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AsyncDisposableExtensions.cs
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using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
static class AsyncDisposableExtensions
{
public static void Explain(this AsyncDisposable runnable, TextWriter writer)
{
writer.WriteLine(@"
- `Stream`, `Utf8JsonWriter`, `System.Threading.Timer`, `CancellationTokenRegistration`, `BinaryWriter`, `TextWriter` and `IAsyncEnumerator<T>` implement `IAsyncDisposable`
- `Stream`, `BinaryWriter`, `TextWriter` calls `.Dispose` synchronously
- `Stream` `FlushAsync` calls `Flush` on another thread which is bad behavior that should be overwritten
");
}
}
class DisposableBase
{
protected Stream stream;
protected DisposableBase()
{
stream = new FakeStream();
}
protected void Log([CallerMemberName] string member = null)
{
Console.WriteLine($"{GetType().Name}.{member}()");
}
class FakeStream : Stream
{
public override bool CanRead => throw new NotImplementedException();
public override bool CanSeek => throw new NotImplementedException();
public override bool CanWrite => throw new NotImplementedException();
public override long Length => throw new NotImplementedException();
public override long Position { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
public override void Flush()
{
Thread.Sleep(1000);
}
public override async Task FlushAsync(System.Threading.CancellationToken cancellationToken)
{
await Task.Delay(1000);
}
public override int Read(byte[] buffer, int offset, int count)
{
throw new NotImplementedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotImplementedException();
}
public override void SetLength(long value)
{
throw new NotImplementedException();
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new NotImplementedException();
}
}
}