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Yes I saw it. The sky shader is working flawlessly but the terrain is rendered completely black. I have no idea why that happens. Someone please shed some light.
Yes I saw it. The sky shader is working flawlessly but the terrain is rendered completely black. I have no idea why that happens. Someone please shed some light.
I see what you did there. Here, let me do so /effect @s night_vision 10000 255 true.
In that screenshot the far terrain (where far chunk fogs normally appear) has some random colors like yellow, green, and red. This smells like a tone mapping curve being incorrectly applied, possibly due to precision loss of floating point arithmetic. I'll see if it can ever happen in my code, but it's most likely a driver bug.
The Shader works in my new Samsung Galaxy A5 android 6.0.1 but it looks broken . You can see the pic i sent to pho (you) in discord
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