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This seems to be the slowest part of the algorithm.. some ideas to speed it up (keep in mind I don't fully understand the workings of the algorithm):
Threading - Not sure if its possible, but perhaps its possible to do different sections of the image at a time.
Reducing iterations - The randomness of the optimizing seems to result in a high amount of iterations.. if there is a way to remove the random element from it then it should be possible to reduce the needed amount of iterations/guesses, as well as produce more consistent results.
I've already made a pull request that speeds it up quite a bit.
The text was updated successfully, but these errors were encountered:
izackp
changed the title
Optimizing optimize_splines
Speeding up optimize_splines
Jul 18, 2015
This seems to be the slowest part of the algorithm.. some ideas to speed it up (keep in mind I don't fully understand the workings of the algorithm):
Threading - Not sure if its possible, but perhaps its possible to do different sections of the image at a time.
Reducing iterations - The randomness of the optimizing seems to result in a high amount of iterations.. if there is a way to remove the random element from it then it should be possible to reduce the needed amount of iterations/guesses, as well as produce more consistent results.
I've already made a pull request that speeds it up quite a bit.
The text was updated successfully, but these errors were encountered: