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Now that only one save-after-save mod can be rolled, it is not clear that you should add target modifiers as they appear on the warscroll (including duplicate FNP / MW Negate modifiers).
The same thing is true for re-rolls. If you add a "re-roll ones", and a "re-roll all", the API will use the "re-roll all" as it is the best choice (as re-rolls don't stack)
The backend API actually picks which is the best modifier to use for a certain scenario (so the user doesn't need to worry about it)
We should add a short info card to the screen to explain this. Something along the lines of:
Modifiers should be added as they appear on the warscroll. The application will apply the best modifiers for the scenario (obeying the rules for Age of Sigmar).
The text was updated successfully, but these errors were encountered:
Following from a discussion in #60
Now that only one save-after-save mod can be rolled, it is not clear that you should add target modifiers as they appear on the warscroll (including duplicate FNP / MW Negate modifiers).
The same thing is true for re-rolls. If you add a "re-roll ones", and a "re-roll all", the API will use the "re-roll all" as it is the best choice (as re-rolls don't stack)
The backend API actually picks which is the best modifier to use for a certain scenario (so the user doesn't need to worry about it)
We should add a short info card to the screen to explain this. Something along the lines of:
The text was updated successfully, but these errors were encountered: