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Problem: WalletConnectCallback easy to crash by pointer ownership #444

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leejw51crypto opened this issue May 9, 2023 · 1 comment
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@leejw51crypto
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leejw51crypto commented May 9, 2023

replace current pointer ownership with channel

sometimes cannot explicitly destroy objects
for example,

rust: ARC (automatic reference counting)
unreal engine: GC (garbage collection), no explicit destroy in runtime, unreal engine decides with garbage collector

@leejw51crypto leejw51crypto self-assigned this May 9, 2023
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prototype working good
https://github.com/leejw51crypto/CodingNote/tree/main/test-crossbeam

starts to expose to c++ bindings

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