinery/light/spot/blue{
+ dir = 8;
+ pixel_x = -8
+ },
+/turf/open/floor/strata/orange_edge/east,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"wkB" = (
+/turf/open/floor/hybrisa/tile/tilewhitecheckered,
+/area/lv759/indoors/apartment/westentertainment)
+"wkG" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/almayer/blackfull/west,
+/area/lv759/bunker/checkpoint)
+"wkN" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/personal/autoname{
+ dir = 1
+ },
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"wkO" = (
+/obj/structure/closet/crate/science,
+/obj/item/cell/hyper/empty,
+/obj/item/cell/hyper,
+/obj/item/device/encryptionkey/WY,
+/obj/item/stack/cable_coil/yellow,
+/obj/item/device/assembly/prox_sensor,
+/obj/effect/landmark/objective_landmark/science,
+/obj/item/prop/almayer/handheld1,
+/obj/effect/spawner/random/technology_scanner,
+/turf/open/floor/corsat/officetiles,
+/area/lv759/indoors/wy_research_complex/researchanddevelopment)
+"wkQ" = (
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/Teal{
+ dir = 4;
+ layer = 4.13
+ },
+/turf/open/floor/corsat/marked,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wlf" = (
+/obj/structure/catwalk/prison,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/fence/electrified{
+ dir = 4
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/caves/north_west_caves)
+"wli" = (
+/obj/item/trash/cigbutt{
+ pixel_x = 1;
+ pixel_y = 8
+ },
+/obj/item/trash/hybrisa/cuppa_joes_static/lid{
+ pixel_x = 4;
+ pixel_y = 10
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/meridian/meridian_showroom)
+"wlj" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/northeast,
+/area/lv759/outdoors/landing_zone_2)
+"wlk" = (
+/obj/item/tool/wet_sign{
+ pixel_x = -8;
+ pixel_y = 6
+ },
+/obj/effect/decal/strata_decals/grime/grime3{
+ dir = 8
+ },
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/ramptop,
+/area/lv759/indoors/colonial_marshals/hallway_south)
+"wll" = (
+/obj/item/trash/cigbutt{
+ pixel_x = -1;
+ pixel_y = 17
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/strata/multi_tiles/west,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"wlm" = (
+/obj/structure/platform{
+ dir = 1;
+ layer = 2.1
+ },
+/obj/structure/platform{
+ dir = 4
+ },
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/caves/west_caves)
+"wln" = (
+/obj/item/trash/cigbutt,
+/obj/item/trash/eat,
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/hybrisa/cuppa_joes/lid,
+/obj/structure/prop/hybrisa/fakeplatforms/platform4{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt";
+ alpha = 100
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wlo" = (
+/obj/structure/prop/hybrisa/boulders/wide_boulderdark/wide_boulder1,
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/south_east_caves)
+"wlu" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/obj/effect/decal/medical_decals{
+ dir = 4;
+ icon_state = "triagedecaldir";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/sterile_white,
+/area/lv759/indoors/hospital/cryo_room)
+"wlv" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/turf/open/floor/plating/plating_catwalk,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"wlw" = (
+/obj/structure/platform_decoration{
+ dir = 8
+ },
+/turf/open/shuttle/escapepod/floor0/north,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"wlx" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg1,
+/area/lv759/indoors/caves/south_caves)
+"wlz" = (
+/turf/open/floor/prison/cell_stripe/west,
+/area/lv759/indoors/wy_research_complex/xenobiology)
+"wlC" = (
+/obj/effect/decal/medical_decals{
+ icon_state = "docstripingdir";
+ color = "#d3d3d3"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"wlD" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out"
+ },
+/turf/open/floor/hybrisa/metal/greenmetal1/southwest,
+/area/lv759/indoors/colonial_marshals/prisoners_recreation_area)
+"wlF" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_x = 10;
+ pixel_y = 21
+ },
+/obj/effect/decal/cleanable/blood/drip{
+ icon_state = "2"
+ },
+/turf/open/floor/prison/whitegreen/southwest,
+/area/lv759/indoors/hospital/emergency_room)
+"wlG" = (
+/turf/open/floor/prison/whitegreen/east,
+/area/lv759/indoors/hospital/reception)
+"wlK" = (
+/obj/structure/surface/table/reinforced,
+/obj/item/bodybag/cryobag,
+/obj/item/tank/oxygen/yellow,
+/obj/effect/decal/medical_decals{
+ icon_state = "triagedecalbottomleft";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/whitegreen/north,
+/area/lv759/indoors/hospital/cryo_room)
+"wlL" = (
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"wlO" = (
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 7
+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
+ pixel_y = 28
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"wlX" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/north_west_caves)
+"wlY" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/hybrisa/deco_edging{
+ dir = 8;
+ color = "#7e7d72"
+ },
+/obj/effect/hybrisa/decal/hybrisa/deco_edging/corner{
+ dir = 8;
+ color = "#7e7d72"
+ },
+/turf/open/hybrisa/street/cement2,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wmd" = (
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_2"
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"wmg" = (
+/obj/structure/monorail,
+/obj/structure/prop/hybrisa/misc/fake/heavydutywire/heavy4{
+ dir = 8
+ },
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 4;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe"
+ },
+/obj/structure/machinery/light/small/blue{
+ dir = 1
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/shuttle/escapepod/floor1,
+/area/lv759/oob)
+"wmh" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/sign/safety/restrictedarea{
