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model_artifacttype.go
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model_artifacttype.go
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/*
DFIRTrack
OpenAPI 3 - Documentation of DFIRTrack API
API version: v2.4.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dfirtrackapi
import (
"encoding/json"
)
// Artifacttype struct for Artifacttype
type Artifacttype struct {
ArtifacttypeId *int32 `json:"artifacttype_id,omitempty"`
ArtifacttypeName string `json:"artifacttype_name"`
}
// NewArtifacttype instantiates a new Artifacttype object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewArtifacttype(artifacttypeName string) *Artifacttype {
this := Artifacttype{}
this.ArtifacttypeName = artifacttypeName
return &this
}
// NewArtifacttypeWithDefaults instantiates a new Artifacttype object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewArtifacttypeWithDefaults() *Artifacttype {
this := Artifacttype{}
return &this
}
// GetArtifacttypeId returns the ArtifacttypeId field value if set, zero value otherwise.
func (o *Artifacttype) GetArtifacttypeId() int32 {
if o == nil || o.ArtifacttypeId == nil {
var ret int32
return ret
}
return *o.ArtifacttypeId
}
// GetArtifacttypeIdOk returns a tuple with the ArtifacttypeId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Artifacttype) GetArtifacttypeIdOk() (*int32, bool) {
if o == nil || o.ArtifacttypeId == nil {
return nil, false
}
return o.ArtifacttypeId, true
}
// HasArtifacttypeId returns a boolean if a field has been set.
func (o *Artifacttype) HasArtifacttypeId() bool {
if o != nil && o.ArtifacttypeId != nil {
return true
}
return false
}
// SetArtifacttypeId gets a reference to the given int32 and assigns it to the ArtifacttypeId field.
func (o *Artifacttype) SetArtifacttypeId(v int32) {
o.ArtifacttypeId = &v
}
// GetArtifacttypeName returns the ArtifacttypeName field value
func (o *Artifacttype) GetArtifacttypeName() string {
if o == nil {
var ret string
return ret
}
return o.ArtifacttypeName
}
// GetArtifacttypeNameOk returns a tuple with the ArtifacttypeName field value
// and a boolean to check if the value has been set.
func (o *Artifacttype) GetArtifacttypeNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ArtifacttypeName, true
}
// SetArtifacttypeName sets field value
func (o *Artifacttype) SetArtifacttypeName(v string) {
o.ArtifacttypeName = v
}
func (o Artifacttype) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.ArtifacttypeId != nil {
toSerialize["artifacttype_id"] = o.ArtifacttypeId
}
if true {
toSerialize["artifacttype_name"] = o.ArtifacttypeName
}
return json.Marshal(toSerialize)
}
type NullableArtifacttype struct {
value *Artifacttype
isSet bool
}
func (v NullableArtifacttype) Get() *Artifacttype {
return v.value
}
func (v *NullableArtifacttype) Set(val *Artifacttype) {
v.value = val
v.isSet = true
}
func (v NullableArtifacttype) IsSet() bool {
return v.isSet
}
func (v *NullableArtifacttype) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableArtifacttype(val *Artifacttype) *NullableArtifacttype {
return &NullableArtifacttype{value: val, isSet: true}
}
func (v NullableArtifacttype) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableArtifacttype) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}