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Rain in the pack is supposed to get blocked by blocks, however after I modified the shaders I noticed that rain gets through blocks.
My only modification was to disable ripples: Shader > glsl > natural-mystic-config.h :
/* Define to enable water ripple animation that appears on the ground when
it's raining. */
define ENABLE_RIPPLES 1
Modified to:
/* Define to enable water ripple animation that appears on the ground when
it's raining. /
/ #undef ENABLE_RIPPLES 1 */
The text was updated successfully, but these errors were encountered:
Rain in the pack is supposed to get blocked by blocks, however after I modified the shaders I noticed that rain gets through blocks.
My only modification was to disable ripples:
Shader > glsl > natural-mystic-config.h :
/* Define to enable water ripple animation that appears on the ground when
it's raining. */
define ENABLE_RIPPLES 1
Modified to:
/* Define to enable water ripple animation that appears on the ground when
it's raining. /
/ #undef ENABLE_RIPPLES 1 */
The text was updated successfully, but these errors were encountered: