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CarController.cpp
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CarController.cpp
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#include "CarController.h"
static bool& g_bShow2DResult = CVarUtils::CreateGetUnsavedCVar("debug.Show2DResult",false);
static bool& g_bOptimize2DOnly = CVarUtils::CreateGetUnsavedCVar("debug.Optimize2DOnly",false);
static bool& g_bForceZeroStartingCurvature = CVarUtils::CreateGetUnsavedCVar("debug.ForceZeroStartingCurvature",false);
static double& g_dMinLookaheadTime(CVarUtils::CreateGetUnsavedCVar("debug.MinLookaheadTime",(double)0.05,""));
static double& g_dMaxLookaheadTime(CVarUtils::CreateGetUnsavedCVar("debug.MaxLookaheadTime",(double)2.0,""));
static double& g_dInitialLookaheadTime(CVarUtils::CreateGetUnsavedCVar("debug.InitialLookaheadTime",(double)0.5,""));
static double& g_dMaxPlanTimeLimit(CVarUtils::CreateGetUnsavedCVar("debug.MaxPlanTimeLimit",(double)1.0,""));
static double& g_dLookaheadEmaWeight(CVarUtils::CreateGetUnsavedCVar("debug.LookaheadEmaWeight",1.0,""));
static bool& g_bFreezeControl(CVarUtils::CreateGetUnsavedCVar("debug.FreezeControl",false,""));
static bool& g_bPointCost(CVarUtils::CreateGetUnsavedCVar("debug.PointCost",false,""));
static bool& g_bInertialControl = CVarUtils::CreateGetUnsavedCVar("debug.InertialControl",false);
static bool& g_bInfiniteTime = CVarUtils::CreateGetUnsavedCVar("debug.InfiniteTime",false);
static bool& g_bFrontFlip = CVarUtils::CreateGetUnsavedCVar("debug.FrontFlip",false);
static double& g_dMaxPlanNorm = CVarUtils::CreateGetUnsavedCVar("debug.MaxPlanNorm",5.0);
/////////////////////////////////////////////////////////////////////////////////////////
CarController::CarController() :
m_dMaxControlPlanTime(CVarUtils::CreateGetCVar("controller.MaxControlPlanTime",(float)0.2,"")),
m_dLookaheadTime(CVarUtils::CreateUnsavedCVar("controller.LookaheadTime",(float)0.2,"")),
m_pControlPlannerThread(NULL)
{
m_dLastDelta.setZero();
//m_vControlPlans.reserve(10);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::Init(std::vector<MotionSample>& segmentSamples,LocalPlanner *pPlanner, BulletCarModel *pModel, double dt) {
m_vSegmentSamples = segmentSamples;
m_pModel = pModel;
m_pPlanner = pPlanner;
m_bStopping = false;
m_bStarted = false;
m_bFirstPose = true;
//m_pCurrentPlan = NULL;
m_dt = dt;
m_bPoseUpdated = false;
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::Reset()
{
{
boost::mutex::scoped_lock(m_PlanMutex);
while(m_lControlPlans.begin() != m_lControlPlans.end()) {
//delete this plan
delete(m_lControlPlans.front());
m_lControlPlans.erase(m_lControlPlans.begin());
}
}
m_LastCommand = ControlCommand();
m_bFirstPose = true;
m_bStopping = false;
m_bStarted = false;
}
/////////////////////////////////////////////////////////////////////////////////////////
bool CarController::_SampleControlPlan(ControlPlan* pPlan,LocalProblem& problem)
{
//get the motion sample for the new control plan
if(g_bOptimize2DOnly == true){
pPlan->m_Sample.m_vCommands = m_MotionSample2dOnly.m_vCommands;
}else{
pPlan->m_Sample.m_vCommands = problem.m_pBestSolution->m_Sample.m_vCommands;
}
if(g_bShow2DResult) {
//ONLY FOR VISUALIZATION. REMOVE WHEN NO LONGER NEEDED
Eigen::Vector3dAlignedVec samples;
