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memdb.go
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memdb.go
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package db
import (
"bytes"
"fmt"
"sync"
"github.com/google/btree"
)
const (
// The approximate number of items and children per B-tree node. Tuned with benchmarks.
bTreeDegree = 32
)
func init() {
registerDBCreator(MemDBBackend, func(name, dir string, opts Options) (DB, error) {
return NewMemDB(), nil
}, false)
}
// item is a btree.Item with byte slices as keys and values
type item struct {
key []byte
value []byte
}
// Less implements btree.Item.
func (i item) Less(other btree.Item) bool {
// this considers nil == []byte{}, but that's ok since we handle nil endpoints
// in iterators specially anyway
return bytes.Compare(i.key, other.(item).key) == -1
}
// newKey creates a new key item.
func newKey(key []byte) item {
return item{key: key}
}
// newPair creates a new pair item.
func newPair(key, value []byte) item {
return item{key: key, value: value}
}
// MemDB is an in-memory database backend using a B-tree for storage.
//
// For performance reasons, all given and returned keys and values are pointers to the in-memory
// database, so modifying them will cause the stored values to be modified as well. All DB methods
// already specify that keys and values should be considered read-only, but this is especially
// important with MemDB.
type MemDB struct {
mtx sync.RWMutex
btree *btree.BTree
}
var _ DB = (*MemDB)(nil)
// NewMemDB creates a new in-memory database.
func NewMemDB() *MemDB {
database := &MemDB{
btree: btree.New(bTreeDegree),
}
return database
}
// Get implements DB.
func (db *MemDB) Get(key []byte) ([]byte, error) {
if len(key) == 0 {
return nil, errKeyEmpty
}
db.mtx.RLock()
defer db.mtx.RUnlock()
i := db.btree.Get(newKey(key))
if i != nil {
return i.(item).value, nil
}
return nil, nil
}
// Has implements DB.
func (db *MemDB) Has(key []byte) (bool, error) {
if len(key) == 0 {
return false, errKeyEmpty
}
db.mtx.RLock()
defer db.mtx.RUnlock()
return db.btree.Has(newKey(key)), nil
}
// Set implements DB.
func (db *MemDB) Set(key []byte, value []byte) error {
if len(key) == 0 {
return errKeyEmpty
}
if value == nil {
return errValueNil
}
db.mtx.Lock()
defer db.mtx.Unlock()
db.set(key, value)
return nil
}
// set sets a value without locking the mutex.
func (db *MemDB) set(key []byte, value []byte) {
db.btree.ReplaceOrInsert(newPair(key, value))
}
// SetSync implements DB.
func (db *MemDB) SetSync(key []byte, value []byte) error {
return db.Set(key, value)
}
// Delete implements DB.
func (db *MemDB) Delete(key []byte) error {
if len(key) == 0 {
return errKeyEmpty
}
db.mtx.Lock()
defer db.mtx.Unlock()
db.delete(key)
return nil
}
// delete deletes a key without locking the mutex.
func (db *MemDB) delete(key []byte) {
db.btree.Delete(newKey(key))
}
// DeleteSync implements DB.
func (db *MemDB) DeleteSync(key []byte) error {
return db.Delete(key)
}
// Close implements DB.
func (db *MemDB) Close() error {
// Close is a noop since for an in-memory database, we don't have a destination to flush
// contents to nor do we want any data loss on invoking Close().
// See the discussion in https://github.com/tendermint/tendermint/libs/pull/56
return nil
}
// Print implements DB.
func (db *MemDB) Print() error {
db.mtx.RLock()
defer db.mtx.RUnlock()
db.btree.Ascend(func(i btree.Item) bool {
item := i.(item)
fmt.Printf("[%X]:\t[%X]\n", item.key, item.value)
return true
})
return nil
}
// Stats implements DB.
func (db *MemDB) Stats() map[string]string {
db.mtx.RLock()
defer db.mtx.RUnlock()
stats := make(map[string]string)
stats["database.type"] = "memDB"
stats["database.size"] = fmt.Sprintf("%d", db.btree.Len())
return stats
}
// NewBatch implements DB.
func (db *MemDB) NewBatch() Batch {
return newMemDBBatch(db)
}
// NewBatchWithSize implements DB.
// It does the same thing as NewBatch because we can't pre-allocate memDBBatch
func (db *MemDB) NewBatchWithSize(_ int) Batch {
return newMemDBBatch(db)
}
// Iterator implements DB.
// Takes out a read-lock on the database until the iterator is closed.
func (db *MemDB) Iterator(start, end []byte) (Iterator, error) {
if (start != nil && len(start) == 0) || (end != nil && len(end) == 0) {
return nil, errKeyEmpty
}
return newMemDBIterator(db, start, end, false), nil
}
// ReverseIterator implements DB.
// Takes out a read-lock on the database until the iterator is closed.
func (db *MemDB) ReverseIterator(start, end []byte) (Iterator, error) {
if (start != nil && len(start) == 0) || (end != nil && len(end) == 0) {
return nil, errKeyEmpty
}
return newMemDBIterator(db, start, end, true), nil
}
// IteratorNoMtx makes an iterator with no mutex.
func (db *MemDB) IteratorNoMtx(start, end []byte) (Iterator, error) {
if (start != nil && len(start) == 0) || (end != nil && len(end) == 0) {
return nil, errKeyEmpty
}
return newMemDBIteratorMtxChoice(db, start, end, false, false), nil
}
// ReverseIteratorNoMtx makes an iterator with no mutex.
func (db *MemDB) ReverseIteratorNoMtx(start, end []byte) (Iterator, error) {
if (start != nil && len(start) == 0) || (end != nil && len(end) == 0) {
return nil, errKeyEmpty
}
return newMemDBIteratorMtxChoice(db, start, end, true, false), nil
}