Releases: decentraland/unity-explorer
Releases · decentraland/unity-explorer
v0.46.0-alpha
What's Changed
- chore: sync main to dev by @github-actions in #2851
- fix: Stuck at 40% due to avatar unable to instantiate by @dalkia in #2854
- Feat: in world camera movement by @popuz in #2849
- Chore: initial analytics identification by cached wallet value by @popuz in #2862
- fix: include correct commit hash in PR builds by @aixaCode in #2863
- Feat: camera reel - gallery UI by @lorenzo-ranciaffi in #2801
- Fix: scene start up failure by @mikhail-dcl in #2822
- Missing street from (-51,-51) to (-51,-1) (#2578) by @QThund in #2882
- Make sure all instances of PartitionComponent come from the pool by @AnsisMalins in #2833
- Video / Audio Playback Prioritization shape by @QThund in #2812
- Fix: teleport intent without loading report by @mikhail-dcl in #2901
- Custom inspector to search for a road description by its coordinates, in RoadData by @QThund in #2903
- fix: sdk avatar shape by @pravusjif in #2742
- fix: exclude sidebar camera reel button if cli arg is missing by @lorenzo-ranciaffi in #2916
- release: 28-11-2024 by @github-actions in #2915
- fix: fixed version action by @aixaCode in #2921
Full Changelog: v0.45.0-alpha...v0.46.0-alpha
v0.45.0-alpha
What's Changed
- fix: wearables thumbnails stops loading after switching panels by @fcolarich in #2837
- fix: loading multiple pxs at start time issues by @fcolarich in #2847
Full Changelog: v0.44.0-alpha...v0.45.0-alpha
v0.44.0-alpha
What's Changed
- fix: switching user while on GP wont restart the scene properly by @fcolarich in #2809
- chore: add realm info to diagnostics by @m3taphysics in #2823
- Chore: centrilized app args flags by @popuz in #2817
- chore: sync main to dev by @github-actions in #2824
- fix: correct image for s3 latest release workflow by @charly-bg in #2832
- fix: Unknown camera mode Enum breaks scenes by @fcolarich in #2830
- release: 19-11-2024 by @github-actions in #2835
New Contributors
- @charly-bg made their first contribution in #2832
Full Changelog: v0.43.0-alpha...v0.44.0-alpha
v0.43.0-alpha
What's Changed
- fix: Rapture Scene by @dalkia in #2756
- chore: sync main to dev by @github-actions in #2769
- Qualify JS Code for unloading by @AnsisMalins in #2736
- Avatar fade dithering by @QThund in #2584
- feature: set forced Genesis default starting parcel from feature flags by @fcolarich in #2754
- chore: add workflow to create a release branch by @aixaCode in #2775
- fix: added map fallback logic to avoid white map by @davidejensen in #2773
- fix: use short version for release builds by @aixaCode in #2781
- chore: sync main to dev by @github-actions in #2785
- fix: remove deprecated hub usage in workflows by @aixaCode in #2783
- chore: updating the build process to support epic release builds by @aixaCode in #2774
- fix: changed method to change realm when loading onboarding world by @fcolarich in #2786
- feat: add installer source to client info by @fcolarich in #2744
- fix: Videos were freezing if paused more than 10 secs and played again by @QThund in #2782
- fix: nighlty build not using next version by @aixaCode in #2790
- fix: remove wait on realm change for satellite images by @dalkia in #2787
- fix: added asset saving to build data by @fcolarich in #2795
- chore: keep lod until scene loaded by @dalkia in #2768
- Fix: add remediation when a broken wearable doesnt gets replaced by default wearable. by @fcolarich in #2798
- fix: Gigantic feat by @dalkia in #2796
- fix: Facial Features default texture additions by @GBirch33 in #2607
- release: 15-11-2024 by @github-actions in #2802
- Feat: camera reel - screenshot capturing with metadata by @popuz in #2748
- chore: sync main to dev by @github-actions in #2814
- fix: fix concurrency on release builds and wrong version by @aixaCode in #2818
- chore: Adds realm debug tab to standard debug menu by @dalkia in #2805
- chore: add more debug for s3 upload workflow by @aixaCode in #2819
- release: 18-11-2024 by @github-actions in #2820
Full Changelog: v0.41.0-alpha...v0.43.0-alpha
v0.41.0-alpha
What's Changed
- chore: Unload unused asset on every teleport by @dalkia in #2586
- chore: fetch commit hash by @aixaCode in #2709
- feat: sdk pointer event toggle highlight by @pravusjif in #2651
- fix: GP Colliders issue by @fcolarich in #2718