m_pPlanner->SamplePath(problem,samples,true);
pPlan->m_Sample.m_vStates.reserve(samples.size());
for(const Eigen::Vector3d& pos : samples){
Sophus::SE3d Twv(Sophus::SO3d(),pos);
pPlan->m_Sample.m_vStates.push_back(VehicleState(Twv,0));
}
}else{
problem.m_pFunctor->ApplyVelocities(pPlan->m_StartState,
pPlan->m_Sample.m_vCommands,
pPlan->m_Sample.m_vStates,
0,
pPlan->m_Sample.m_vCommands.size(),
0,
true);
//if we are in the air, make sure no force is applied and the wheels are straight
for(size_t ii = 0 ; ii < pPlan->m_Sample.m_vStates.size() ; ii++){
if(pPlan->m_Sample.m_vStates[ii].IsAirborne()){
if(g_bFrontFlip){
pPlan->m_Sample.m_vCommands[ii].m_dForce = 0;
}else{
pPlan->m_Sample.m_vCommands[ii].m_dForce = 0 + problem.m_pFunctor->GetCarModel()->GetParameters(0)[CarParameters::AccelOffset]*SERVO_RANGE;
}
pPlan->m_Sample.m_vCommands[ii].m_dPhi = 0 + problem.m_pFunctor->GetCarModel()->GetParameters(0)[CarParameters::SteeringOffset]*SERVO_RANGE;
}
}
}
//get the plan times in order by offsetting them by the start time
for(VehicleState& state: pPlan->m_Sample.m_vStates) {
state.m_dTime += pPlan->m_dStartTime;
}
for(ControlCommand& command: pPlan->m_Sample.m_vCommands) {
command.m_dTime += pPlan->m_dStartTime;
}
if(pPlan->m_Sample.m_vCommands.empty()) {
dout("Empty control plan discovered...");
return false;
}
pPlan->m_dEndTime = pPlan->m_Sample.m_vStates.back().m_dTime;
//set the norm on the plan
pPlan->m_dNorm = problem.m_CurrentSolution.m_dNorm;
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
bool CarController::_SolveControlPlan(const ControlPlan* pPlan,LocalProblem& problem,const MotionSample& trajectory)
{
bool res = m_pPlanner->InitializeLocalProblem(problem,pPlan->m_dStartTime,&problem.m_vVelProfile,g_bPointCost ? eCostPoint : eCostTrajectory);
//double dLastDeltaNorm = m_dLastDelta.norm();
// if(std::isfinite(dLastDeltaNorm) && dLastDeltaNorm < 1.0 ){
// problem.m_CurrentSolution.m_dOptParams += m_dLastDelta;
// problem.m_BoundaryProblem.m_dGoalPose.head(3) = problem.m_CurrentSolution.m_dOptParams.head(3);
// problem.m_pBoundarySovler->Solve(&problem.m_BoundaryProblem);
// }else{
// m_dLastDelta.setZero();
// }
problem.m_bInertialControlActive = g_bInertialControl;
problem.m_Trajectory = trajectory;
if( res == false ){
dout("2d planner failed to converge...");
return false;
}
res = true;
boost::timer::cpu_timer timer;
while(1)
{
//make sure the plan is not fully airborne
//bool isAirborne = (pPlan->m_StartState.IsAirborne() && pPlan->m_GoalState.IsAirborne());
if(g_bOptimize2DOnly /*|| isAirborne*/) {
m_pPlanner->SimulateTrajectory(m_MotionSample2dOnly,problem,0,true);
break;
}else{
if( (m_pPlanner->Iterate(problem)) == true ) {
break;
}
}
if(m_bStopping){
res = false;
}
boost::timer::cpu_times const elapsed_times(timer.elapsed());
boost::timer::nanosecond_type const elapsed(elapsed_times.system+ elapsed_times.user);
//time elapsed is in nanoseconds, hence the 1e9
if(g_bInfiniteTime){
if(elapsed > 1e9*g_dMaxPlanTimeLimit){
break;
}
}else{
if(elapsed > 1e9*(m_dMaxControlPlanTime*m_dLookaheadTime)){
break;
}
}
}
//and now obtain the new delta
m_dLastDelta = problem.m_CurrentSolution.m_dOptParams - problem.m_dInitOptParams;
if(problem.m_CurrentSolution.m_dNorm > g_dMaxPlanNorm){
dout("Planned control plan with norm too high -> " << problem.m_CurrentSolution.m_dNorm );
