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example.lua
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local s3 = require("plugin.s3-lite")
local auth = require("auth-config")
local widget = require("widget")
s3:new({
key = auth.key,
secret = auth.secret,
region = s3.EU_WEST_1
})
--=============================================================================
--# APP
--=============================================================================
local bucket_name = "coronium-bucket-test"
local function uploadBtnCb( e )
print("uploading object")
local function onUpload( evt )
if evt.error then
print(evt.error, evt.message, evt.status)
else
if evt.progress then
print(evt.progress)
else
print("object upload complete")
end
end
end
--android
s3.utils.copyFile("card.png.txt", nil, "card.png", system.DocumentsDirectory, true)
s3:putObject(
system.DocumentsDirectory,
"card.png",
bucket_name,
"card.png",
onUpload
)
end
local function downloadBtnCb( e )
print("downloading object")
local function onDownload( evt )
if evt.error then
print(evt.error, evt.message, evt.status)
else
if evt.progress then
print(evt.progress)
else
print("object download complete")
end
end
end
s3:getObject(
bucket_name,
"card.png",
system.DocumentsDirectory,
"card2.png",
onDownload
)
end
local function deleteBtnCb( e )
print("delete")
local function onDelete( evt )
if evt.error then
print(evt.error, evt.message, evt.status)
else
print("object deleted")
end
end
s3:deleteObject(bucket_name, "card.png", onDelete)
end
local function listObjectsCb( e )
print("listing objects")
local function onListObjects( evt )
if evt.error then
print(evt.error, evt.message, evt.status)
else
local objects = evt.objects
for i=1, #objects do
print(objects[i].key, objects[i].size)
end
end
end
s3:listObjects(bucket_name, onListObjects)
end
local function listBucketsCb( e )
print("listing buckets")
local function onListBuckets( evt )
if evt.error then
print(evt.error, evt.message, evt.status)
else
local buckets = evt.buckets
for i=1, #buckets do
print(buckets[i])
end
end
end
s3:listBuckets(bucket_name, onListBuckets)
end
local xPos = 160
local uploadBtn = widget.newButton({
x = xPos,
y = 80,
label = "upload",
textOnly = true,
onRelease = uploadBtnCb
})
local downloadBtn = widget.newButton({
x = xPos,
y = 160,
label = "download",
textOnly = true,
onRelease = downloadBtnCb
})
local deleteBtn = widget.newButton({
x = xPos,
y = 240,
label = "delete",
textOnly = true,
onRelease = deleteBtnCb
})
local listObjectsBtn = widget.newButton({
x = xPos,
y = 320,
label = "list objects",
textOnly = true,
onRelease = listObjectsCb
})
local listBucketsBtn = widget.newButton({
x = xPos,
y = 400,
label = "list buckets",
textOnly = true,
onRelease = listBucketsCb
})