+ pixel_x = -17;
+ pixel_y = 32
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"wmj" = (
+/obj/structure/pipes/standard/manifold/hidden/dark{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/colonial_marshals/restroom)
+"wmm" = (
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/north_east_caves)
+"wmp" = (
+/obj/structure/closet,
+/obj/effect/landmark/objective_landmark/close,
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/parka_green,
+/obj/item/clothing/suit/storage/snow_suit/hybrisa/polyester_jacket_blue,
+/turf/open/floor/grimy,
+/area/lv759/indoors/apartment/westhallway)
+"wmv" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/structure/prop/invuln/minecart_tracks{
+ desc = "A pipe.";
+ dir = 1;
+ icon = 'icons/obj/pipes/pipes.dmi';
+ icon_state = "intact";
+ name = "Pipe";
+ layer = 2
+ },
+/turf/open/floor/hybrisa/metal/yellow_warning_floor,
+/area/lv759/indoors/power_plant/gas_generators)
+"wmy" = (
+/obj/item/stack/cable_coil{
+ color = "#550d0d"
+ },
+/obj/structure/pipes/vents/pump_hybrisa,
+/turf/open/floor/prison/darkbrown2/southeast,
+/area/lv759/indoors/power_plant/fusion_generators)
+"wmH" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E"
+ },
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/cell_stripe/west,
+/area/lv759/indoors/caves/wy_research_complex_entrance)
+"wmL" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/structure/largecrate/empty/secure,
+/turf/open/floor/strata/multi_tiles/west,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"wmO" = (
+/obj/structure/bed/sofa{
+ icon_state = "couch_hori1"
+ },
+/turf/open/floor/grimy,
+/area/lv759/indoors/apartment/northfoyer)
+"wmR" = (
+/obj/item/device/flashlight/lamp/tripod{
+ on = 0
+ },
+/obj/item/tool/warning_cone{
+ layer = 4;
+ pixel_x = 5;
+ pixel_y = 13
+ },
+/turf/open/floor/prison/blue/northwest,
+/area/lv759/indoors/caves/north_east_caves_comms)
+"wmU" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 9
+ },
+/turf/open/floor/hybrisa/carpet/pink,
+/area/lv759/indoors/apartment/westbedrooms)
+"wmY" = (
+/obj/structure/machinery/light/double/blue{
+ dir = 4
+ },
+/turf/open/floor/almayer/black/east,
+/area/lv759/indoors/wy_research_complex/cafeteria)
+"wng" = (
+/obj/structure/prop/invuln/lattice_prop{
+ icon_state = "lattice12";
+ pixel_y = 16
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/strata/multi_tiles/southeast,
+/area/lv759/indoors/wy_research_complex/vehicledeploymentbay)
+"wnj" = (
+/obj/structure/prop/invuln/lattice_prop{
+ dir = 1;
+ icon_state = "lattice-simple";
+ pixel_x = 16;
+ pixel_y = -15
+ },
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/open/floor/strata/orange_edge/west,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"wnk" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/closed/wall/hybrisa/colony/reinforced/hull,
+/area/lv759/oob)
+"wnl" = (
+/obj/effect/decal/strata_decals/grime/grime4{
+ dir = 8
+ },
+/turf/open/floor/hybrisa/tile/cementflat,
+/area/lv759/indoors/colonial_marshals/changing_room)
+"wnm" = (
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3f5b41";
+ dir = 1;
+ pixel_y = 3;
+ name = "rubber mat"
+ },
+/turf/closed/wall/r_wall/bunker{
+ name = "reinforced metal wall"
+ },
+/area/lv759/indoors/weymart)
+"wns" = (
+/obj/item/shard,
+/obj/effect/hybrisa/decal/tiretrack{
+ dir = 6;
+ pixel_x = -14;
+ pixel_y = -2
+ },
+/obj/effect/decal/cleanable/blood/oil,
+/turf/open/hybrisa/street/roadlines4,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wnw" = (
+/obj/structure/surface/rack,
+/obj/item/tool/pickaxe/jackhammer,
+/obj/item/tool/pickaxe/jackhammer,
+/turf/open/floor/hybrisa/tile/asteroidfloor_bigtile,
+/area/lv759/indoors/mining_outpost/east_deploymentbay)
+"wnx" = (
+/turf/open/floor/strata/multi_tiles,
+/area/lv759/indoors/spaceport/hallway_east)
+"wny" = (
+/obj/item/storage/belt/marine,
+/turf/open/hybrisa/street/sidewalkcenter/north,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"wnD" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/obj/structure/blocker/forcefield/vehicles,
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 30
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/wy_research_complex/hallwaynorthexit)
+"wnH" = (
+/obj/structure/prop/hybrisa/fakeplatforms/platform4,
+/obj/structure/stairs{
+ color = "#a6aeab";
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/apartment/eastbedrooms)
+"wnL" = (
+/obj/item/tool/warning_cone{
+ layer = 2;
+ pixel_x = -11;
+ pixel_y = 6
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wnM" = (
+/obj/item/stack/rods{
+ pixel_y = 14
+ },
+/obj/structure/prop/hybrisa/vehicles/Meridian/Black{
+ icon_state = "meridian_black_damage_4";
+ health = 1750
+ },
+/obj/effect/decal/cleanable/blood/oil/streak,
+/obj/effect/decal/cleanable/dirt/greenglow{
+ color = "#140400";
+ name = "dirt"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"wnN" = (
+/obj/structure/platform_decoration/hybrisa/rockdark{
+ dir = 4
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/south_caves)
+"wnP" = (
+/obj/structure/largecrate/empty/secure,
+/turf/open/floor/almayer/cargo_arrow/east,
+/area/lv759/indoors/spaceport/baggagehandling)
+"wnV" = (
+/obj/structure/prop/hybrisa/engineer/engineerpillar/smallsouthwest1{
+ layer = 2
+ },
+/turf/closed/wall/engineership,
+/area/lv759/oob)
+"wnZ" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 5
+ },
+/turf/open/floor/hybrisa/tile/tilebeige,
+/area/lv759/indoors/colonial_marshals/restroom)
+"wod" = (
+/obj/item/paper/crumpled,
+/obj/item/paper{
+ layer = 2
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "NW-out";
+ pixel_x = -1;
+ pixel_y = 2
+ },
+/turf/open/floor/prison/bright_clean/southwest,