res = false;
}
return res;
}
/////////////////////////////////////////////////////////////////////////////////////////
bool CarController::PlanControl(double dPlanStartTime, ControlPlan*& pPlanOut) {
try
{
pPlanOut = NULL;
int nCurrentSampleIndex;
double interpolationAmount;
double planStartCurvature;
Eigen::Vector3d planStartTorques = Eigen::Vector3d::Zero();
PlanPtrList::iterator nCurrentPlanIndex;
ControlPlan* pPlan = NULL;
//reset the starting position
int oldPlanStartSegment = 0;
int oldPlanStartSample = 0;
int sampleCount = 0;
//only continue planning if the pose has been updated since the last plan
{
boost::mutex::scoped_lock lock(m_PoseMutex);
if(m_bPoseUpdated == false) {
//dout("Pose not updated, exiting control.");
return false;
}else{
m_bPoseUpdated = false;
}
}
pPlan = new ControlPlan();
{
boost::mutex::scoped_lock lock(m_PlanMutex);
//first find out where we are on the current plan
_GetCurrentPlanIndex(dPlanStartTime,nCurrentPlanIndex,nCurrentSampleIndex,interpolationAmount);
if(nCurrentPlanIndex == m_lControlPlans.end() ){
//or if we have overshot all plans, clear
while(m_lControlPlans.begin() != m_lControlPlans.end() )
{
delete(m_lControlPlans.front());
m_lControlPlans.erase(m_lControlPlans.begin());
}
}else{
if(nCurrentPlanIndex != m_lControlPlans.begin() ){
//remove all plans before the current plan
while(m_lControlPlans.begin() != nCurrentPlanIndex) {
//delete this plan
delete(m_lControlPlans.front());
m_lControlPlans.erase(m_lControlPlans.begin());
}
//the active plan should now be the first plan
nCurrentPlanIndex = m_lControlPlans.begin();
}
}
}
VehicleState currentState;
{
boost::mutex::scoped_lock lock(m_PoseMutex);
currentState = m_CurrentState;
}
// ApplyVelocitesFunctor5d compDelayFunctor(m_pModel,planStartTorques, &m_lCurrentCommands);
// //compDelayFunctor.ResetPreviousCommands();
// compDelayFunctor.SetNoDelay(false);
// //push the state forward by the duration of the solver if we have commmands
// MotionSample compDelaySample;
// double commandTime = dPlanStartTime;
// double maxTime = dPlanStartTime + (m_dMaxControlPlanTime*m_dLookaheadTime);
// while(commandTime < maxTime){
// GetCurrentCommands(commandTime,m_LastCommand);
// m_LastCommand.m_dT = std::min(m_dt,maxTime - commandTime);
// m_lCurrentCommands.insert(m_lCurrentCommands.begin(),m_LastCommand);
// compDelaySample.m_vCommands.push_back(m_LastCommand);
// commandTime += m_dt;
// }
// if(compDelaySample.m_vCommands.size() > 0){
// compDelayFunctor.ApplyVelocities(currentState,compDelaySample,0,true);
// currentState = compDelaySample.m_vStates.back();
// }
// //also push forward the start time of this plan
// dPlanStartTime += (m_dMaxControlPlanTime*m_dLookaheadTime);
ApplyVelocitesFunctor5d delayFunctor(m_pModel,planStartTorques, NULL);
//push forward the start state if there are commands stacked up
MotionSample delaySample;
double totalDelay = delayFunctor.GetCarModel()->GetParameters(0)[CarParameters::ControlDelay];
if(totalDelay > 0 && m_lCurrentCommands.size() != 0){
for(const ControlCommand& command: m_lCurrentCommands){
if(totalDelay <= 0){
break;
}
ControlCommand delayCommand = command;
delayCommand.m_dT = std::min(totalDelay,command.m_dT);
delaySample.m_vCommands.insert(delaySample.m_vCommands.begin(),delayCommand);
