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I have noticed that UseVertexWeight, UseArea, PreserveBoundary are not used, but the corresponding functionalities are realised in tri_edge_collapse_quadric.h. Is this a desired behavaior or is it a mistake?
The text was updated successfully, but these errors were encountered:
Thanks for this helpful geometry processing library
Question: According to https://github.com/cnr-isti-vclab/vcglib/blob/devel/vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric_tex.h
I have noticed that
UseVertexWeight
,UseArea
,PreserveBoundary
are not used, but the corresponding functionalities are realised intri_edge_collapse_quadric.h
. Is this a desired behavaior or is it a mistake?The text was updated successfully, but these errors were encountered: