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Morphing and Skeletal Animation #4

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d-ronnqvist opened this issue Dec 11, 2014 · 0 comments
Open

Morphing and Skeletal Animation #4

d-ronnqvist opened this issue Dec 11, 2014 · 0 comments
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@d-ronnqvist
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The classes SCNMorpher and SCNSkinner are used to bend meshes for things like character movement.

For some of the theory it relies on the reader knowing about vertices.

@d-ronnqvist d-ronnqvist added this to the Update 2 milestone Dec 11, 2014
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