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Releases: cyberpwnn/Phantom

Phantom YETI

09 Jul 00:16
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Phantom YETI Pre-release
Pre-release

Phantom

  • Removed stray dependencies
  • Removed stray plugin dependence
  • Adapted all nms and reflect-nms nodes for 1.12
  • Removed NBT Abstraction

Phantom MAX 9

31 Mar 09:34
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Phantom

  • Max content size for player tags capped to 6 (was unlimited)
  • Fixed debugger disobeying signal-debug folder
  • Fixed random teleport messages

Phantom MAX 8

31 Mar 05:58
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Phantom

  • Remove teleport debugging messages

Phantom MAX 7

30 Mar 19:38
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Phantom

  • Fixed issues with P.tp (super force teleport)
  • Fixed several issues with the passenger api itself
  • Added command support overrides related to teleporting with force
  • Minor api changes (mostly internal use)

Phantom MAX 6

28 Mar 14:45
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Phantom

  • Add sign input via protocollib
  • Fix issues with minipets & add new features
  • Add packet wrappers

Phantom MAX 5

27 Mar 11:41
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Phantom

  • Minipets now support display names
  • Fix issue with plugins hotloading and breaking phantomcommands
  • Several other performance improvements and bugfixes

Phantom MAX 4

26 Mar 15:14
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Phantom

  • Added a MiniPets simplistic api
  • Added HudFactory support
  • Added all outbound sound packets into the event system, fully modifiable by sound pitch volume and location, along with cancelling them if need be.
  • Fixed several issues with huds and citizens adaptations
  • Updated zombie entity base for pet usage.

Phantom MAX 3

25 Mar 10:04
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Phantom

  • Added Holographic Jumplists (of sorts)
  • Added Huds that track the player hand
  • Added Huds that track an entity (properties)
  • Added support for new inventory situations such as updating in different ways
  • Fixed NMSX issues thrown when protocollib is not installed

Phantom MAX 2

25 Mar 02:30
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Phantom

  • Add Static Context for player tag handlers
  • Add shift mechanic to player tags (dim when shifting)
  • Fix issues on startup with debuggers
  • Phantom can now run without any plugin dependencies (just multiple things wont work)
  • Add citizens api support shaded in

Phantom MAX

23 Mar 10:18
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Phantom

  • Added Final Sigar support (Does not work after reloads due to filelocking issues)
  • Added a very verbostic debugger (must add signal_debug folder to datafolder to enable)
  • Added NBT Managment (Use NBTX)
  • Added Multiple Passengers Support (Use PEntity)
  • Added Multiple Playertag support with handler api (PlayerTagHandler)
  • Added Dynamic back-shuffle ticking for dealing with ETTI situations
  • Fixed issue with phantom failing to hotload itself back into iteslef (classes smashed into each other)
  • Fixed issue with phantom failing to access the correct nms classes (with the version)
  • Fixed issues with packet hiding and showing (for 1.9)
  • Improved startup performance (all phantom plugins & phantom itself)
  • Improved wraith multi threaded processing
  • Other dirty unspeakable things to make the unbelievable work quickly (org.phantomapi.kernel...)

Documentation

  • Most new features are under the hood, no new documentation added for most things
  • Added player tag information to caff
  • Added NBTX information to caff
  • Added Sigar & Kernel information to caff