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Plan for new dnd interfaces
Stephen Mckellar edited this page Dec 5, 2017
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2 revisions
DragContext()
- creates store
DragSource() => { } makes it draggable
- is type
- this.onDragStart() // return props
- updates context
- cb this.onDrop();
DropTarget() => { responds to events, makes it droppable
- accepts type
- cb this.onDrop();
DragSourceMonitor() => { isDragging() getItemType() getItem() }
DropTargetMonitor() => { } isOver() isCompatableTarget()
DragLayerMonitor() => { isDragging() getItemType() getItem() }
accepts: [ItemTypes.GLASS]
context = { active: sourceId, sources: [{isDragging}], targets: [{isOver}] };