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ArgumentNullException when building WebGL #4
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The url i got from tonConnectHandler.tonConnect.Connect(walletConfig): |
It works very well in unity editor, only error when i build to webgl |
This is my manifest: https://pub-5113f1001b074287b5d93bf0917f2da0.r2.dev/mainfest.json |
Yeah. I have just clone and set default config. It works but only with tonkeeper application in appstore. Both mainet and testnet are not woking, stuck at qr scan screen |
Yes, I'm just clone and click build and run |
Tonkeeper app download from apple store is working well but Tonkeeper web from telegram not working |
Thank you but there is no difference from before. It's still stuck at scan qr code screen |
https://github.com/continuation-team/unity-ton-connect/assets/74697768/9a6e4689-4ef1-495d-a554-585d2a1a5aa8 |
I just use two tonkeeper |
I'm using unity to build webgl, but when connecting to tonkeeper I get this error. How can I fix it?

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