totalDelay -= delayCommand.m_dT;
}
//delayFunctor.ResetPreviousCommands();
delayFunctor.SetNoDelay(true);
//this applyvelocities call has noCompensation set to true, as the commands
//are from a previous plan which includes compensation
delayFunctor.ApplyVelocities(currentState,delaySample,0,true);
//and now set the starting state to this new value
pPlan->m_StartState = delaySample.m_vStates.back();
m_LastCommand = delaySample.m_vCommands.back();
}else{
Eigen::Vector3d targetVel;
Sophus::SE3d targetPos;
GetCurrentCommands(dPlanStartTime,m_LastCommand,targetVel,targetPos);
pPlan->m_StartState = currentState;
}
planStartTorques = m_LastCommand.m_dTorque;
planStartCurvature = m_LastCommand.m_dCurvature;
//dout("Plan starting curvature: " << planStartCurvature);
//double distanceToPath = 0;
//if we do not have a plan, create new one from our
//current position
if(m_lControlPlans.empty()){
//get the starting curvature of our current plan
//set the start time as now
pPlan->m_dStartTime = dPlanStartTime;
pPlan->m_nStartSegmentIndex = oldPlanStartSegment;
pPlan->m_nStartSampleIndex = oldPlanStartSample;
//start by finding the closest segment to our current location
if(m_bFirstPose){
//if this is the first pose, search everywhere for the car
oldPlanStartSegment = 0;
oldPlanStartSample = 0;
sampleCount = 0;
for(size_t jj = 0 ; jj < m_vSegmentSamples.size() ; jj++) {
sampleCount += m_vSegmentSamples[jj].m_vCommands.size();
}
m_bFirstPose = false;
AdjustStartingSample(m_vSegmentSamples,pPlan->m_StartState,pPlan->m_nStartSegmentIndex,pPlan->m_nStartSampleIndex,0,sampleCount);
}else{
AdjustStartingSample(m_vSegmentSamples,pPlan->m_StartState,pPlan->m_nStartSegmentIndex,pPlan->m_nStartSampleIndex);
}
}else {
if(nCurrentSampleIndex == -1) {
//if we have overshot the current plan, function must be called again to create a new plan
dout("Overshot plan.");
return false;
}else {
//get the curvature at the end of the projection to have a smooth transition in steering
pPlan->m_dStartTime = dPlanStartTime;
pPlan->m_nStartSegmentIndex = (*nCurrentPlanIndex)->m_nStartSegmentIndex;
//push forward the index by the precalculated amount
pPlan->m_nStartSampleIndex = (*nCurrentPlanIndex)->m_nStartSampleIndex;// + nCurrentSampleIndex;
MotionSample::FixSampleIndexOverflow(m_vSegmentSamples,pPlan->m_nStartSegmentIndex,pPlan->m_nStartSampleIndex);
AdjustStartingSample(m_vSegmentSamples,pPlan->m_StartState,pPlan->m_nStartSegmentIndex,pPlan->m_nStartSampleIndex);
}
}
if(g_bForceZeroStartingCurvature == true){
planStartCurvature = 0;
}
pPlan->m_StartState.m_dCurvature = planStartCurvature;
MotionSample trajectorySample;
VelocityProfile profile;
//prepare the trajectory ahead
CarController::PrepareLookaheadTrajectory(m_vSegmentSamples,pPlan,profile,trajectorySample,g_dInitialLookaheadTime);
ApplyVelocitesFunctor5d functor(m_pModel,planStartTorques, NULL);
functor.SetNoDelay(true);
LocalProblem problem(&functor,pPlan->m_StartState,pPlan->m_GoalState,m_dt);
problem.m_dStartTorques = planStartTorques;
problem.m_CurrentSolution.m_dMinTrajectoryTime = g_dInitialLookaheadTime;
problem.m_vVelProfile = profile;
//solve the control plan
if( _SolveControlPlan(pPlan,problem,trajectorySample) == false ) {
//do not use the plan
dout("Could not solve plan.");
return false;
