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example.cfg
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example.cfg
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-- This is an example configuration file. It uses Lua syntax to describe individual galleries and other settings
-- This file will be copied over to $/Server/Galleries.example.cfg to give the server admins a skeleton to work on
Galleries =
{
{
-- Name of the gallery, as used in the commands
Name = "Village";
-- Name of the world for which the gallery is defined.
WorldName = "world.normal";
-- Dimensions of the gallery
MinX = 100;
MinZ = 100;
MaxX = 200;
MaxZ = 10000;
-- The schematic file that will be used to initialize new areas within the gallery
AreaTemplate = "schematics/test.schematic";
-- Edge of each area that is "public", i. e. non-buildable even by area's owner.
-- This is so that the AreaTemplate may include e. g. sidewalks that will be preserved
-- Setting this to N means that N blocks from each area's edge are protected, i. e. sidewalk of width 2 * N
AreaEdge = 2;
-- Strategy used for allocating the areas in the gallery.
-- Represents the direction and the order in which areas are allocated out of the gallery
-- "x+z+" means first increment X, then (when MaxX is reached) increment z and start over with x from MinX.
-- Other possible values: "x-z+", "x+z-", "x-z-", "z+x+", "z+x-", "z-x+", "z-x-".
FillStrategy = "x+z+";
-- The biome to use for the gallery areas
-- Only used when AreaTemplate is valid.
-- If not set, no biome is forced (the world generator provides the default biome)
Biome = "Jungle";
};
};
Config =
{
-- The prefix, under which all the plugin's commands are registered.
-- All commands use this prefix, space, and an additional verb, like "list" or "claim"
CommandPrefix = "/gal";
-- Allow building outside galleries for regular users
-- When set to false, only users with the "gallery.admin.buildoutside" permission can build outside the galleries
AllowBuildOutsideGalleries = false;
-- WorldEdit usage outside the galleries
-- When set to false, only players with the "gallery.admin.worldeditoutside" permission can use WE outside the galleries
AllowWEOutsideGalleries = false;
};