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SeasonPassSeriesResource.md

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SeasonPassSeriesResource

Properties

Name Type Description Notes
Id Pointer to int32 [optional]
Monitored Pointer to NullableBool [optional]
Seasons Pointer to []SeasonResource [optional]

Methods

NewSeasonPassSeriesResource

func NewSeasonPassSeriesResource() *SeasonPassSeriesResource

NewSeasonPassSeriesResource instantiates a new SeasonPassSeriesResource object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSeasonPassSeriesResourceWithDefaults

func NewSeasonPassSeriesResourceWithDefaults() *SeasonPassSeriesResource

NewSeasonPassSeriesResourceWithDefaults instantiates a new SeasonPassSeriesResource object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *SeasonPassSeriesResource) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *SeasonPassSeriesResource) GetIdOk() (*int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *SeasonPassSeriesResource) SetId(v int32)

SetId sets Id field to given value.

HasId

func (o *SeasonPassSeriesResource) HasId() bool

HasId returns a boolean if a field has been set.

GetMonitored

func (o *SeasonPassSeriesResource) GetMonitored() bool

GetMonitored returns the Monitored field if non-nil, zero value otherwise.

GetMonitoredOk

func (o *SeasonPassSeriesResource) GetMonitoredOk() (*bool, bool)

GetMonitoredOk returns a tuple with the Monitored field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMonitored

func (o *SeasonPassSeriesResource) SetMonitored(v bool)

SetMonitored sets Monitored field to given value.

HasMonitored

func (o *SeasonPassSeriesResource) HasMonitored() bool

HasMonitored returns a boolean if a field has been set.

SetMonitoredNil

func (o *SeasonPassSeriesResource) SetMonitoredNil(b bool)

SetMonitoredNil sets the value for Monitored to be an explicit nil

UnsetMonitored

func (o *SeasonPassSeriesResource) UnsetMonitored()

UnsetMonitored ensures that no value is present for Monitored, not even an explicit nil

GetSeasons

func (o *SeasonPassSeriesResource) GetSeasons() []SeasonResource

GetSeasons returns the Seasons field if non-nil, zero value otherwise.

GetSeasonsOk

func (o *SeasonPassSeriesResource) GetSeasonsOk() (*[]SeasonResource, bool)

GetSeasonsOk returns a tuple with the Seasons field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSeasons

func (o *SeasonPassSeriesResource) SetSeasons(v []SeasonResource)

SetSeasons sets Seasons field to given value.

HasSeasons

func (o *SeasonPassSeriesResource) HasSeasons() bool

HasSeasons returns a boolean if a field has been set.

SetSeasonsNil

func (o *SeasonPassSeriesResource) SetSeasonsNil(b bool)

SetSeasonsNil sets the value for Seasons to be an explicit nil

UnsetSeasons

func (o *SeasonPassSeriesResource) UnsetSeasons()

UnsetSeasons ensures that no value is present for Seasons, not even an explicit nil

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