Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Term 1 Testing Plan #105

Open
CancheMichael opened this issue Nov 9, 2022 · 0 comments
Open

Term 1 Testing Plan #105

CancheMichael opened this issue Nov 9, 2022 · 0 comments
Assignees

Comments

@CancheMichael
Copy link
Contributor

Also on the wiki.

We want to be able to provide a full experience of the central mechanisms, from setting up the players, to gameplay, to what happens in the postgame.

Gameplay
    Did it feel like the game was too long?
    Was there any points that were dragging on?
    What was the most exciting part of the game?
    What was the most boring part of the game?
Controls
    Are the controls intuitive?
    Does the onboarding/button prompts make sense? Across different controllers?
Visuals
    Was anything an eye-sore?
    Was it difficult to see what something was?
    Was it easy to keep track of where you are?
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants