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Clouds should cast shadows on the ground #58

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depressed-pho opened this issue Jan 31, 2019 · 3 comments
Open

Clouds should cast shadows on the ground #58

depressed-pho opened this issue Jan 31, 2019 · 3 comments
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enhancement New feature or request

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@depressed-pho
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depressed-pho commented Jan 31, 2019

But the biggest problem is that we can't easily scale the size of clouds casting shadows. If we do it with the origin being the view position, the position of shadows will be view-dependent which isn't what happens in reality.

And also it is probably very laggy...

@depressed-pho depressed-pho added the enhancement New feature or request label Jan 31, 2019
@gio1135
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gio1135 commented Jan 31, 2019

I like the idea of having blocky clouds actually. Like, yeah, it's not “realistic” but blocky clouds with shadows it would be “Minecraft realistic”.

@MrAgentBlaze
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This is technicly impossible

@gio1135
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gio1135 commented Feb 10, 2019

@MrAgentBlaze Fine then

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