- Remove compiled script packages when switching between debug and release mode to prevent compiler error (#16)
- Remove compiled script packages when modifying macros (#20)
- Overridden Steam UGC IDs can now be
long
(int64
) (#22) - Use error syntax
file(line)
for compiler errors to be compatible with both ModBuddy and VS Code (#26) - Add a
clean.ps1
script, ModBuddy configuration and VS Code example task to remove all cached build artifacts (#24) - Remove project file verification. Consider using Xymanek/X2ProjectGenerator instead (#28)
- Catch macro name clashes through
extra_globals.uci
(#30) - Add debugging option to profile build times (#35)
- Initial release