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Sprint Retrospectives for Term 2

Trevor-Dartmouth edited this page Jan 13, 2020 · 8 revisions

Retrospective on Sprint 1:

  • members in attendance: selfie proof of meeting
    • Trevor
    • Oliver
    • Rafa
    • Henry
  • what worked well
    • Settling back into our project
    • Reviewing code base
    • Scouting new paths for this term
    • Making User interaction easier
  • what didn't
    • Connecting webpage data with game
    • New game mechanics are not that intuitive
    • Reevaluate how superposition/entanglement works
  • self assessment on progress
    • where are you in relation to progress towards final product?
      • We spent this week planning out the directions that we are going to go and the stacks we will use come next sprint.
    • lay out each of the following weeks till end of term with brief goals for each
      • current week: All investigate technologies and ideas to implement in project
      • week 2: Henry and Rafa up to speed on GoDot so he can design it, Oliver understand whole game mechanics
      • week 3: Implement current quantum game mechanics within new game, investigate new quantum mechanics
      • week 4: Write and complete tutorial and other misc user aids
      • week 5: Implement new graphics and quantum gameplay
      • week 6: Work on quantum visualizer and other explanations of quantum computing
      • week 7: Continue unfinished work and finalize project
      • week 8: Publish Project
      • week 9: Review comments and make changes accordingly