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FindView.m
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FindView.m
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// -*- mode:objc -*-
/*
** FindView.m
**
** Copyright (c) 2011
**
** Author: George Nachman
**
** Project: iTerm2
**
** Description: Draws find UI.
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#import "FindView.h"
#import "PseudoTerminal.h"
@implementation FindView
- (id)initWithFrame:(NSRect)frame {
self = [super initWithFrame:frame];
if (self) {
// Initialization code here.
}
return self;
}
- (BOOL)isFlipped
{
return YES;
}
- (void)resetCursorRects
{
[super resetCursorRects];
NSRect frame = [self frame];
[self addCursorRect:NSMakeRect(0, 0, frame.size.width, frame.size.height)
cursor:[NSCursor arrowCursor]];
}
- (void)drawRect:(NSRect)dirtyRect {
NSRect frame = [self frame];
[[NSGraphicsContext currentContext] saveGraphicsState];
[[NSGraphicsContext currentContext] setShouldAntialias:YES];
NSBezierPath* path = [[NSBezierPath alloc] init];
[path setLineWidth:1];
float radius = 4;
float height = frame.size.height - 1;
float width = frame.size.width - 1;
float x = 0.5;
float y = 0;
float nx, ny;
[path moveToPoint:NSMakePoint(x, y)];
nx = x+radius;
ny = y+radius+0.5; // Add an extra 0.5 to get on the pixel grid.
[path curveToPoint:NSMakePoint(nx, ny)
controlPoint1:NSMakePoint((nx+x)/2, y)
controlPoint2:NSMakePoint(nx, (ny+y)/2)];
x = nx; y = ny;
ny = y + height - 2*radius;
[path lineToPoint:NSMakePoint(nx, ny)];
x = nx; y = ny;
nx = x + radius;
ny = y + radius;
[path curveToPoint:NSMakePoint(nx, ny)
controlPoint1:NSMakePoint(x, (y + ny)/2)
controlPoint2:NSMakePoint((x+nx)/2, ny)];
x = nx; y = ny;
nx = x + width - 4*radius;
[path lineToPoint:NSMakePoint(nx, ny)];
x = nx; y = ny;
nx = x + radius;
ny = y - radius;
[path curveToPoint:NSMakePoint(nx, ny)
controlPoint1:NSMakePoint((nx+x)/2, y)
controlPoint2:NSMakePoint(nx, (ny+y)/2)];
x = nx; y = ny;
ny = y - height + 2*radius;
[path lineToPoint:NSMakePoint(nx, ny)];
x = nx; y = ny;
nx = x + radius;
ny = y - radius - 0.5; // Subtract 0.5 to return to the "true" origin of the frame
[path curveToPoint:NSMakePoint(nx, ny)
controlPoint1:NSMakePoint(x, (ny+y)/2)
controlPoint2:NSMakePoint((x+nx)/2, ny)];
PseudoTerminal* term = [[self window] windowController];
if ([term isKindOfClass:[PseudoTerminal class]]) {
[term fillPath:path];
} else {
[[NSColor windowBackgroundColor] set];
[path fill];
}
[path release];
[[NSGraphicsContext currentContext] restoreGraphicsState];
}
@end