@@ -237,13 +237,17 @@ pub struct JsFiringResponse {
237
237
pub pvp_explosion_damage : f64 ,
238
238
#[ wasm_bindgen( js_name = "pvpCritMult" , readonly) ]
239
239
pub pvp_crit_mult : f64 ,
240
+ #[ wasm_bindgen( js_name = "pvpMeleeDamage" , readonly) ]
241
+ pub pvp_melee_damage : f64 ,
240
242
241
243
#[ wasm_bindgen( js_name = "pveImpactDamage" , readonly) ]
242
244
pub pve_impact_damage : f64 ,
243
245
#[ wasm_bindgen( js_name = "pveExplosionDamage" , readonly) ]
244
246
pub pve_explosion_damage : f64 ,
245
247
#[ wasm_bindgen( js_name = "pveCritMult" , readonly) ]
246
248
pub pve_crit_mult : f64 ,
249
+ #[ wasm_bindgen( js_name = "pveMeleeDamage" , readonly) ]
250
+ pub pve_melee_damage : f64 ,
247
251
248
252
#[ wasm_bindgen( js_name = "burstDelay" , readonly) ]
249
253
pub burst_delay : f64 ,
@@ -262,9 +266,11 @@ impl From<FiringResponse> for JsFiringResponse {
262
266
pvp_impact_damage : firing. pvp_impact_damage ,
263
267
pvp_explosion_damage : firing. pvp_explosion_damage ,
264
268
pvp_crit_mult : firing. pvp_crit_mult ,
269
+ pvp_melee_damage : firing. pvp_melee_damage ,
265
270
pve_impact_damage : firing. pve_impact_damage ,
266
271
pve_explosion_damage : firing. pve_explosion_damage ,
267
272
pve_crit_mult : firing. pve_crit_mult ,
273
+ pve_melee_damage : firing. pve_melee_damage ,
268
274
burst_delay : firing. burst_delay ,
269
275
inner_burst_delay : firing. inner_burst_delay ,
270
276
burst_size : firing. burst_size ,
0 commit comments