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Hi, |
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I am afraid I cannot share the data due to its sensitivity. I could perhaps create a dummy data if it helps. The mlp file looks like this:
The code in PyMeshLab:
Meanwhile, we figured out that by upgrading PyMeshLab from 0.2 to 0.2.1, we could solve the problem in Windows. Meshlab version is 2021.05. Now both textures (coming from PyMeshLab as well as MeshLab) are identical. |
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Hi,
I've been using MeshLab to texture meshes by using the 'texture>Parameterization + texturing from registered rasters' method. I want to automate this process using PyMeshLab.
It seems that I should use 'set_raster_camera' filter first before using 'Parameterization + texturing from registered rasters' filter. But I see in the PyMeshLab documentation that 'shotf', parameter used in this filter, is still unsupported. We solved this problem by tweaking the project’s .mlp file, making sure that mesh and raster are fully aligned. When I load this project in MeshLab, and directly apply 'Parameterization + texturing from registered rasters’ filter, it creates a decent texture. When I load this project in PyMeshLab, and then apply the Parameterization filter, I get completely different texture. I wonder what is causing this difference.
Thanks!
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