From 369fef7f7880594731228d755f8725e1d2fce711 Mon Sep 17 00:00:00 2001 From: Biolock1 <32538785+Biolock1@users.noreply.github.com> Date: Wed, 29 May 2024 22:09:22 -0700 Subject: [PATCH] Escalation Addition (#50) Added "Less-than-lethal ranged weapons" to the "Knives/ Dangerous Melee" stage of escalation. --- rules.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rules.md b/rules.md index af9ac80..a583a8a 100644 --- a/rules.md +++ b/rules.md @@ -417,7 +417,7 @@ Do not attack another player without a legitimate, explainable roleplay reason t - Fists/General melee/MP tools - MP tools are not considered lethal weaponry. Unless a MP is shooting you, or using a baton on harm intent, you can't respond lethally. -- Knives/Dangerous melee +- Knives/Dangerous melee/Less-than-lethal ranged weapons - Lethal Weapons/Chemicals used as weapons - For example: Inaprovaline Overdoses, Chloral Hydrate, Tramadol/Oxycodone Overdoses - If at any point combat is disengaged and both parties leave the area, you cannot skip escalation and plunge back into a fight. What's done is done.