+/area/lv759/indoors/power_plant/telecomms)
+"woe" = (
+/obj/structure/machinery/shower{
+ pixel_y = 16
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 80
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 80
+ },
+/obj/effect/landmark/monkey_spawn,
+/obj/effect/hybrisa/decal/dirt_2,
+/turf/open/floor/plating/plating_catwalk/aicore/white,
+/area/lv759/indoors/hotel/hotel_rooms)
+"wof" = (
+/obj/structure/machinery/door/airlock/almayer/maint/colony/autoname,
+/turf/open/floor/plating,
+/area/lv759/indoors/spaceport/security_office)
+"wog" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N"
+ },
+/obj/structure/prop/hybrisa/signs/high_voltage{
+ pixel_y = 32
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"woh" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ layer = 2.5
+ },
+/turf/open/floor/hybrisa/tile/darkbrown_bigtile/west,
+/area/lv759/indoors/recycling_plant)
+"woq" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ layer = 3.33
+ },
+/turf/open/floor/prison/ramptop/east,
+/area/lv759/indoors/caves/north_west_caves)
+"wou" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 2
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 4;
+ icon_state = "stop_decal5";
+ pixel_x = 2
+ },
+/turf/open/floor/corsat/spiralplate,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"wow" = (
+/obj/item/tool/warning_cone{
+ pixel_x = -4;
+ pixel_y = 8
+ },
+/turf/open/floor/strata/orange_edge/north,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"woy" = (
+/obj/effect/hybrisa/decal/road/road_edge,
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/lines3,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_east_street_LZ)
+"woE" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/kutjevo/grey,
+/area/lv759/indoors/recycling_plant/garage)
+"woF" = (
+/obj/effect/acid_hole{
+ explo_proof = 1
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/closed/shuttle/dropship2/WY/StarGlider{
+ icon_state = "79";
+ opacity = 0
+ },
+/area/lv759/indoors/spaceport/starglider)
+"woO" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/cigbutt{
+ pixel_x = -10;
+ pixel_y = 13
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/hybrisa/tile/tilebeigecheckered,
+/area/lv759/indoors/recycling_plant_office)
+"woP" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/bed/chair{
+ dir = 4;
+ icon_state = "chair_alt";
+ pixel_x = 2;
+ pixel_y = 12
+ },
+/turf/open/floor/hybrisa/tile/cuppajoesfloor,
+/area/lv759/indoors/spaceport/cuppajoes)
+"woV" = (
+/obj/effect/decal/medical_decals{
+ icon_state = "docdecal3";
+ color = "#d3d3d3"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"woZ" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/hybrisa/metal/grated/north,
+/area/lv759/indoors/recycling_plant/synthetic_storage)
+"wpg" = (
+/obj/structure/roof/hybrisa/billboardsandsigns/billboardsmedium/billboard2{
+ dir = 1;
+ pixel_y = 34;
+ lazy_nodes = 0;
+ layer = 3
+ },
+/obj/structure/prop/hybrisa/fakeplatforms/platform4{
+ dir = 1
+ },
+/turf/open/hybrisa/street/sidewalk/north,
+/area/lv759/outdoors/colony_streets/central_streets)
+"wpj" = (
+/obj/structure/machinery/computer/cameras{
+ dir = 4;
+ layer = 4;
+ pixel_y = 4
+ },
+/obj/structure/machinery/computer/cameras/wooden_tv{
+ dir = 4;
+ pixel_y = 20;
+ pixel_x = -4;
+ layer = 3.1
+ },
+/obj/structure/surface/table/almayer{
+ color = "#848484"
+ },
+/turf/open/floor/hybrisa/carpet/carpetblackdeco,
+/area/lv759/indoors/wy_research_complex/head_research_office)
+"wpm" = (
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/north_street)
+"wpv" = (
+/obj/item/stack/rods{
+ pixel_y = 14
+ },
+/obj/effect/hybrisa/decal/road/roadmiddle{
+ dir = 1;
+ pixel_y = 14
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"wpw" = (
+/obj/effect/sentry_landmark/lz_1/bottom_right,
+/turf/open/floor/prison/darkredfull2,
+/area/lv759/outdoors/landing_zone_1)
+"wpz" = (
+/obj/structure/machinery/landinglight/ds1{
+ dir = 4
+ },
+/obj/structure/machinery/landinglight/ds2/spoke{
+ pixel_x = -12
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/landing_zone_2)
+"wpB" = (
+/obj/item/stack/sheet/metal,
+/turf/open/floor/plating/platingdmg1,
+/area/lv759/indoors/caves/north_caves)
+"wpC" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out";
+ pixel_y = 2;
+ pixel_x = 1
+ },
+/obj/structure/machinery/body_scanconsole,
+/obj/structure/machinery/cm_vending/sorted/medical/wall_med/limited{
+ pixel_y = 30
+ },
+/turf/open/floor/hybrisa/metal/greenmetal1/north,
+/area/lv759/bunker/checkpoint)
+"wpD" = (
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = -2
+ },
+/turf/closed/wall/hybrisa/research/reinforced,
+/area/lv759/indoors/wy_research_complex/hallwaynorth)
+"wpE" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/cleanable/dirt{
+ icon_state = "thermite";
+ name = "impact"
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 5
+ },
+/turf/open/floor/prison,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_fuel)
+"wpF" = (
+/obj/structure/blocker/invisible_wall,
+/turf/open/floor/hybrisa/engineership/ship_hull/non_weedable_hull/west,
+/area/lv759/oob)
+"wpG" = (
+/obj/structure/largecrate/random/barrel/yellow,
+/turf/open/floor/prison/darkbrown2/north,
+/area/lv759/indoors/power_plant)
+"wpI" = (
+/obj/structure/platform/strata/metal{
+ dir = 8
+ },
+/turf/open/floor/strata/orange_edge,
+/area/lv759/indoors/spaceport/docking_bay_1)
+"wpO" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/prison/sterile_white,
+/area/lv759/indoors/hospital/cryo_room)
+"wpQ" = (
+/obj/structure/machinery/door/airlock/hybrisa/medical_solid/autoname{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/paramedics_garage)
+"wpT" = (
+/obj/structure/prop/hybrisa/boulders/large_boulderdark/boulder_dark2,
