You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Related to #102 (define the bright object bits) and #103 (bright object mask for mocks):
Update the MTL code to set priority=0 for any object with IN_BRIGHT_OBJECT set. This is a special case, since normally the bit with the highest priority always wins. This is completely independent of the mocks themselves — the same MTL code applies to both mocks and real targets.
The text was updated successfully, but these errors were encountered:
Related to #102 (define the bright object bits) and #103 (bright object mask for mocks):
Update the MTL code to set priority=0 for any object with IN_BRIGHT_OBJECT set. This is a special case, since normally the bit with the highest priority always wins. This is completely independent of the mocks themselves — the same MTL code applies to both mocks and real targets.
The text was updated successfully, but these errors were encountered: