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ALELint command not working, even when linters are defined. #4889

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codinggamingandmhs opened this issue Dec 31, 2024 · 5 comments
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@codinggamingandmhs
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VIM version
NVIM 0.10.2
Build type: Release

Operating System: Windows 10 1904

What went wrong

The ALELint command doesn't work. I run it, and it doesn't
do anything.

Reproducing the bug

  1. I ran ALELint.
  2. Nothing happened.

:ALEInfo

Expand

Current Filetype: ale-info
Available Linters: []
Enabled Linters: []
Ignored Linters: []
Suggested Fixers:
'remove_trailing_lines' - Remove all blank lines at the end of a file.
'trim_whitespace' - Remove all trailing whitespace characters at the end of every line.

Global Variables:
let g:ale_cache_executable_check_failures = v:null
let g:ale_change_sign_column_color = v:null
let g:ale_command_wrapper = v:null
let g:ale_completion_delay = v:null
let g:ale_completion_enabled = 0
let g:ale_completion_max_suggestions = v:null
let g:ale_disable_lsp = 'auto'
let g:ale_echo_cursor = 1
let g:ale_echo_msg_error_str = 'Error'
let g:ale_echo_msg_format = '%code: %%s'
let g:ale_echo_msg_info_str = 'Info'
let g:ale_echo_msg_warning_str = 'Warning'
let g:ale_enabled = 1
let g:ale_fix_on_save = 0
let g:ale_fixers = {}
let g:ale_history_enabled = 1
let g:ale_info_default_mode = 'preview'
let g:ale_history_log_output = 1
let g:ale_keep_list_window_open = 0
let g:ale_lint_delay = 200
let g:ale_lint_on_enter = 1
let g:ale_lint_on_filetype_changed = 1
let g:ale_lint_on_insert_leave = 1
let g:ale_lint_on_save = 1
let g:ale_lint_on_text_changed = 'normal'
let g:ale_linter_aliases = {}
let g:ale_linters = {'lua': ['lua_language_server']}
let g:ale_linters_explicit = 0
let g:ale_linters_ignore = {}
let g:ale_list_vertical = 0
let g:ale_list_window_size = 10
let g:ale_loclist_msg_format = '%code: %%s'
let g:ale_max_buffer_history_size = 20
let g:ale_max_signs = v:null
let g:ale_maximum_file_size = v:null
let g:ale_open_list = 0
let g:ale_pattern_options = v:null
let g:ale_pattern_options_enabled = v:null
let g:ale_root = {}
let g:ale_set_balloons = 0
let g:ale_set_highlights = 1
let g:ale_set_loclist = 1
let g:ale_set_quickfix = 0
let g:ale_set_signs = 1
let g:ale_sign_column_always = v:null
let g:ale_sign_error = v:null
let g:ale_sign_info = v:null
let g:ale_sign_offset = v:null
let g:ale_sign_style_error = v:null
let g:ale_sign_style_warning = v:null
let g:ale_sign_warning = v:null
let g:ale_sign_highlight_linenrs = v:null
let g:ale_type_map = {}
let g:ale_use_neovim_diagnostics_api = 1
let g:ale_use_global_executables = v:null
let g:ale_virtualtext_cursor = 'all'
let g:ale_warn_about_trailing_blank_lines = 1
let g:ale_warn_about_trailing_whitespace = 1

Command History:

@u-m-i
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u-m-i commented Jan 2, 2025

Is the command history empty in the file?

@codinggamingandmhs
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As far as I can tell.

@u-m-i
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u-m-i commented Jan 4, 2025

Well the ALEInfo input you're showing have Current Filetype: ale-info. It would be much easier to help if you share the language you are trying to code and what is the output of ALEInfo once the file is open.

@codinggamingandmhs
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OK, I did run ALEInfo in a Lua file, that's what this input is from.

@codinggamingandmhs
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Realized that I didn't have the linters installed.

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