+/turf/open/auto_turf/hybrisa_auto_turf/layer2,
+/area/lv759/indoors/caves/west_caves)
+"wpW" = (
+/obj/structure/machinery/power/reactor/colony,
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/geothermal_generators)
+"wpX" = (
+/obj/item/reagent_container/blood/empty{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/turf/open/floor/hybrisa/tile/tilewhitecheckered,
+/area/lv759/indoors/wy_research_complex/medical_annex)
+"wpY" = (
+/obj/structure/machinery/door/airlock/multi_tile/hybrisa/generic/autoname,
+/turf/open/floor/plating,
+/area/lv759/indoors/apartment/northhallway)
+"wpZ" = (
+/obj/effect/decal/cleanable/blood,
+/obj/item/weapon/gun/rifle/nsg23,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
+/turf/open/floor/prison/floor_plate/southwest,
+/area/lv759/outdoors/colony_streets/south_west_street)
+"wqv" = (
+/obj/structure/closet/firecloset,
+/obj/effect/landmark/objective_landmark/close,
+/obj/effect/decal/warning_stripes{
+ icon_state = "NE-out"
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/east)
+"wqw" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/largecrate/random/barrel/red,
+/obj/structure/sign/banners/twe_worn{
+ pixel_y = 32
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/mining_outpost/south)
+"wqA" = (
+/obj/item/clothing/suit/storage/CMB/hybrisa/nspa_formal_jacket,
+/obj/item/device/megaphone,
+/obj/structure/surface/table/reinforced/prison{
+ color = "#98a3ab"
+ },
+/turf/open/floor/prison/red/west,
+/area/lv759/indoors/colonial_marshals/hallway_north_locker)
+"wqB" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_5";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalk/east,
+/area/lv759/outdoors/colony_streets/central_streets)
+"wqD" = (
+/obj/structure/bed/chair/comfy/hybrisa/brown{
+ dir = 1
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_3";
+ pixel_x = -8;
+ pixel_y = 12
+ },
+/obj/item/spacecash/c500,
+/obj/item/spacecash/c200,
+/obj/item/spacecash/c20,
+/obj/item/spacecash/ewallet,
+/obj/item/weapon/gun/revolver/small,
+/obj/effect/landmark/objective_landmark/far,
+/obj/structure/safe/floor{
+ pixel_y = -6;
+ spawnkey = 0
+ },
+/obj/item/clothing/mask/gas/pmc,
+/turf/open/floor/hybrisa/carpet/carpetgreendeco,
+/area/lv759/indoors/meridian/meridian_managersoffice)
+"wqG" = (
+/obj/effect/hybrisa/decal/road/lines4,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"wqI" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/effect/hybrisa/decal/doubleroad/lines2{
+ pixel_y = 4
+ },
+/obj/structure/barricade/handrail/hybrisa/road/plastic/black,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"wqL" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 32;
+ pixel_x = 14
+ },
+/obj/effect/hybrisa/decal/dirt,
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ layer = 3.33;
+ pixel_y = 2
+ },
+/obj/structure/sign/safety/three{
+ pixel_y = 32;
+ color = "#73bee1";
+ pixel_x = 8
+ },
+/turf/open/floor/strata/multi_tiles/west,
+/area/lv759/bunker/checkpoint)
+"wqP" = (
+/obj/effect/hybrisa/decal/road/lines1,
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal4";
+ pixel_x = 6
+ },
+/obj/effect/hybrisa/decal/road/road_stop{
+ dir = 1;
+ icon_state = "stop_decal5"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"wqY" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/vehicles/Armored_Truck/Teal{
+ pixel_y = 4
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_west_street)
+"wrf" = (
+/obj/structure/surface/rack,
+/obj/item/clothing/head/hardhat/orange,
+/obj/item/clothing/head/hardhat/orange,
+/obj/item/clothing/head/hardhat/orange,
+/turf/open/floor/almayer/plating/northeast,
+/area/lv759/indoors/spaceport/hallway_northwest)
+"wrg" = (
+/obj/structure/largecrate/supply{
+ pixel_y = 15;
+ layer = 2.9
+ },
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/hybrisa/street/sidewalk/south,
+/area/lv759/outdoors/colony_streets/south_east_street)
+"wri" = (
+/obj/structure/surface/rack,
+/obj/item/storage/box/lights/mixed,
+/obj/item/storage/box/lights/bulbs{
+ pixel_x = 3;
+ pixel_y = 7
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/colonial_marshals/south_maintenance)
+"wrl" = (
+/obj/structure/platform_decoration/strata/metal{
+ dir = 8
+ },
+/obj/item/tool/warning_cone{
+ pixel_x = -21;
+ pixel_y = 3
+ },
+/turf/open/floor/strata/blue3,
+/area/lv759/indoors/spaceport/docking_bay_2)
+"wro" = (
+/obj/structure/machinery/door/airlock/almayer/maint/reinforced/colony{
+ autoname = 1;
+ name = "autoname reinforced";
+ dir = 1;
+ req_one_access = null
+ },
+/turf/open/floor/corsat,
+/area/lv759/indoors/power_plant/equipment_east)
+"wrs" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/indoors/electical_systems/substation1)
+"wrv" = (
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv759/indoors/colonial_marshals/prisoners_foyer)
+"wrB" = (
+/obj/structure/largecrate/random/mini/small_case,
+/turf/open/floor/almayer/plate,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_lounge_hallway)
+"wrG" = (
+/obj/structure/machinery/door/airlock/almayer/maint/colony/autoname{
+ dir = 1
+ },
+/obj/structure/pipes/standard/simple/hidden/dark,
+/turf/open/floor/corsat,
+/area/lv759/indoors/spaceport/cuppajoes)
+"wrH" = (
+/obj/structure/machinery/colony_floodlight/street{
+ pixel_y = 12
+ },
+/turf/open/hybrisa/street/sidewalkfull,
+/area/lv759/outdoors/landing_zone_2)
+"wrI" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal6"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"wrN" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 6
+ },
+/turf/open/floor/strata/floor3,
+/area/lv759/indoors/wy_research_complex/hangarbay)
+"wrP" = (
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 8
