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I am trying to combine multiple images, which is typically done using drawImage() calls on canvas, but with webgpu.
Is there any chance of having a very simple example that takes a plain PNG, draws it multiple times and outputs the result as PNG again?
The text was updated successfully, but these errors were encountered:
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I am trying to combine multiple images, which is typically done using drawImage() calls on canvas, but with webgpu.
Is there any chance of having a very simple example that takes a plain PNG, draws it multiple times and outputs the result as PNG again?
The text was updated successfully, but these errors were encountered: