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All Games: Fullscreen HUD is absent. #33

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Shockwave508 opened this issue May 21, 2021 · 1 comment · May be fixed by #44
Open

All Games: Fullscreen HUD is absent. #33

Shockwave508 opened this issue May 21, 2021 · 1 comment · May be fixed by #44
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enhancement New feature or request
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@Shockwave508
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The desktop Aleph One releases have an Xbox-360/Durandal-style fullscreen HUD. Any chance on implementation for Android?

@Shockwave508 Shockwave508 changed the title Add fullscreen HUD for all three games? All Games: Fullscreen HUD is absent. May 22, 2021
@daniele-rapagnani
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daniele-rapagnani commented May 24, 2021

I've omitted this from the builds as I supposed it needed OGL support. It turns out it doesn't and it works really well on mobile as you can use the whole screen to render the game. Nice one, thanks!

I'll include it in the next build. In the meanwhile you can also run the scenarios for the standard trilogy from your phone with the methods discussed in the readme. If you do this you can include the plugins you want as a temporary work-around.

@daniele-rapagnani daniele-rapagnani added the enhancement New feature or request label May 24, 2021
@daniele-rapagnani daniele-rapagnani added this to the 0.3.0 milestone May 30, 2021
@daniele-rapagnani daniele-rapagnani linked a pull request May 30, 2021 that will close this issue
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