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ dir = 4
+ },
+/obj/structure/prop/hybrisa/misc/metergreen{
+ pixel_y = 32
+ },
+/turf/open/floor/mech_bay_recharge_floor,
+/area/lv759/indoors/landing_zone_2/kmcc_hub_cargo)
+"wrQ" = (
+/obj/structure/toilet{
+ dir = 1
+ },
+/obj/structure/machinery/light/small,
+/turf/open/floor/hybrisa/tile/tilewhite,
+/area/lv759/indoors/mining_outpost/east_dorms)
+"wrW" = (
+/turf/closed/wall/hybrisa/colony,
+/area/lv759/outdoors/colony_streets/east_central_street_left)
+"wsi" = (
+/turf/open/auto_turf/hybrisa_auto_turf/layer3,
+/area/lv759/indoors/caves/north_caves/east)
+"wsj" = (
+/turf/open/floor/prison/sterile_white,
+/area/lv759/indoors/hospital/pharmacy)
+"wsk" = (
+/obj/structure/roof/hybrisa/lattice_prop/lattice_6{
+ pixel_y = 16;
+ layer = 6
+ },
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ dir = 8
+ },
+/turf/open/hybrisa/street/sidewalkcenter/east,
+/area/lv759/outdoors/colony_streets/north_east_street)
+"wsp" = (
+/obj/effect/hybrisa/decal/dirt,
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv759/indoors/mining_outpost/processing)
+"wsq" = (
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 9
+ },
+/turf/closed/wall/hybrisa/colony/reinforced,
+/area/lv759/indoors/electical_systems/substation3)
+"wsA" = (
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
+ },
+/turf/open/floor/plating,
+/area/lv759/indoors/caves/east_caves)
+"wsC" = (
+/obj/structure/prop/hybrisa/vehicles/Meridian/Turquoise{
+ dir = 1;
+ pixel_y = -8;
+ pixel_x = -4
+ },
+/turf/open/floor/prison/darkbrown3/north,
+/area/lv759/indoors/meridian/meridian_factory)
+"wsD" = (
+/obj/item/device/flashlight/lamp/tripod/grey{
+ on = 0
+ },
+/turf/open/auto_turf/hybrisa_auto_turf/layer0,
+/area/lv759/indoors/caves/central_caves)
+"wsK" = (
+/obj/effect/hybrisa/decal/road/road_stop{
+ icon_state = "stop_decal5"
+ },
+/turf/open/hybrisa/street/asphalt,
+/area/lv759/outdoors/colony_streets/north_street)
+"wsL" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/sign/poster/safety{
+ pixel_x = -4;
+ pixel_y = 34
+ },
+/obj/effect/hybrisa/decal/trash{
+ icon_state = "trash_10";
+ pixel_x = 12;
+ pixel_y = 12
+ },
+/obj/item/trash/cigbutt,
+/obj/item/prop/colony/usedbandage,
+/turf/open/floor/plating,
+/area/lv759/indoors/hospital/cryo_room)
+"wsM" = (
+/obj/effect/hybrisa/decal/road/road_edge{
+ icon_state = "road_edge_decal3"
+ },
+/obj/effect/hybrisa/decal/road/lines3,
+/obj/structure/blocker/invisible_wall,
+/obj/structure/machinery/door/poddoor/shutters/almayer{
+ dir = 4;
+ explo_proof = 1;
+ needs_power = 0;
+ emp_proof = 1
+ },
+/turf/closed/wall/hybrisa/colony/reinforced/hull,
+/area/lv759/oob)
+"wsO" = (
+/turf/closed/wall/hybrisa/colony/hospital,
+/area/lv759/indoors/hospital/reception)
+"wsT" = (
+/obj/structure/barricade/handrail/hybrisa/handrail,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv759/outdoors/colony_streets/east_central_street)
+"wsU" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/invuln/minecart_tracks{
+ dir = 8;
+ layer = 2;
+ explo_proof = 0
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+ },
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+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/hybrisa/misc/floorprops/grate,
+/obj/structure/cable{
+ icon_state = "5-8"
+ },
+/obj/structure/platform{
+ dir = 1;
+ layer = 3.1
+ },
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+ dir = 4
+ },
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+/area/lv759/outdoors/power_plant/transformers_south)
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+ pixel_x = -10;
+ pixel_y = 11
+ },
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+ },
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+/area/lv759/outdoors/colony_streets/east_central_street)
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+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
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+ },
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+ on = 0
+ },
+/obj/structure/prop/ice_colony/ground_wire{
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+ },
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+/area/lv759/outdoors/caveplateau)
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+ },
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+ },
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+ },
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+/obj/structure/bed/hybrisa/hospital/hospitaldivider{
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+ },
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+ layer = 4
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+/obj/structure/prop/hybrisa/misc/fake/lattice/full,
+/obj/structure/platform/hybrisa/metalplatform6{
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+ layer = 4
+ },
+/obj/structure/platform/hybrisa/metalplatform6{
+ layer = 4
+ },
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+/area/lv759/indoors/recycling_plant_waste_disposal_incinerator)
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+/obj/structure/platform,
+/obj/structure/stairs/perspective{
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+ dir = 4;
+ icon_state = "p_stair_full"
+ },
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+/obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/hybrisa,
+/obj/item/storage/belt/gun/m4a3,
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+ dir = 4
+ },
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+/obj/item/clothing/mask/gas/swat,
+/obj/item/evidencebag,
+/obj/structure/machinery/light/double/blue{
+ dir = 8
+ },
+/obj/structure/surface/table/reinforced/prison{
+ color = "#98a3ab"
+ },
