Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Placed chest with WorldEdit is not openable #51

Open
ghost opened this issue Jul 13, 2014 · 12 comments
Open

Placed chest with WorldEdit is not openable #51

ghost opened this issue Jul 13, 2014 · 12 comments

Comments

@ghost
Copy link

ghost commented Jul 13, 2014

Hello!

I have maked a schematic file with this plugin and placed it again. I am not able to open the chest and If I break it in survival mode no items appears, is this a known bug?

EDIT: After a server restart, I was able to open it - but it has no items

Reproduce:

  1. Create a chest place items in it
  2. Copy it with worldedit
  3. Paste it
  4. Try to open it
@ghost ghost changed the title Placed chest with WorldEdit are not openable Placed chest with WorldEdit is not openable Jul 13, 2014
@NiLSPACE
Copy link
Member

This is a known bug. It happens with all the block entities(Furnaces, signs, chests etc). It's not something WorldEdit can fix. It is simply because MCServer doesn't support BlockEntities being copied yet.

@ghost
Copy link
Author

ghost commented Jul 13, 2014

Okay, will add the items to the players inventory. Ty very much.

@Seadragon91
Copy link
Contributor

I think this can be closed, because this has to be done in cuberite.

@NiLSPACE
Copy link
Member

NiLSPACE commented Dec 2, 2015

Nah. This way people know it's a known bug.

@HelenaKitty
Copy link

I just found this bug, was about to report it, thank very very much!

@HelenaKitty
Copy link

This is most likely a Cuberite issue, than a WorldEdit issue as I had a similar problem when loading an Anvil world in Cuberite.

@NiLSPACE
Copy link
Member

NiLSPACE commented Mar 1, 2017

You're right that it isn't a WorldEdit issue, but not being able to open chests from a vanilla world is strange since Cuberite uses the same format.

@HelenaKitty
Copy link

I thought Cuberite had three storage schemas, or have I misunderstood?

@mathiascode
Copy link
Member

mathiascode commented Mar 1, 2017

https://book.cuberite.org/#3.4

There are two; anvil and forgetful.

@HelenaKitty
Copy link

HelenaKitty commented Mar 1, 2017

I vaguely remember a time when you didn't even support Anvil, is Default just Anvil? I see the default schema uses the .mca file type which is infact Anvil.

@mathiascode
Copy link
Member

Default is Anvil. Cuberite had its own storage schema called Compact many years ago.

@HelenaKitty
Copy link

That was it, thanks for the reminder!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants