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Optimize usual case of full tree render #53

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dakom opened this issue Jul 26, 2018 · 0 comments
Open

Optimize usual case of full tree render #53

dakom opened this issue Jul 26, 2018 · 0 comments
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enhancement New feature or request

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@dakom
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dakom commented Jul 26, 2018

Every tick the entire tree may be traversed for three reasons:

  1. Animations
  2. Transform propogation
  3. Shaderconfig updates

Currently these are all separate functions, which means every tick the entire tree is traversed three times. It would be nice to instead do it all in one go

@dakom dakom added the enhancement New feature or request label Dec 2, 2018
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