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+ pixel_y = 9
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+/obj/item/storage/surgical_tray,
+/obj/item/tool/surgery/WYautopsy{
+ pixel_x = -6;
+ pixel_y = 8
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+ },
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+/obj/structure/platform/hybrisa/metalplatform6,
+/obj/structure/prop/hybrisa/misc/fake/wire/blue{
+ dir = 4;
+ pixel_y = -4
+ },
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+ },
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+/obj/item/reagent_container/food/drinks/coffeecup{
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+ pixel_x = 4
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+ },
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+ },
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+ },
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+/obj/item/shard,
+/obj/effect/hybrisa/decal/dirt,
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+ },
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/colony_floodlight/street{
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+ },
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+ },
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+ },
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+ },
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+ pixel_x = 6
+ },
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+ },
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+ pixel_y = 16
+ },
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+ dir = 4
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+ color = "#d3d3d3"
+ },
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+ },
+/turf/open/hybrisa/street/asphalt,
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+/obj/effect/hybrisa/decal/dirt,
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+"xae" = (
+/obj/effect/hybrisa/decal/colorable_rug{
+ color = "#3d3d3d";
+ dir = 1;
+ name = "rubber mat";
+ pixel_x = 2;
+ pixel_y = -5
+ },
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+ pixel_y = 16
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+/obj/effect/decal/warning_stripes{
+ icon_state = "NW-out"
+ },
+/obj/structure/sign/safety/manualopenclose{
+ desc = "The now broken door access console for these podlocks. Seems like some poor bastard was frantically trying to slide their card due to the the card reader being scraped up. Poor bastards.";
+ icon = 'icons/obj/structures/machinery/monitors.dmi';
+ icon_state = "auth_off";
+ name = "Access console";
+ pixel_y = 30;
+ pixel_x = -4
+ },
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+/obj/effect/hybrisa/decal/trash,
+/obj/structure/pipes/standard/simple/hidden/dark{
+ dir = 4
+ },
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+ pixel_x = 8;
+ pixel_y = 21;
+ layer = 2.8;
+ density = 0
+ },
+/obj/structure/prop/hybrisa/misc/cabinet{
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+ pixel_y = 4;
+ pixel_x = -4;
+ density = 1
+ },
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+/obj/structure/machinery/light,
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+/obj/item/tool/surgery/synthgraft,
+/obj/effect/spawner/random/tool,
+/obj/effect/spawner/random/tech_supply,
+/obj/structure/surface/rack{
+ color = "#98a3ab"
+ },
+/turf/open/floor/prison/darkbrown2,
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+"xat" = (
+/obj/structure/flora/pottedplant{
+ desc = "It is made of Fiberbush(tm). It contains asbestos. Studies say that greenery calms the mind due to some sort evolved mechanism in the brain. This plant is not calming.";
+ icon_state = "pottedplant_21";
+ layer = 3.1;
+ name = "synthethic potted plant";
+ pixel_y = 14
+ },
+/obj/structure/machinery/power/apc/no_power/east,
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+/obj/effect/hybrisa/decal/dirt_2,
+/obj/structure/machinery/light/small{
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+ },
+/obj/structure/toilet{
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+ pixel_y = 6
+ },
+/obj/effect/landmark/monkey_spawn,
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+/obj/effect/hybrisa/decal/dirt,
+/obj/item/trash/uscm_mre{
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+ pixel_y = -7
+ },
+/obj/item/trash/cigbutt,
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+"xaD" = (
+/obj/structure/closet/hydrant{
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+ },
+/turf/open/floor/almayer/plating_striped,
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+/obj/effect/hybrisa/decal/road/lines3,
+/obj/structure/prop/hybrisa/vehicles/Long_Truck/WY_Blue{
+ pixel_y = 6
+ },
+/obj/structure/barricade/handrail/hybrisa/road/metal/metaldark{
+ pixel_y = -5;
+ layer = 3.2
+ },
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+/area/lv759/outdoors/landing_zone_2)
+"xaK" = (
+/obj/structure/bed/chair{
+ can_buckle = 0;
+ dir = 4;
+ pixel_x = 2;
+ pixel_y = 10
+ },
+/obj/structure/sign/safety/maint{
+ pixel_y = -24
+ },
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+"xaW" = (
+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/machinery/cm_vending/sorted/supplies/lifeboat{
+ pixel_y = 32;
+ name = "Supply Wall Cabinet"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W";
+ pixel_y = 1
+ },
+/turf/open/floor/hybrisa/metal/greenmetal1/north,
+/area/lv759/bunker/checkpoint)
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+/obj/effect/decal/medical_decals{
+ dir = 4;
+ icon_state = "triagedecaldir";
+ color = "#d3d3d3"
+ },
+/turf/open/floor/prison/sterile_white,
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+"xba" = (
