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Sprint Retrospectives for Term 2
Trevor-Dartmouth edited this page Jan 13, 2020
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- members in attendance:
- Trevor
- Oliver
- Rafa
- Henry
- what worked well
- Settling back into our project
- Reviewing code base
- Scouting new paths for this term
- Making User interaction easier
- what didn't
- Connecting webpage data with game
- New game mechanics are not that intuitive
- Reevaluate how superposition/entanglement works
- self assessment on progress
- where are you in relation to progress towards final product?
- We spent this week planning out the directions that we are going to go and the stacks we will use come next sprint.
- lay out each of the following weeks till end of term with brief goals for each
- current week: All investigate technologies and ideas to implement in project
- week 2: Henry and Rafa up to speed on GoDot so he can design it, Oliver understand whole game mechanics
- week 3: Implement current quantum game mechanics within new game, investigate new quantum mechanics
- week 4: Write and complete tutorial and other misc user aids
- week 5: Implement new graphics and quantum gameplay
- week 6: Work on quantum visualizer and other explanations of quantum computing
- week 7: Continue unfinished work and finalize project
- week 8: Publish Project
- week 9: Review comments and make changes accordingly
- where are you in relation to progress towards final product?