}
//only need to sample the planner if the plan is not airborne
if( _SampleControlPlan(pPlan,problem) == false ) {
dout("Failed to sample plan.");
return false;
}
//dout("Plan start heading is " << pPlan->m_StartState.GetTheta() << " and goal heading is " << pPlan->m_GoalState.GetTheta() <<
// " and traj end heading is " << pPlan->m_Sample.m_vStates.back().GetTheta());
//double controlDelay = problem.m_pFunctor->GetCarModel()->GetParameters(0)[CarParameters::ControlDelay];
double newLookahead = std::max(std::min(problem.m_pBestSolution->m_dMinTrajectoryTime, g_dMaxLookaheadTime),g_dMinLookaheadTime);
m_dLookaheadTime = g_dLookaheadEmaWeight*newLookahead + (1-g_dLookaheadEmaWeight)*m_dLookaheadTime;
//dout("Planned control with norm " << problem.m_dCurrentNorm << " and starting curvature " << pPlan->m_StartState.m_dCurvature);
pPlan->m_dStartPose = pPlan->m_StartState.m_dTwv;
pPlan->m_dEndPose = pPlan->m_GoalState.m_dTwv;
{
boost::mutex::scoped_lock lock(m_PlanMutex);
pPlan->m_nPlanId = rand() % 10000;
//dout("Created control plan id:" << pPlan->m_nPlanId << " with starting torques: " << planStartTorques.transpose() << "with norm " << m_pPlanner->GetCurrentNorm());
m_lControlPlans.push_back(pPlan);
}
//update the old plan segment and samples
oldPlanStartSegment = pPlan->m_nStartSegmentIndex;
oldPlanStartSample = pPlan->m_nStartSampleIndex;
//make sure the pointer returned back is valid
pPlanOut = pPlan;
//do this so we create a new plan in the next iteration
pPlan = NULL;
}catch(...)
{
dout("Exception caught while planning.");
return false;
}
return true;
}
VehicleState CarController::GetCurrentPose() {
VehicleState poseOut;
boost::mutex::scoped_lock lock(m_PoseMutex);
poseOut = m_CurrentState;
return poseOut;
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::SetCurrentPoseFromCarModel(BulletCarModel* pModel, int nWorldId) {
boost::mutex::scoped_lock lock(m_PoseMutex);
//Sophus::SE3d oldTwv = m_CurrentState.m_dTwv;
pModel->GetVehicleState(0,m_CurrentState);
//remove the car offset from the car state
//m_CurrentState.m_dTwv.block<3,1>(0,3) += m_CurrentState.m_dTwv.block<3,1>(0,2)*CAR_HEIGHT_OFFSET;
pModel->GetCommandHistory(0,m_lCurrentCommands);
m_bPoseUpdated = g_bFreezeControl ? false : true;
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::SetCurrentPose(VehicleState pose, CommandList* pCommandList /*= NULL*/) {
boost::mutex::scoped_lock lock(m_PoseMutex);
if( std::isfinite(pose.m_dV[0]) == false ){
assert(false);
}
m_CurrentState = pose;
if(pCommandList != NULL) {
m_lCurrentCommands = *pCommandList;
}
m_bPoseUpdated = true;
}
/////////////////////////////////////////////////////////////////////////////////////////
double CarController::GetLastPlanStartTime()
{
boost::mutex::scoped_lock lock(m_PlanMutex);
if(m_lControlPlans.empty() == false){
return m_lControlPlans.back()->m_dStartTime;
}else{
return -1;
}
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::GetCurrentCommands(const double time,
ControlCommand& command)
{
Eigen::Vector3d targetVel;
Sophus::SE3d dT_target;
GetCurrentCommands(time,command,targetVel,dT_target);
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::GetCurrentCommands(const double time,
ControlCommand& command,
Eigen::Vector3d& targetVel,
Sophus::SE3d& dT_target)
{