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+/area/lv759/indoors/apartment/northhallway)
+"xbk" = (
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+/obj/effect/landmark/objective_landmark/science,
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+ },
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+/obj/structure/prop/ice_colony/ground_wire{
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+/area/lv759/outdoors/caveplateau)
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+/obj/structure/prop/hybrisa/misc/machinery/screens/telescreen{
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+/obj/item/trash/hybrisa/cuppa_joes/lid,
+/obj/item/stack/sheet/cardboard{
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+/obj/structure/prop/cash_register/off/open{
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+/obj/item/spacecash/ewallet{
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+/obj/structure/disposalpipe/tagger{
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+/obj/structure/prop/hybrisa/misc/fake/wire/red{
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+ },
+/obj/structure/bed/chair{
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+ },
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+/obj/structure/machinery/door/airlock/multi_tile/almayer/engidoor{
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+ autoname = 1
+ },
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+/obj/structure/machinery/light/blue,
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+/obj/item/reagent_container/food/condiment/saltshaker,
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+/obj/item/trash/cigbutt,
+/obj/item/stack/sheet/wood{
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+ },
+/obj/structure/cable/white{
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+/obj/item/clothing/head/hardhat{
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+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent2{
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+/obj/effect/hybrisa/decal/dirt,
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+/obj/effect/decal/cleanable/dirt/greenglow{
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+"xOP" = (
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+ },
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+/area/lv759/indoors/hospital/virology)
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+/obj/structure/bed/chair{
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+ },
+/obj/structure/machinery/power/apc/no_power/west,
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+/obj/structure/prop/structure_lattice{
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+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
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+/obj/structure/machinery/door/airlock/almayer/secure/autoname{
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+ name = "\improper WY-LWI Horizon Runner HR-150 cockpit";
+ locked = 1
+ },
+/turf/open/floor/corsat/officetiles,
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+"xPw" = (
+/obj/structure/surface/table/reinforced,
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+ name = "Security Desk"
+ },
+/obj/structure/machinery/door/window/brigdoor/westleft{
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+/obj/item/paper_bin,
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+"xQs" = (
+/obj/effect/hybrisa/decal/tiretrack{
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+/obj/effect/hybrisa/decal/dirt,
+/obj/structure/prop/invuln/overhead_pipe{
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+ },
+/obj/structure/prop/invuln/overhead_pipe{
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+ },
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+"xQy" = (
+/obj/effect/decal/medical_decals{
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+/obj/effect/hybrisa/decal/dirt,
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+"xQC" = (
+/obj/structure/platform{
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+ layer = 2.1
+ },
+/obj/structure/lz_sign/hybrisa_sign/medical{
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+ light_power = 2;
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+"xQF" = (
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+ layer = 2.5
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+/obj/structure/pipes/standard/simple/hidden/dark{
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+"xQJ" = (
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+"xQL" = (
+/obj/structure/machinery/door/airlock/almayer/security/glass/reinforced/colony{
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+ name = "autoname"
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+/obj/structure/pipes/standard/simple/hidden/dark{
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+/turf/open/floor/plating,
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+ },
+/obj/structure/machinery/light{
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+ },
+/turf/open/floor/strata/yellow3/east,
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+"xQZ" = (
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+ },
+/obj/structure/prop/hybrisa/misc/buildinggreebliessmall/smallvent3{
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+ pixel_x = 20
+ },
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+/obj/item/storage/firstaid/fire,
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+"xRb" = (
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+"xRc" = (
+/obj/structure/barricade/handrail/hybrisa/road/plastic/red{
+ dir = 4
+ },
+/obj/item/tool/warning_cone{
+ layer = 5;
