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Activated the super pickaxe with a diamond pick in my hand and tried to break some dirt. The server console spat out this error:
[fa4d08ea693f8d2f|16:21:39] HandleLeftClick: {-32, 128, -1106}; Face: 5; Stat: 0
[fa4d08ea693f8d2f|16:21:39] LUA: Plugins/WorldEdit/Commands/Tool.lua:130: error in function 'BroadcastSoundParticleEffect'.
argument #2 is 'number'; 'const EffectID' expected.
[fa4d08ea693f8d2f|16:21:39] Stack trace:
[fa4d08ea693f8d2f|16:21:39] [C](-1): BroadcastSoundParticleEffect
[fa4d08ea693f8d2f|16:21:39] Plugins/WorldEdit/Commands/Tool.lua(130): (no name)
[fa4d08ea693f8d2f|16:21:39] (tail call)(-1):
[fa4d08ea693f8d2f|16:21:39] (tail call)(-1):
[fa4d08ea693f8d2f|16:21:39] Stack trace end
[fa4d08ea693f8d2f|16:21:39] LUA: BreakIntoDebugger() not found / not a function
[fa4d08ea693f8d2f|16:21:39] Error in plugin WorldEdit calling function <callback>()
After breaking a few blocks with the non-functional super pickaxe enabled, the server ran into an assertion and crashed:
I also managed to crash the server with another assertion. It happened while I was spamming the activation/deactivation command for the pickaxe, but I'm not entirely certain what triggered it.
This is an interesting crash, we should investigate the crash before fixing the WorldEdit plugin. It seems like some of the Lua glue code is not working properly.
It seems the EffectID isn't actually exported to Lua, so I can't even fix it at the moment. I find it very weird that it can actually completely crash the server though.
Activated the super pickaxe with a diamond pick in my hand and tried to break some dirt. The server console spat out this error:
After breaking a few blocks with the non-functional super pickaxe enabled, the server ran into an assertion and crashed:
I also managed to crash the server with another assertion. It happened while I was spamming the activation/deactivation command for the pickaxe, but I'm not entirely certain what triggered it.
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