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Animation

David Komer edited this page May 27, 2018 · 8 revisions

Animation is not really any different than modifying the Scene via runtime logic.

For this reason, animation data is not baked into the scene, and rather it's up to the runtime to create and run animators.

However, there are provided helpers and interfaces to make this super easy via simple function calls.

See the Gltf-Animation code for more details

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