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+ pixel_y = 17
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+(6,1,1) = {"
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+(8,1,1) = {"
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+(9,1,1) = {"
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+(10,1,1) = {"
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+(36,1,1) = {"
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+(42,1,1) = {"
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+(43,1,1) = {"
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+"}
+(44,1,1) = {"
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+"}
+(45,1,1) = {"
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+"}
+(46,1,1) = {"
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+"}
+(47,1,1) = {"
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+"}
+(48,1,1) = {"
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+rPf
+"}
+(49,1,1) = {"
+rPf
+cRq
+iBt
+pVP
+pVP
+pVP
+iBt
+pVP
+fSD
+koE
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+(53,1,1) = {"
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+(54,1,1) = {"
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+(55,1,1) = {"
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+(56,1,1) = {"
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+(57,1,1) = {"
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+(58,1,1) = {"
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+(59,1,1) = {"
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+(60,1,1) = {"
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+(61,1,1) = {"
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+"}
+(62,1,1) = {"
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+(69,1,1) = {"
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+(70,1,1) = {"
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+(71,1,1) = {"
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+(72,1,1) = {"
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+(73,1,1) = {"
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+(74,1,1) = {"
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+(75,1,1) = {"
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diff --git a/tools/UpdatePaths/Scripts/6248.hybrisa_open_turfs.txt b/tools/UpdatePaths/Scripts/6248.hybrisa_open_turfs.txt
new file mode 100644
index 000000000000..59250389b3c2
--- /dev/null
+++ b/tools/UpdatePaths/Scripts/6248.hybrisa_open_turfs.txt
@@ -0,0 +1,155 @@
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+/turf/open/floor/strata{icon_state="yellow3";dir=6;} : /turf/open/floor/strata/yellow3/southeast
+/turf/open/floor/strata{icon_state="yellow3";dir=8;} : /turf/open/floor/strata/yellow3/west
+/turf/open/floor/strata{icon_state="yellow3";dir=9;} : /turf/open/floor/strata/yellow3/northwest
+/turf/open/floor/strata{icon_state="yellow3";} : /turf/open/floor/strata/yellow3
+/turf/open/floor{dir=10;icon_state="carpetside";} : /turf/open/floor/carpetside/southwest
+/turf/open/floor{dir=1;icon_state="carpetside";} : /turf/open/floor/carpetside/north
+/turf/open/floor{dir=4;icon_state="carpetside";} : /turf/open/floor/carpetside/east
+/turf/open/floor{dir=5;icon_state="carpetside";} : /turf/open/floor/carpetside/northeast
+/turf/open/floor{dir=6;icon_state="bcarpet01";} : /turf/open/floor/bcarpet01/southeast
+/turf/open/floor{dir=6;icon_state="bcarpet02";} : /turf/open/floor/bcarpet02/southeast
+/turf/open/floor{dir=6;icon_state="bcarpet03";} : /turf/open/floor/bcarpet03/southeast
+/turf/open/floor{dir=6;icon_state="bcarpet07";} : /turf/open/floor/bcarpet07/southeast
+/turf/open/floor{dir=6;icon_state="bcarpet08";} : /turf/open/floor/bcarpet08/southeast
+/turf/open/floor{dir=6;icon_state="bcarpet09";} : /turf/open/floor/bcarpet09/southeast
+/turf/open/floor{dir=6;icon_state="carpetside";} : /turf/open/floor/carpetside/southeast
+/turf/open/floor{dir=8;icon_state="carpetside";} : /turf/open/floor/carpetside/west
+/turf/open/floor{dir=9;icon_state="carpetside";} : /turf/open/floor/carpetside/northwest
+/turf/open/floor{icon_state="carpetside";} : /turf/open/floor/carpetside
+/turf/open/hybrisa/street/CMB_4x4_emblem{dir=1;name="Office of the Colonial Marshals - Concrete Emblem";desc="A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams.";} : /turf/open/hybrisa/street/CMB_4x4_emblem/north
+/turf/open/hybrisa/street/CMB_4x4_emblem{dir=4;name="Office of the Colonial Marshals - Concrete Emblem";desc="A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams.";} : /turf/open/hybrisa/street/CMB_4x4_emblem/east
+/turf/open/hybrisa/street/CMB_4x4_emblem{dir=8;name="Office of the Colonial Marshals - Concrete Emblem";desc="A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams.";} : /turf/open/hybrisa/street/CMB_4x4_emblem/west
+/turf/open/hybrisa/street/CMB_4x4_emblem{name="Office of the Colonial Marshals - Concrete Emblem";desc="A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams.";} : /turf/open/hybrisa/street/CMB_4x4_emblem
+/turf/open/floor/hybrisa/misc/marshallsemblem{desc="A small inscription reads - The laws of Earth stretch beyond the Sol. To live, to serve, wherever humanity roams.";name="Office of the Colonial Marshals Emblem";} : /turf/open/floor/hybrisa/misc/marshallsemblem
+/turf/open/shuttle/vehicle/med{color="#495462";} : /turf/open/shuttle/vehicle/med/slate
+/turf/open/shuttle/vehicle/med{color="#9c9a97";} : /turf/open/shuttle/vehicle/med/gray
+/turf/open/shuttle{icon_state="rasputin14";} : /turf/open/shuttle/dropship/medium_grey_single_wide_left_to_right
+/turf/open/shuttle{icon_state="rasputin3";} : /turf/open/shuttle/dropship/light_grey_single_wide_up_to_down
\ No newline at end of file