- feat: support local gltf v3 by @AlejandroAlvarezMelucciDCL in #2075
- Update bug_report.md by @anicalbano in #2719
- feat: testing realms by @dalkia in #2697
- chore: add workflow to automatically upload latest build to epic store by @aixaCode in #2715
- chore: Create a latest.json file containing the latest github release version by @cyaiox in #2720
- Fix: multiplayer & avatar issues by @mikhail-dcl in #2660
- chore: add open support tracking event by @aixaCode in #2741
- fix: sdk video event time propagation by @pravusjif in #2735
- feature: add feature flag to control skybox settings by @fcolarich in #2747
- feat: hash body signed fetch by @gonpombo8 in #2696
- chore: sync main to dev by @m3taphysics in #2755
- release: 11-11-2024 by @aixaCode in #2757
New Contributors
- @gonpombo8 made their first contribution in #2696
Full Changelog: v0.40.0-alpha...v0.41.0-alpha
v0.40.0-alpha
What's Changed
- chore: unload chain strategy by @dalkia in #2508
- fix: update audio for streams with no volume set by @davidejensen in #2589
- fix: support resolutions for vertical monitor orientation by @lorenzo-ranciaffi in #2593
- Fix: replace to -ea domain by @NickKhalow in #2583
- Adjusted cursors sizes and settings by @fcolarich in #2604
- fix: emotes spam stuck by @lorux0 in #2573
- fixed mime header for video streams by @davidejensen in #2545
- Update bug_report.md by @anicalbano in #2634
- fix: tweens update with scene cycle by @fcolarich in #2570
- Fix: HideUI shortcut must hide Scene UI by @fcolarich in #2601
- chore: scene debug console app param + improve scene console toggling key binding by @pravusjif in #2497
- fix: sdk video player SEEK + VS_ERROR video event by @pravusjif in #2563
- fix: attempt to remove build id by @m3taphysics in #2669
- Update build.py by @m3taphysics in #2681
- fix: copy offline realm adapter value by @dalkia in #2613
- chore: Add loading intention type on fail to get more info by @dalkia in #2671
- feat: support for zone terrain by @dalkia in #2648
- Avoid allocating new strings every time we sign a new web request by @AnsisMalins in #2635
- add scene restriction minimap badge by @lorenzo-ranciaffi in #2437
- style: badges minor fixes by @RominaMarchetti in #2678
- Feat: camera reel storage services by @popuz in #2672
- fix: disable scene restriction toast while invisible in order to unbl… by @lorenzo-ranciaffi in #2685
- fix: fixed suppress error in satellite map chunk download by @davidejensen in #2704
- release: 11-4-2024 by @m3taphysics in #2705
New Contributors
- @AnsisMalins made their first contribution in #2635
Full Changelog: v0.39.0-alpha...v0.40.0-alpha
v0.39.0-alpha
What's Changed
- fix: tweaked cursor values so they properly align with real cursor by @fcolarich in #2526
- chore: sync main to dev by @github-actions in #2531
- fix: unreliable 'playing' video event by @pravusjif in #2474
- Fix: avoid movement blocking to affect when closing emoji search by @davidejensen in #2529
- Fix: zero lookAt rotation in multiplayer by @popuz in #2540
- fix: removed rich text from chat by @davidejensen in #2544
- fix: The outline of text shapes is wrong when created by @QThund in #2537
- fix: Asset bundle material leak (LOD) by @dalkia in #2533
- fix: unequip force render by @lorux0 in #2525
- Chore: temporarly disable performance analytics by @popuz in #2546
- fix: Connect to fake room by @dalkia in #2542
- fix: raw gltf external dependencies deeper path by @pravusjif in #2541
- Fix: performance analytics spikes by @popuz in #2569
- fix: scenes not switching to LOD properly. by @fcolarich in #2572
- fix: scene was loading in distance by @dalkia in #2581
- fix: wrong tag version on dev by @aixaCode in #2580
- release: 24-10-24 (v39) by @aixaCode in #2582
Full Changelog: v0.38.0-alpha...v0.39.0-alpha
v0.38.0-alpha
What's Changed
- refactor: Use the bucket public url by @cyaiox in #2486
- feat: add support for global sounds by @lorux0 in #2495
- fix: Scene Parallax Dynamic Branching fix by @GBirch33 in #2459
- chore: 'Cannot connect to destination hsot' mac mitigation by @dalkia in #2425
- Textures leaked when leaving and entering Genesis plaza (#2129) by @QThund in #2484
- fix: NRE for entities under observation by @dalkia in #2501
- chore: Replace data types in GlobalDeferredSystems by @dalkia in #2504
- chore: sync main to dev by @github-actions in #2507
- fix: SDK input modifier effect persistence after teleport by @pravusjif in #2506
- Fix: UnityWebRequest exception request aborted by @popuz in #2498
- Fix: Handle RunConnectCycleStepAsync safer by @mikhail-dcl in #2478
- fix: bind connection status panel visibility to debug command by @lorenzo-ranciaffi in #2441
- fix: weekly release page by @dalkia in #2513
- chore: move alpha_texture from PBRMaterial to UnlitMaterial by @AlejandroAlvarezMelucciDCL in #2482
- fix: Textures in the panels that surround the Genesis plaza main spaw… by @QThund in #2514
- Chore: bumped cache version for landscape by @popuz in #2515
Full Changelog: v0.37.0-alpha...v0.38.0-alpha
v0.37.0-alpha
What's Changed
- fix: change saturation slider color on hue change by @lorenzo-ranciaffi in #2392
- fix: Correct max loading distance by @dalkia in #2397
- fix: 50 plus gltf entities scene not loading locally by @pravusjif in #2430
- fix: handle same notification id in thumbnail resolver by @davidejensen in #2434
- fix: prevent badges progress bar size overflow by @lorenzo-ranciaffi in #2420
- fix: prevent map zoom when floating panel is opened by @lorenzo-ranciaffi in #2405
- chore: Tidy up hierarchy from loose pool elements 2nd try #2358 by @fcolarich in #2416
- fix: emote lazy loading by @lorux0 in #2399
- fix: TextShapes are visible when they should not by @QThund in #2443
- chore: sync main to dev by @aixaCode in #2460
- style: update reward screen title by @RominaMarchetti in #2452
- chore: auto PR for syncing main to dev by @aixaCode in #2465
- chore: updated the auto assign config by @aixaCode in #2461
- Skybox revision by @olavra in #2380
- Chore: removed several LINQ by @popuz in #2454
- Chore: optimize finilizeWearableLoadingSystem by @popuz in #2442
- chore: added analytics for badge interactions by @fcolarich in #2467
- chore: adjust minimum camera distance for main avatar visibility by @pravusjif in #2468
- fix: OrdinalIgnoreCase is excessively slow in unity, so introduce a s… by @m3taphysics in #2438
- fix: added retry await for profile deployment requests by @davidejensen in #2435
- fix: issues with quick transition between LOD - Scene - LOD - Scene by @fcolarich in #2462
- feat: Loading screen state by @dalkia in #2398
- chore: Upload builds to S3 bucket by @cyaiox in #2401
- fix: removed ifdefs on gameObject pool by @fcolarich in #2479
- fix: artifact url format generation by @cyaiox in #2483
- add track for launch from dcl-editor by @popuz in #2476
- chore: hide main avatar only on first person camera by @pravusjif in #2489
- chore: global px will always be loaded by @fcolarich in #2490
- fix: added fake room for scenes with offline:offline adapter by @davidejensen in #2492
New Contributors
Full Changelog: v0.35.0-alpha...v0.37.0-alpha
v0.35.0-alpha
What's Changed
- chore: dev branch changes by @m3taphysics in #2367
- fix: sdk hot reload content mappings update + landscape by @pravusjif in #2316
- Fix: remote avatars slowly sliding by @popuz in #2351
- fix: Reset "force renderer" when unequip a wearable slot by @sandrade-dcl in #2363
- fix: Some settings menus cannot be seen properly when opening them by @sandrade-dcl in #2368
- introduce vsync toggle in settings menu by @lorenzo-ranciaffi in #2322
- Fix: road teleporting behaviour by @popuz in #2371
- chore: Tidy up hierarchy from loose pool elements etc by @fcolarich in #2358
- Fix: analytics system info by @popuz in #2384
- style: increase reward background opacity by @RominaMarchetti in #2377
- fix: close livekit connection on logout by @lorux0 in #2341
- fix: Reset material properties when returning to pool by @dalkia in #2379
- Revert "chore: Tidy up hierarchy from loose pool elements etc (#2358)" by @fcolarich in #2391
- Fix: Test scenes are included in the build by @popuz in #2372
- fix: added bus for mac audio event for media player by @davidejensen in #2373
- Fix: fixed a series of broken meta files by @davidejensen in #2395
- fix: Keep de-activated other avatar previews while the Passport is open (probably avoid crashes/freezes) by @sandrade-dcl in #2396
- Fix: duplicate available resolutions by @lorenzo-ranciaffi in #2402
- Text are not being affected when an object is outside bounds (#1904) by @QThund in #2369
Full Changelog: v0.34.0-alpha...v0.35.0-alpha