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lcd: correctly emulate LCD mode lengths #118

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deltabeard opened this issue Jan 18, 2025 · 1 comment
Open

lcd: correctly emulate LCD mode lengths #118

deltabeard opened this issue Jan 18, 2025 · 1 comment
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diff: complex A difficult issue; may require significant planning. feat: crucial For significant tasks; expected to be fixed before next release.
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@deltabeard
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During OAM search, determine the object retrieval delay. During so, these objects can be cached and sorted until the LCD draws the line.

This should fix games which rely on a specific duration of mode 3 and mode 0.

@deltabeard deltabeard added diff: complex A difficult issue; may require significant planning. feat: crucial For significant tasks; expected to be fixed before next release. labels Jan 18, 2025
@deltabeard deltabeard modified the milestones: v1.3.0, v1.4.0 Jan 18, 2025
@deltabeard
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Related to #52. The sorting of the objects to be displayed on screen can be determined during OAM search.

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Labels
diff: complex A difficult issue; may require significant planning. feat: crucial For significant tasks; expected to be fixed before next release.
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