boost::mutex::scoped_lock lock(m_PlanMutex);
int nCurrentSampleIndex;
PlanPtrList::iterator nCurrentPlanIndex;
double interpolationAmount;
_GetCurrentPlanIndex(time,nCurrentPlanIndex,nCurrentSampleIndex,interpolationAmount);
if( nCurrentSampleIndex == -1 || nCurrentPlanIndex == m_lControlPlans.end() ) {
//dout("GetCurrentCommands returning last commands a:" << m_dLastAccel << " c:" << m_dLastTurnRate << " t:" << m_dLastTorques.transpose());
command.m_dForce = m_pModel->GetParameters(0)[CarParameters::AccelOffset]*SERVO_RANGE;
command.m_dPhi = m_pModel->GetParameters(0)[CarParameters::SteeringOffset]*SERVO_RANGE;
command.m_dTorque = Eigen::Vector3d::Zero();//m_dLastTorques;
//dout("Torque output of: [ " << torques.transpose() << "] from previous plan");
}else {
command.m_dForce = (1-interpolationAmount) * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex].m_dForce +
interpolationAmount * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex+1].m_dForce;
command.m_dPhi = (1-interpolationAmount) * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex].m_dPhi +
interpolationAmount * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex+1].m_dPhi;
command.m_dCurvature = (1-interpolationAmount) * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex].m_dCurvature +
interpolationAmount * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex+1].m_dCurvature;
command.m_dTorque = (1-interpolationAmount) * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex].m_dTorque +
interpolationAmount * (*nCurrentPlanIndex)->m_Sample.m_vCommands[nCurrentSampleIndex+1].m_dTorque;
//dout("v: " << m_vSegmentSamples[(*nCurrentPlanIndex)->m_nStartSegmentIndex].m_vStates[(*nCurrentPlanIndex)->m_nStartSampleIndex].m_dV.transpose());
//calculate target values
int currentSegIndex, currentSampleIndex;
currentSegIndex = (*nCurrentPlanIndex)->m_nStartSegmentIndex;
currentSampleIndex = (*nCurrentPlanIndex)->m_nStartSampleIndex + nCurrentSampleIndex;
MotionSample::FixSampleIndexOverflow(m_vSegmentSamples,currentSegIndex,currentSampleIndex);
dT_target = m_vSegmentSamples[currentSegIndex].m_vStates[currentSampleIndex].m_dTwv;
targetVel = m_vSegmentSamples[currentSegIndex].m_vStates[currentSampleIndex].m_dV;
//dout("GetCurrentCommands planid:" << (*nCurrentPlanIndex)->m_nPlanId << " sample index:" << nCurrentSampleIndex << " returning interpolation with i:" << interpolationAmount << " a:" << accel << " c:" << curvature << " t:" << torques.transpose());
m_LastCommand.m_dForce = command.m_dForce;
m_LastCommand.m_dCurvature = command.m_dCurvature;
m_LastCommand.m_dPhi = command.m_dPhi;
m_LastCommand.m_dTorque = command.m_dTorque;
}
}
/////////////////////////////////////////////////////////////////////////////////////////
void CarController::_GetCurrentPlanIndex(double currentTime, PlanPtrList::iterator& planIndex, int& sampleIndex, double& interpolationAmount) {
interpolationAmount = 0;
sampleIndex = -1;
planIndex = m_lControlPlans.end();
bool bPlanValid = false;
if(m_lControlPlans.empty() == false) {
//for(int ii = 0; ii < m_vControlPlans.size() ; ii++) {
for(PlanPtrList::iterator it = m_lControlPlans.begin() ; it != m_lControlPlans.end() ; it++) {
sampleIndex = 0;
//only if the current time is within the bounds of the plan, will we go and search
//for the exact command
