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It's been implemented for realsense, but if we have it for Kinect too it would be much better for the MMSYS paper, because we could use the same setup as for the IEEE paper.
The text was updated successfully, but these errors were encountered:
It's been implemented for realsense, but if we have it for Kinect too it would be much better for the MMSYS paper, because we could use the same setup as for the IEEE paper.
The text was updated successfully, but these errors were encountered: