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NanodeMQTT.h
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NanodeMQTT.h
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/*
* Copyright (c) 2011-2012, Nicholas Humfrey.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef NanodeMQTT_h
#define NanodeMQTT_h
#include <NanodeUIP.h>
// Uncomment to enable debugging of NanodeMQTT
//#define MQTT_DEBUG 1
#define MQTT_DEFAULT_PORT (1883)
#define MQTT_DEFAULT_KEEP_ALIVE (15)
#define MQTT_MAX_CLIENT_ID_LEN (23)
#define MQTT_MAX_PAYLOAD_LEN (127)
// MQTT Packet Types
#define MQTT_TYPE_CONNECT (1 << 4) // Client request to connect to Server
#define MQTT_TYPE_CONNACK (2 << 4) // Connect Acknowledgment
#define MQTT_TYPE_PUBLISH (3 << 4) // Publish message
#define MQTT_TYPE_TYPE_PUBACK (4 << 4) // Publish Acknowledgment
#define MQTT_TYPE_PUBREC (5 << 4) // Publish Received (assured delivery part 1)
#define MQTT_TYPE_PUBREL (6 << 4) // Publish Release (assured delivery part 2)
#define MQTT_TYPE_PUBCOMP (7 << 4) // Publish Complete (assured delivery part 3)
#define MQTT_TYPE_SUBSCRIBE (8 << 4) // Client Subscribe request
#define MQTT_TYPE_SUBACK (9 << 4) // Subscribe Acknowledgment
#define MQTT_TYPE_UNSUBSCRIBE (10 << 4) // Client Unsubscribe request
#define MQTT_TYPE_UNSUBACK (11 << 4) // Unsubscribe Acknowledgment
#define MQTT_TYPE_PINGREQ (12 << 4) // PING Request
#define MQTT_TYPE_PINGRESP (13 << 4) // PING Response
#define MQTT_TYPE_DISCONNECT (14 << 4) // Client is Disconnecting
// Fixed header flags (second nibble)
#define MQTT_FLAG_DUP (0x08)
#define MQTT_FLAG_QOS_0 (0x00)
#define MQTT_FLAG_QOS_1 (0x02)
#define MQTT_FLAG_QOS_2 (0x04)
#define MQTT_FLAG_RETAIN (0x01)
// CONNECT header flags
#define MQTT_PROTOCOL_VERSION (3)
#define MQTT_FLAG_USERNAME (0x80)
#define MQTT_FLAG_PASSWORD (0x40)
#define MQTT_FLAG_WILL_RETAIN (0x20)
#define MQTT_FLAG_WILL_QOS_0 (0x00)
#define MQTT_FLAG_WILL_QOS_1 (0x08)
#define MQTT_FLAG_WILL_QOS_2 (0x10)
#define MQTT_FLAG_WILL (0x04)
#define MQTT_FLAG_CLEAN (0x02)
enum mqtt_state {
MQTT_STATE_WAITING, // Waiting for TCP to connect
MQTT_STATE_CONNECTING, // TCP Connected and in middle of sending a CONNECT
MQTT_STATE_CONNECT_SENT, // Waiting for CONNACK
MQTT_STATE_CONNECTED, // Received CONNACK
MQTT_STATE_PUBLISHING, // In the middle of sending a PUBLISH
MQTT_STATE_SUBSCRIBING, // In the middle of sending a SUBSCRIBE
MQTT_STATE_SUBSCRIBE_SENT, // Waiting for a SUBACK
MQTT_STATE_PINGING, // In the middle of sending a PING
MQTT_STATE_DISCONNECTING, // In the middle of sending a DISCONNECT packet
MQTT_STATE_DISCONNECTED
};
#ifdef MQTT_DEBUG
#define MQTT_DEBUG_PRINTLN(str) printf_P(PSTR(str "\n"));
#define MQTT_DEBUG_PRINTF(str, ...) printf_P(PSTR(str), __VA_ARGS__);
#else
#define MQTT_DEBUG_PRINTLN(str)
#define MQTT_DEBUG_PRINTF(str, ...)
#endif
typedef void (*mqtt_callback_t) (const char* topic, uint8_t* payload, int payload_length);
class NanodeMQTT {
private:
NanodeUIP *uip;
char client_id[MQTT_MAX_CLIENT_ID_LEN+1];
uip_ipaddr_t addr;
uint16_t port;
uint16_t keep_alive;
uint16_t message_id;
uint8_t state;
uint8_t ping_pending;
uint8_t blocking_mode;
int8_t error_code;
uint8_t *buf;
uint8_t pos;
struct timer receive_timer;
struct timer transmit_timer;
// Publishing
// FIXME: can we do without these buffers
char payload_topic[32];
uint8_t payload[MQTT_MAX_PAYLOAD_LEN];
uint8_t payload_length;
uint8_t payload_retain;
// Subscribing
const char *subscribe_topic;
mqtt_callback_t callback;
public:
NanodeMQTT(NanodeUIP *uip);
void set_client_id(const char* client_id);
void set_server_addr(byte a, byte b, byte c, byte d);
void set_server_port(uint16_t port);
void set_keep_alive(uint16_t secs);
void set_blocking_mode(uint8_t blocking);
void set_callback(mqtt_callback_t callback);
void connect();
void disconnect();
uint8_t connected();
uint8_t get_state();
int8_t get_error_code();
void publish(const char* topic, const char* payload);
void publish(const char* topic, const uint8_t* payload, uint8_t plength);
void publish(const char* topic, const uint8_t* payload, uint8_t plength, uint8_t retained);
void subscribe(const char* topic);
// uIP Callbacks (used internally)
void tcp_closed();
void tcp_connected();
void tcp_acked();
void tcp_receive();
void tcp_transmit();
void poll();
void check_timeout();
private:
// Packet assembly functions
void init_packet(uint8_t header);
void append_byte(uint8_t b);
void append_word(uint16_t s);
void append_string(const char* str);
void append_data(uint8_t *data, uint8_t data_len);
void send_packet();
};
struct mqtt_app_state {
NanodeMQTT* mqtt;
};
UIPASSERT(sizeof(struct mqtt_app_state)<=TCP_APP_STATE_SIZE)
#endif