if(currentTime >= (*it)->m_Sample.m_vCommands.front().m_dTime &&
currentTime <= (*it)->m_Sample.m_vCommands.back().m_dTime &&
(*it)->m_Sample.m_vCommands.size() > 1){
planIndex = it;
for(size_t jj = 1; jj < (*it)->m_Sample.m_vCommands.size() ; jj++){
if(((*it)->m_Sample.m_vCommands[jj].m_dTime) >= currentTime){
bPlanValid = true; //the plan has not yet finished
if(sampleIndex != -1){
double prevTime = (*it)->m_Sample.m_vCommands[sampleIndex].m_dTime;
double nextTime = (*it)->m_Sample.m_vCommands[jj].m_dTime;
interpolationAmount = (currentTime - prevTime) /(nextTime-prevTime);
}
break;
}
sampleIndex = jj;
}
}
}
}
if( bPlanValid == false ) {
planIndex = m_lControlPlans.end();
sampleIndex = -1;
}
if( sampleIndex != m_nLastCurrentPlanIndex) {
m_nLastCurrentPlanIndex = sampleIndex;
}
}
////////////////////////////////////////////////////////////////
double CarController::AdjustStartingSample(const std::vector<MotionSample>& segmentSamples,
VehicleState& state,
int& segmentIndex,
int& sampleIndex,
int lowerLimit /*= 100*/,
int upperLimit /*= 100*/)
{
//move within a certain neighbourhood of the samples and see if you can find a minimum distance to the trajectory
int currentSegmentIndex = segmentIndex;
int currentSampleIndex = sampleIndex;
double minDistance = DBL_MAX;
const VehicleState& currentState = segmentSamples[currentSegmentIndex].m_vStates[currentSampleIndex];
Eigen::Vector3d distVect = currentState.m_dTwv.translation() - state.m_dTwv.translation();
int minSegmentIndex = segmentIndex;
int minSampleIndex = sampleIndex;
//offset by a certain amount before
currentSampleIndex -= lowerLimit; //0.5 seconds
MotionSample::FixSampleIndexOverflow(segmentSamples,currentSegmentIndex,currentSampleIndex);
for(int ii = 0; ii < upperLimit + lowerLimit ; ii++){ //-0.5s -> +0.5s
//fix any over/underflow
MotionSample::FixSampleIndexOverflow(segmentSamples,currentSegmentIndex,currentSampleIndex);
//see if this distance is less than the prevous
const VehicleState& currentState2 = segmentSamples[currentSegmentIndex].m_vStates[currentSampleIndex];
distVect = currentState2.m_dTwv.translation() - state.m_dTwv.translation();
double sn = distVect.squaredNorm();
if( sn <= minDistance ) {
minDistance = sn;
minSegmentIndex = currentSegmentIndex;
minSampleIndex = currentSampleIndex;
}
//increment the current sample
currentSampleIndex++;
}
sampleIndex = minSampleIndex;
segmentIndex = minSegmentIndex;
//return the minimum distance
return minDistance;
}
////////////////////////////////////////////////////////////////
void CarController::PrepareLookaheadTrajectory(const std::vector<MotionSample> &vSegmentSamples,
ControlPlan *pPlan,
VelocityProfile& trajectoryProfile,
MotionSample& trajectorySample,
const double dLookaheadTime)
{
double dLookahead = dLookaheadTime;
//create a motion sample from this plan
trajectoryProfile.push_back(VelocityProfileNode(0,pPlan->m_StartState.m_dV.norm()));
int seg = pPlan->m_nStartSegmentIndex;
int spl = pPlan->m_nStartSampleIndex;
//reserve some states to improve efficiency
trajectorySample.m_vStates.reserve(vSegmentSamples[seg].m_vStates.size());
double trajTime = 0;
while(trajTime <= dLookahead){
trajectorySample.m_vStates.push_back(vSegmentSamples[seg].m_vStates[spl]);
//set the correct time on the trajectory and increment
