From 7d3de6071583a152bab491aa74bd01a521c40ee4 Mon Sep 17 00:00:00 2001 From: ItsVyzo <46250991+ItsVyzo@users.noreply.github.com> Date: Wed, 17 Jul 2024 07:44:22 -0700 Subject: [PATCH] Rule 11 - Mutiny Clarification upon Success --- rules.md | 1 + 1 file changed, 1 insertion(+) diff --git a/rules.md b/rules.md index 2c367bb..49f72f6 100644 --- a/rules.md +++ b/rules.md @@ -491,6 +491,7 @@ Mutinies must be Adminhelped by a chosen leader stating the reasoning and the pl - Staff reserve the right to grant or deny mutinies, and to decide if the reason given is sufficient. - Regular mutinies cannot occur during hijack, and any ongoing mutiny must be ended upon hijack. - Only the Acting Commander can be mutinied against for their decisions, actions, or inactions. They must be given a chance to stand down peacefully. + - If the mutiny is successful, the next person in line would take command. - During the mutiny attacking any uninvolved, medical or surrendered personnel is strictly forbidden, as is intentionally perma-killing anyone involved. - Once you have picked a side, it is permanent. No flip flopping. - Additionally, if you have surrendered during a mutiny you cannot restart hostilities and must follow regular escalation rules again.