trajectorySample.m_vStates.back().m_dTime = trajTime;
trajTime += vSegmentSamples[seg].m_vCommands[spl].m_dT;
spl++;
if(MotionSample::FixSampleIndexOverflow(vSegmentSamples,seg,spl) && trajTime >= g_dMinLookaheadTime){
trajectoryProfile.push_back(VelocityProfileNode(trajectorySample.GetDistance(),trajectorySample.m_vStates.back().m_dV.norm()));
}
// if(trajectorySample.m_vStates.back().IsAirborne()){
// dLookahead = std::max(dLookahead,trajTime);
// }
}
const double totalDist = trajectorySample.GetDistance();
trajectoryProfile.push_back(VelocityProfileNode(totalDist,trajectorySample.m_vStates.back().m_dV.norm()));
for(VelocityProfileNode& node : trajectoryProfile){
node.m_dDistanceRatio /= totalDist;
}
const int nTotalTrajSamples = trajectorySample.m_vStates.size();
//now add some more states to the end of the sample (for trajectory tracking)
for(int jj = 0 ; jj < nTotalTrajSamples ; jj++){
trajectorySample.m_vStates.push_back(vSegmentSamples[seg].m_vStates[spl]);
//set the correct time on the trajectory and increment
trajectorySample.m_vStates.back().m_dTime = trajTime;
trajTime += vSegmentSamples[seg].m_vCommands[spl].m_dT;
spl++;
MotionSample::FixSampleIndexOverflow(vSegmentSamples,seg,spl);
}
pPlan->m_nEndSegmentIndex = pPlan->m_nStartSegmentIndex;
pPlan->m_nEndSampleIndex = pPlan->m_nStartSampleIndex+nTotalTrajSamples;
MotionSample::FixSampleIndexOverflow(vSegmentSamples,pPlan->m_nEndSegmentIndex,pPlan->m_nEndSampleIndex);
pPlan->m_GoalState = vSegmentSamples[pPlan->m_nEndSegmentIndex].m_vStates[pPlan->m_nEndSampleIndex];
//pPlan->m_GoalState.m_dV = pPlan->m_StartState.m_dV;
//search for an airborne transition and adjust weights accordingly
// int searchSeg = pPlan->m_nStartSegmentIndex;
// int searchSpl = pPlan->m_nStartSampleIndex+lookaheadSamples;
// MotionSample::FixSampleIndexOverflow(segmentSamples,searchSeg,searchSpl);
// double totalTransitionSearchTime = 0.3;
// double transitionTime = -1;
// if(segmentSamples[searchSeg].m_vStates[searchSpl].IsAirborne() == false){
// while(totalTransitionSearchTime > 0){
// searchSpl++;
// MotionSample::FixSampleIndexOverflow(segmentSamples,searchSeg,searchSpl);
// totalTransitionSearchTime -= segmentSamples[searchSeg].m_vCommands[searchSpl].m_dT;
// if(segmentSamples[searchSeg].m_vStates[searchSpl].IsAirborne() && transitionTime == -1){
// transitionTime = totalTransitionSearchTime;
// break;
// }
// }
// }
// //if there is a transition from ground to airborne in this sample, then we must modify the weights
// if(transitionTime == -1){
// m_pPlanner->m_dTrajWeight(3) = THETA_MULTIPLIER;
// }else{
// interpolationAmount = transitionTime/totalTransitionSearchTime;
// m_pPlanner->m_dTrajWeight(3) = THETA_MULTIPLIER*4*(interpolationAmount) + THETA_MULTIPLIER*(1-interpolationAmount);
// dout("Transition in " << transitionTime << "s Setting theta weight to " << m_pPlanner->m_dTrajWeight(3) );
// }
//pPlan->m_StartState.m_dCurvature = planStartCurvature;
if(pPlan->m_GoalState.IsAirborne()){
pPlan->m_GoalState.AlignWithVelocityVector();
pPlan->m_GoalState.m_dCurvature = 0;
}else{
pPlan->m_GoalState.m_dCurvature = vSegmentSamples[pPlan->m_nEndSegmentIndex].m_vCommands[pPlan->m_nEndSampleIndex].m_dCurvature;
}
if(pPlan->m_StartState.m_dV.norm() >= 0.5){
pPlan->m_StartState.AlignWithVelocityVector();
}
}